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Werewolves Revamped
🕵 S9g1 Secret Channels / wolf
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Werewolves Bot B BOT 16-Dec-22 07:16 PM
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Aura Teller [Townsfolk Investigative]
Basics
Each night, the Aura Teller may check a target to determine if they are “a threat” or “not a threat”.
Details
The Aura Teller cannot see a player’s role, but they can check whether or not they are a threat. Lycans, and roles classified as killing roles show up as a threat. The Aura Teller’s inspection is an immediate ability. Some roles or players may be able to kill, but will not show up as threats as they are neither lycans nor a role classified as a killing role. The Aura Teller is affected by strong disguises and redirections, but not by obstructions.
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Buddy the Elf 16-Dec-22 07:31 PM
imma cry if it's TrW, IW, DW, WC
19:31
or maybe they have SnW
19:35
It's probably PW not TrW
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Werewolves Bot B BOT 16-Dec-22 07:35 PM
Werewolf Investigative
LoneWarlock Lone Warlock PsychicWolf Psychic Wolf Warlock Warlock ClairvoyantFox Clairvoyant Fox TrackingWolf Tracking Wolf ArchivistFox Archivist Fox
19:35
Werewolf Power
DisguisedFox Disguised Fox InfectingWolf Infecting Wolf SaboteurWolf Saboteur Wolf Tanner Tanner CorruptWolf Corrupt Wolf PackTanner Pack Tanner
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Buddy the Elf 16-Dec-22 07:36 PM
there is a non 0% chance it's IW
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The Phantom of Christmas Future 16-Dec-22 10:00 PM
@Factory Worker You may check someone
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Werewolves Bot B BOT 16-Dec-22 11:35 PM
⏺️ Randomizing out of: 🐢, 🌌, 🎭, 💖, 🎅, 🎨, 👁🗨, 🐱, 🧋, 🐛, 🐓, ☃️, 💙, ☯️, 🖕, 🍅, 🇳🇱, 👁
23:35
▶️ Selected @Rudolph (🎭) (edited)
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Buddy the Elf 16-Dec-22 11:35 PM
Hmmm
23:38
@Host check Rudolph
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not a threat
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Buddy the Elf 16-Dec-22 11:38 PM
ty jay
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np beastie
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Gay Jesus
np beastie
Buddy the Elf 16-Dec-22 11:39 PM
beastie boys?
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The Phantom of Christmas Future 16-Dec-22 11:40 PM
beastality
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Buddy the Elf 16-Dec-22 11:46 PM
bad phantom
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The Phantom of Christmas Future 16-Dec-22 11:46 PM
hey you're the one that suggested mato fucked a penguin
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Buddy the Elf 16-Dec-22 11:47 PM
no stein's avatar is a penguin
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The Phantom of Christmas Future 16-Dec-22 11:48 PM
Still
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Buddy the Elf 17-Dec-22 02:43 AM
N1 - Rudolph (Not threat)
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Werewolves Bot B BOT 17-Dec-22 03:03 AM
⛔ Syntax error. Invalid subcommand make!
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Buddy the Elf 17-Dec-22 03:03 AM
ah
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Werewolves Bot B BOT 17-Dec-22 03:03 AM
✅ Created #hotchocyy!
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De Kerstman 17-Dec-22 07:48 AM
@Factory Worker You've been turned into a Wolf
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Werewolves Bot B BOT 17-Dec-22 07:49 AM
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Wolf [Werewolf Miscellaneous]
Basics
The Wolf has no special abilities.
Details
The Wolf is a player who acts like a regular player during the day, but secretly kills players during the night, together with all the other werewolves.
07:49
✅ Renamed channel to wolf!
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Werewolves Bot B BOT 17-Dec-22 01:01 PM
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Fortune Apprentice [Townsfolk Miscellaneous]
Basics
The Fortune Apprentice will take the place of the first town investigative role to die.
Details
At the start of the first day where a town investigative role died or lost their role the previous day or night, the Fortune Apprentice will become the role of the first town investigative role that died or lost their role. The Fortune Apprentice does not know the identity of the previous town investigative role, nor do they know the checks made by this person. This will not happen if the Fortune Apprentice’s role has changed.
