




























β
Attacked Idiot: Survived an attack. No ability.
Child: Additional move, when taken.
Fox: No ability.
Psychic Wolf: Reveal a piece's type.
Sneaking Wolf: Disguised as Wolf. (edited)
















β











Archivist Fox: Reveal a piece's type.
Attacked Idiot: Survived an attack. No ability.
Citizen: No ability. (edited)





























Amnesiac: Changes after one move.
Archivist Fox: Reveal a piece's type.
Aura Teller: Reveal a piece's type, if it has an active power.
Citizen: No ability.
Ranger: Reveals killer, when taken.
Wolf: No ability. (edited)





























Archivist Fox: Reveal a piece's type.
Aura Teller: Reveal a piece's type, if it has an active power.
Citizen: No ability.
Sneaking Wolf: Disguised as Wolf.
Wolf: No ability.
Wolf Cub: Additional move, when taken. (edited)





























Crowd Seeker: Reveal a piece's type.
Fortune Apprentice: Replaces FT/AT/CS if they are taken.
Idiot: Survives one attack, but becomes unmovable.
Witch: Protects a reachable piece. (edited)/play team Solo (Gold)






























Despot: No ability.
Psychic Wolf: Reveal a piece's type.
Saboteur Wolf: Block a piece's movement/active ability.
Wolf: No ability. (edited)




β










β










β
Archivist Fox: Reveal a piece's type.
Attacked Idiot: Survived an attack. No ability.
Scared Wolf: Survives one attack. (edited)






























Fortune Teller: Reveal a reachable piece.
Idiot: Survives one attack, but becomes unmovable.
Ranger: Reveals killer, when taken.
Royal Knight: Protects a reachable piece. (edited)





























Attacked Idiot: Survived an attack. No ability.
Child: Additional move, when taken.
Direwolf: Double moves, if last piece.
Sneaking Wolf: Disguised as Wolf.
Wolf: No ability. (edited)
















β











Attacked Runner: Survived an attack. No ability.
Crowd Seeker: Reveal a piece's type.
Wolf: No ability. (edited)





























Archivist Fox: Reveal a piece's type.
Crowd Seeker: Reveal a piece's type.
Direwolf: Double moves, if last piece. (edited)
















β











Alpha Wolf: Can call back pieces to the back rank.
Attacked Idiot: Survived an attack. No ability.
Attacked Scared Wolf: Survived an attack. No ability.
Citizen: No ability. (edited)





























Clairvoyant Fox: Reveal a piece.
Fox: No ability.
Ranger: Reveals killer, when taken.
Tanner: Disguise one piece. (edited)











β




β











Crowd Seeker: Reveal a piece's type.
Fox: No ability.
Tanner: Disguise one piece. (edited)





























Alcoholic: Invulnerable, if Bartender exists.
Bartender: No ability. Relevant for Alcoholic.
Child: Additional move, when taken.
Citizen: No ability. (edited)










β
















β
Direwolf: Double moves, if last piece. (edited)





β










β











White Werewolf: Must either be dead or the only remaining piece. Loses the game otherwise. (edited)




















































β




β




β





Attacked Idiot: Survived an attack. No ability.
Aura Teller: Reveal a piece's type, if it has an active power.
Citizen: No ability.
Wolf Cub: Additional move, when taken. (edited)





























Aura Teller: Reveal a piece's type, if it has an active power.
Idiot: Survives one attack, but becomes unmovable.
Recluse: Reveals if investigated. (edited)





























Cursed Civilian: Becomes a Wolf, when taken.
Recluse: Reveals if investigated. (edited)






























Alcoholic: Invulnerable, if Bartender exists.
Direwolf: Double moves, if last piece.
Fox: No ability. (edited)





























Attacked Runner: Survived an attack. No ability. Moves one square horizontally/vertically.
Crowd Seeker: Reveal a piece's type.
Fortune Apprentice: Replaces FT/AT/CS if they are taken.
Witch: Protects a reachable piece. (edited)






















β





Psychic Wolf: Reveal a piece's type.
Scared Wolf: Survives one attack, but becomes less mobile.
Wolf Cub: Additional move, when taken. (edited)





























Attacked Runner: Survived an attack. No ability. Moves one square horizontally/vertically. (edited)




























