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Werewolves Revamped
🕵 S8g8 Secret Channels / cursed-civilian
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Werewolves Bot B BOT 18-Nov-22 05:18 PM
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Dog [Unaligned Align]
Basics
During Night 1, the Dog may choose between journalist, cursed civilian or wolf, and will immediately become this role for the rest of the game.
Details
Choosing a role is an immediate ability. If the Dog hasn’t chosen a role before the night ends, the dog will become a journalist. After choosing a role the Dog is no longer unaligned.
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Werewolves Bot B BOT 18-Nov-22 05:50 PM
Maritime Republic of Kondiz
You're from Kondiz! Kondiz is a small but powerful and wealthy nation which originally started out as just the city state Kondiz (now the capital). Kondiz focuses on trading with all the other countries located around the Harsol Sea.
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Tourney-engineer Samuel 18-Nov-22 06:03 PM
@Noisy Merchant from Kondiz this is your private channel. You can ask us @Hosts any questions you may have here.
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Noisy Merchant from Kondiz 18-Nov-22 06:04 PM
thank you
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Werewolves Bot B BOT 18-Nov-22 09:35 PM
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Juror [Townsfolk Group]
Limited Role
Basics
The Jurors have a secret channel where they can communicate among themselves securely. During nights, the jury votes to investigate a player. If the jury successfuly investigates a non-town role, it is announced.
Details
The Juror is part of the jury. After night 1, the jury can vote to investigate a player each night. The jury recieves the result of the investigation at the end of the night. If the result of the investigation shows a non-town role, the role is announced publicly. The jury is disbanded if there are 1 or fewer Jurors left; this means the jury is active only if at least two Jurors are alive. Any member of the jury, even if they lose their role, can still vote on who to investigate. One of the Jurors that has voted for the jury's target is randomly chosen as the investigator, who performs the investigations. The jury is affected by weak disguises and obstructions. These effects are seen from the investigator's perspective.
21:35
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Ranger [Townsfolk Miscellaneous]
Basics
The Ranger may select a player to reveal with their dying breath.
Details
The Ranger may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Ranger wants. When the Ranger dies in any way other than by directly being lynched, their target will be revealed in story time. The Ranger’s role, their target, and their role will be revealed to all. If the Ranger did not target a living player, the Ranger’s role isn’t revealed. The Ranger is affected by strong disguises.
21:36
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Medium [Townsfolk Power]
Basics
Each night, the Medium may ask the dead players one question.
Details
During each night the Medium has access to a second secret channel, where they can ask a question, once day starts the channel is locked, and a Yes/No poll is created. All dead participants are able to vote on it during the day. Of course, there can be members of all teams in the dead participants. The question needs to be one simple yes/no question without any hidden meaning to it. Not voting as a dead participant should not give the Medium any information. Once the day ends, the poll is closed, and the Medium gains access to the second secret channel again.
21:36
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Runner [Townsfolk Miscellaneous]
Basics
Once per game, if attacked by a werewolf, the Runner shall escape.
Details
When they are attacked by a werewolf, the Runner will not die, but will be vulnerable to future attacks. If a Runner is targeted by any kill other than a werewolf kill, they will die the first time. Runners are informed that they were attacked. If a Runner evades a wolfpack kill, the wolfpack is told their target ran away. If a Runner evades a kill from a wolf outside of the pack, that wolf is informed instead.
21:36
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Citizen [Townsfolk Miscellaneous]
Basics
The Citizen has no special abilities.
Details
All the Citizens vote during the day on whomever they suspect to be an enemy and hope during the night that they won’t get killed.
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Noisy Merchant from Kondiz 18-Nov-22 09:36 PM
;royal knight
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Werewolves Bot B BOT 18-Nov-22 09:36 PM
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Royal Knight [Townsfolk Power]
Basics
Once per game, the Royal Knight may cancel the lynch.
Details
After Day 1, the Royal Knight may cancel the lynch at any time of day or night, and it will apply to the current or upcoming lynch. If there are several lynches, the Royal Knight may only cancel one of them: they may choose which one. Cancelling the lynch is an immediate ability. However, the fact that the lynch has been cancelled will only be revealed at the end of the day. The Royal Knight also chooses whether they want to be revealed or not. If they choose to be revealed, both their role and name are announced: otherwise, neither is.
21:37
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Coroner [Townsfolk Investigative]
Basics
Upon every death, the Coroner is informed how that participant died.
Details
The Coroner will be told the cause of death for every dead player, and if multiple causes of death are present, then all causes will be revealed to the Coroner. The Coroner is told the name of role that killed the player (if applicable) and the type of death/attack, as well as the name (but not the role) of the player that died. The Coroner is not affected by any disguises.
21:37
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Assassin [Townsfolk Killing]
Basics
After night 1, the Assassin may choose one player to attack during the night.
Details
The Assassin may only attack a total of 3 times throughout a game. The Assassin’s attack is an end-night ability.
21:37
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Huntsman [Townsfolk Investigative]
Basics
Each night, the Huntsman may check a target to determine if they are “part of the wolfpack” or not.
Details
The Huntsman cannot see a player’s role, but they can check whether a player is in the wolfpack. The Huntsman’s inspection is an immediate ability. Since the Huntsman does not check the role itself, they are not affected by any disguises or obstructions, but are affected by redirections.
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Noisy Merchant from Kondiz 18-Nov-22 09:37 PM
;priestess
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Werewolves Bot B BOT 18-Nov-22 09:37 PM
❗ Could not find role priestess. Did you mean priest?
21:37
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Priest [Townsfolk Killing]
Basics
Each night, the Priest may use their holy water on a player. If that player is a lycan, that player will be attacked. Otherwise, the Priest risks their own death.
Details
If the targeted player is a lycan, they are attacked. If they are townsfolk aligned, the Priest dies. If they are not lycan and not townsfolk aligned, the target isn't attacked and both the Priest and the target live. Using holy water on a player is an end-night ability.
21:37
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Huntress [Townsfolk Killing]
Basics
The Huntress may select a player to attack with their dying breath.
Details
The Huntress may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Huntress wants. When the Huntress dies in any way other than by directly being lynched, their target will be attacked by them. The other player is attacked immediately and if it succeeds, the Huntress’s role is revealed to all. If the Huntress did not target a living player, the Huntress’s role isn’t revealed.
