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Werewolves Revamped
🕵 Os9a Secret Channels / hooker
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Werewolves Bot B BOT 04-Feb-23 03:07 PM
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Hooker [Townsfolk Power]
Basics
Each night, the Hooker sleeps with another player. They will not be killed by attacks on them, but will be affected by those taking place at their target’s house.
Details
Since the Hooker is at the other player’s house and not at home, any attacks targeting the Hooker in the night will fail; however, if the person they’re sleeping over at is being attacked, then they both are attacked. Choosing a player to sleep with is an immediate ability. From that point on, they will stay with that player for the rest of the night. The Hooker may also choose not to sleep with anybody. The Hooker may not sleep with the same player two nights in a row. If the Hooker is sleeping with another player while being protected from attacks, the protection is ignored; only protections for the player they are sleeping with apply.
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Anna Henrietta 04-Feb-23 04:08 PM
Town (13): - Aura teller: Oreo - Innkeeper: Turtle - Amulet Holder: Huck - Rogue Wolf: Bart - Priest: Mat - Bard: Rabbit ~ Child x2: Leila, Riciano - Runner x2: Dummo, ??? - Townsfolk Miscellaneous x3: - Hooker: Suso - Grandma: Nick - Townsfolk Power x1: Wolves (6): - Archivist Fox: Fed - Pack Tanner: Swurtle - Wolf Power x1: - Lone wolf: Dennis - Other x2: Solo (6): - Devil: - Plague bearer: - Plague carrier: DDD - Vampire x2: Tank Unaligned (3): Snivy - Bear: 8th - Cat: Snivy - Dog: Akira (edited)
📌 1
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Anna Henrietta 04-Feb-23 04:26 PM
I am totally going to get killed by the bear aren't I
16:32
Plague likely, www likely tbh
16:32
Maybe not www actually, wolves don't look super strong
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Ik you're just a hooker, but i trust you the most
16:36
Also, you are actually a Duchess
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Anna Henrietta 04-Feb-23 04:37 PM
Based
16:37
Thanks for trusting me dear host
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Geralt of Rivinya 05-Feb-23 12:08 AM
@Participant suck and fuck who?
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Anna Henrietta 05-Feb-23 12:11 AM
Subtle as ever, Jay
00:11
Let's see here
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Werewolves Bot B BOT 05-Feb-23 12:11 AM
Signed Up Players | Total: 28 🕯️ - !Phantomtomic (@Plague Maiden of Maribor) ☯️ - The8thSoul (@Eredin Bréacc Glas) gibagul - Suso (@Anna Henrietta) 🐱 - Curtiss P-40D Katyhawk (@Cahir Mawr Dyffryn aep Ceallach) 🫀 - Snivy-Ace13 (@Renfri Vellga) 🧋 - the kremblin (@Kikimore Queen) ☢️ - Swurtle (@Sheala de Tancarville) 🥖 - Im_dumm0 (@Djinn) 🎭 - An1m4l.Cann1b4l (@Regis) 👁🗨 - MatMeistress (@Mousesack) 🥁 - invincitank (@Morvudd) 🎨 - Captain Luffy (@Lambert) ⚔️ - riciano (@Radovid V the Stern) 🍼 - huckhuck55 (@Henselt) 💙 - TheOreo (@Orianna the Bruxa) 🗿 - Nick262008 (@Kernun) 🐛 - Leilaboo (@Leo Bonhart) 🐓 - Jean D. Arch (@Emhyr var Emreis) 🌷 - aprilhatesu (@Avallac'h) 🐢 - Mr. Turtle (@Gaunter O'Dimm (the Second)) 👌 - federick (@Foltest) 🏹 - Vera but actually a frog (@Vera but actually a frog) 🐘 - Dennis (@Sigismund Dijkstra) 🖕🏽 - ddd8000 (@Roach) thight - Akira (@Keira Metz) orb - BartTheBart (@Bart the Rock Troll) pensivegayblob - babibdou (@Silver Basilisk) 👁️ - Bemo (@Eskel) (edited)
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Original message was deleted or could not be loaded.
Werewolves Bot B BOT 05-Feb-23 12:11 AM
Pinned a message.
00:12
⛔ Syntax error. Invalid Player: :gibagul:!
