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Werewolves Revamped
πŸ•΅ S9g5 Secret Channels / oracle
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Werewolves Bot B BOT 03-Apr-23 07:14 PM
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Oracle [Townsfolk Investigative]
Basics
Every night, the Oracle can select two players and see if they have the same current alignment as each other. Each player can only be checked once.
Details
Each night, the Oracle can inspect two players. The Oracle will be told whether they have the same current alignment or not. The Oracle can select itself as one of the two players, but can only select each player once throughout the game. Inspecting players is an immediate ability. Unaligned roles (if they are still unaligned) have the same alignment as each other, solo roles on opposing teams do not. Some roles' current alignments may be different than their role's starting alignment (e.g. Cupid, Cupid's Lover). The Oracle is not affected by disguises or obstructions, but is affected by redirections.
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Jack Jackson 03-Apr-23 11:03 PM
@Participant you may compare two people's alignments.
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Will Williams 03-Apr-23 11:03 PM
@Host DDD and Me
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Jack Jackson 03-Apr-23 11:04 PM
Yourself and @Dave Davids have the same alignment.
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Werewolves Bot B BOT 03-Apr-23 11:05 PM
β›” Syntax error. Invalid Player: david_davids!
23:05
βœ… Created #helllo!
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Werewolves Bot B BOT 04-Apr-23 11:06 AM
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Cerberus [Solo Power - Hell Team]
Limited Role
Basics
The Cerberus wins with the devil and joins a channel with the devil to communicate securely. The Cerberus can choose every day to send an offer of protection to another player in exchange for their soul.
Details
During the first phase, the Cerberus may choose a role as a weak disguise (defaults to citizen). At the start of the game the Cerberus’ soul is added to the hell team’s pool of souls, and they are soulless afterwards. The Cerberus cannot use souls from the soul pool. The Cerberus can't send the offer to soulless players. The offer is sent at the start of the night. The offer cannot be redirected onto another player. The Cerberus can anonymously communicate with the recipient. The recipient accept or ignore the offer. Accepting the offer, immediately adds the recipient's soul to the soul pool, and cannot be changed. Should the recipient be attacked and die after accepting the offer, the Cerberus dies instead and the role and identity of the attacker is revealed in the Hell team’s channel. Members of the Hell team cannot betray the team in any way. If the Cerberus is the last living member of the Hell team/channel, they turn into a demon.
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Jack Jackson 04-Apr-23 11:05 PM
@Participant you may compare.
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Will Williams 04-Apr-23 11:05 PM
@Host Oracle ability on Orb and katty
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Jack Jackson 04-Apr-23 11:06 PM
Different alignments.
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Will Williams 04-Apr-23 11:07 PM
Orb =/= 🦎
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Werewolves Bot B BOT 04-Apr-23 11:07 PM
βœ… Created #info!
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Will Williams 05-Apr-23 11:09 AM
this is stressfull i have a 50%50 to tell a townie or a Wolf which would be bad but i dont like there being no info
11:12
Head = Tell ; Nummber = Dont
11:12
gonna do a coinflip
11:12
wellp gonna tell
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Will Williams 05-Apr-23 11:01 PM
@Host πŸ¦ƒ and ☯️
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Jack Jackson 05-Apr-23 11:06 PM
same alignment
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Werewolves Bot B BOT 05-Apr-23 11:08 PM
βœ… Created #illuminati!
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Werewolves Bot B BOT 05-Apr-23 11:22 PM
❗ Could not find role contamineated.
23:22
❗ Could not find role pluage. Did you mean solo team plague (aka Plague)?
23:22
Plague Team
PlagueBearer Plague Bearer PlagueCarrier Plague Carrier
23:23
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Plague Bearer [Solo Killing - Plague Team]
Basics
The Plague Bearer's disease is lethal and highly contagious. Their desire is to kill off all other players.
Details (1/2)
The Plague Bearer starts the game with rodents that carry the plague. They have one rodent for every five players in the game (rounded). If there are several Plague Bearers then they know each other, and their rodent counts are combined. Each Plague Bearer may use one rodent per night. Each night, the Plague Bearer may free one of their rodents to contaminate another player. Contaminated players will be affected by the disease. The Plague Bearer cannot be contaminated. If the Plague Bearer attempts to contaminate an already contaminated player, they are informed, but the rodent is still used up. Contaminating a player is an immediate ability. Contaminated players are contagious, and remain so till their death. Any player who visits or is visited by a contagious player is immediately contaminated. Any type of action (target, attack, investigation, etc) is counted as a visit. At the start of the second night after being contaminated the player is informed that they are contaminated.