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Noisy Merchant from Kondiz 18-Nov-22 09:38 PM
;saboteur wolf
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Werewolves Bot B BOT 18-Nov-22 09:38 PM
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Saboteur Wolf [Werewolf Power]
Basics
Each night, the Saboteur Wolf may select one player to disqualify from the public election poll.
Details
Each night, the Saboteur Wolf may select one player. That player can still be voted for in the election poll in the following day phase, but should they win, nobody is elected. The selected player can still be lynched and can still vote in the election poll. The Saboteur Wolf may not sabotage the same player two nights in a row, but can sabotage themself or others in the wolfpack. Sabotaging is an immediate ability.
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Noisy Merchant from Kondiz 18-Nov-22 09:38 PM
;sneaking wolf
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Werewolves Bot B BOT 18-Nov-22 09:38 PM
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Sneaking Wolf [Werewolf Miscellaneous]
Basics
The Sneaking Wolf will appear as a citizen to most investigative roles.
Details
The Sneaking Wolf is strongly disguised as citizen and will appear as citizen to most roles and powers inspecting them. If the Sneaking Wolf loses their role, they no longer appear as citizen.
21:38
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Direwolf [Werewolf Killing]
Basics
The Direwolf may attack two people every night if they are the last player left in the pack.
Details
If, at the start of the night, the Direwolf is the last remaining member of the wolfpack, the wolfpack will be able to attack an additional player. Usually, this means the Direwolf will be able to attack two people, but in some situations the amount of attacks and the attacker may also be influenced by other roles/abilities.
21:39
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Recluse [Werewolf Miscellaneous]
Limited Role
Basics
The Recluse is immediately notified of all powers used on them. When a werewolf uses a power on them, they are given that werewolf's identity.
Details
The Recluse is told which role targeted them and what power was used on them, but not the identity of the player that used a power on them. An exception are members of the wolfpack/werewolf team - when they use a power on the Recluse, the Recluse is told the identity of that player as well. The Recluse is not a lycan and is not part of the wolfpack.
21:39
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Lone Wolf [Werewolf Killing]
Basics
Each night, the Lone Wolf may attack one player. When the first member of the wolfpack dies, the Lone Wolf joins the wolfpack.
Details
The Lone Wolf doesn’t know the other werewolves, and starts off all alone; they are not a member of the wolfpack. However, they are still a lycan. Each night, they may target one player. If their target is townsfolk aligned, the Lone Wolf attacks them. If they are a lycan, werewolf or werewolf aligned, the Lone Wolf dies (this cannot be redirected or avoided in any way). If they are neither, the target isn't attacked and both the Lone Wolf and the target live. When a member of the wolfpack dies, the Lone Wolf loses their powers and joins the wolfpack. Attacking a player is an end-night ability.
21:39
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Wolfs Cub [Werewolf Miscellaneous]
Basics
The night after the Wolf’s Cub dies, the wolfpack will be able to kill an additional player.
Details
Whenever a Wolf's Cub dies, the other wolfpack members will be able to kill an additional player the night after the Wolf's Cub's death. They are allowed to attack the same player several times, if they like. This ability is triggered when a player who at any point had the role of Wolf’s Cub dies, not when a Wolf’s Cub loses their role.
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Noisy Merchant from Kondiz 18-Nov-22 09:39 PM
;tracking wolf
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Werewolves Bot B BOT 18-Nov-22 09:39 PM
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Tracking Wolf [Werewolf Investigative]
Limited Role
Basics
Each night, the Tracking Wolf may find out how much of a threat a player is to the pack.
Details
Each night, the Tracking Wolf may check the category of a player's role to find out how much of a threat they are to the pack. The Tracking Wolf only learns how much of a threat the player is and not the role's category. For townsfolk and solo categories, investigative and killing roles are considered a major threat; power, recruitment and group roles a significant threat; and miscellaneous roles a slight threat. Werewolf killing roles are considered a slight threat. All other werewolf roles, as well as all unaligned roles, are not considered a threat. The Tracking Wolf’s check is an immediate ability. The Tracking Wolf is affected by strong disguises and redirections, but not by obstructions.
21:39
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Warlock [Werewolf Investigative]
Basics
Each night, the Warlock may check one player’s role.
Details
Each night, the Warlock may inspect a player. They will be told what that player's role is. Inspecting a player is an immediate ability. The Warlock is affected by weak disguises, redirections, and obstructions. The Warlock is not a lycan, nor are they a member of the wolfpack.
21:40
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Demon [Solo Killing - Hell Team]
Basics
The Demon wins with the devil and joins a channel with the devil to communicate securely. Just like the devil the Demon can use the hell team's pool of souls.
Details
At the start of the game, the Demon may choose a role as a weak disguise. If the Demon doesn’t choose a role, they will show up as a citizen. At the start of the game the Demon's soul is added to the hell team's pool of souls, and they are soulless afterwards. The Demon may use souls from the pool to protect or attack somebody. If the Demon is attacked while a soul is in the pool, a soul will automatically be used to protect the Demon. Use $info souls for a detailed explanation. Members of the Hell team cannot change role or betray the team in any way.
21:40
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Devil [Solo Killing - Hell Team]
Basics
Each day, the Devil may choose one player to send the devil’s wager to. The devil's wager recipient may choose one of four options. The Devil can use the hell team's pool of souls. When everyone is dead, unaligned or soulless the Devil wins.
Details (1/2)
At the start of the game, the Devil may choose a role as a weak disguise. If the Devil doesn’t choose a role, they will show up as a citizen. At the start of the game the Devil's soul is added to the hell team's pool of souls, and they are soulless afterwards. The Devil may use souls from the pool to protect or attack somebody. If the Devil is attacked while a soul is in the pool, a soul will automatically be used to protect the Devil. Use $info souls for a detailed explanation. The Devil can't send the wager to soulless players. The wager is sent at the start of the night. The wager cannot be redirected onto another player. The Devil can anonymously communicate with the recipient. Until the end of the night, the recipient may choose to sell their soul to protect or attack somebody, or to share their identity to learn the role of another player, which the devil will also see. Alternatively, they may also ignore the wager.
Details (2/2)
If the Devil dies before the night ends, the recipient is not informed, however no wager action can happen anymore. Use $info wager for a detailed explanation. Members of the Hell team cannot change role or betray the team in any way.
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Noisy Merchant from Kondiz 18-Nov-22 09:40 PM
;ceberus
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Werewolves Bot B BOT 18-Nov-22 09:40 PM
❗ Could not find role ceberus. Did you mean cerberus?