00:12
⏺️ Randomizing out of: 🕯️, ☯️, gibagul, 🐱, 🧋, ☢️, 🥖, 🎭, 👁🗨, 🥁, 🎨, ⚔️, 🍼, 💙, 🗿, 🐛, 🐓, 🌷, 🐢, 👌, 🏹, 🐘, 🖕🏽, thight, orb, pensivegayblob, 👁
00:12
▶️ Selected @Leo Bonhart (🐛) (edited)
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Anna Henrietta 05-Feb-23 12:12 AM
Well, it didn't choose gibagul anyways
00:12
@Host Sure, let's go with Leila
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Geralt of Rivinya 05-Feb-23 12:13 AM
Got it!
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Werewolves Bot B BOT 05-Feb-23 02:31 AM
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Amulet Holder [Townsfolk Killing]
Limited Role
Actions
At the start of the game, the Amulet Holder is the first holder of the Amulet of Protection. Whoever holds the amulet is protected from attacks during the night, but must pass it to another player during the day.
Basics
When passing the amulet, up to three players may be specified (either at once or separately) and the amulet will be passed to the first player who has not previously had the amulet. Selecting a target is an immediate effect and should the selection fail the holder is immediately informed, however passing the amulet is an end-day ability. If the holder of the amulet does not or cannot choose a player to pass the amulet to, it shatters at the end of the day, killing the holder. The same thing happens if the Amulet Holder dies. Holders of the amulet do not know who gave them the amulet, nor do they know who has previously held it. The Amulet Holder must pass the amulet during Day 0. Once per game, the Amulet Holder may choose to shatter the amulet during the day, destroying it and immediately attacking the holder.
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Anna Henrietta 05-Feb-23 12:28 PM
I think it's about time to go for an idiotic play
12:29
I can claim devil to Vera and they'll know I'm not if they're not vamp
12:30
hmmm, there's the chance they are town and freak out about it publicly tho
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Werewolves Bot B BOT 05-Feb-23 12:32 PM
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Bard [Townsfolk Miscellaneous]
Basics
Throughout the game, all abilities used on the Bard will be narrated to everyone in story time.
Details
All abilities used throughout a phase are narrated at the end of the phase. If the Bard changes roles, abilities are no longer narrated, however the role change is still narrated. The narrated info only reveals the ability type and not the role who used the ability. Further details are also not revealed (e.g. if a tanner disguises the Bard, it is narrated that the Bard was disguised, however the applied disguise is not revealed, nor is which role disguised the Bard). The following general ability types exist for Bard: “attacked”, “investigated”, “disguised”, “killed”, “targeted”, “protected”, “manipulated” and “changed role”. Abilities that do not fall under one of these categories (e.g. Flute Player's enchant or Hooker's sleeping) are directly revealed. Abilities used on the Bard while they are dead are not narrated. Lynches and Elections are not narrated.
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Werewolves Bot B BOT 05-Feb-23 01:30 PM
❗ Could not find role chilk. Did you mean child?
13:30
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Child [Townsfolk Miscellaneous]
Basics
The day after the Child dies, there will be two lynches instead of one.
Details
Whenever the Child dies, there is an additional lynch the next day. If more than one Child dies, there can be more than two lynches. It is allowed to lynch the same player several times. This is useful in scenarios where the werewolves want to lynch an Executioner, who can avoid one lynch.
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Anna Henrietta 05-Feb-23 01:30 PM
chilk
13:31
town misc huh
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child milk?
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Anna Henrietta 05-Feb-23 01:31 PM
let's not go that way
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chilk
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Werewolves Bot B BOT 05-Feb-23 01:36 PM
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Angel [Unaligned Miscellaneous]
Basics
The Angel wins when they are lynched.
Details
When the Angel wins, the Angel ascends and stops playing and the game continues. In addition, the following lynch will be canceled. The Angel may select a player that dies when the Angel is lynched, if this player has voted for the Angel when the Angel is lynched, it is announced and they will also die. The Angel may change their target once per phase, with 1 emergency change to be used whenever the Angel wants to. The Angel cannot select themself. Targetting a player is an immediate effect. If they haven’t selected a valid target, a random player that has voted for the Angel is selected instead. If the Angel is lynched by unusual means (e.g. by the invisible Stalker votes or the Executioner selecting them) the player responsible for this will die with the Angel. If nobody except the Angel has voted for the Angel, the Angel dies and does not win. If the Angel's target didn't vote for the Angel, but did put invisible votes on the Angel, they are considered a valid target.
