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Werewolves Revamped
🕵 S9g3 Secret Channels / devil
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Werewolves Bot B BOT 23-Jan-23 01:10 PM
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Devil [Solo Killing - Hell Team]
Basics
Each day, the Devil may choose one player to send the devil’s wager to. The devil's wager recipient may choose one of four options. The Devil can use the hell team's pool of souls. When everyone is dead, unaligned or soulless the Devil wins.
Details (1/2)
During the first phase, the Devil may choose a role as a weak disguise (defaults to citizen). At the start of the game the Devil's soul is added to the hell team's pool of souls, and they are soulless afterwards. The Devil may use souls from the pool to protect or attack somebody. If the Devil is attacked while a soul is in the pool, a soul will automatically be used to protect the Devil. Use $info souls for a detailed explanation. The Devil can't send the wager to soulless players. The wager is sent at the start of the night. The wager cannot be redirected onto another player. The Devil can anonymously communicate with the recipient. Until the end of the night, the recipient may choose to sell their soul to protect or attack somebody, or to share their identity to learn the role of another player, which the devil will also see. Alternatively, they may also ignore the wager.
Details (2/2)
If the Devil dies before the night ends, the recipient is not informed, however no wager action can happen anymore. Use $info wager for a detailed explanation. Members of the Hell team cannot betray the team in any way.
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The Art Teacher 23-Jan-23 01:24 PM
This is your animation, it has something to do with your nickname!
13:30
@Participant You may choose a disguise and a wager recipient
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;hunter
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Werewolves Bot B BOT 23-Jan-23 04:19 PM
❗ Could not find role hunter. Did you mean huntress (aka Huntr)?
16:19
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Huntress [Townsfolk Killing]
Basics
The Huntress may select a player to attack with their dying breath.
Details
The Huntress may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Huntress wants. When the Huntress dies in any way other than by directly being lynched, their target will be attacked by them. The other player is attacked immediately and if it succeeds, the Huntress’s role is revealed to all. If the Huntress did not target a living player, the Huntress’s role isn’t revealed.
16:19
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Ranger [Townsfolk Miscellaneous]
Basics
The Ranger may select a player to reveal with their dying breath.
Details
The Ranger may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Ranger wants. When the Ranger dies in any way other than by directly being lynched, their target will be revealed in story time. The Ranger’s role, their target, and their role will be revealed to all. If the Ranger did not target a living player, the Ranger’s role isn’t revealed. The Ranger is affected by strong disguises.
16:19
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Butcher [Townsfolk Group]
Basics
The Butcher is like the baker group, a group of trusted players; except for that exactly one Butcher is a werewolf!
Details
There is always more than one Butcher. All the Butchers have a secret channel where they can communicate with the other Butchers securely. Exactly one Butcher is actually a werewolf spy called the bloody butcher. If a Butcher is infected by the infecting wolf their role changes to bloody butcher, instead of wolf.
16:21
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Detective [Unaligned Miscellaneous]
Limited Role
Basics
During the day, the detective compiles information on other players. At night, they try to solve the mystery by guessing the contents of the role list. If their guess is correct, the Detective wins.
Details
Each day, the detective has to choose between guessing one player's current role or learning the final role of a dead player. If they guess a player's current role correctly, it is confirmed. The detective is not affected by any disguises, obstructions or redirections. Each night, the detective must try to submit the contents (players and their roles) of the entire initial role list in their secret channel. If their guess is correct, they ascend and win the game. If their guess is wrong, they are informed how many guesses (but not which) were correct.
16:25
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Fortune Teller [Townsfolk Investigative]
Basics
Each night, the Fortune Teller may check one player’s role.
Details
Each night, the Fortune Teller can inspect a player. The Fortune Teller will be told what their role is. Inspecting a player is an immediate ability. The Fortune Teller gains more information, but is affected by weak disguises, redirections, and obstructions.
