CHAOS SEQUENCE
This sequence hinges on getting the most lies out of truths. What are the truths?
+ Dummo was offered
+ Mat is being offered.
These are the truths
How do we get the lynching action going?
+ Vera seems to be the most active investigation in #town_square, feeding them key info should be spurring to action quite immediately.
+ Mat, however, plays quite defensively, so it could be important into getting their soul sold
What is the sequence going to be?
+ Vera types in devil chat. They will ask a number of questions before proceeding to do anything with the wager. I can barter both fake info and truths.
For instance: getting Mat's claim of being offered (hopefully public, otherwise we can just tell Vera) will put into question the fact that nobody else claimed getting offered.
That is where we reveal DUMMO was the offer (play dramatic sound effect)
+ Once Dummo caves into the pressure and admitting he was indeed offered, we will get Vera to question more, like who got wagered N1.
That is where we reveal that Snivy ace was wagered N1, and checked someone.
MAT. As WARLOCK
That will (hopefully) get Mat to panic and we can manage to peer pressure them to selling their soul for protection
+ Vera will be forced to kill one of the 3 obvious sussy bakas (Mat, Dummo, Snivy ace (although Vera will probably figure Mat is offlimits))
- Alternatively, Vera could choose to check someone of the 3 at worst, but we get 2 roles revealed regardless, and choose to handle the killing the day later