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Buddy the Elf 17-Dec-22 01:05 PM
13:11
I thought arch would have thought this through more 😔
13:12
very dissapointed in wolves
13:12
3 different random ass reasons for converting me
13:14
1) I "always" target luffy N1 as TI (False) 2) I am most likely to bring up IW (So?) 3) They thought I was fletcher randomly targeting Mat (???)
13:15
I don't want to waste a sub but this meta targeting makes me fell like it 😔
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I'm not fond of the reasoning but given it was a delayed action and Vera handled it, they presumably thought the reasoning was alright. I'm sorry, it sucks, I've been in this position, but at this point it is what it is.
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Gay Jesus
I'm not fond of the reasoning but given it was a delayed action and Vera handled it, they presumably thought the reasoning was alright. I'm sorry, it sucks, I've been in this position, but at this point it is what it is.
Buddy the Elf 17-Dec-22 01:16 PM
it is what it is true
13:16
I mean the second point makes no sense
13:16
imma still bring it up
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Try and make the best of it if you can but worst comes to worst we can get you a sub.
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Buddy the Elf 17-Dec-22 01:16 PM
cause wolves pretend to be town
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Gay Jesus
Try and make the best of it if you can but worst comes to worst we can get you a sub.
Buddy the Elf 17-Dec-22 01:16 PM
I'll play it out
13:16
just won't be happy about it
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Fair enough, thank you :)
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Buddy the Elf 17-Dec-22 01:18 PM
save the subs for the inactives
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Werewolves Bot B BOT 17-Dec-22 01:19 PM
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Fletcher [Townsfolk Power]
Basics
During Day 0, the Fletcher selects a target. Unless the Fletcher changes their mind before they die, their target gains the abilities of a Huntress.
Details
The Fletcher must choose a target to be “Fletcher’s Customer” at the start of the game. Their target can not be changed. If no target is selected when Day 0 ends, a target is randomly assigned. The Fletcher cannot target themself. Fletcher’s Customer gains a private channel and may select a target of their own who will be killed if Fletcher’s Customer is killed. At any point while the Fletcher is alive, the Fletcher may irreversibly revoke Fletcher’s Customer's abilities. Choosing and revoking a customer are immediate abilities.
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Gay Jesus
I'm not fond of the reasoning but given it was a delayed action and Vera handled it, they presumably thought the reasoning was alright. I'm sorry, it sucks, I've been in this position, but at this point it is what it is.
De Kerstman 17-Dec-22 03:51 PM
i asked for a reason and assumed everyone else was okay with it
15:51
because luffy gave it start night and im not particularly active at night phase change
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If you thought the reasons were okay it's fine.
15:52
I didn't check anything from them, if I'm not pinged in something there's no guarantee I'll see it.
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De Kerstman 17-Dec-22 03:53 PM
i didnt like it either
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Buddy the Elf
1) I "always" target luffy N1 as TI (False) 2) I am most likely to bring up IW (So?) 3) They thought I was fletcher randomly targeting Mat (???)
De Kerstman 17-Dec-22 03:58 PM
1 is meta 2 is to stop you from suspecting people of being iw and i can see it as a valid strategy 3 they checked someone else as not fletcher so theres still a fletcher alive, so i say this is also valid but i dont like how they focussed on you so much
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Gay Jesus
I didn't check anything from them, if I'm not pinged in something there's no guarantee I'll see it.
De Kerstman 17-Dec-22 04:00 PM
i expected the other hosts to kinda backread (you were pinged for the initial delay) but its done now so theres nothing we can do i assumed it was fine because the other hosts didnt say anything
16:01
id love to have questioned it but it was 8am and i just do what i need to
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Buddy the Elf 17-Dec-22 04:02 PM
It's done, just don't like that there seemed to be tonnes of new reasoning everytime
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De Kerstman 17-Dec-22 04:02 PM
well i did ask for reasoning
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Buddy the Elf 17-Dec-22 04:05 PM
I'd have been fine with the last option if it was $roll randomed but they didn't say it was random
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Buddy the Elf 17-Dec-22 04:12 PM
We should probably implement a policy of providing valid reasoning for actions, cause a random kill from assassin based on someone making a joke ruined the wolves in #gamelog-s8g8
16:13
Well especially kills/role changes in the early game
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Sorry about that Ethan although to be fair I thought Krem was being serious at the time
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Buddy the Elf 17-Dec-22 04:28 PM
Turtle_with_a_gun
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The Phantom of Christmas Future 17-Dec-22 04:32 PM
babagun
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Werewolves Bot B BOT 18-Dec-22 09:46 AM
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Horseman Of Death [Solo Killing - Horsemen Team]
Limited Role
Basics
Each night, the Horseman of Death may doom a player. The Horseman marks the player, and they will die at the end of the following night.