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Anna Henrietta 05-Feb-23 01:36 PM
hmmmmm
13:36
Are either vera or fed an angel?
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Anna Henrietta 05-Feb-23 01:47 PM
ahhh, I can't figure out why either of them would act like this
13:47
If they are town we are absolutely going to lose lmao
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Werewolves Bot B BOT 05-Feb-23 01:49 PM
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Vampire [Solo Recruitment - Underworld Team]
Basics
The Vampire wins by secretly turning all the living players into undead. The Vampire demonizes players; if a demonized player is killed in the night, they will instead turn into an undead.
Details
Each night, the Vampire may demonize one player. On even numbered nights, the Vampire may demonize a second player. The player will not know they have been demonised. Vampires cannot demonize themselves or other members of the underworld. When a demonized player is killed in the night, they will turn into an undead. The Vampire wins the game, along with the undead, if all players are either Vampire, dead or undead. Demonizing a player is an immediate ability. If there are several Vampires, they work together. If no members of the underworld channel remain, all demonized players are no longer demonized.
13:50
Solo Categories
SoloRecruitment Solo Recruitment (SR) SoloKilling Solo Killing (SK) SoloPower Solo Power (SP) SoloMiscellaneous Solo Miscellaneous (SM)
13:50
Solo Teams
HellSoul Hell Pyromancer Pyro Flute Flute WhiteWerewolf White Wolves Lover Cupid* Rodent Plague Vampire Underworld NightmareTeam Nightmare FlockTeam Flock BitterHag Hag** GraveyardTeam *Graveyard Horsemen Horsemen * Teams can only be created mid-game
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Anna Henrietta 05-Feb-23 01:50 PM
hmmmm
13:52
Hell - in play, can only wager and soul kill Pyro - wouldn't powder and kill n1 Flute - doesn't kill White Wolves - doesn't kill n1 Plague - doesn't kill like that Underworld - doesn't kill Nightmare - doesn't kill like that Flock - doesn't kill and limited iirc Graveyard - limited, i don't even know what it does Horsemen - limited
13:52
Solo kill has to be wager
13:52
With three kills I assume a bear kill
13:54
thamk here too
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Geralt of Rivinya 05-Feb-23 01:55 PM
sorry for missing ping rip
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Anna Henrietta 05-Feb-23 01:56 PM
No problem
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Werewolves Bot B BOT 05-Feb-23 02:06 PM
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Plague Bearer [Solo Killing - Plague Team]
Basics
The Plague Bearer's disease is lethal and highly contagious. Their desire is to kill off all other players.
Details (1/2)
The Plague Bearer starts the game with rodents that carry the plague. They have one rodent for every five players in the game (rounded). If there are several Plague Bearers then they know each other, and their rodent counts are combined. Each Plague Bearer may use one rodent per night. Each night, the Plague Bearer may free one of their rodents to contaminate another player. Contaminated players will be affected by the disease. The Plague Bearer cannot be contaminated. If the Plague Bearer attempts to contaminate an already contaminated player, they are informed, but the rodent is still used up. Contaminating a player is an immediate ability. Contaminated players are contagious, and remain so till their death. Any player who visits or is visited by a contagious player is immediately contaminated. Any type of action (target, attack, investigation, etc) is counted as a visit. At the start of the second night after being contaminated the player is informed that they are contaminated.
Details (2/2)
At the end of the second night after being contaminated the player will stop being contagious and die. This is not an attack. Should the player still be alive afterwards, they remain contagious, but will not die again. If no members of the plague team or channel remain, all players are no longer contaminated, although they are not informed about this. If the Plague Bearer attempts to use a rodent on the Plague Doctor, the attempt fails, the Plague Doctor immediately dies (not an attack), and the rodent is not used up. The Plague Bearer cannot win while a Plague Doctor is alive.
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Anna Henrietta 05-Feb-23 02:07 PM
I assume plague can target hooker with a rodent
14:07
So I really can't publicly claim hooker
14:07
Also hell is an issue
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Anna Henrietta 05-Feb-23 04:03 PM
wait I have an idea
16:04
Fed is accusing huck to be fake
16:04
So if huck is AH he should shatter the amulet
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Werewolves Bot B BOT 05-Feb-23 04:24 PM
✅ Created #suso-🍼!