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@Host how many hours until 6pm shift change is it? Just trying to figure out my time zone difference.
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The Art Teacher 23-Jan-23 04:33 PM
phase change is at midnight for me
16:33
the time shows in your timezone
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what is your time zone? are you in europe?
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Werewolves Bot B BOT 23-Jan-23 05:13 PM
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Demon [Solo Killing - Hell Team]
Basics
The Demon wins with the devil and joins a channel with the devil to communicate securely. Just like the devil the Demon can use the hell team's pool of souls.
Details
During the first phase, the Demon may choose a role as a weak disguise (defaults to citizen). At the start of the game the Demon's soul is added to the hell team's pool of souls, and they are soulless afterwards. The Demon may use souls from the pool to protect or attack somebody. If the Demon is attacked while a soul is in the pool, a soul will automatically be used to protect the Demon. Use $info souls for a detailed explanation. Members of the Hell team cannot betray the team in any way.
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@Host ill disguise as ranger 🙂
17:22
also, how do i see the list of people playing?
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Werewolves Bot B BOT 23-Jan-23 05:30 PM
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Cupid [Unaligned Align - Townsfolk Base Alignment]
Basics
The Cupid chooses one player to be their lover, and forms an inseparable team with that player.
Details (1/2)
During Night 1, the Cupid must choose one player to become their lover. If the Cupid does not choose in time, they will fall in love with a random player. The lover is added to the Cupid’s secret channel and the lover's role is revealed to the Cupid. The Cupid and their lover form an inseparable team; they will die if the other player dies. When this happens it is announced. Choosing a lover is an immediate ability. By default the Cupid wins with the townsfolk team. If the lover is on a different team, they will only win when both win conditions are fulfilled. For example, if the couple is Cupid and a wolf, everyone else must die. If the lover is a townsfolk role, they are townsfolk aligned and can win together with them (more examples can be found in $info cupid alignment). The Cupid’s love overrides any other mechanic that may cause a player to change teams for any reason; the Cupid is always on the same team as their lover.
Details (2/2)
After choosing a lover, unless they are also unaligned, the Cupid is no longer unaligned. If the lover is unaligned, the couple can either win with townsfolk or with the lover's win condition, however even though they have a second win condition they are simply considered to be townsfolk aligned. If the Cupid loses their role before selecting a lover, a random lover is chosen. The Cupid can never change role to anything but another cupid variant (more info in $info cupid variants).
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;roles
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Werewolves Bot B BOT 23-Jan-23 06:55 PM
❗ Could not find role roles. Did you mean ability types - vote manipulation (aka Votes)?
18:55
Ability Types - Vote Manipulation
Vote Manipulation is a group of abilities that affect voting in some way. There is three types of way this can happen. Public voting power manipulation affects the voting power of someone on public polls (e.g. Grandma (active), Trickster (passive)), private voting power manipulation affects the voting power on private polls (e.g. Alpha Wolf (passive)) and public vote manipulation affects how many votes a certain player has on public votes on top of the normal amount of votes they receive (e.g. Stalker (active), Angel (passive))
18:56
Signed Up Players | Total: 21 🕯️ - !Phantomtomic (@Squash) 🍅 - Relaxed Mato (@Anticipation) ☢️ - Swurtle (@Staging) 🎭 - Rabie.Sh0cks (@Straight Ahead Action) 🐓 - Jean D. Arch (@Arcs) 😍 - Snivy-Ace13 (@Ease In) 🧋 - the kremblin (@Follow Through) 🥌 - riciano (@Secondary Action) 🐛 - Leilaboo (@Overlapping Actions) 👁🗨 - MatMeistress (@Exaggeration) 🎨 - Captain Luffy (@Solid Action) gibagul - Suso (@Appeal) 💙 - TheOreo (@Pose to Pose) 🌌 - Sharl Eclair (@Stretch) ☯️ - The8thSoul (@Timing) 🤓 - Nick262008 (@Ease Out) 📺 - Bemo (@Frame to Frame) bobgun - Akira (@Rigging) 🐿️ - huckhuck55 (@Intervals) 🖕 - ddd8000 (@Key Frame) 🦎 - Curtiss P-40D Katyhawk (@Framerate) (edited)
18:57
⏺️ Randomizing out of: 🕯️, 🍅, ☢️, 🎭, 🐓, 😍, 🧋, 🥌, 🐛, 👁🗨, 🎨, gibagul, 💙, 🌌, ☯️, 🤓, 📺, bobgun, 🐿️, 🖕, 🦎
18:57
▶️ Selected @Ease In (😍) (edited)
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@Host I’ll take Snivy’s soul plz
18:58
(The earlier ping was to disguise as ranger)
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also, is my art style a gif?
