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Werewolves Revamped
Os10c | CC 1 / 🤖-spam
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Werewolves Bot B BOT 12-10-2023 22:43
A new CC has been created! CC Members | Total: 1 @Captain Viktor Thornheart
22:44
Cc HelpSyntax $cc [create|create_hidden|create_multi|create_multi_hidden|add|remove|promote|rename|archive|leave|list|owners]Functionality Group of commands to handle CCs. $help cc <sub-command> for detailed help.Aliases - c
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Captain Viktor Thornheart 12-10-2023 22:45
@Evil Ts maybe u should add spam into the cc help command
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yea
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Captain Viktor Thornheart 12-10-2023 22:46
and maybe in the spam help or something, describe the limitations compared to normal cc
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Werewolves Bot B BOT 12-10-2023 22:46
Cc Spam HelpSyntax $cc spam <CC Name>Functionality Creates a CC with the name <CC Name> and adds you to it. The cc will not have any owners.Usage > $cc spam spamcc < ✅ Created #spamcc!
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thats a bit explanation
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Captain Viktor Thornheart 12-10-2023 22:46
oh do you do cc spam help
22:46
or help cc spam
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The only place where I missed it is the message you did
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Captain Viktor Thornheart 12-10-2023 22:47
$cc owners
22:47
am i limited to 1 spam cc per game
22:48
that doesnt count against my cc limit
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Captain Viktor Thornheart
$cc owners
you may have hit the bot reload for the help update there
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Captain Viktor Thornheart
am i limited to 1 spam cc per game
nope you can technically make infinite
22:53
I will just ban you if you do that
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Captain Viktor Thornheart 12-10-2023 22:54
i wont do it dw
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Werewolves Bot B BOT 12-10-2023 22:54
CC Owners | Total: 1 (edited)
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Captain Viktor Thornheart 12-10-2023 22:54
oh there is actually an owner?
22:54
but not displayed
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I think it just breaks at <1 owner
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Werewolves Bot B BOT 13-10-2023 01:46
Limited Roles
These roles are still in development, or a not intended to be used in normal games. Limited roles may be subject to drastic changes, and can't be used in partial lists (unless the limited role itself is specifically listed). Limited Roles are generally not mentioned/considered in other non-limited info messages. List: AmuletCrafter Amulet Crafter (TK) ApocalypticHorseman Apocalyptic Horseman (SK) Baroness Baroness (WI) BitterHag Bitter Hag (SK) CautiousHag Cautious Hag (UAP) Cerberus Cerberus (SP) CultAcolyte Cult Acolyte (TG) CupidHag Cupid Hag (UAA) Detective Detective (UAI) Firebug Firebug (SK) FluteCharmer Flute Charmer (SI) Gallant Fox (WP) Greater Coyote (WK) Horseman Horseman (SM) Hag Hag (UAM) HorsemanofPestilence Horseman of Pestilence (SP) HorsemanofWar Horseman of War (SP) HorsemanofFamine Horseman of Famine (SP) HorsemanofDeath Horseman of Death (SP) Juror Juror (TG) Lesser Coyote (WG) PropheticHag Prophetic Hag (UAI) Ravenkeeper Ravenkeeper (TP) Reaper Reaper (SK) Rival (UAI) Rogue Wolf (TK) Spirit Spirit (SM) SpectralCupid Spectral Cupid (UAA) ViciousHag Vicious Hag (UAK) Wraith Wraith (SK)
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Werewolves Bot B BOT 13-10-2023 15:25
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Baroness [Werewolf Investigative]
Limited Role
Basics
The Baroness can learn the information received by other players.
Details
During the day, the Baroness may either select an investigative role or another information-receiving role (see $i baroness roles). For the next two phases, when any player with the targeted role uses an ability, the Baroness will learn all information the player receives. If no player with the selected role is alive, the Baroness receives no information. Selecting a role is an end day ability. The Baroness cannot select the same role during consecutive days. The Baroness is not a lycan, nor are they a member of the wolfpack.
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Werewolves Bot B BOT 14-10-2023 18:11
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Tracking Wolf [Werewolf Investigative]
Basics
Each night, the Tracking Wolf may find out how much of a threat a player is to the pack.
Details
Each night, the Tracking Wolf may check the category of a player's role to find out how much of a threat they are to the pack. The Tracking Wolf only learns how much of a threat the player is and not the role's category. For townsfolk and solo categories, investigative and killing roles are considered a major threat; power, recruitment and group roles a significant threat; and miscellaneous roles a slight threat. Werewolf killing roles are considered a slight threat. All other werewolf roles, as well as all unaligned roles, are not considered a threat. The Tracking Wolf’s check is an immediate ability. The Tracking Wolf is affected by strong disguises and redirections, but not by obstructions.
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Werewolves Bot B BOT 15-10-2023 20:28
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Guardian [Extra Elected]
Basics
The Guardian protects the town. When there are 15 or fewer players, the Guardian may choose one player. This player cannot be killed by attacks during the current night. When there are more than 15 players, they may choose up to two.
Details
The Guardian chooses their protected player(s) during the night, and they will be protected from attacks during the current night. They may not protect a player who was protected by a Guardian in the previous night, but may protect themself and/or alternate between two or more players. Any attack against a player protected by the Guardian fails, however a protected player may still die through other means. The Guardian is elected on the first full day with a living Mayor, a living Reporter and no living Guardian. Protecting players from attacks is an immediate effect. The Guardian may resign at the end of any phase. The Guardian gains an additional secret channel, which is reused for any subsequent Guardians.
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Captain Viktor Thornheart 15-10-2023 20:29
@Evil Ts why is there only 1 guardian role if the desc says there's 2 versions
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cause the bot doesnt need a second role for voting reasons
21:00
btu we could make a second one
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Werewolves Bot B BOT 16-10-2023 02:02
Doom | Additional Info - Horseman Team
Dooming a player is an immediate effect. Each Horseman type will apply a different effect when dooming. When a Horseman attempts to doom another Horseman, it fails: the two Horsemen unite, joining a shared channel. Doomed players are informed that they have been doomed, but not which Horseman doomed them. Doomed players can be doomed again by the same or a different Horseman. Dooming and its accompanying effect will immediately disappear when no Horsemen remain. When all remaining Horsemen are united and all remaining players doomed, Doomsday is unleashed: Each living Horseman turns into an Apocalyptic Horseman, with the ability to attack a player each night.
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Captain Viktor Thornheart 16-10-2023 02:03
did we never add to the desc that they cant attack as apoc if they already doomed that night
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Werewolves Bot B BOT 17-10-2023 21:30
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Horseman Of War [Solo Power - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of War may doom two players. There is no time for elections whilst war is raging: during the next day they will lose their vote and cannot be elected.
Details
Dooming a player is an immediate effect. The public vote of players doomed by the Horseman of War will not count during the day after their dooming, and should they win the election poll, the election fails and nobody is elected. For more information check $i doom. The Horsemen win when everyone else is dead.
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