The Ranger may select a player to reveal with their dying breath.
Details
The Ranger may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Ranger wants.
When the Ranger dies in any way other than by directly being lynched, their target will be revealed in story time. The Rangerโs role, their target, and their role will be revealed to all.
If the Ranger did not target a living player, the Rangerโs role isnโt revealed.
The Ranger is affected by strong disguises.
You're from the Confederate of the North!
The Confederate of the North is a country, ironically located south of most other countries known to the Mindari.
๏ธ After the feast, you decide to head to the southern tower to go to sleep. You're the first one to arrive there, which is a relief. The southern tower is far too crowded and youโre glad you managed to secure a bed. Now where did you leave your bags and your books?
You may choose a target.
@Participant
๏ธ After the feast is over a cloaked person walks up to you and whispers to you: "What worked once, might work again. Of two, seek out the other one.". They quickly hurry away, before you can look to see who they are.
@Participant
During Night 1, the Cat will immediately become the opposite role dog choses for the rest of the game.
Details
If the dog chooses journalist, the Cat will turn into wolf; cursed civilian will turn the Cat into a psychopath with the dog in the list; and wolf will turn the Cat into a journalist.
Changing role is an immediate consequence of the dog choosing.
For each Cat in the game, there must be a corresponding dog. Neither the Cat, nor the dog will know their counterpart.
18:15
Cursed Civilian [Townsfolk Miscellaneous]
Basics
If the Cursed Civilian is attacked by a lycan or a werewolf, they will turn into a wolf instead of dying.
Details
The Cursed Civilian is part of the townsfolk team, however they may betray their team at some point.
If attacked any other way than by a lycan or a werewolf, the Cursed Civilian will die as usual.
18:17
Coroner [Townsfolk Investigative]
Basics
Upon every death, the Coroner is informed how that participant died.
Details
The Coroner will be told the cause of death for every dead player, and if multiple causes of death are present, then all causes will be revealed to the Coroner.
The Coroner is told the name of role that killed the player (if applicable) and the type of death/attack, as well as the name (but not the role) of the player that died.
The Coroner is not affected by any disguises.
18:17
โ Could not find role reclusive. Did you mean recluse?
18:17
Recluse [Werewolf Miscellaneous]
Limited Role
Basics
The Recluse is immediately notified of all powers used on them. When a werewolf uses a power on them, they are given that werewolf's identity.
Details
The Recluse is told which role targeted them and what power was used on them, but not the identity of the player that used a power on them. An exception are members of the wolfpack/werewolf team - when they use a power on the Recluse, the Recluse is told the identity of that player as well.
The Recluse is not a lycan and is not part of the wolfpack.
18:18
Royal Knight [Townsfolk Power]
Basics
Once per game, the Royal Knight may cancel the lynch.
Details
After Day 1, the Royal Knight may cancel the lynch at any time of day or night, and it will apply to the current or upcoming lynch. If there are several lynches, the Royal Knight may only cancel one of them: they may choose which one.
Cancelling the lynch is an immediate ability. However, the fact that the lynch has been cancelled will only be revealed at the end of the day.
The Royal Knight also chooses whether they want to be revealed or not. If they choose to be revealed, both their role and name are announced: otherwise, neither is.
The Jurors have a secret channel where they can communicate among themselves securely. During nights, the jury votes to investigate a player.
If the jury successfuly investigates a non-town role, it is announced.
Details
The Juror is part of the jury. After night 1, the jury can vote to investigate a player each night.
The jury recieves the result of the investigation at the end of the night. If the result of the investigation shows a non-town role, the role is announced publicly.
The jury is disbanded if there are 1 or fewer Jurors left; this means the jury is active only if at least two Jurors are alive.
Any member of the jury, even if they lose their role, can still vote on who to investigate.
One of the Jurors that has voted for the jury's target is randomly chosen as the investigator, who performs the investigations.
The jury is affected by weak disguises and obstructions. These effects are seen from the investigator's perspective.
๏ธ Lord Bertram had a very difficult evening. First, his third favourite Horse, Federick the III, died; Then, everyone got drunk and started drunkenly annoying him, because he didn't want to drink. Leaving the drunkards to their business and wanting some rest, he noticed Ser Curtis of Caython wandering the halls with a bloody sword; But just as soon as he tried to report the Ser, someone threw up all over him. Done with all this shit, he washed himself and went to sleep.
You may choose a target.