21:40
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Cerberus [Solo Power - Hell Team]
Limited Role
Basics
The Cerberus wins with the devil and joins a channel with the devil to communicate securely. The Cerberus can choose every day to send an offer of protection to another player in exchange for their soul.
Details
At the start of the game the Cerberus’ soul is added to the hell team’s pool of souls, and they are soulless afterwards. The Cerberus cannot use souls from the soul pool. Every day the Cerberus can choose to send an offer of protection to another player. The Cerberus cannot send their offer to a soulless player. The offer is sent at the start of the night. The recipient then may choose to accept the offer or ignore it. Accepting the offer is immediate and cannot be changed. Once the offer is accepted the recipient’s soul is immediately added to the soul pool. After accepting the offer, the recipient is protected from any attacks for the rest of the night. Should the recipient be attacked and die, the Cerberus dies instead and the role and identity of the attacker is revealed in the Hell team’s channel. Members of the Hell team cannot change role or betray the team in any way.
21:40
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Cupid [Unaligned Align - Townsfolk Base Alignment]
Basics
The Cupid chooses one player to be their lover, and forms an inseparable team with that player.
Details (1/2)
During Night 1, the Cupid must choose one player to become their lover. If the Cupid does not choose in time, they will fall in love with a random player. The lover is added to the Cupid’s secret channel and the lover's role is revealed to the Cupid. The Cupid and their lover form an inseparable team; they will die if the other player dies. When this happens it is announced. Choosing a lover is an immediate ability. By default the Cupid wins with the townsfolk team. If the lover is on a different team, they will only win when both win conditions are fulfilled. For example, if the couple is Cupid and a wolf, everyone else must die. If the lover is a townsfolk role, they are townsfolk aligned and can win together with them (more examples can be found in $info cupid alignment). The Cupid’s love overrides any other mechanic that may cause a player to change teams for any reason; the Cupid is always on the same team as their lover.
Details (2/2)
After choosing a lover, unless they are also unaligned, the Cupid is no longer unaligned. If the lover is unaligned, the couple can either win with townsfolk or with the lover's win condition, however even though they have a second win condition they are simply considered to be townsfolk aligned. If the Cupid loses their role before selecting a lover, a random lover is chosen. The Cupid can never change role to anything but another cupid variant (more info in $info cupid variants).
21:40
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Dog [Unaligned Align]
Basics
During Night 1, the Dog may choose between journalist, cursed civilian or wolf, and will immediately become this role for the rest of the game.
Details
Choosing a role is an immediate ability. If the Dog hasn’t chosen a role before the night ends, the dog will become a journalist. After choosing a role the Dog is no longer unaligned.
21:40
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Cat [Unaligned Align]
Basics
During Night 1, the Cat will immediately become the opposite role dog choses for the rest of the game.
Details
If the dog chooses journalist, the Cat will turn into wolf; cursed civilian will turn the Cat into a psychopath with the dog in the list; and wolf will turn the Cat into a journalist. Changing role is an immediate consequence of the dog choosing. For each Cat in the game, there must be a corresponding dog. Neither the Cat, nor the dog will know their counterpart.
21:40
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Chef [Unaligned Miscellaneous]
Basics
The Chef can choose to make charmed food or poisoned food each night, and select a customer. The following day, the customer can decide to eat the food, and, depending on the food, gain invulnerability for the night or die. The Chef wins if they are alive at the end of the game, and at least one waiter remains.
Details (1/2)
At the beginning of each day, the customer chosen by the Chef is given the opportunity to eat the food. They can choose yes or no, but they don’t know what food the Chef sent them. If they eat the poisoned food, they die at the end of the day. If they eat the charmed food, they are invulnerable from night attacks for the next night. After the night ends, the effect of the charmed food disappears. Making food and selecting a customer is a start-day ability. Eating the food is an end-day ability. If the Chef dies during the day, the customer is immediately removed from the restaurant without having eaten the food. Once a customer has eaten food, they can no longer be sent food.
Details (2/2)
Each game has a certain amount of players that are “waiters” - one from the townsfolk team, one from the werewolf team, and one from each solo team. Waiters are not informed about this, nor does it affect their win condition or ability. The waiters are on different teams. The Chef wins, if at least one waiter, and the Chef itself are alive when the game ends. The Chef is able to win with any team, even if that teams win condition is to kill all others. If a new solo team is created during the game, they do not gain a waiter. When the last waiter dies, the Chef stops playing, descends and loses. The Chef may not select themself as customer.
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Werewolves Bot B BOT 18-Nov-22 09:51 PM
Lycans
Most, but not all werewolves are lycans. Whether a role is a lycan or not is relevant for roles including the aura teller and the priest. Some roles that aren't werewolves are also considered to be lycans. For a list of non-lycans run $i lycanless. Werewolves: AlphaWolf Alpha Wolf BloodyButcher Bloody Butcher Direwolf Direwolf Hellhound Hellhound InfectingWolf Infecting Wolf KnowledgeableWolf Knowledgeable Wolf LoneWolf Lone Wolf PsychicWolf Psychic Wolf SaboteurWolf Saboteur Wolf ScaredWolf Scared Wolf SneakingWolf Sneaking Wolf Wolf Wolf WolfsCub Wolf's Cub CorruptWolf Corrupt Wolf TrackingWolf Tracking Wolf Non-Werewolves: CupidWolf Cupid Wolf LupineCupid Lupine Cupid WhiteWerewolf White Werewolf
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Werewolves Bot B BOT 18-Nov-22 10:03 PM
Souls | Additional Info - Hell Team
Members of the hell team that can use Souls (soul users) may use a Soul to protect someone from all attacks for the current night. If used during the day the player will be protected for the next night. Using a Soul to protect a player is an immediate effect. Soul users may use a Soul to attack a player. The player will be attacked immediately and it is not revealed why they died. This ability may be used during both day and night. If the attack fails it is explained. If a soul user is attacked during the night and if they have a spare soul in the pool, they will be protected and a soul will be used up automatically. If they are attacked several times a soul is used for every attack. If several soul users are attacked at the same time and there aren't enough souls to protect them all, the protections are chosen randomly, but the Devil is always protected first. When souls are used to protect a member the whole of hell is informed of who was attacked.
