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Werewolves Revamped
🕵 S9g1 Secret Channels / lone-warlock
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Werewolves Bot B BOT 12-Dec-22 07:23 PM
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Lone Warlock [Werewolf Investigative]
Basics
Each night, the Lone Warlock may check one player’s role. When the first member of the wolfpack dies, the Lone Warlock joins the wolfpack.
Details
Each night, the Lone Warlock may inspect a player. The Lone Warlock will be told what their role is. The Lone Warlock is a corrupted version of a fortune teller, with traits of the lone wolf. When a member of the wolfpack dies, the Lone Warlock loses their powers and joins the wolfpack. Inspecting a player is an immediate ability. The Lone Warlock is affected by weak disguises, redirections, and obstructions. The Lone Warlock is not a lycan, and is not a member of the wolfpack.
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Buddy the Elf 12-Dec-22 07:24 PM
always wolfing πŸ˜”
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Werewolves Bot B BOT 12-Dec-22 07:51 PM
Signed Up Players | Total: 20 🐒 - Mr. Turtle (@You're a Mean One Mr. Turtle) 🌌 - Sharl Eclair (@Ebenezer Scrooge) πŸ’– - Snivy-Ace13 (@Delibird) πŸŽ… - Nick262008 (@Saint Nick) πŸ‘β€πŸ—¨ - MatMeistress (@Mariah Carey) 🦎 - Curtiss P-40D Katyhawk (@Carol of the Bells) πŸ§‹ - the kremblin (@Russian Nesting Doll) 🎁 - Ethan. (@Buddy the Elf) 🎨 - Captain Luffy (@Michael Bublè) πŸ› - Leilaboo (@Sleighlaboo) πŸ”ͺ - noise (@noise) πŸ“ - Jean D. Arch (@Jingle Bells) β˜ƒοΈ - huckhuck55 (@Happy Hucklidays) πŸ’™ - TheOreo (@Milk and Oreos) ☯️ - The8thSoul (@8th day of Christmas) πŸ–• - ddd8000 (@8000 Lumps of Coal) πŸ… - Relaxed Mato (@Ralphie) πŸ‡³πŸ‡± - riciano (@Ricimas Tree) 🍑 - Jimrah (β•―°β–‘°)β•―οΈ΅ ┻━┻ (@Jimrah (β•―°β–‘°)β•―οΈ΅ ┻━┻) πŸ‘οΈ - Bemo (@Bah Humbug) (edited)
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Buddy the Elf 12-Dec-22 07:51 PM
20 players
19:51
pog
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The Phantom of Christmas Past 12-Dec-22 07:51 PM
Yes
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The Phantom of Christmas Past 12-Dec-22 10:00 PM
@Battle Royale Participants You may investigate someone
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Buddy the Elf 12-Dec-22 10:01 PM
@Host check luffy
22:02
he seemed sus expecting it to be bb and not have hh
22:04
hosts died
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Buddy the Elf
@Host check luffy
The Phantom of Christmas Past 12-Dec-22 10:04 PM
Luffy is a horseman of war
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Buddy the Elf 12-Dec-22 10:04 PM
ooo
22:04
luffy scum lol
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Werewolves Bot B BOT 12-Dec-22 10:05 PM
βœ… Created #luf!
22:09
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Horseman Of Death [Solo Killing - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of Death may doom a player. The Horseman marks the player, and they will die at the end of the following night.
Details
Dooming a player is an immediate effect. Players doomed by the Horseman of Death will die at the end of the next night (this is not an attack). When the Horseman of Death attempts to doom another Horseman, it fails: the two Horsemen unite, joining a shared channel. Doomed players are informed that they have been doomed, but not which Horseman doomed them. Doomed players can be doomed again by the same or a different Horseman. Dooming and its accompanying effect persist even if the Horseman of Death dies, but immediately disappear when no Horsemen remain. When all remaining Horsemen are united and all remaining players doomed, Doomsday is unleashed: the Horseman of Death turns into an Apocalyptic Horseman, with the ability to attack a player each night. The Horsemen win when everyone else is dead.
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Werewolves Bot B BOT 12-Dec-22 10:33 PM
β›” Syntax error. Unknown command hop!
22:33
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Horseman Of Pestilence [Solo Power - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of Pestilence may doom a player. Too sick to act, any attempt of that player to use an ability during that night and following day will fail.