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Anna Henrietta 05-Feb-23 04:34 PM
I have an idea
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Geralt of Rivinya 05-Feb-23 04:35 PM
is it a good one
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Anna Henrietta 05-Feb-23 04:35 PM
No clue
16:35
Still don't know if the previous one worked
16:35
But it was interesting at least
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Werewolves Bot B BOT 05-Feb-23 04:38 PM
✅ Created #soup!
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Anna Henrietta 05-Feb-23 04:41 PM
Oh, I thought AH warned you when the amulet was destroyed
16:42
I guess it doesn't say that so my idea is dumb
16:46
ok it worked regardless
16:47
I keep doing stupid shit and somehow it keeps working
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Werewolves Bot B BOT 05-Feb-23 04:48 PM
🕯️ 839150186613702749 ☯️ 432509498574503947 <:gibagul:841358597983961128> 241992576973012994 🐱 414059729392762881 🫀 768019751976566825 🧋 490180990237540352 ☢️ 528311658846748688 🥖 719420917804957768 🎭 1060723346179887197 👁‍🗨 215427550577557504 🥁 729439643451523073 🎨 234474456624529410 ⚔️ 632566252258197524 🍼 689942180323786954 💙 495707337554657321 🗿 687997084527493137 🧟 731700243258933309 🐛 413001114292846612 🐓 334136126745083907 🌷 1060472718769795093 🐢 356510817094598658 👌 203091600283271169 🏹 277156693765390337 🐘 152875086213283841 🖕🏽 151204089219252224 <:thight:836385531289927690> 726658104237883422 <:orb:975869164105388032> 241953256777973760 <:pensivegayblob:733394371633741945> 630452597643280384 👁️ 298011058763726848 <:worm7:663828909967671306> 599277045779922974 🕯️ ☯️ <:gibagul:841358597983961128> 🐱 🫀 🧋 ☢️ 🥖 🎭 👁‍🗨 🥁 🎨 ⚔️ 🍼 💙 🗿 🧟 🐛 🐓 🌷 🐢 👌 🏹 🐘 🖕🏽 <:thight:836385531289927690> <:orb:975869164105388032> <:pensivegayblob:733394371633741945> 👁️ <:worm7:663828909967671306>
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Anna Henrietta 05-Feb-23 04:48 PM
uhh
16:48
Is it cc add multi?
16:48
I have no clue
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Tissaia de Vries 05-Feb-23 04:48 PM
are you trying to add several people to a cc?
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Anna Henrietta 05-Feb-23 04:48 PM
oh just add and the list works
16:48
lmao
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Tissaia de Vries 05-Feb-23 04:49 PM
in that cases its $cc add <space separated list> (edited)
16:49
yea
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Anna Henrietta 05-Feb-23 04:49 PM
Yeah, thansk
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Anna Henrietta 05-Feb-23 05:07 PM
If I'm somehow doing everything wrong at least it will be funny
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Werewolves Bot B BOT 05-Feb-23 06:08 PM
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Runner [Townsfolk Miscellaneous]
Basics
Once per game, if attacked by a wolfish player, the Runner shall escape.
Details
When they are attacked by a wolfish player, the Runner will not die, but will be vulnerable to future attacks. If a Runner is targeted by any attack other than by a wolfish player's attack, they will die the first time. Runners are informed that they were attacked. If a Runner evades a wolfpack attack, the wolfpack is told their target ran away. If a Runner evades any other attack, the wolfish player responsible is informed instead.
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Werewolves Bot B BOT 05-Feb-23 07:32 PM
Townsfolk Killing
Assassin Assassin Barber Barber CultLeader Cult Leader Executioner Executioner Huntress Huntress MadScientist Mad Scientist Priest Priest Witch Witch AmuletHolder Amulet Holder TownsfolkPlaceholder Rogue Wolf
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Werewolves Bot B BOT 05-Feb-23 07:51 PM
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Rogue Wolf [Townsfolk Killing]
Limited Role
Basics
The Rogue Wolf is a lycan who decries the behaviour of the other wolves and seeks to eliminate them. The Rogue Wolf may attack a player every night, but must successfully kill an enemy of town at least every other night.
Details
The Rogue Wolf is not a member of the werewolf team or wolfpack, and doesn't know the other werewolves. However, they are still a lycan. The Rogue Wolf may attack a player every night. Should they fail to successfully kill a werewolf or solo aligned player two nights in a row, they lose their ability. The Rogue Wolf is strongly disguised as an arbitrary most common role in the wolfpack, excepting those with permanent or semi-permanent disguises. Attacking a player is an end-night ability.