22:09
Devil's Wager | Additional Info - Hell Team
The Devil's Wager recipient may choose one of these four options: 1) The recipient may choose to sell their soul, to attack another player. Selling the soul immediately adds it to the pool. At the end of the night the devil will attack the player chosen by the recipient. If the recipient chooses a member of the hell team, they will sell their soul as normal, but the devil will not execute the attack. The recipient is not informed. 2) The recipient may choose to sell their soul, to protect a player. Selling the soul immediately adds it to the pool. For the rest of the night the player chosen by the recipient will be protected from any attacks to target them. The recipient may choose to protect themself. 3) The recipient may choose to sell their identity, to see another player’s role. Checking another player is an immediate effect, and the role is shown to both the recipient and the devil. Afterwards, the devil is privately informed what role the recipient has. Both of the investigations are affected by weak disguises. Checking the other player is affected by redirections and obstructions, but checking the recipient is not. These effects are seen from the devil’s perspective, not the recipient’s. 4) The recipient may choose to ignore the devil's wager. The Devil's Wager recipient may choose until the end of the night, if they have not chosen by then, the wager is automatically ignored. If the Devil dies before the night ends, the recipient is not informed, but no new wager action can happen anymore. The recipient cannot undo selling their soul, but if they have chosen an attack, they may change the target until the end of the night, or switch to a protection instead. Protections are immediate and cannot be changed.
22:13
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Journalist [Townsfolk Miscellaneous]
Basics
The Journalist can write a journal which a certain role will receive when the Journalist dies.
Details
The Journalist has a second secret channel. There they can write any information. When the Journalist dies, access to this channel will be granted to a player with a role that the Journalist selected. The Journalist can select a role and update their targeted role once per phase, with 1 emergency change to be used whenever the Journalist wants. If there are several people with the same role, a random player out of those is selected. If nobody has the role (anymore), nobody gains access to the channel. If the Journalist loses their role, the journal is lost.
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Noisy Merchant from Kondiz 18-Nov-22 10:13 PM
;cursed civilian
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Werewolves Bot B BOT 18-Nov-22 10:13 PM
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Cursed Civilian [Townsfolk Miscellaneous]
Basics
If the Cursed Civilian is attacked by a lycan or a werewolf, they will turn into a wolf instead of dying.
Details
The Cursed Civilian is part of the townsfolk team, however they may betray their team at some point. If attacked any other way than by a lycan or a werewolf, the Cursed Civilian will die as usual.
22:15
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Psychopath [Unaligned Miscellaneous]
Basics
At the start of the game, the Psychopath is given an arbitrary list with one third of the town’s population, rounded up, on it. If all players on that list are dead, and the Psychopath is still alive, the Psychopath wins.
Details
When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. If the number of players excluding the Psychopath is not divisible by 3, the number of players on the list is rounded up. The Psychopath can’t win when they are dead. The Psychopath's list will always contain at least one player from every team that has at least two players. The Psychopath may strongly disguise themself as any role. The disguise is applied immediately. They can update this disguise once per phase, with 1 emergency change to be used whenever the Psychopath wants to. If the Psychopath changes role, the disguise is lost.
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Tourney-engineer Samuel 18-Nov-22 10:39 PM
🕵️ Wary of the Vulkanians, you always keep an eye on these troublemakers. You know they always raid your trading ships, they surely are up to no good at this tourney as well! As soon as you turn around you feel a person slip by and you caught them running towards the west tower. You notice the Vulkanian Tattoos and you try to report them to the guards, however, they managed to slip out of your grip and sneak away. You’re very sure you saw them run into the west tower. 🐺 You must choose between becoming a Wolf, a Journalist or a Cursed Civilian. @Participant
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Noisy Merchant from Kondiz 19-Nov-22 12:33 AM
i wanna be the cursed civilian
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Noisy Merchant from Kondiz
i wanna be the cursed civilian
Tourney-engineer Samuel 19-Nov-22 12:33 AM
Are you sure?
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Noisy Merchant from Kondiz 19-Nov-22 12:35 AM
why
00:35
is there any reason that i should not be sure
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Tourney-engineer Samuel 19-Nov-22 12:36 AM
Some people monologue in their channels and state non-final decisions. Because of this we only execute actions when Host is pinged or you confirm its your final choice.
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Apprentice Scribe Matolomew II 19-Nov-22 12:36 AM
(@Host)
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Noisy Merchant from Kondiz 19-Nov-22 12:38 AM
ok i see
00:39
I want to be the Cursed Civilian. @Host
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Tourney-engineer Samuel 19-Nov-22 12:39 AM
👍
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Werewolves Bot B BOT 19-Nov-22 12:39 AM
@Participant Your role has changed to Cursed Civilian.
00:39
✅ Renamed channel to cursed-civilian!
00:39
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Cursed Civilian [Townsfolk Miscellaneous]
Basics
If the Cursed Civilian is attacked by a lycan or a werewolf, they will turn into a wolf instead of dying.
Details
The Cursed Civilian is part of the townsfolk team, however they may betray their team at some point. If attacked any other way than by a lycan or a werewolf, the Cursed Civilian will die as usual.
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Werewolves Bot B BOT 19-Nov-22 01:23 AM
Werewolf Bot Player HelpU​se $help <comma​nd> to get info​rmation about a comma​nd. W​hile ingame react to messages with 📌 to pin them! Player arguments can be names, emojis, ids, nicknames o​r disco​rd tags Arguments cant contain spaces, unless the argument is quoted "like this"; - Returns role info . - Returns simplified role info $info - Returns role info $ping - Tests the bot $help - Provides info​rmation about comma​nds $cc [create|create_hidden] - Creates a CC $cc [create_multi|create_multi_hidden] - Creates multiple CCs $cc [add|remove|promote|demote|leave] - Manages CC members $cc leave - Leave a CC $cc [l​ist|owners] - Shows CC Info $cc [rename|archive] - Manages a CC name $spectate - Makes you a spectato​r $substitute - Makes you a substitute player $l​ist - Lists signed up players $l​ist_alphabetical - Lists signed up players (alphabetical) $alive - Lists alive players $signup - Signs you up fo​r the next game $emojis - Emoji & Player ID l​ist fo​r CCs $roll [-|whitel​ist|blackl​ist|number|?d?] - Ra​ndomizes
01:27
Syntax $cc create <CC Name> <Player List>Functionality Creates a CC with the name <CC Name> and adds you, as well as all players in the <Player List> to it. <Player List> may contain 0 or more players. When the CC is created you are announced as the creator of the CC, and are the only owner.Usage > $cc create marhjots marhjo < ✅ Created #marhjots!
01:29
✅ Created #recycling_cc!