Details (1/2)
Dooming a player is an immediate effect. For the rest of the night and the following day, any attempts to use an ability will fail for that player (this includes automatic uses of powers such as Huntress's attack). This also applies for group actions, should the doomed player be chosen to execute it. For some abilities, this may be indistinguishable from other failures (attacks), while others have no other way of failing (investigations). Completely passive abilities, like Runner, as well as the ability to whisper, are not affected. When the Horseman of Pestilence attempts to doom another Horseman, it fails: the two Horsemen unite, joining a shared channel. Doomed players are informed that they have been doomed, but not which Horseman doomed them. Doomed players can be doomed again by the same or a different Horseman. Dooming and its accompanying effect persist even if the Horseman of Pestilence dies, but immediately disappear when no Horsemen remain.
Details (2/2)
When all remaining Horsemen are united and all remaining players doomed, Doomsday is unleashed: the Horseman of Pestilence turns into an Apocalyptic Horseman, with the ability to attack a player each night. The Horsemen win when everyone else is dead.
22:33
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Horseman Of Famine [Solo Power - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of Famine may doom a player. Doomed by the Horseman of Famine, they are starved, becoming unrecognizable. Instead, they will permanently be seen as a horseman role.
Details
Dooming a player is an immediate effect. Players doomed by the Horseman of Famine will be permanently and strongly disguised as an arbitrary in-play Horseman role (one that existed when Night 1 starts). When the Horseman of Famine attempts to doom another Horseman, it fails: the two Horsemen unite, joining a shared channel. Doomed players are informed that they have been doomed, but not which Horseman doomed them. Doomed players can be doomed again by the same or a different Horseman. Dooming and its accompanying effect persist even if the Horseman of Famine dies, but immediately disappear when no Horsemen remain. When all remaining Horsemen are united and all remaining players doomed, Doomsday is unleashed: the Horseman of Famine turns into an Apocalyptic Horseman, with the ability to attack a player each night. The Horsemen win when everyone else is dead.
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Buddy the Elf 12-Dec-22 10:37 PM
Town TG x1 TI x1 TK x2 Any x5 Wolves WG x2 WI x2 LWa - Ethan WK x1 Any x1 Solo Horseman x3 HoW - Luffy Unaligned Chef x1 UAM x1
πŸ“Œ 1
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Buddy the Elf
hosts died
De Kerstman 12-Dec-22 10:44 PM
i will modkill you, you know we're busy around phase change
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Buddy the Elf 12-Dec-22 10:44 PM
ik
22:44
I was joking
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De Kerstman 12-Dec-22 10:45 PM
$kq add ethan
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Buddy the Elf 12-Dec-22 10:45 PM
;-;
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De Kerstman
$kq add ethan
you mean $kqak ethan.?
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De Kerstman 12-Dec-22 10:46 PM
no we're killing him slowly, he wont see it coming
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The Phantom of Christmas Past 12-Dec-22 10:47 PM
Good
22:47
I agree with this plan
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De Kerstman 12-Dec-22 10:47 PM
at any moment i could $confirm killqueue killall
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The Phantom of Christmas Past 12-Dec-22 10:47 PM
:)
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Buddy the Elf 12-Dec-22 10:47 PM
I'm crying
22:47
this is host interference
22:48
in a season game too
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The Phantom of Christmas Past 12-Dec-22 10:48 PM
Good
22:48
Lose the bronze
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don’t worry I will not interfere with you in this game
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The Phantom of Christmas Past 12-Dec-22 10:50 PM
Yup, we promise you there won’t be any gm interference
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De Kerstman 12-Dec-22 10:51 PM
but we wont say anything about admin interference!
22:51
lets gooo
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The Phantom of Christmas Past 12-Dec-22 10:51 PM
Hahahaha
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De Kerstman
but we wont say anything about admin interference!
Buddy the Elf 12-Dec-22 10:52 PM
if there is no GM interference but an admin interferes do they get demoted from GM but not admin?
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yes
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Buddy the Elf 12-Dec-22 10:55 PM
lmao
22:55
GMless admins
22:56
would be weird
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im pretty sure I was that before for a bit
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Buddy the Elf 12-Dec-22 11:00 PM
huh
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De Kerstman 12-Dec-22 11:07 PM
boom
23:07
GMless admin
23:07
πŸ‘‹
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Werewolves Bot B BOT 13-Dec-22 02:07 AM
β›” Syntax error. Unknown command shepherd!
02:07
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Shepherd [Solo Power - Flock Team]
Limited Role
Basics
Each night, the Shepherd may tag two players. If two tagged players visit each other, they both become herded. When everyone is dead, herded or part of the flock team the Shepherd wins.
