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Werewolves Revamped
πŸ•΅ S9g7 Secret Channels / hooker
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Werewolves Bot B BOT 15-Apr-23 04:31 PM
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Hooker [Townsfolk Power]
Basics
Each night, the Hooker sleeps with another player. They will not be killed by attacks on them, but will be affected by those taking place at their target’s house.
Details
Since the Hooker is at the other player’s house and not at home, any attacks targeting the Hooker in the night will fail; however, if the person they’re sleeping over at is being attacked, then they both are attacked. Choosing a player to sleep with is an immediate ability. From that point on, they will stay with that player for the rest of the night. The Hooker may also choose not to sleep with anybody. The Hooker may not sleep with the same player two nights in a row. If the Hooker is sleeping with another player while being protected from attacks, the protection is ignored; only protections for the player they are sleeping with apply.
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CrowTheCrow 15-Apr-23 05:38 PM
finally a role that I can relate with
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CrowTheCrow
finally a role that I can relate with
wut
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CrowTheCrow 15-Apr-23 06:25 PM
wut
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wut
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CrowTheCrow
finally a role that I can relate with
I getcha
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@Particicrows Who do you want to crow with?
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CrowTheCrow 15-Apr-23 10:42 PM
With you ideally
22:42
but sadly i dont think thats an option
22:42
@Host I sleep with swurtle tonight
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Werewolves Bot B BOT 16-Apr-23 01:05 PM
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Corrupt Wolf [Werewolf Power]
Limited Role
Basics
The Corrupt Wolf can manipulate a player's votes in the next day's public polls.
Details
Each night, the Corrupt Wolf may select a player and a number of votes (2 or -1). The next day, the selected player has the chosen vote value instead of their usual value. The number of votes replaces the player's vote, it is not additive. However, the Mayor retains their extra vote. Manipulating a vote is immediate. The Corrupt Wolf may manipulate a member of the wolfpack. The Corrupt Wolf may also communicate with their chosen player in a whispers channel during the day. The Corrupt Wolf is a lycan and also part of the pack. The Corrupt Wolf is affected by redirections.
13:08
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Ravenkeeper [Townsfolk Power]
Limited Role
Basics
Each night, the Ravenkeeper may assign one of its ravens to a player. The Ravenkeeper will learn if any of the players with ravens interact with each other.
Details
The Ravenkeeper starts out with 1 raven for every 5 players in the game (rounded down). Each night, the Ravenkeeper may assign one raven to another player. Ravens can also be reassigned from one player to another (ravens that were assigned to dead players will immediately return to the Ravenkeeper upon the player's death). Assigning a raven is an immediate effect. Ravens not assigned to another player are considered to be assigned to the Ravenkeeper. During the night, the Ravenkeeper will be told when a player with a raven uses an action on another player with a raven. The Ravenkeeper will be told the names of both players, and who used the action, but not what sort of action was done. The Ravenkeeper is affected by redirections. If there are several Ravenkeepers, their ravens are separate.
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@Particicrows Who do you want to caw together with?
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@Particicrows You have been DOOMED
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Werewolves Bot B BOT 17-Apr-23 12:51 AM
❗ Could not find role doomed. Did you mean hooker?
00:51
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Hooker [Townsfolk Power]
Basics
Each night, the Hooker sleeps with another player. They will not be killed by attacks on them, but will be affected by those taking place at their target’s house.
Details
Since the Hooker is at the other player’s house and not at home, any attacks targeting the Hooker in the night will fail; however, if the person they’re sleeping over at is being attacked, then they both are attacked. Choosing a player to sleep with is an immediate ability. From that point on, they will stay with that player for the rest of the night. The Hooker may also choose not to sleep with anybody. The Hooker may not sleep with the same player two nights in a row. If the Hooker is sleeping with another player while being protected from attacks, the protection is ignored; only protections for the player they are sleeping with apply.