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Geralt of Rivinya 05-Feb-23 11:05 PM
@Participant you know the drill!
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Anna Henrietta 05-Feb-23 11:10 PM
yup
23:10
@Host Let's go with krem
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Geralt of Rivinya 05-Feb-23 11:11 PM
why are you fucking and sucking all my irl friends
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Anna Henrietta 05-Feb-23 11:11 PM
Who would attack krem anyways? He's too nice
23:13
Can I sleep at their house without the fucking and sucking part or does that not give me magic werewolf evading powers?
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Geralt of Rivinya 05-Feb-23 11:19 PM
you can fuck, suck, or muck out their stables. one of the three
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Anna Henrietta 05-Feb-23 11:21 PM
Don't know what that last one means but sure
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Werewolves Bot B BOT 05-Feb-23 11:32 PM
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Aura Teller [Townsfolk Investigative]
Basics
Each night, the Aura Teller may check a target to determine if they are “a threat” or “not a threat”.
Details
The Aura Teller cannot see a player’s role, but they can check whether or not they are a threat. Lycans, and roles classified as killing roles show up as a threat. The Aura Teller’s inspection is an immediate ability. Some roles or players may be able to kill, but will not show up as threats as they are neither lycans nor a role classified as a killing role. The Aura Teller is affected by strong disguises and redirections, but not by obstructions.
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Werewolves Bot B BOT 06-Feb-23 12:15 AM
✅ Created #🐴!
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Werewolves Bot B BOT 06-Feb-23 12:23 AM
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Horseman [Solo Power - Horsemen Team]
Limited Role
Basics
At the end of Day 0, the Horseman becomes one of the other Horseman roles.
Details
The Horseman can not immediately become an Apocalyptic Horseman. Each Horseman can doom a player every night, the effect of which depends on the type of Horseman. When a Horseman attempts to doom another Horseman it fails and the two Horsemen unite, joining a shared channel. Doomed players are informed that they have been doomed, but not which Horseman doomed them. Doomed players can be doomed again by the same or a different Horseman. When all remaining Horsemen are united and all remaining players doomed, Doomsday is unleashed: all Horsemen turn into Apocalyptic Horsemen, with the ability to attack a player each night. The Horsemen win when everyone else is dead.
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Anna Henrietta 06-Feb-23 12:23 AM
yeah that doesn't work
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Werewolves Bot B BOT 06-Feb-23 12:30 AM
❗ Could not find role knot .
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Anna Henrietta 06-Feb-23 12:30 AM
yeah right
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Werewolves Bot B BOT 06-Feb-23 12:40 AM
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Riding Hood [Unaligned Miscellaneous]
Basics
The Riding Hood wins when they are killed by a wolfish player.
Details
When the Riding Hood wins, the Riding Hood ascends and stops playing. The game continues. The Riding Hood will win if they are killed by a wolfish player. If the Riding Hood is killed in another way, they lose. If the Riding Hood is protected they neither die nor do they ascend. When the Riding Hood is killed by the wolfpack, the wolfpack may not attack anyone the following night. When the Riding Hood ascends any other way, the wolfish player responsible will be unable to kill/attack the following night. If no wolfish players remain, the Riding Hood stops playing, descends and loses.
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Werewolves Bot B BOT 06-Feb-23 12:54 AM
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Runner [Townsfolk Miscellaneous]
Basics
Once per game, if attacked by a wolfish player, the Runner shall escape.
Details
When they are attacked by a wolfish player, the Runner will not die, but will be vulnerable to future attacks. If a Runner is targeted by any attack other than by a wolfish player's attack, they will die the first time. Runners are informed that they were attacked. If a Runner evades a wolfpack attack, the wolfpack is told their target ran away. If a Runner evades any other attack, the wolfish player responsible is informed instead.
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Anna Henrietta 06-Feb-23 12:54 AM
YES
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Anna Henrietta 06-Feb-23 07:08 PM
Is huck's "little test" just sending phantom to interrogate me or is phantom solo I wonder
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Geralt of Rivinya 06-Feb-23 10:04 PM
@Participant fuck
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suck
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Geralt of Rivinya 06-Feb-23 10:05 PM
or muck?