Details
When a tagged player visits another tagged player both tagged players become herded but remain tagged. Tagging a player is an immediate ability. Additionally each night the Shepherd can choose to make one tagged player herded as an end night effect. Members of the flock can not be tagged or herded. During the first phase, the Shepherd can choose a role as a strong disguise (defaults to citizen). More herding information can be found using $i herding Members of the flock team may use Herded players to gain temporary powers, more information can be found in $i Flock Power If the game started with more than 20 players, the Shepherd may tag three players each night, instead of two. If no members of the flock team or channel remain all players are no longer tagged/herded, however they are not informed about this.
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Buddy the Elf 13-Dec-22 02:07 AM
Oh shit
02:07
Didn't realise I got it from 3 details to only one
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Werewolves Bot B BOT 13-Dec-22 02:07 AM
Herding | Additional Info - Flock Team
Whenever a player is herded, they will join a secret channel with the other herded players. Becoming herded is a consequence of the action. The Shepherd may see everything said in this channel, from the safety of their secret channel. Every time someone is herded or unherded the Shepherd will be informed. All forms of visits count. Some notable unusual interactions include: If a player redirects one player's action onto another player, and two (or more) of the involved players are tagged, these players become herded. Passing the Amulet of Protection between two tagged players herds both. A tagged player that targets themselves herds themselves, for example a corrupt wolf giving themselves a vote value change herds them. A tagged Devil can be herded by the wager action being used on a tagged player, as well as by a tagged wager recipient using an action.
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Buddy the Elf
Didn't realise I got it from 3 details to only one
IIRC the way it woks is it just tries to put the whole thing as basics/details in one block first (char limit 2000) if that fails it keeps the normal contents empty and instead adds "fields", one for basics, one for details (char limit 1024 each), should one of those fields not enough its split into two separate fields
02:39
however the total now is ~1000 while previously it must've been >2k, so its a pretty huge reduction
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Buddy the Elf 13-Dec-22 02:39 AM
Yeah
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Buddy the Elf 13-Dec-22 02:50 AM
I love how #cc2 and #cc3 exist only for Mato to prove to me he didn't cc snivy
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Lmao
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Werewolves Bot B BOT 13-Dec-22 11:43 AM
❗ Could not find role lone hell hound. Did you mean hellhound?
11:43
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Hellhound [Werewolf Group]
Basics
All the Hellhounds have a secret channel where they can communicate with the other Hellhounds securely.
Details
Hellhounds are the werewolf version of bakers. These werewolves know from each other that they are Hellhounds, and they can use and share this information in their battle against the white werewolf. Sometimes it is, and sometimes it is not, in the interest of the werewolf team to immediately inform the rest of the werewolves that they are Hellhounds. If a Hellhound betrays the group in any way (by changing alignment or role) the Hellhounds are immediately disbanded.
11:46
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Lone Warlock [Werewolf Investigative]
Basics
Each night, the Lone Warlock may check one player’s role. When the first member of the wolfpack dies, the Lone Warlock joins the wolfpack.
Details
Each night, the Lone Warlock may inspect a player. The Lone Warlock will be told what their role is. The Lone Warlock is a corrupted version of a fortune teller, with traits of the lone wolf. When a member of the wolfpack dies, the Lone Warlock loses their powers and joins the wolfpack. Inspecting a player is an immediate ability. The Lone Warlock is affected by weak disguises, redirections, and obstructions. The Lone Warlock is not a lycan, and is not a member of the wolfpack.
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Werewolves Bot B BOT 13-Dec-22 01:49 PM
Townsfolk Miscellaneous
Assistant Assistant Amnesiac Amnesiac DevoutVillager Devout Villager Bard Bard Bartender Bartender Child Child Citizen Citizen CursedCivilian Cursed Civilian FortuneApprentice Fortune Apprentice Idiot Idiot Journalist Journalist Macho Macho Ranger Ranger Runner Runner TownCrier Town Crier Trickster Trickster Alcoholic Alcoholic
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Buddy the Elf 13-Dec-22 01:49 PM
huh
13:49
we've practically unlimited all TM
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Werewolves Bot B BOT 13-Dec-22 01:50 PM
Werewolf Miscellaneous
ScaredWolf Scared Wolf SneakingWolf Sneaking Wolf TricksterWolf Trickster Wolf (T) Wolf Wolf WolfCub Wolf Cub KnowledgeableWolf Knowledgeable Wolf Recluse Recluse
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Buddy the Elf 13-Dec-22 01:50 PM
same with wm
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Werewolves Bot B BOT 13-Dec-22 01:50 PM
Unaligned Miscellaneous
Angel Angel Chef Chef Despot Despot Psychopath Psychopath RidingHood Riding Hood PlagueDoctor Plague Doctor Detective Detective UnemployedChef Unemployed Chef
13:50
Solo Miscellaneous
Imp Imp (Hell Team; T) DemonicCupid Demonic Cupid (Hell Team; T) Undead Undead (Underworld Team; T) PlagueCarrier Plague Carrier (Plague Team) Corpse Corpse (Graveyard Team) Spirit Spirit (Nightmare Team; T)
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Buddy the Elf 13-Dec-22 01:50 PM
hmm
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Werewolves Bot B BOT 13-Dec-22 02:05 PM
βœ… Created #krem!