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Intervals
@Host I’ll take Snivy’s soul plz
The Art Teacher 24-Jan-23 12:11 AM
👍
00:11
added to the channel
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@Host do the wager peeps have to ping you if they want the deal?
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well... snivvy chose to use option 1 on rici in the devils chat. if it counts
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Werewolves Bot B BOT 24-Jan-23 07:30 AM
⛔ Syntax error. Unknown command create!
07:30
⛔ Syntax error. Unknown command create!
07:31
⛔ Syntax error. Unknown command create!
07:32
✅ Created #mine!
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And we all know snivvy forgets. Clearly said, I use option 1 on Rici. Let him have it! He tries so hard 🤪
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Yes snivvy! Sorry hosts for the pushiness ❤️
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The Art Teacher 24-Jan-23 09:34 AM
you dont have a say in what your wager recipient chooses
09:34
even if they make a decision you dont agree with
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Illustrator 24-Jan-23 02:47 PM
@Participant I think it was forgot to be mentioned but don't forget to pick another wager target :)
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The Art Teacher
you dont have a say in what your wager recipient chooses
Yeah, I know that, I was just panicking cuz snivvy said he wanted to do a wager but he didn’t ping you. But all good 🙂
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The Art Teacher 24-Jan-23 05:47 PM
oh lmao that was for another thing you said
17:47
cuz you said you'd take his soul but that's not a guarantee for sending a wager
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Oh right. Sorry. Try to take his soul** that’s what I meant. 😜
17:54
I know this is a silly question. But cuz I’ve made this mistake in the past. Could I change the devil talk cc name to “devil talk whisper”. Just so I don’t start blabbing in there by accident? It’s prolly a no, but im a dummy and need to ask these things.
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The Art Teacher 24-Jan-23 05:55 PM
i guess we can for this game
17:55
you're the only one who can see it anyways
17:56
does this work?
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Yeah great! Thanks!
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;ranger;
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Werewolves Bot B BOT 24-Jan-23 06:15 PM
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Ranger [Townsfolk Miscellaneous]
Basics
The Ranger may select a player to reveal with their dying breath.
Details
The Ranger may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Ranger wants. When the Ranger dies in any way other than by directly being lynched, their target will be revealed in story time. The Ranger’s role, their target, and their role will be revealed to all. If the Ranger did not target a living player, the Ranger’s role isn’t revealed. The Ranger is affected by strong disguises.
18:19
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Tanner [Werewolf Power]
Basics
Each day, the Tanner may disguise up to two players as roles of the Tanner’s choosing.
Details
Each day, the Tanner can weakly disguise two players; the night after, to roles affected by weak disguises, their roles will appear to be what the Tanner has disguised the players as. The Tanner may disguise themself. Disguising players is an immediate effect. If the Tanner disguises a player who is part of the wolfpack, the Tanner is informed by the Hosts that “At least one of the players you tanned today is part of the wolfpack”. If the Tanner dies, the assigned players will keep their disguises for the night. All players lose their disguise at the end of the night. The Tanner is not a lycan, is not part of the wolfpack, and is not affected by strong disguises.