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guck
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Anna Henrietta 06-Feb-23 10:41 PM
🦆
22:41
Let's see here
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Werewolves Bot B BOT 06-Feb-23 10:48 PM
Alive Players | Total: 18 🕯️ - !Phantomtomic (@Plague Maiden of Maribor) gibagul - Suso (@Anna Henrietta) 🐱 - Curtiss P-40D Katyhawk (@Cahir Mawr Dyffryn aep Ceallach) 🧋 - the kremblin (@Kikimore Queen) 🥖 - Im_dumm0 (@Djinn) 🎨 - Captain Luffy (@Lambert) ⚔️ - riciano (@Radovid V the Stern) 🍼 - huckhuck55 (@Henselt) 💙 - TheOreo (@Orianna the Bruxa) 🗿 - Nick262008 (@Kernun) 🐛 - Leilaboo (@Leo Bonhart) 🐓 - Jean D. Arch (@Emhyr var Emreis) 🏹 - Vera but actually a frog (@Vera but actually a frog) thight - Akira (@Keira Metz) orb - BartTheBart (@Bart the Rock Troll) pensivegayblob - babibdou (@Silver Basilisk) 👁️ - Bemo (@Eskel) worm7 - Meuh (@Rience) (edited)
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Anna Henrietta 07-Feb-23 12:57 AM
@Host I'll visit Bart I guess
00:57
If someone kills him before the troll roll it's not worth living anyways
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Geralt of Rivinya 07-Feb-23 01:23 AM
got it
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Werewolves Bot B BOT 07-Feb-23 10:36 AM
Underworld Team
Undead Undead (T) Vampire Vampire Bat Bat
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Anna Henrietta 07-Feb-23 10:36 AM
Hmph
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Werewolves Bot B BOT 07-Feb-23 10:36 AM
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Vampire [Solo Recruitment - Underworld Team]
Basics
The Vampire wins by secretly turning all the living players into undead. The Vampire demonizes players; if a demonized player is killed in the night, they will instead turn into an undead.
Details
Each night, the Vampire may demonize one player. On even numbered nights, the Vampire may demonize a second player. The player will not know they have been demonised. Vampires cannot demonize themselves or other members of the underworld. When a demonized player is killed in the night, they will turn into an undead. The Vampire wins the game, along with the undead, if all players are either Vampire, dead or undead. Demonizing a player is an immediate ability. If there are several Vampires, they work together. If no members of the underworld channel remain, all demonized players are no longer demonized.
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Anna Henrietta 07-Feb-23 02:29 PM
I'm concerned vampires may have gotten into town trusted but I'm not sure I can do anything about it 😔
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Werewolves Bot B BOT 07-Feb-23 04:02 PM
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Demon [Solo Killing - Hell Team]
Basics
The Demon wins with the devil and joins a channel with the devil to communicate securely. Just like the devil the Demon can use the hell team's pool of souls.
Details
During the first phase, the Demon may choose a role as a weak disguise (defaults to citizen). At the start of the game the Demon's soul is added to the hell team's pool of souls, and they are soulless afterwards. The Demon may use souls from the pool to protect or attack somebody. If the Demon is attacked while a soul is in the pool, a soul will automatically be used to protect the Demon. Use $info souls for a detailed explanation. Members of the Hell team cannot betray the team in any way.
16:03
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Aura Teller [Townsfolk Investigative]
Basics
Each night, the Aura Teller may check a target to determine if they are “a threat” or “not a threat”.
Details
The Aura Teller cannot see a player’s role, but they can check whether or not they are a threat. Lycans, and roles classified as killing roles show up as a threat. The Aura Teller’s inspection is an immediate ability. Some roles or players may be able to kill, but will not show up as threats as they are neither lycans nor a role classified as a killing role. The Aura Teller is affected by strong disguises and redirections, but not by obstructions.
16:04
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Pack Tanner [Werewolf Power]
Limited Role
Basics
Each day, the Pack Tanner may disguise one player as a role of the Pack Tanner’s choosing.
Details
Each day, the Pack Tanner can weakly disguise one player; the night after, to roles affected by weak disguises, their role will appear to be what the Pack Tanner has disguised the player as. The Pack Tanner may disguise themself, but they may not disguise the same player twice in a row. Disguising a player is an immediate effect. If the Pack Tanner dies, the assigned player will keep their disguise for the night. The player loses their disguise at the end of the night. The Pack Tanner is not a lycan, but is part of the wolfpack.