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Werewolves Bot B BOT 17-Apr-23 01:00 AM
Syntax $cc [create|create_hidden|create_multi|create_multi_hidden|add|remove|promote|rename|archive|leave|list|owners]Functionality Group of commands to handle CCs. $help cc <sub-command> for detailed help.Aliases - c
01:00
Signed Up Players | Total: 21 πŸ§‹ - the kremblin (@the crowblin) 🏹 - Vera but actually a frog (@Crowa) ☒️ - Swurtle (@Crowtle) 🦎 - shapechange (@crowechange) pensivegayblob - babibdou (@cawbibdou) πŸ‘Œ - federick (@crowderick) πŸ‘β€πŸ—¨ - MatMeistress (@MatCrowstress) 🎨 - Captain Luffy (@Cawptain Luffy) 🎱 - huckhuck55 (@crowcrow55) πŸ™ - Alphaviki (@Cawlphaviki) 🌚 - Nick262008 (@Crow262008) πŸ•―οΈ - !Phantomtomic (@!Crowtomtomic) ☯️ - The8thSoul (@TheCrowthSoul) 🌌 - Sharl Eclair (@Crowl Ecaw) orb - BartTheBart (@CrowTheCrow) πŸ€“ - Raven1207.2 (@Raven1207.2) πŸ–• - ddd8000 (@cawcawcaw8000) 🧻 - invincitank (@invincicrow) πŸ•ŠοΈ - Jean D. Arch (@Jean C. Row) πŸ’ž - Snivy-Ace13 (@Crowy-Ace13) πŸ… - Relaxed Mato (@Crowmato) (edited)
01:01
βœ… Created #☒!
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CrowTheCrow 17-Apr-23 01:04 AM
@Host I wanna sleep at 🏹 tonight
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Okay.
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CrowTheCrow 17-Apr-23 12:20 PM
@Host which role could've caused this fake ranger result?
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Werewolves Bot B BOT 17-Apr-23 12:21 PM
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Horseman [Solo Power - Horsemen Team]
Limited Role
Basics
At the end of Day 0, the Horseman becomes one of the other Horseman roles.
Details
The Horseman can not immediately become an Apocalyptic Horseman. Each Horseman can doom a player every night, the effect of which depends on the type of Horseman. When a Horseman attempts to doom another Horseman it fails and the two Horsemen unite, joining a shared channel. Doomed players are informed that they have been doomed, but not which Horseman doomed them. Doomed players can be doomed again by the same or a different Horseman. When all remaining Horsemen are united and all remaining players doomed, Doomsday is unleashed: all Horsemen turn into Apocalyptic Horsemen, with the ability to attack a player each night. The Horsemen win when everyone else is dead.
12:21
❗ Could not find role horsman of death. Did you mean horseman of death?
12:21
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Horseman Of Death [Solo Killing - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of Death may doom a player. The Horseman marks the player, and they will die at the end of the following night.
Details
Dooming a player is an immediate effect. Players doomed by the Horseman of Death will die at the end of the next night (this is not an attack). When the Horseman of Death attempts to doom another Horseman, it fails: the two Horsemen unite, joining a shared channel. Doomed players are informed that they have been doomed, but not which Horseman doomed them. Doomed players can be doomed again by the same or a different Horseman. Dooming and its accompanying effect persist even if the Horseman of Death dies, but immediately disappear when no Horsemen remain. When all remaining Horsemen are united and all remaining players doomed, Doomsday is unleashed: the Horseman of Death turns into an Apocalyptic Horseman, with the ability to attack a player each night. The Horsemen win when everyone else is dead.
12:22
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Apocalyptic Horseman [Solo Killing - Horsemen Team]
Limited & Transformation Role
Basics
At night, the Apocalyptic Horseman cannot be killed. Each night, the Apocalyptic Horseman may attack a player. The Horsemen win when everyone else is dead.
Details
When all remaining Horsemen are united and all remaining players doomed, Doomsday is unleashed, and all Horsemen turn into an Apocalyptic Horseman. Apocalyptic Horseman cannot be killed in any way during the night. Attacking a player is an end-night ability.
12:22
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Horseman Of War [Solo Power - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of War may doom a player. There is no time for elections whilst war is raging: during the next day they will lose their vote and cannot be elected.
Details
Dooming a player is an immediate effect. The public vote of players doomed by the Horseman of War will not count during the day after their dooming, and should they win the election poll, the election fails and nobody is elected. When the Horseman of War attempts to doom another Horseman, it fails: the two Horsemen unite, joining a shared channel. Doomed players are informed that they have been doomed, but not which Horseman doomed them. Doomed players can be doomed again by the same or a different Horseman. Dooming and its associated effect persist even if the Horseman of War dies, but immediately disappear when no Horsemen remain. When all remaining Horsemen are united and all remaining players doomed, Doomsday is unleashed: the Horseman of War turns into an Apocalyptic Horseman, with the ability to attack a player each night. The Horsemen win when everyone else is dead.