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Werewolves Bot B BOT 24-Jan-23 06:57 PM
Townsfolk Investigative
AuraTeller Aura Teller CrowdSeeker Crowd Seeker FortuneTeller Fortune Teller Huntsman Huntsman Oracle Oracle Innkeeper Innkeeper Coroner Coroner
19:00
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Coroner [Townsfolk Investigative]
Basics
Upon every death, the Coroner is informed how that participant died.
Details
The Coroner will be told the cause of death for every dead player, and if multiple causes of death are present, then all causes will be revealed to the Coroner. The Coroner is told the name of role that killed the player (if applicable) and the type of death/attack, as well as the name (but not the role) of the player that died. The Coroner is not affected by any disguises.
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;amulet holder
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Werewolves Bot B BOT 24-Jan-23 07:18 PM
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Amulet Holder [Townsfolk Killing]
Limited Role
Actions
At the start of the game, the Amulet Holder is the first holder of the Amulet of Protection. Whoever holds the amulet is protected from attacks during the night, but must pass it to another player during the day.
Basics
When passing the amulet, up to three players may be specified (either at once or separately) and the amulet will be passed to the first player who has not previously had the amulet. Selecting a target is an immediate effect and should the selection fail the holder is immediately informed, however passing the amulet is an end-day ability. If the holder of the amulet does not or cannot choose a player to pass the amulet to, it shatters at the end of the day, killing the holder. The same thing happens if the Amulet Holder dies. Holders of the amulet do not know who gave them the amulet, nor do they know who has previously held it. The Amulet Holder must pass the amulet during Day 0. Once per game, the Amulet Holder may choose to shatter the amulet during the day, destroying it and immediately attacking the holder.
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Werewolves Bot B BOT 24-Jan-23 07:32 PM
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Fortune Teller [Townsfolk Investigative]
Basics
Each night, the Fortune Teller may check one player’s role.
Details
Each night, the Fortune Teller can inspect a player. The Fortune Teller will be told what their role is. Inspecting a player is an immediate ability. The Fortune Teller gains more information, but is affected by weak disguises, redirections, and obstructions.
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Werewolves Bot B BOT 24-Jan-23 07:55 PM
⛔ Syntax error. Invalid Player: shrl!
19:55
✅ Created #sharlhuck!
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@Hosts, don’t correct me in the fake sharl chat please. I did it on purpose.
19:57
Meaning, I know it’s only me in that chat.
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Question @Host For the coroner, since the demon attacked, would the coroner get the info about the demon attack? Or would it all be soul kill?
20:28
Ie…. Demon kill = soul kill Wager kill = devil kill
20:31
Sorry 😦
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The Art Teacher 24-Jan-23 08:31 PM
no worries
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I’m gonna assume that the demon attack would be told to the coroner. Cuz that’s who’s doing the attacking. And devil when a wager is made.
20:32
(Just thinking out loud)
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Werewolves Bot B BOT 24-Jan-23 08:41 PM
⏺️ Randomizing out of: 🕯️, ☢️, 🎭, 🐓, 😍, 🧋, 🐛, 👁🗨, gibagul, 💙, 🌌, ☯️, 🤓, 📺, bobgun, 🐿️, 🖕
20:41
▶️ Selected @Timing (☯️) (edited)
20:41
⏺️ Randomizing out of: 🕯️, ☢️, 🎭, 🐓, 😍, 🧋, 🐛, 👁🗨, gibagul, 💙, 🌌, ☯️, 🤓, 📺, bobgun, 🐿️, 🖕
20:41
▶️ Selected @Timing (☯️) (edited)
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Tf
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Werewolves Bot B BOT 24-Jan-23 08:41 PM
⏺️ Randomizing out of: 🕯️, ☢️, 🎭, 🐓, 😍, 🧋, 🐛, 👁🗨, gibagul, 💙, 🌌, ☯️, 🤓, 📺, bobgun, 🐿️, 🖕
20:41
▶️ Selected @Appeal (gibagul) (edited)
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@Host , wafer Suso
20:43
Wager*
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The Art Teacher 24-Jan-23 08:50 PM
wafering suso 👍
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The Art Teacher 24-Jan-23 11:10 PM
added to the channel
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The Art Teacher 25-Jan-23 09:18 AM
@Appeal is Detective
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The Art Teacher 25-Jan-23 12:10 PM
@Participant Who do you want to wager?