16:09
✅ Created #🧋!
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Werewolves Bot B BOT 07-Feb-23 04:31 PM
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Guardian [Elected]
Basics
The Guardian protects the town. When there are 15 or fewer players, the Guardian may choose one player. This player cannot be killed by attacks during the current night. When there are more than 15 they may choose up to two.
Details
The Guardian chooses their protected player(s) during the night, and they will be protected from attacks during the current night. They may not protect the same player two days in a row, but may protect themself and/or alternate between two or more players. Any attack against a player protected by the Guardian fails, however a protected player may still die through other means. The Guardian is elected on the first full day with a living Mayor, a living Reporter and no living Guardian. Protecting players from attacks is an immediate effect.
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Anna Henrietta 07-Feb-23 05:31 PM
I think if I wasn't hooker I would have died like 4 times already
17:31
It's funny because I don't really have to be careful about getting targeted unless it's like plague
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Werewolves Bot B BOT 07-Feb-23 08:37 PM
✅ Created #orb975869164105388032!
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Werewolves Bot B BOT 07-Feb-23 09:15 PM
Plague Team
PlagueBearer Plague Bearer PlagueCarrier Plague Carrier
21:15
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Plague Bearer [Solo Killing - Plague Team]
Basics
The Plague Bearer's disease is lethal and highly contagious. Their desire is to kill off all other players.
Details (1/2)
The Plague Bearer starts the game with rodents that carry the plague. They have one rodent for every five players in the game (rounded). If there are several Plague Bearers then they know each other, and their rodent counts are combined. Each Plague Bearer may use one rodent per night. Each night, the Plague Bearer may free one of their rodents to contaminate another player. Contaminated players will be affected by the disease. The Plague Bearer cannot be contaminated. If the Plague Bearer attempts to contaminate an already contaminated player, they are informed, but the rodent is still used up. Contaminating a player is an immediate ability. Contaminated players are contagious, and remain so till their death. Any player who visits or is visited by a contagious player is immediately contaminated. Any type of action (target, attack, investigation, etc) is counted as a visit. At the start of the second night after being contaminated the player is informed that they are contaminated.
Details (2/2)
At the end of the second night after being contaminated the player will stop being contagious and die. This is not an attack. Should the player still be alive afterwards, they remain contagious, but will not die again. If no members of the plague team or channel remain, all players are no longer contaminated, although they are not informed about this. If the Plague Bearer attempts to use a rodent on the Plague Doctor, the attempt fails, the Plague Doctor immediately dies (not an attack), and the rodent is not used up. The Plague Bearer cannot win while a Plague Doctor is alive.
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Anna Henrietta 07-Feb-23 09:15 PM
killing
21:15
nice
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Werewolves Bot B BOT 07-Feb-23 09:15 PM
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Plague Carrier [Solo Miscellaneous - Plague Team]
Basics
The Plague Carrier wins with the plague bearers and joins a channel with them to communicate securely.
Details
The Plague Carrier does not have any special abilities. If somebody tries to copy a plague bearer a Plague Carrier is created instead. The Plague Carrier can be a carrier of the plague but once they become contaminated they don't die and instead stay contagious for the rest of the game. The plague bearer may not attempt to directly contaminate the Plague Carrier using one of their rodents. The Plague Carrier cannot win while a Plague Doctor is alive. If the last plague bearer dies, and there are rodents left, the Plague Carrier stops being contagious and becomes a plague bearer. At the start of every phase, the Plague Carrier is told the amount of contagious players.
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Anna Henrietta 07-Feb-23 09:15 PM
misc
21:15
not nice
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Werewolves Bot B BOT 07-Feb-23 09:20 PM
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Cat [Unaligned Align]
Basics
During Night 1, the Cat will immediately become the opposite role dog choses for the rest of the game.
Details
If the dog chooses journalist, the Cat will turn into wolf; cursed civilian will turn the Cat into a psychopath with the dog in the list; and wolf will turn the Cat into a journalist. Changing role is an immediate consequence of the dog choosing. For each Cat in the game, there must be a corresponding dog. Neither the Cat, nor the dog will know their counterpart.
21:20
❗ Could not find role psycopath. Did you mean psychopath?
