Guild icon
Werewolves Revamped
🕵 S9g3 Secret Channels / citizen
Avatar
Werewolves Bot B BOT 23-Jan-23 01:10 PM
Author icon
Citizen [Townsfolk Miscellaneous]
Basics
The Citizen has no special abilities.
Details
All the Citizens vote during the day on whomever they suspect to be an enemy and hope during the night that they won’t get killed.
Avatar
The Art Teacher 23-Jan-23 01:17 PM
This is your animation, it has something to do with your nickname!
Avatar
Anticipation 23-Jan-23 01:21 PM
Clitizen
13:21
Sexual Anticipation
Avatar
Anticipation 23-Jan-23 01:32 PM
I love being useless
13:32
Watch me become mayor
Avatar
Werewolves Bot B BOT 23-Jan-23 02:37 PM
⛔ Syntax error. Invalid Player: suso#0943!
14:37
✅ Created #mystery-inc!
Avatar
Anticipation 23-Jan-23 02:41 PM
Suso gives me SUSo vibes
Avatar
Werewolves Bot B BOT 23-Jan-23 02:46 PM
Author icon
Detective [Unaligned Miscellaneous]
Limited Role
Basics
During the day, the detective compiles information on other players. At night, they try to solve the mystery by guessing the contents of the role list. If their guess is correct, the Detective wins.
Details
Each day, the detective has to choose between guessing one player's current role or learning the final role of a dead player. If they guess a player's current role correctly, it is confirmed. The detective is not affected by any disguises, obstructions or redirections. Each night, the detective must try to submit the contents (players and their roles) of the entire initial role list in their secret channel. If their guess is correct, they ascend and win the game. If their guess is wrong, they are informed how many guesses (but not which) were correct.
Avatar
Werewolves Bot B BOT 23-Jan-23 02:56 PM
Author icon
Priest [Townsfolk Killing]
Basics
Each night, the Priest may use their holy water on a player. If that player is a lycan, that player will be attacked. Otherwise, the Priest risks their own death.
Details
If the targeted player is a lycan, they are attacked. If they are townsfolk aligned, the Priest dies. If they are not lycan and not townsfolk aligned, the target isn't attacked and both the Priest and the target live. Using holy water on a player is an end-night ability.
Avatar
Anticipation 23-Jan-23 04:16 PM
Very good job my not alt!
Avatar
Anticipation 23-Jan-23 04:33 PM
Phantom Ranger/Coroner just decide ffs (edited)
Avatar
Anticipation 23-Jan-23 04:46 PM
I will proceed to send a gif
Avatar
Werewolves Bot B BOT 23-Jan-23 09:55 PM
✅ Created #clitizen-slutclaim!
Avatar
Werewolves Bot B BOT 23-Jan-23 10:18 PM
Author icon
Devil [Solo Killing - Hell Team]
Basics
Each day, the Devil may choose one player to send the devil’s wager to. The devil's wager recipient may choose one of four options. The Devil can use the hell team's pool of souls. When everyone is dead, unaligned or soulless the Devil wins.
Details (1/2)
During the first phase, the Devil may choose a role as a weak disguise (defaults to citizen). At the start of the game the Devil's soul is added to the hell team's pool of souls, and they are soulless afterwards. The Devil may use souls from the pool to protect or attack somebody. If the Devil is attacked while a soul is in the pool, a soul will automatically be used to protect the Devil. Use $info souls for a detailed explanation. The Devil can't send the wager to soulless players. The wager is sent at the start of the night. The wager cannot be redirected onto another player. The Devil can anonymously communicate with the recipient. Until the end of the night, the recipient may choose to sell their soul to protect or attack somebody, or to share their identity to learn the role of another player, which the devil will also see. Alternatively, they may also ignore the wager.
Details (2/2)
If the Devil dies before the night ends, the recipient is not informed, however no wager action can happen anymore. Use $info wager for a detailed explanation. Members of the Hell team cannot betray the team in any way.
Avatar
Anticipation 24-Jan-23 12:50 AM
SussyO Detective
Avatar
The Art Teacher 24-Jan-23 10:29 AM
Dead
Exported 20 message(s)