Details (2/2)
At the end of the second night after being contaminated the player will stop being contagious and die. This is not an attack. Should the player still be alive afterwards, they remain contagious, but will not die again. If no members of the plague team or channel remain, all players are no longer contaminated, although they are not informed about this. If the Plague Bearer attempts to use a rodent on the Plague Doctor, the attempt fails, the Plague Doctor immediately dies (not an attack), and the rodent is not used up. The Plague Bearer cannot win while a Plague Doctor is alive.
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Will Williams 05-Apr-23 11:23 PM
@Host if oracle uses ability on a contaminated player do they get contaminated
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Luffy Luffhauser 05-Apr-23 11:24 PM
yes
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Will Williams 05-Apr-23 11:24 PM
ok
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Luffy Luffhauser 05-Apr-23 11:24 PM
all visiting and targetting actions can spread the plague (edited)
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Will Williams 05-Apr-23 11:24 PM
ok wasnt sure
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Will Williams 06-Apr-23 11:43 AM
@Host if wolfs target an infected player do all of them get infected or just one
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Thomas Thomasson 06-Apr-23 11:44 AM
only the attacker (but you should consult jay or ts for the final correct answer dont take mine for granted)
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Will Williams 06-Apr-23 11:44 AM
ok
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Thomas Thomasson
only the attacker (but you should consult jay or ts for the final correct answer dont take mine for granted)
Will Williams 06-Apr-23 11:45 AM
gonna ask Mato
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Will Williams
gonna ask Mato
Thomas Thomasson 06-Apr-23 11:45 AM
tell him burger_guns from me
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Thomas Thomasson 06-Apr-23 11:54 AM
Rip timeout
11:54
but i did see the message
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Will Williams 06-Apr-23 11:56 AM
p-enis Euro vision coming soon. - from Mato to u
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Thomas Thomasson 06-Apr-23 11:56 AM
sänks
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Will Williams 06-Apr-23 11:57 AM
nö pröbläm
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Werewolves Bot B BOT 06-Apr-23 01:21 PM
Alive Players | Total: 11 πŸ₯– - Im_dumm0 (@Will Williams) πŸ§‹ - the kremblin (@Ivan Ivanovich) 🌌 - Sharl Eclair (@Kenneth Kennedy) πŸ•οΈ - huckhuck55 (@Huck Huxley) 🎭 - Rabie.Sh0cks (@Rabie.Sh0cks) πŸ•―οΈ - !Phantomtomic (@Brooke Brooks) πŸ‘β€πŸ—¨ - MatMeistress (@Mat Matthews) 🏹 - Vera but actually a frog (@Blodwin de Block) 🍣 - babibdou (@Harry Harris) 🌚 - Nick262008 (@Nicholas Nickels) πŸ‘Œ - federick (@Cam Cameron) (edited)
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Werewolves Bot B BOT 06-Apr-23 06:17 PM
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Exorcist [Townsfolk Power]
Basics
Each day, the Exorcist may remove negative effects from one player.
Details
Each day, the Exorcist can exorcise one player. All negative effects caused by solo roles are removed from the player and the Exorcist is informed which effects were removed. Exorcising a player is an immediate effect. Players that have already been exorcised can not be exorcised again. The Exorcist can not cure players if they have changed role as the result of an effect, such as the Undead, but can still remove other possible effects the Undead has. All the members of the solo team whose effect is cured are informed about this.
Negative Effects
The following effects can be removed by the Exorcist: Enchanted/Charmed - Flute Team Soulless - Hell Team Powdered - Pyro Team Demonized - Underworld Team Contaminated/Contagious - Plague Team Sleepless - Nightmare Team Herded - Flock Team Bitten - Graveyard Team Doomed - Horsemen Team
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Thomas Thomasson 06-Apr-23 11:14 PM
@Participant you may compare.
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Will Williams 06-Apr-23 11:15 PM
@Host Phantom and Krem
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Jack Jackson 06-Apr-23 11:15 PM
same alignment
Exported 43 message(s)