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Noisy Merchant from Kondiz 19-Nov-22 11:30 AM
brain deep fried i on know anything at this rate
11:30
ok
11:31
@Host I submit that the King is Oreo.
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Tourney-engineer Samuel 19-Nov-22 11:31 AM
👍
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Werewolves Bot B BOT 19-Nov-22 12:17 PM
❌ You're not allowed to use this command!
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Noisy Merchant from Kondiz 19-Nov-22 01:52 PM
@Host Can the wolf pack and the lone wolf choose not to attack anyone in the night?
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Apprentice Scribe Matolomew II 19-Nov-22 01:52 PM
Yes
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Tourney-engineer Samuel 19-Nov-22 01:52 PM
yes
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Noisy Merchant from Kondiz 19-Nov-22 01:53 PM
Thanks.
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Werewolves Bot B BOT 19-Nov-22 04:35 PM
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Mayor [Elected]
Basics
The Mayor leads the town. They have the privilege of being able to post in #story_time. When there are more than 15 living players, each night the Mayor chooses whether the top one or two players being voted on will be lynched during the next day. When there are 15 or less living players, the Mayor instead receives an extra vote in polls.
Details
The Mayor can be a powerful role to help either the innocent team or the werewolves team, but they tend to garner a lot of attention and may be killed quickly. If the Mayor misuses their ability to post in #story_time, they may be demoted or killed at the discretion of the Game Masters. If there is no mayor, the lynch vote always only kills the top voted player. The Mayor's extra vote cannot be nullified, stolen or removed under any circumstances. If the Mayor's normal vote is a negative vote, the extra vote becomes a negative vote too.
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Werewolves Bot B BOT 19-Nov-22 05:22 PM
⛔ Syntax error. Unknown command ranger!
17:22
Author icon
Ranger [Townsfolk Miscellaneous]
Basics
The Ranger may select a player to reveal with their dying breath.
Details
The Ranger may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Ranger wants. When the Ranger dies in any way other than by directly being lynched, their target will be revealed in story time. The Ranger’s role, their target, and their role will be revealed to all. If the Ranger did not target a living player, the Ranger’s role isn’t revealed. The Ranger is affected by strong disguises.
17:22
Author icon
Fletcher [Townsfolk Power]
Basics
During Day 0, the Fletcher selects a target. Unless the Fletcher changes their mind before they die, their target gains the abilities of a Huntress.
Details
The Fletcher must choose a target to be “Fletcher’s Customer” at the start of the game. Their target can not be changed. If no target is selected when Day 0 ends, a target is randomly assigned. The Fletcher cannot target themself. Fletcher’s Customer gains a private channel and may select a target of their own who will be killed if Fletcher’s Customer is killed. At any point while the Fletcher is alive, the Fletcher may irreversibly revoke Fletcher’s Customer's abilities. Choosing and revoking a customer are immediate abilities.
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Noisy Merchant from Kondiz 19-Nov-22 06:01 PM
;lupine cupid
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Werewolves Bot B BOT 19-Nov-22 06:01 PM
Author icon
Lupine Cupid [Unaligned Align - Townsfolk Base Alignment]
Basics
The Lupine Cupid is a cupid whose lover is a member of the werewolf team or wolfpack.
Details
If the cupid selects a lover from the wolf team or wolfpack, or if their lover joins the wolf team or wolfpack, the cupid turns into a Lupine Cupid. The Lupine Cupid works like the cupid, with a one exception: The Lupine Cupid cannot be killed by the werewolves. If any werewolf or member of the wolfpack attacks the Lupine Cupid the attack fails. Additionally, they are a lycan, but do not join the pack. The Lupine Cupid's win condition is not changed.
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Noisy Merchant from Kondiz 19-Nov-22 06:28 PM
@Host I submit that the Knight is Luffy.
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Tourney-engineer Samuel 19-Nov-22 06:28 PM
👍
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Noisy Merchant from Kondiz 20-Nov-22 11:37 AM
@Host I submit that the Poisoner is Eighth.
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Apprentice Scribe Matolomew II 20-Nov-22 11:37 AM
Oke boss 👍
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Noisy Merchant from Kondiz 20-Nov-22 11:40 AM
thank you
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Werewolves Bot B BOT 20-Nov-22 12:54 PM
Author icon
Reporter [Elected]
Basics
The Reporter is notified of the roles of the dead.
Details
The Reporter has access to a secret channel with the roles of the dead. The roles given are impervious to powers such as the flute player or tanner. The roles given are always the role that player was originally assigned; a dog who chooses to become a cursed civilian, then gets turned into a wolf and finally dies will be shown to the Reporter as 'dog'. The Reporter can be a powerful role to help either the innocent team or the werewolves team, but they tend to garner a lot of attention and may be killed quickly. The Reporter is elected on the first full day with a living Mayor and no living Reporter.
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Werewolves Bot B BOT 20-Nov-22 01:04 PM
Author icon
Chef [Unaligned Miscellaneous]
Basics
The Chef can choose to make charmed food or poisoned food each night, and select a customer. The following day, the customer can decide to eat the food, and, depending on the food, gain invulnerability for the night or die. The Chef wins if they are alive at the end of the game, and at least one waiter remains.
Details (1/2)
At the beginning of each day, the customer chosen by the Chef is given the opportunity to eat the food. They can choose yes or no, but they don’t know what food the Chef sent them. If they eat the poisoned food, they die at the end of the day. If they eat the charmed food, they are invulnerable from night attacks for the next night. After the night ends, the effect of the charmed food disappears. Making food and selecting a customer is a start-day ability. Eating the food is an end-day ability. If the Chef dies during the day, the customer is immediately removed from the restaurant without having eaten the food. Once a customer has eaten food, they can no longer be sent food.
Details (2/2)
Each game has a certain amount of players that are “waiters” - one from the townsfolk team, one from the werewolf team, and one from each solo team. Waiters are not informed about this, nor does it affect their win condition or ability. The waiters are on different teams. The Chef wins, if at least one waiter, and the Chef itself are alive when the game ends. The Chef is able to win with any team, even if that teams win condition is to kill all others. If a new solo team is created during the game, they do not gain a waiter. When the last waiter dies, the Chef stops playing, descends and loses. The Chef may not select themself as customer.
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Noisy Merchant from Kondiz 20-Nov-22 03:51 PM
which reminds me
15:52
Could I ask which evidences leading to Alpha in the last phase?
