

charm. Did you mean flute charmer (aka Charmer)?
,
, assist. Did you mean assistant?$i hags).
At the start of the game, the Hag may name one other hag role.
At the end of the day the Hag turns into one of the other hag roles (vicious, cautious or prophetic).
The Hag does not have a spell at the start of the game, but gains one later, once they turn into another hag role.$i hags).
During the night, the Vicious Hag may once use their spell to attack another player. This power is not affected by redirections.
Attacking a player is an end effect.
The Vicious Hag is strongly disguises as a Hag.
Mad Scientist is kinda bad with how it allows fast claim collection, making the game rather boring. Suggested Fixes: Remove Mad Scientist, Remove Laboratory - only MS will know the targets
The role seems kinda bad and I'm not sure what's the intended strategy here. It basically needs to work against whatever team it's allying with
There was some sort of thing that was unclear, maybe somebody already noted it in role issues, I dont remember precisely what it was
Role is possibly a bit too powerful as it can be confirmed via a TK attack (2 Alco claims, attack the more sus one - either you get a dead wolf and confirmed alco, or a confirmed alco and a confirmed wolf). This is technically fine in games with Scared Wolf20.0 seconds to confirm $p votes!Toolsmith Villager's public_value is 0!Pool Diver Nick's public_value is 0!Ina Iongeaha's public_value is 0!