19:25
oops. how do you do commands without emojis popping up?
19:26
>: (
19:26
good enough
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Werewolves Bot B BOT 25-Jan-23 07:29 PM
⏺️ Randomizing out of: 🕯️, ☢️, 🎭, 🐓, 😍, 🐛, 👁🗨, 💙, 🌌, ☯️, 🤓, 📺, bobgun, 🐿️, 🖕
19:29
▶️ Selected @Stretch (🌌) (edited)
19:29
⏺️ Randomizing out of: 🕯️, ☢️, 🎭, 🐓, 😍, 🐛, 👁🗨, 💙, 🌌, ☯️, 🤓, 📺, bobgun, 🐿️, 🖕
19:29
▶️ Selected @Key Frame (🖕) (edited)
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@Host ddd wager plzzz
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The Art Teacher 25-Jan-23 09:04 PM
👍
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The Art Teacher 25-Jan-23 10:10 PM
added to wager channel
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Werewolves Bot B BOT 25-Jan-23 11:26 PM
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Fortune Teller [Townsfolk Investigative]
Basics
Each night, the Fortune Teller may check one player’s role.
Details
Each night, the Fortune Teller can inspect a player. The Fortune Teller will be told what their role is. Inspecting a player is an immediate ability. The Fortune Teller gains more information, but is affected by weak disguises, redirections, and obstructions.
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Werewolves Bot B BOT 26-Jan-23 12:20 AM
❌ You're not allowed to use this command!
00:20
Signed Up Players | Total: 21 🕯️ - !Phantomtomic (@Squash) 🍅 - Relaxed Mato (@Anticipation) ☢️ - Swurtle (@Staging) 🎭 - Rabie.Sh0cks (@Straight Ahead Action) 🐓 - Jean D. Arch (@Arcs) 😍 - Snivy-Ace13 (@Ease In) 🧋 - the kremblin (@Follow Through) 🥌 - riciano (@Secondary Action) 🐛 - Leilaboo (@Overlapping Actions) 👁🗨 - MatMeistress (@Exaggeration) 🎨 - Captain Luffy (@Solid Action) gibagul - Suso (@Appeal) 💙 - TheOreo (@Pose to Pose) 🌌 - Sharl Eclair (@Stretch) ☯️ - The8thSoul (@Timing) 🤓 - Nick262008 (@Ease Out) 📺 - Bemo (@Frame to Frame) bobgun - Akira (@Rigging) 🐿️ - huckhuck55 (@Intervals) 🖕 - ddd8000 (@Key Frame) 🦎 - Curtiss P-40D Katyhawk (@Framerate) (edited)
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Illustrator 26-Jan-23 12:20 AM
what command were you trying to use?
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Living players.
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Illustrator 26-Jan-23 12:20 AM
$a
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Werewolves Bot B BOT 26-Jan-23 12:21 AM
Alive Players | Total: 11 🕯️ - !Phantomtomic (@Squash) 🎭 - Rabie.Sh0cks (@Straight Ahead Action) 🐛 - Leilaboo (@Overlapping Actions) 👁🗨 - MatMeistress (@Exaggeration) 💙 - TheOreo (@Pose to Pose) ☯️ - The8thSoul (@Timing) 🤓 - Nick262008 (@Ease Out) 📺 - Bemo (@Frame to Frame) bobgun - Akira (@Rigging) 🐿️ - huckhuck55 (@Intervals) 🖕 - ddd8000 (@Key Frame) (edited)
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Thanks 🙂
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Illustrator 26-Jan-23 12:21 AM
yw
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Who’s all American in that list?