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Tourney-engineer Samuel 20-Nov-22 03:55 PM
Story time revealed it was a knight. Previous hints revealed that an Orakzethi person picked up hemlock which was used to make the poison from the gardens. Alpha was the only Orakzethi knight. Some of the knights additionally had alibis too.
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Noisy Merchant from Kondiz 20-Nov-22 03:57 PM
oh i see
15:57
thanks
15:57
that was fast, i thought you were asleep
15:58
How did the queen know that was an orakzeth person? (edited)
16:04
is that too much to ask
16:04
im kinda dying out of curiosity here
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Noisy Merchant from Kondiz
How did the queen know that was an orakzeth person? (edited)
Tourney-engineer Samuel 20-Nov-22 04:06 PM
I'm not sure what you mean
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Noisy Merchant from Kondiz 20-Nov-22 04:08 PM
oh sr
16:09
i was confused, like
16:14
The person the queen saw was not in chainmail, right? Because if that person was in chainmail, she would have known that was a knight and stated that a knight had picked up the flowers. I assume she knew that was an Orakzethi because of their skin colour, or facial features. But when Alpha went to the kitchen, he was in his chainmail, right? The person stated that was a knight. Did Alpha wake up, go to the garden to pick up the flowers, return to the chamber to put his chainmail on, then finally go to the kitchen at last?
16:14
that sounds confusing right
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Tourney-engineer Samuel 20-Nov-22 04:14 PM
I believe picking up the poison was an entire day before going to the kitchens
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Noisy Merchant from Kondiz 20-Nov-22 04:15 PM
oh so like the meal was lunch or dinner?
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Tourney-engineer Samuel 20-Nov-22 04:15 PM
well a full phase actually
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Noisy Merchant from Kondiz 20-Nov-22 04:15 PM
yeah
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Tourney-engineer Samuel 20-Nov-22 04:15 PM
iirc he picked up the poison in the morning and put it into the food in the evening
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Noisy Merchant from Kondiz 20-Nov-22 04:16 PM
oh yeah that makes sense
16:16
also did you die from the food alpha poisoned
16:17
or you are like
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Apprentice Scribe Matolomew II 20-Nov-22 04:17 PM
Evrain Tiez died :( so sad
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Noisy Merchant from Kondiz 20-Nov-22 04:17 PM
in the emergency room and will come back to the story time
16:17
wait what
16:17
wait not even a small funeral??
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Apprentice Scribe Matolomew II 20-Nov-22 04:17 PM
Samuel didn't eat poisoned food, but Evrain Tiez, the food tester, got poisoned (edited)
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Noisy Merchant from Kondiz 20-Nov-22 04:18 PM
how low of a position of his to not even get a funeral
16:18
are samuel and evrain not the same person
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Apprentice Scribe Matolomew II 20-Nov-22 04:18 PM
no
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Tourney-engineer Samuel 20-Nov-22 04:19 PM
in reality evrain is my alt account, but it is considered a separate person in universe
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Noisy Merchant from Kondiz 20-Nov-22 04:19 PM
so mato and mato are not the same person... too? (edited)
16:19
oh
16:19
that makes sense
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Apprentice Scribe Matolomew II 20-Nov-22 04:21 PM
There is a second Matolomew?
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Noisy Merchant from Kondiz 20-Nov-22 04:24 PM
wait what
16:25
your confusing me
16:25
isnt there another one
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Tourney-engineer Samuel 20-Nov-22 04:25 PM
Mato = Matolomew Ts = Samuel Evil Ts (alt of Ts) = Evrain
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Noisy Merchant from Kondiz 20-Nov-22 04:27 PM
so your the only one with 2 roles 2 play
16:27
ok
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Tourney-engineer Samuel 20-Nov-22 04:28 PM
well evrain hasnt done anything all game except dying
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Tourney-engineer Samuel 20-Nov-22 10:18 PM
🕵️ This tourney has been a complete mess and you really regret travelling all the way here now. And you know who to blame: @Tourney-engineer Samuel and @Apprentice Scribe Matolomew II. The Tourney Organizer really should have chosen better people than those two to run the tourney. @Participant (edited)
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Noisy Merchant from Kondiz 21-Nov-22 06:56 AM
Could I ask why Meuh's death was announced at midnight?
06:56
is that a game mechanic
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Noisy Merchant from Kondiz 21-Nov-22 07:10 AM
also why is jay not in this channel
07:11
is it because jay can still talk
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Noisy Merchant from Kondiz
Could I ask why Meuh's death was announced at midnight?
Tourney-engineer Samuel 21-Nov-22 11:17 AM
they were killed at exactly that time. The only roles with the ability to do so are the hell team soul users (devil & demon), they have the ability to kill somebody instantly at any point
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Noisy Merchant from Kondiz
also why is jay not in this channel
Tourney-engineer Samuel 21-Nov-22 11:18 AM
jay is still working on solving the mysteries so they cant see the channels as it would reveal the solutions
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Noisy Merchant from Kondiz 21-Nov-22 11:59 AM
whoops im guessing nick as the pirate
👍 1
11:59
thanks for the explanation
12:00
i still havent read any of the evidences yet : (
12:01
because its school day and i keep oversleeping : (
12:01
nope dont like it i already saw story time :(((
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Noisy Merchant from Kondiz 21-Nov-22 12:08 PM
let me guess the mistress also because i wont have any time to read for the evidence cause of school
12:08
its all blind guess now
12:09
hosts i guess its wyatt
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Tourney-engineer Samuel 21-Nov-22 12:09 PM
👍
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Noisy Merchant from Kondiz 21-Nov-22 12:09 PM
let krus fuck a corpse
12:09
thanks
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Werewolves Bot B BOT 21-Nov-22 03:23 PM
Werewolf Bot Player HelpU​se $help <comma​nd> to get info​rmation about a comma​nd. W​hile ingame react to messages with 📌 to pin them! Player arguments can be names, emojis, ids, nicknames o​r disco​rd tags Arguments cant contain spaces, unless the argument is quoted "like this"; - Returns role info . - Returns simplified role info $info - Returns role info $ping - Tests the bot $help - Provides info​rmation about comma​nds $cc [create|create_hidden] - Creates a CC $cc [create_multi|create_multi_hidden] - Creates multiple CCs $cc [add|remove|promote|demote|leave] - Manages CC members $cc leave - Leave a CC $cc [l​ist|owners] - Shows CC Info $cc [rename|archive] - Manages a CC name $spectate - Makes you a spectato​r $substitute - Makes you a substitute player $l​ist - Lists signed up players $l​ist_alphabetical - Lists signed up players (alphabetical) $alive - Lists alive players $signup - Signs you up fo​r the next game $emojis - Emoji & Player ID l​ist fo​r CCs $roll [-|whitel​ist|blackl​ist|number|?d?] - Ra​ndomizes
15:24
Syntax $cc create <CC Name> <Player List>Functionality Creates a CC with the name <CC Name> and adds you, as well as all players in the <Player List> to it. <Player List> may contain 0 or more players. When the CC is created you are announced as the creator of the CC, and are the only owner.Usage > $cc create marhjots marhjo < ✅ Created #marhjots!