Details
Dooming a player is an immediate effect. Players doomed by the Horseman of Death will die at the end of the next night (this is not an attack). When the Horseman of Death attempts to doom another Horseman, it fails: the two Horsemen unite, joining a shared channel. Doomed players are informed that they have been doomed, but not which Horseman doomed them. Doomed players can be doomed again by the same or a different Horseman. Dooming and its accompanying effect persist even if the Horseman of Death dies, but immediately disappear when no Horsemen remain. When all remaining Horsemen are united and all remaining players doomed, Doomsday is unleashed: the Horseman of Death turns into an Apocalyptic Horseman, with the ability to attack a player each night. The Horsemen win when everyone else is dead.
09:47
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Plague Bearer [Solo Killing - Plague Team]
Basics
The Plague Bearer's disease is lethal and highly contagious. Their desire is to kill off all other players.
Details (1/2)
The Plague Bearer starts the game with rodents that carry the plague. They have one rodent for every five players in the game (rounded). If there are several Plague Bearers then they know each other, and their rodent counts are combined. Each Plague Bearer may use one rodent per night. Each night, the Plague Bearer may free one of their rodents to contaminate another player. Contaminated players will be affected by the disease. The Plague Bearer cannot be contaminated. If the Plague Bearer attempts to contaminate an already contaminated player, they are informed, but the rodent is still used up. Contaminating a player is an immediate ability. Contaminated players are contagious, and remain so till their death. Any player who visits or is visited by a contagious player is immediately contaminated. Any type of action (target, attack, investigation, etc) is counted as a visit. At the start of the second night after being contaminated the player is informed that they are contaminated.
Details (2/2)
At the end of the second night after being contaminated the player will stop being contagious and die. This is not an attack. Should the player still be alive afterwards, they remain contagious, but will not die again. If no members of the plague team or channel remain, all players are no longer contaminated, although they are not informed about this. If the Plague Bearer attempts to use a rodent on the Plague Doctor, the attempt fails, the Plague Doctor immediately dies (not an attack), and the rodent is not used up. The Plague Bearer cannot win while a Plague Doctor is alive.
09:49
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Priest [Townsfolk Killing]
Basics
Each night, the Priest may use their holy water on a player. If that player is a lycan, that player will be attacked. Otherwise, the Priest risks their own death.
Details
If the targeted player is a lycan, they are attacked. If they are townsfolk aligned, the Priest dies. If they are not lycan and not townsfolk aligned, the target isn't attacked and both the Priest and the target live. Using holy water on a player is an end-night ability.
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De Kerstman 18-Dec-22 05:32 PM
sure go ahead
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Buddy the Elf 18-Dec-22 05:32 PM
ty
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Werewolves Bot B BOT 18-Dec-22 05:54 PM
✅ Created #kremv2!
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Buddy the Elf 18-Dec-22 09:20 PM
Why this wolfpack
21:20
Luffy doesn't know what he's doing
21:21
He's leaving out info that's vital
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Buddy the Elf 18-Dec-22 09:34 PM
I realise why we never use IW
21:34
Packs are never organised enough
21:34
And then infect someone
21:35
And that someone loses because the pack is bad
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The Phantom of Christmas Future 18-Dec-22 09:36 PM
True, sadly pensivegayblob
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Buddy the Elf 20-Dec-22 08:27 AM
Trickster Rici 2x Cit Bemo Snivy Child Rabbit Sharl Assassin Tutel Witch Ddd Fletcher Leila Hooker Katy AT Me 4 wolves Mat Luffy 8th Arch 4 honse Mato nick oreo Krem Angel huck (edited)
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Buddy the Elf 20-Dec-22 01:44 PM
Trickster x1 Citizen x2 Child x2 Witch x1 Assassin x1 Hooker x1 Fletcher x1 AuraTeller x1 Direwolf x1 PsychicWolf x1 SneakingWolf x1 InfectingWolf x1 Horseman x4 Angel x1 (edited)
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Werewolves Bot B BOT 20-Dec-22 10:13 PM
✅ Created #good-type-of-threat!
Exported 81 message(s)