β
Alcoholic: Invulnerable, if Bartender exists.
Archivist Fox: Reveal a piece's type.
Aura Teller: Reveal a piece's type, if it has an active power.
Bartender: No ability. Relevant for Alcoholic.
Ranger: Reveals killer, when taken. (edited)
















β




β





Alcoholic: Invulnerable, if Bartender exists.
Aura Teller: Reveal a piece's type, if it has an active power.
Bard: Reveals if investigated.
Bartender: No ability. Relevant for Alcoholic. (edited)










β














β Enchanted: D4
Alpha Wolf: Can call back pieces to the back rank.
Archivist Fox: Reveal a piece's type.
Aura Teller: Reveal a piece's type, if it has an active power.
Child: Additional move, when taken.
Citizen: No ability.
Flute Player: Solo | Cannot take pieces. Gets two turns per round. May move or enchant a piece, making them unable to use an ability. Wins when everyone is enchanted.
Hooker: May hide in an adjacent ally's field. (edited)





























Alcoholic: Invulnerable, if Bartender exists.
Cursed Civilian: Becomes a Wolf, when taken. (edited)





























Attacked Idiot: Survived an attack. No ability.
Recluse: Reveals if investigated.
Wolf Cub: Additional move, when taken. (edited)





























Attacked Idiot: Survived an attack. No ability.
Crowd Seeker: Reveal a piece's type.
Fox: No ability. (edited)





























β
Alpha Wolf: Can call back pieces to the back rank.
Attacked Idiot: Survived an attack. No ability. (edited)





























Attacked Idiot: Survived an attack. No ability.
Bard: Reveals if investigated.
Fox: No ability.
Scared Wolf: Survives one attack, but becomes less mobile. (edited)




β























Alcoholic: Invulnerable, if Bartender exists.
Child: Additional move, when taken.
Recluse: Reveals if investigated.
Royal Knight: Protects a reachable piece. (edited)





























Alpha Wolf: Can call back pieces to the back rank.
Crowd Seeker: Reveal a piece's type.
Direwolf: Double moves, if last piece.
Recluse: Reveals if investigated.
Sneaking Wolf: Disguised as Wolf. (edited)
Werewolves (Black) Piece List: 
Wolf: No ability.
Wolf Cub: Additional move, when taken.
Tanner: Disguise one piece.
Archivist Fox: Reveal a piece's type.
Recluse: Reveals if investigated.
Dog: Once, becomes a Wolf Cub or Fox.
Bloody Butcher**: Pretends to be a town piece, but is actually a wolf piece. Can only be promoted by town.
Packless Wolf**: Cannot move unless it is the last wolf piece.
Infecting Wolf*: Convert enemy piece to wolf + become wolf.
Alpha Wolf: Can call back pieces to the back rank.
Psychic Wolf: Reveal a piece's type.
Sneaking Wolf: Disguised as Wolf.
Direwolf*: Double moves, if last piece.
Clairvoyant Fox: Reveal a piece.
Fox: No ability.
Warlock: Reveal a reachable piece.
Scared Wolf: Survives one attack, but becomes less mobile.
Saboteur Wolf: Block a piece's movement/active ability.
White Werewolf*: Must either be dead or the only remaining piece. Loses the game otherwise.





























Archivist Fox: Reveal a piece's type.
Child: Additional move, when taken.
Citizen: No ability.
Recluse: Reveals if investigated.
Runner: Survives one attack, but becomes less mobile. (edited)





























Psychic Wolf: Reveal a piece's type.
Recluse: Reveals if investigated.
Tanner: Disguise one piece. (edited)




β























Butcher: No ability.
Crowd Seeker: Reveal a piece's type.
Witch: Protects a reachable piece.
Bloody Butcher: Pretends to be a town piece, but is actually a wolf piece. Can only be promoted by town. (edited)

























β





Alpha Wolf: Can call back pieces to the back rank.
Archivist Fox: Reveal a piece's type.
Attacked Idiot: Survived an attack. No ability.
Bard: Reveals if investigated.
Citizen: No ability.
Direwolf: Double moves, if last piece.
Fox: No ability.
Idiot: Survives one attack, but becomes unmovable.
Wolf: No ability. (edited)






















β





Alpha Wolf: Can call back pieces to the back rank.
Idiot: Survives one attack, but becomes unmovable. (edited)




























β
Aura Teller: Reveal a piece's type, if it has an active power.
Fortune Apprentice: Replaces FT/AT/CS if they are taken.
Warlock: Reveal a reachable piece. (edited)






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