00:21
(I know you can’t tell me 🙄)
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Illustrator 26-Jan-23 12:21 AM
wdym all american?
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Who is American out of the living players.
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Illustrator 26-Jan-23 12:22 AM
click on their pings and most have a discord role
00:22
for their region
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Oh right!! Nice! Thanks.
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Illustrator 26-Jan-23 12:22 AM
ddd is american but doesn't have one
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Dang, I think I oopsed
00:25
(Spelt favor the American way in the hell chat to throw ddd down a path, but the only possible American to be devil is Oreo 🤦🏻) (edited)
00:26
Oh well 🤷🏻‍♂️
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Illustrator 26-Jan-23 12:27 AM
sometimes I do american spellings
00:27
and idk if many people in european countries are american or british english
00:27
so you'll be fine
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👍🏻 thanks. Hope so.
00:28
I just know ddd loves analyzing chats, so trying to get him to take threads in the wrong direction.
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Illustrator 26-Jan-23 12:28 AM
plus using spellings of words to reason someone as a role is meta
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Exactly. Ddd
00:29
Teach him a lesson 😈
00:29
Maybe…..
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Werewolves Bot B BOT 26-Jan-23 01:59 AM
Devil's Wager | Additional Info - Hell Team
The Devil's Wager recipient may choose one of these four options: 1) The recipient may choose to sell their soul, to attack another player. Selling the soul immediately adds it to the pool. At the end of the night the devil will attack the player chosen by the recipient. If the recipient chooses a member of the hell team, they will sell their soul as normal, but the devil will not execute the attack. The recipient is not informed. 2) The recipient may choose to sell their soul, to protect a player. Selling the soul immediately adds it to the pool. For the rest of the night the player chosen by the recipient will be protected from any attacks to target them. The recipient may choose to protect themself. 3) The recipient may choose to sell their identity, to see another player’s role. Checking another player is an immediate effect, and the role is shown to both the recipient and the devil. Afterwards, the devil is privately informed what role the recipient has. Both of the investigations are affected by weak disguises. Checking the other player is affected by redirections and obstructions, but checking the recipient is not. These effects are seen from the devil’s perspective, not the recipient’s. 4) The recipient may choose to ignore the devil's wager. The Devil's Wager recipient may choose until the end of the night, if they have not chosen by then, the wager is automatically ignored. If the Devil dies before the night ends, the recipient is not informed, but no new wager action can happen anymore. The recipient cannot undo selling their soul, but if they have chosen an attack, they may change the target until the end of the night, or switch to a protection instead. Protections are immediate and cannot be changed.
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Werewolves Bot B BOT 26-Jan-23 02:39 AM
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Priest [Townsfolk Killing]
Basics
Each night, the Priest may use their holy water on a player. If that player is a lycan, that player will be attacked. Otherwise, the Priest risks their own death.
Details
If the targeted player is a lycan, they are attacked. If they are townsfolk aligned, the Priest dies. If they are not lycan and not townsfolk aligned, the target isn't attacked and both the Priest and the target live. Using holy water on a player is an end-night ability.
02:40
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Amulet Holder [Townsfolk Killing]
Limited Role
Actions
At the start of the game, the Amulet Holder is the first holder of the Amulet of Protection. Whoever holds the amulet is protected from attacks during the night, but must pass it to another player during the day.