12:23
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Horseman Of Famine [Solo Power - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of Famine may doom a player. Doomed by the Horseman of Famine, they are starved, becoming unrecognizable. Instead, they will permanently be seen as a horseman role.
Details
Dooming a player is an immediate effect. Players doomed by the Horseman of Famine will be permanently and strongly disguised as an arbitrary in-play Horseman role (one that existed when Night 1 starts). When the Horseman of Famine attempts to doom another Horseman, it fails: the two Horsemen unite, joining a shared channel. Doomed players are informed that they have been doomed, but not which Horseman doomed them. Doomed players can be doomed again by the same or a different Horseman. Dooming and its accompanying effect persist even if the Horseman of Famine dies, but immediately disappear when no Horsemen remain. When all remaining Horsemen are united and all remaining players doomed, Doomsday is unleashed: the Horseman of Famine turns into an Apocalyptic Horseman, with the ability to attack a player each night. The Horsemen win when everyone else is dead.
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Werewolves Bot B BOT 17-Apr-23 12:30 PM
Syntax $cc [create|create_hidden|create_multi|create_multi_hidden|add|remove|promote|rename|archive|leave|list|owners]Functionality Group of commands to handle CCs. $help cc <sub-command> for detailed help.Aliases - c
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CrowTheCrow
@Host which role could've caused this fake ranger result?
I'm afraid I can't tell you that unless you ask more specifically.
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Mr. Crow
I'm afraid I can't tell you that unless you ask more specifically.
you can cause it's a result on bart and it's his individual sc
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Oh I meant tell him that it's a strong disguise
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Okay.
19:53
Yeah, as Ethan said Ranger is affected by strong disguises.
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@Particicrows You may caw in someones bed tonight
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CrowTheCrow 17-Apr-23 09:56 PM
@Host are there any roles in this role list that could cause harm to me for visiting someone (aside from just attacking the person i visit)?
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no
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CrowTheCrow 17-Apr-23 09:57 PM
Thanks
22:01
Visit ddd
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Werewolves Bot B BOT 18-Apr-23 12:36 PM
β›” Syntax error. Invalid Player: <:caprisun:714420963835379733>!
12:36
βœ… Created #mayorallaural!
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McCrowCrow
@Particicrows You have been DOOMED
CrowTheCrow 18-Apr-23 02:36 PM
@Host was this doomed after night but before i visited vera?
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Werewolves Bot B BOT 18-Apr-23 02:40 PM
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Horseman Of Famine [Solo Power - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of Famine may doom a player. Doomed by the Horseman of Famine, they are starved, becoming unrecognizable. Instead, they will permanently be seen as a horseman role.
Details
Dooming a player is an immediate effect. Players doomed by the Horseman of Famine will be permanently and strongly disguised as an arbitrary in-play Horseman role (one that existed when Night 1 starts). When the Horseman of Famine attempts to doom another Horseman, it fails: the two Horsemen unite, joining a shared channel. Doomed players are informed that they have been doomed, but not which Horseman doomed them. Doomed players can be doomed again by the same or a different Horseman. Dooming and its accompanying effect persist even if the Horseman of Famine dies, but immediately disappear when no Horsemen remain. When all remaining Horsemen are united and all remaining players doomed, Doomsday is unleashed: the Horseman of Famine turns into an Apocalyptic Horseman, with the ability to attack a player each night. The Horsemen win when everyone else is dead.
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CrowTheCrow
@Host was this doomed after night but before i visited vera?
Yes, you are informed of being doomed immediately.
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CrowTheCrow 18-Apr-23 03:51 PM
Aight lit
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@Particicrows Who do you want to sleep with?
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CrowTheCrow 19-Apr-23 12:00 AM
@Host im nesting with 🧻 tonight
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Okay.
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Werewolves Bot B BOT 19-Apr-23 04:18 PM
βœ… Created #💞!
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@Particicrows who would you like to caw with?
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CrowTheCrow 19-Apr-23 10:18 PM
@Host with krem
Exported 54 message(s)