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Werewolves Bot B BOT 13-Dec-22 03:27 PM
Townsfolk Investigative
AuraTeller Aura Teller CrowdSeeker Crowd Seeker FortuneTeller Fortune Teller Huntsman Huntsman Oracle Oracle Innkeeper Innkeeper Coroner Coroner
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Buddy the Elf 13-Dec-22 05:50 PM
Possible checks tonight Krem Snivy Turtle (edited)
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The Phantom of Christmas Past 13-Dec-22 10:00 PM
@Battle Royale Participants You may check someone
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Buddy the Elf 13-Dec-22 10:11 PM
@Host check Krem please
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Buddy the Elf
@Host check Krem please
The Phantom of Christmas Past 13-Dec-22 10:11 PM
Krem is a chef
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Buddy the Elf 13-Dec-22 10:11 PM
oh
22:11
inchresting
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Buddy the Elf 14-Dec-22 02:36 AM
Town TG x2 Butcher - Katy, Oreo [Nick (BB)] TI x1 TK x2 Huntress - Bemo [Claim] Any x4 TP - RK - Leila [claim, PW] TM - Runner - Rici [Claim] TM - Child - Arch [Public] Wolves WG x2 Bloody Butcher - Nick Hellhound - Kruthers WI x2 Psychic Wolf - Sharl [Waiter] LWa - Ethan WK x1 Direwolf - Snivy WM x1 Scared Wolf - Mat Solo Horseman x3 HoW - Luffy [LWa] Unaligned Chef x1 Krem [LWa] UAM x1 Unknown Mato [Waiter] likely horseman Turtle (suspicious) HuckHuck Noise DDD 8thsoul (edited)
πŸ“Œ 1
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Original message was deleted or could not be loaded.
Werewolves Bot B BOT 14-Dec-22 02:36 AM
Pinned a message.
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De Kerstman 14-Dec-22 08:13 AM
powers lost @Battle Royale Participants
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Werewolves Bot B BOT 14-Dec-22 08:24 AM
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Child [Townsfolk Miscellaneous]
Basics
The day after the Child dies, there will be two lynches instead of one.
Details
Whenever the Child dies, there is an additional lynch the next day. If more than one Child dies, there can be more than two lynches. It is allowed to lynch the same player several times. This is useful in scenarios where the werewolves want to lynch an Executioner, who can avoid one lynch.
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Werewolves Bot B BOT 14-Dec-22 08:37 AM
βœ… Created #rici!
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Buddy the Elf 14-Dec-22 09:00 AM
5/14
09:01
5:9
09:02
5:7/8
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Werewolves Bot B BOT 14-Dec-22 05:22 PM
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Horseman Of War [Solo Power - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of War may doom a player. There is no time for elections whilst war is raging: during the next day they will lose their vote and cannot be elected.
Details
Dooming a player is an immediate effect. The public vote of players doomed by the Horseman of War will not count during the day after their dooming, and should they win the election poll, the election fails and nobody is elected. When the Horseman of War attempts to doom another Horseman, it fails: the two Horsemen unite, joining a shared channel. Doomed players are informed that they have been doomed, but not which Horseman doomed them. Doomed players can be doomed again by the same or a different Horseman. Dooming and its associated effect persist even if the Horseman of War dies, but immediately disappear when no Horsemen remain. When all remaining Horsemen are united and all remaining players doomed, Doomsday is unleashed: the Horseman of War turns into an Apocalyptic Horseman, with the ability to attack a player each night. The Horsemen win when everyone else is dead.
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Buddy the Elf 14-Dec-22 09:01 PM
Aaaa
21:01
I'm actually getting away with this
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