Basics
When passing the amulet, up to three players may be specified (either at once or separately) and the amulet will be passed to the first player who has not previously had the amulet. Selecting a target is an immediate effect and should the selection fail the holder is immediately informed, however passing the amulet is an end-day ability. If the holder of the amulet does not or cannot choose a player to pass the amulet to, it shatters at the end of the day, killing the holder. The same thing happens if the Amulet Holder dies. Holders of the amulet do not know who gave them the amulet, nor do they know who has previously held it. The Amulet Holder must pass the amulet during Day 0. Once per game, the Amulet Holder may choose to shatter the amulet during the day, destroying it and immediately attacking the holder.
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Werewolves Bot B BOT 26-Jan-23 03:54 AM
✅ Created #akirahuck!
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Werewolves Bot B BOT 26-Jan-23 04:04 AM
✅ Created #hello!
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The Art Teacher 26-Jan-23 07:37 AM
@Participant Who do you want to wager?
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@Host protection only lasts for the night right?
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Werewolves Bot B BOT 26-Jan-23 07:53 AM
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Devil [Solo Killing - Hell Team]
Basics
Each day, the Devil may choose one player to send the devil’s wager to. The devil's wager recipient may choose one of four options. The Devil can use the hell team's pool of souls. When everyone is dead, unaligned or soulless the Devil wins.
Details (1/2)
During the first phase, the Devil may choose a role as a weak disguise (defaults to citizen). At the start of the game the Devil's soul is added to the hell team's pool of souls, and they are soulless afterwards. The Devil may use souls from the pool to protect or attack somebody. If the Devil is attacked while a soul is in the pool, a soul will automatically be used to protect the Devil. Use $info souls for a detailed explanation. The Devil can't send the wager to soulless players. The wager is sent at the start of the night. The wager cannot be redirected onto another player. The Devil can anonymously communicate with the recipient. Until the end of the night, the recipient may choose to sell their soul to protect or attack somebody, or to share their identity to learn the role of another player, which the devil will also see. Alternatively, they may also ignore the wager.
Details (2/2)
If the Devil dies before the night ends, the recipient is not informed, however no wager action can happen anymore. Use $info wager for a detailed explanation. Members of the Hell team cannot betray the team in any way.
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Use a soul to kill mat please @Host.
07:54
Says the protect only lasts until the end of the night, it’s day now so I should be able to kill mat right now. (edited)
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Intervals
@Host protection only lasts for the night right?
The Art Teacher 26-Jan-23 07:54 AM
correct
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Intervals
Use a soul to kill mat please @Host.
The Art Teacher 26-Jan-23 07:55 AM
👍
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Kill mat please.
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4 town 3 wolf 2 hell (1 soul)
16:39
bemo 4v2v2 phantom.... prot? 🤷‍♂️ (2 souls) (edited)
16:40
what a tight race!
16:43
tomorrow use soul to kill town? (mayor) 3v2v2 (edited)
16:47
or, use soul to kill wolf 3v1v2.... (no) (edited)
16:48
wolf cub could go ham.... save souls for that?
16:49
4v2v2 (edited)
16:51
wolves will prolly assume at that point, phantom has no soul. phantom attack at night? if he prot then they MIGHT go after mayor??? 3v2v2 (edited)
16:51
wager akira (might use protection) unless dead, then wager one of the butchers? (town one hopefully) (edited)
16:52
3v2v2 also, cant let reporter happen.... ? luck out and have 3 souls. wolves hit town again? 2v2v2 unlikely, (edited)
16:52
Next day
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prolly lynch me, or the suspected devil. wait until last minute, use 3 souls to kill, then lynch the last player. what a perfect world.
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@Host is it possible to put in an option for wager as a.... if i dont change my mind option
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Werewolves Bot B BOT 26-Jan-23 07:20 PM
Abilities - Delaying Abilities
Delaying Immediate Abilities is possible in three ways: 1) An immediate ability can be chosen one phase before it has to be executed (e.g. a Fortune Teller choosing a target during the day). If this is the case, the Game Masters will execute the immediate ability at an arbitrary time during its phase (the time can not be chosen). 2) An immediate ability may be executed roughly 15 minutes before the next phase change, if requested. If several conflicting immediate abilities are delayed this way, the order in which they were requested is preserved. Abilities delayed this way can be cancelled/rerequested. 3) An end-day/start-night ability or an end delayed immediate day ability (using 2) may be chosen with an additional condition dependent on the outcome of the lynch and/or election. This only applies if the target is visibly lynched/elected. Should the target unexpectedly die/be elected, the condition won't be used.