15:25
⛔ Command error. Can't use command outside a CC!
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Tourney-engineer Samuel 21-Nov-22 03:25 PM
do you need help?
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Noisy Merchant from Kondiz 21-Nov-22 03:26 PM
im searching for the command to add someone new into an old cc
15:26
since jays already dead maybe adding new ppl into that idle chat is better than creating a new chat to talk
15:26
like
15:27
saving cc chance?
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Tourney-engineer Samuel 21-Nov-22 03:27 PM
you need to run it in the cc you want to add somebody to. The command is $cc add <playerName>
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Noisy Merchant from Kondiz 21-Nov-22 03:28 PM
ohhh
15:28
cool
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Werewolves Bot B BOT 21-Nov-22 05:06 PM
Author icon
Juror [Townsfolk Group]
Limited Role
Basics
The Jurors have a secret channel where they can communicate among themselves securely. During nights, the jury votes to investigate a player. If the jury successfuly investigates a non-town role, it is announced.
Details
The Juror is part of the jury. After night 1, the jury can vote to investigate a player each night. The jury recieves the result of the investigation at the end of the night. If the result of the investigation shows a non-town role, the role is announced publicly. The jury is disbanded if there are 1 or fewer Jurors left; this means the jury is active only if at least two Jurors are alive. Any member of the jury, even if they lose their role, can still vote on who to investigate. One of the Jurors that has voted for the jury's target is randomly chosen as the investigator, who performs the investigations. The jury is affected by weak disguises and obstructions. These effects are seen from the investigator's perspective.
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Tourney-engineer Samuel 21-Nov-22 10:01 PM
🕵️ You were talking with the Pirate Captain Andar. Being a pirate seemed interesting to you. It's almost like owning merchant ships lik you did, except you just got the profit without having to sell any products. It seemed better honestly. During the conversation you were surprised by the undeniable aura of a spell being cast in the castle somewhere. You hoped the culprit could be caught soon. @Participant
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Noisy Merchant from Kondiz 21-Nov-22 10:01 PM
oh
22:02
thanks
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Tourney-engineer Samuel 22-Nov-22 01:59 PM
you do know you are not citizen, right? thonk
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Noisy Merchant from Kondiz 22-Nov-22 02:00 PM
what are you saying
14:00
my role says im a civilian
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Tourney-engineer Samuel 22-Nov-22 03:11 PM
no cursed civilian is quite different from citizen
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Noisy Merchant from Kondiz 22-Nov-22 03:14 PM
i mean i did read it
15:14
but like
15:14
im still not a wolf yet
15:14
so im a citizen
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Tourney-engineer Samuel 22-Nov-22 03:15 PM
you're a member of the townsfolk team
15:15
citizen is a different role
15:16
you pretty much act as if you were a citizen currently, but you are in fact not a citizen
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Tourney-engineer Samuel
you pretty much act as if you were a citizen currently, but you are in fact not a citizen
Noisy Merchant from Kondiz 22-Nov-22 03:23 PM
wait as in publicly or in this channel
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Tourney-engineer Samuel 22-Nov-22 03:23 PM
no your role is functionally a citizen
15:23
but you are cursed civilian
15:23
its good to tell untrusted people you're citizen as they could be wolves
15:24
but if you find somebody that can be trusted you can be honest
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Noisy Merchant from Kondiz 22-Nov-22 03:25 PM
sadly i on have anyone 2 trust hhhhh
15:25
but play blinds fun tho
15:25
i think theres like
15:26
kinda a misunderstanding here?
15:26
uh
15:28
In the chambers, I didn't know if anyone else will be visiting the them in the future so I didn't want to slip up. I am just, kind of like that? Since I don't have any external information source because I never cc and I'm likely going to die at this rate (Swurtle is either an extremely brilliant or an extremely questionable player), I'm just trying to stay alive for maybe one or two more nights. (edited)
15:29
i mean i do sound like a noob and surprisingly im actually a noob
15:29
but like
15:29
at least spare my reputation like
15:30
1 inch longer than a noob? (edited)
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Tourney-engineer Samuel 22-Nov-22 03:32 PM
i just wasn't sure if you understood your role so I wanted to clarify, but seems you did 🙂
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Noisy Merchant from Kondiz 22-Nov-22 03:33 PM
And that was very kind of you, Samuel.
15:33
I truly appreciate that.
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Werewolves Bot B BOT 23-Nov-22 12:39 PM
Author icon
Ranger [Townsfolk Miscellaneous]
Basics
The Ranger may select a player to reveal with their dying breath.
Details
The Ranger may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Ranger wants. When the Ranger dies in any way other than by directly being lynched, their target will be revealed in story time. The Ranger’s role, their target, and their role will be revealed to all. If the Ranger did not target a living player, the Ranger’s role isn’t revealed. The Ranger is affected by strong disguises.
12:43
✅ Created #messenger!
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Werewolves Bot B BOT 23-Nov-22 03:11 PM
✅ Created #question!
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Noisy Merchant from Kondiz 23-Nov-22 04:19 PM
can i submit mato 4 the murderer
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Apprentice Scribe Matolomew II 23-Nov-22 04:28 PM
You can
16:29
Just ping @Host
16:29
With your choice
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Noisy Merchant from Kondiz 23-Nov-22 04:29 PM
ohhh i see
16:29
thank you
16:29
@Host I submit that the Murderer is Samuel.
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Apprentice Scribe Matolomew II 23-Nov-22 04:31 PM
👍
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Werewolves Bot B BOT 23-Nov-22 05:45 PM
Author icon
Medium [Townsfolk Power]
Basics
Each night, the Medium may ask the dead players one question.