21:20
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Psychopath [Unaligned Miscellaneous]
Basics
At the start of the game, the Psychopath is given an arbitrary list with one third of the town’s population, rounded up, on it. If all players on that list are dead, and the Psychopath is still alive, the Psychopath wins.
Details
When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. The Psychopath can’t win when they are dead. The Psychopath's list will always contain at least one player from every team that has at least two players. The Psychopath may strongly disguise themself as any role. The disguise is applied immediately. They can update this disguise once per phase, with 1 emergency change to be used whenever the Psychopath wants to. If the Psychopath changes role, the disguise is lost. Additionally, the Psychopath may choose to either investigate or weakly disguise a player each day, but not both. Their investigation is affected by all disguises, redirections and obstructions. Their disguise lasts for the current and next phase.
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Werewolves Bot B BOT 07-Feb-23 10:00 PM
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Reporter [Elected]
Basics
The Reporter is notified of the roles of the dead.
Details
The Reporter has access to a secret channel with the roles of the dead. The roles given are impervious to powers such as the flute player or tanner. The roles given are always the role that player was originally assigned; a dog who chooses to become a cursed civilian, then gets turned into a wolf and finally dies will be shown to the Reporter as 'dog'. The Reporter can be a powerful role to help either the innocent team or the werewolves team, but they tend to garner a lot of attention and may be killed quickly. The Reporter is elected on the first full day with a living Mayor and no living Reporter.
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Geralt of Rivinya 07-Feb-23 10:01 PM
@Participant YOU HAVE BEEN CONTAMINATED! You will die at the end of this night!
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Anna Henrietta 07-Feb-23 10:01 PM
fucking hell
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Geralt of Rivinya 07-Feb-23 10:01 PM
Who would you like to sleep with?
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SPREAD
22:01
THE
22:01
PLAGUE
22:01
YES
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Anna Henrietta 07-Feb-23 10:13 PM
😔
22:13
I am most likely going to turn undead
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Werewolves Bot B BOT 07-Feb-23 10:14 PM
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Grandma [Townsfolk Power]
Basics
Each night, the Grandma can choose up to two players. The next day, these selected players can’t vote. That day, Grandma will get the same amount of votes as people they selected.
Details
Making players unable to vote is an immediate ability. If they still vote, their vote simply isn’t counted towards the final result. The Grandma's vote still looks like a normal vote, but can also count as 0 or 2, depending on how many players the Grandma chose. The two chosen players will additionally be added to a private channel, where the Grandma can anonymously talk to them. At the end of the day the players are removed and the votes are restored (even if the Grandma is dead at that point). If the Grandma selects a player with several votes (e.g. Mayor or Grandma), they only lose 1 of their votes, but keep the others. The Grandma also only gains 1 vote, like normally. Players with negative votes or no votes can't have their negative votes stolen (and the Grandma is informed), but are still added to the channel. The Mayors extra vote cannot be stolen. The Grandma may select themself. The Grandma is affected by redirections.
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Anna Henrietta 07-Feb-23 10:43 PM
@Host fuck phantom
22:44
<3
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Geralt of Rivinya 07-Feb-23 10:44 PM
gotcha
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Anna Henrietta 07-Feb-23 10:49 PM
Damn I got a bad headache now
22:50
Some fucked up unrelated shit had to happen just during the most chaotic werewolves phase change I've witnessed
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Geralt of Rivinya 07-Feb-23 10:50 PM
ouch
22:50
i was gonna say it's a symptom
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Anna Henrietta 07-Feb-23 10:51 PM
Heh, one could say that
22:51
Nice horrible game you two have created for us btw
22:51
Kind of love it and kind of hate it
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Geralt of Rivinya 07-Feb-23 10:52 PM
you're so welcome
22:52
It's been chaos logging this mess 😔
22:52
I'm suffering xD
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Anna Henrietta 07-Feb-23 10:53 PM
Enjoy suffering!
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Dandelion
I'm suffering xD
Cirilla Fiona Elen Riannon 08-Feb-23 03:16 AM
Hi suffering, I'm Dad
10:20
WHAT I CAN'T POST AS DEAD HOST
10:20
OH I CAN
10:20
WHY DID IT TAKE SO LONG
10:20
anyway
10:20
you are
10:20
dead
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Cirilla Fiona Elen Riannon 08-Feb-23 10:20 AM
Condoms save lives and money
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