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for example.... i say wager phantom tentatively.
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The Art Teacher 26-Jan-23 07:20 PM
if its according to these rules
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so i can say delay my request until 15 mins before. then if i jump in with a different wager idea, then i can change it?
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The Art Teacher 26-Jan-23 07:21 PM
ignore me
19:22
wager is not an immediate ability
19:22
you can change it at any time
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okay, wager phantom then 🙂
19:22
lock that in FOR NOW
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The Art Teacher 26-Jan-23 07:22 PM
if you want to change it, just let me know before the end of the phase
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cool. thanks vera
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Intervals
okay, wager phantom then 🙂
The Art Teacher 26-Jan-23 07:22 PM
👍
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Intervals
okay, wager phantom then 🙂
The Art Teacher 26-Jan-23 10:08 PM
added to the channel
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Werewolves Bot B BOT 27-Jan-23 03:36 AM
⛔ Syntax error. Unknown command souls!
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;wagers
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Werewolves Bot B BOT 27-Jan-23 03:37 AM
❗ Could not find role wagers. Did you mean wager?
03:37
Devil's Wager | Additional Info - Hell Team
The Devil's Wager recipient may choose one of these four options: 1) The recipient may choose to sell their soul, to attack another player. Selling the soul immediately adds it to the pool. At the end of the night the devil will attack the player chosen by the recipient. If the recipient chooses a member of the hell team, they will sell their soul as normal, but the devil will not execute the attack. The recipient is not informed. 2) The recipient may choose to sell their soul, to protect a player. Selling the soul immediately adds it to the pool. For the rest of the night the player chosen by the recipient will be protected from any attacks to target them. The recipient may choose to protect themself. 3) The recipient may choose to sell their identity, to see another player’s role. Checking another player is an immediate effect, and the role is shown to both the recipient and the devil. Afterwards, the devil is privately informed what role the recipient has. Both of the investigations are affected by weak disguises. Checking the other player is affected by redirections and obstructions, but checking the recipient is not. These effects are seen from the devil’s perspective, not the recipient’s. 4) The recipient may choose to ignore the devil's wager. The Devil's Wager recipient may choose until the end of the night, if they have not chosen by then, the wager is automatically ignored. If the Devil dies before the night ends, the recipient is not informed, but no new wager action can happen anymore. The recipient cannot undo selling their soul, but if they have chosen an attack, they may change the target until the end of the night, or switch to a protection instead. Protections are immediate and cannot be changed.
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So it says selling the soul immediately adds it to the pool. But since my attack is at the end of the night, could the wager recipient change their target? Or is the first ping the one you go off of? @Host
03:44
No matter what, I have a soul, I know that But could the deal change between deal 1 and 2 and targets(is what I’m asking
03:45
Oh! So sorry. I just read the last paragraph. I’m dumb. Fired 💀
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Intervals
Oh! So sorry. I just read the last paragraph. I’m dumb. Fired 💀
Illustrator 27-Jan-23 04:11 AM
Was gonna say I thought it was in there
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Yeah, sorry. I only read section 1 cuz that’s what I was interested in. Then read the rest. All good, sorry to bother.
04:13
Is this game entertaining from the other side? I feel like there’s so much chaos going on.
04:14
Actually, nm. We can chat after the game. 🙂
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The Art Teacher 27-Jan-23 12:08 PM
@Participant wager target
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Kill akira plz. @Host
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The Art Teacher 27-Jan-23 12:26 PM
👍
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@Host kill 8th please 🙂
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