Details
During each night the Medium has access to a second secret channel, where they can ask a question, once day starts the channel is locked, and a Yes/No poll is created. All dead participants are able to vote on it during the day. Of course, there can be members of all teams in the dead participants. The question needs to be one simple yes/no question without any hidden meaning to it. Not voting as a dead participant should not give the Medium any information. Once the day ends, the poll is closed, and the Medium gains access to the second secret channel again.
17:45
Author icon
Coroner [Townsfolk Investigative]
Basics
Upon every death, the Coroner is informed how that participant died.
Details
The Coroner will be told the cause of death for every dead player, and if multiple causes of death are present, then all causes will be revealed to the Coroner. The Coroner is told the name of role that killed the player (if applicable) and the type of death/attack, as well as the name (but not the role) of the player that died. The Coroner is not affected by any disguises.
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Noisy Merchant from Kondiz 23-Nov-22 07:13 PM
I fucking love Arch, he says everything so confidently without a second guessing what he's spilling. But I won't tell him what's in all that.
19:13
cries
19:13
had 2 yell in here
19:13
cause cant argue him in the cc
19:13
pls say more
19:14
if i werent planning 2 be good id be estatic
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Noisy Merchant from Kondiz 23-Nov-22 07:22 PM
yeah susos hell
19:22
i know that thanks 2 u now arch
19:22
had 2 yell in here
19:23
i love u ❤️
19:24
actually theres never a 100% change but
19:24
hopefully arch bites that
19:24
and tell others that without further investigation
19:28
apparently suso reacted 2 the info of phantom instead of jay
19:28
could it be that phantom is
19:29
then who tf the third
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Apprentice Scribe Matolomew II 23-Nov-22 07:36 PM
I'm guessing you're not new to such games.
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Noisy Merchant from Kondiz 23-Nov-22 07:39 PM
what
19:40
this is my first game
19:40
ig i just
19:40
play as new player?
19:40
like
19:41
not trust anyone
19:42
i liked danganronpa back then
19:42
anime
19:42
which reminds me
19:43
do eight and luffy watch one piece
19:43
luffy is
19:43
well, luffy
19:43
and eight has a giant skull on the pfp??
19:43
thats dope
19:44
why is danganronpa associated with crazy twinks
19:45
does snivy not add me into the queer chat cause i seemed straight
19:45
why im rambling
19:45
this must be cause i love arch 2 much
19:45
talking 2 him was good cause hes so kind and also bad cause hes so kind
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Apprentice Scribe Matolomew II 23-Nov-22 08:01 PM
You are playing very good imo. I just thought you might come from one of the Mafia Servers 😅
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Noisy Merchant from Kondiz 23-Nov-22 10:49 PM
damnit
22:50
archs sleeping
22:50
do i have 2 type everything out 2 nick again
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Noisy Merchant from Kondiz 24-Nov-22 05:55 AM
hes not sending his wager 2 me
05:56
did he decide 2 send it 2 someone else or do it himself
05:57
at least nicks totally safe 2night but
05:57
damnit
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Werewolves Bot B BOT 24-Nov-22 05:58 AM
Author icon
Angel [Unaligned Miscellaneous]
Basics
The Angel wins when they are lynched.
Details
When the Angel wins, the Angel ascends and stops playing and the game continues. In addition, the following lynch will be canceled. The Angel may select a player that dies when the Angel is lynched, if this player has voted for the Angel when the Angel is lynched, it is announced and they will also die. The Angel may change their target once per phase, with 1 emergency change to be used whenever the Angel wants to. The Angel cannot select themself. Targetting a player is an immediate effect. If they haven’t selected a valid target, a random player that has voted for the Angel is selected instead. If the Angel is lynched by unusual means (e.g. by the invisible Stalker votes or the Executioner selecting them) the player responsible for this will die with the Angel. If nobody except the Angel has voted for the Angel, the Angel dies and does not win. If the Angel's target didn't vote for the Angel, but did put invisible votes on the Angel, they are considered a valid target.
05:58
Author icon
Baker [Townsfolk Group]
Basics
There is always more than one Baker. All the Bakers have a secret channel where they can communicate with the other Bakers securely.
Details
Bakers are a special type of townsfolk; they know all other players who gained the Baker role. They can fully trust and rely on each other. Bakers share a private channel, where they can communicate with each other. If a Baker loses their role, they will still keep access to the channel. This means that at some point, a Baker may betray the group. If a Baker is infected by the infecting wolf their role changes to bloody butcher, instead of wolf. If this happens, all other Bakers become butchers, and are notified of this change.
05:58
Nightmare Team
Reaper Reaper Wraith Wraith Spirit Spirit
05:58
Author icon
Reaper [Solo Killing - Nightmare Team]
Basics
Each night the Reaper may turn one player sleepless. The Reaper wins when all living players have been turned sleepless or are part of the nightmare team. Additionally, the Reaper may use the general powers of dead players, temporarily.
Details (1/2)
Each night, the Reaper can immediately turn one player sleepless. The Reaper knows the final role of all dead players, and is informed the night after they die. During the night the Reaper will be able to use a power depending on the category of every player that has died since the start of the previous night. The gained abilities can only be used during this phase, and are lost after that. Killing roles allow the Reaper to attack one player during the night (end night). Power roles allow the Reaper to turn an additional player sleepless. Investigative roles allow the Reaper to check the role of one player (affected by weak disguises, redirections, and obstructions). Recruitment roles allow the Reaper to convert a player into a spirit. When another role dies, the Reaper gains a strong disguise for the current night and the following day. This disguise is chosen at the start of the game.
Details (2/2)
Players are privately informed when they become sleepless. Members of the nightmare team or channel cannot be turned sleepless. When a sleepless player uses a power (except for targeting) on the Reaper, their power fails and the Reaper automatically attacks them (immediate). If no members of the nightmare team or channel remain all players are no longer sleepless, however they are not informed about this.
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Noisy Merchant from Kondiz 24-Nov-22 05:58 AM
;wrath
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Werewolves Bot B BOT 24-Nov-22 05:58 AM
❗ Could not find role wrath. Did you mean wraith?
05:58
Author icon
Wraith [Solo Killing - Nightmare Team]
Limited Role
Basics
The Wraith wins with the reaper and joins a channel with the reaper to communicate securely.
Details
The Wraith does not have any special abilities. If somebody tries to copy the reaper a Wraith is created instead. The Wraith cannot become sleepless. When a sleepless player uses a power on the Wraith, their power fails and the Wraith immediately attacks them. One exception is that sleepless players may still target the Wraith. If the (original) Reaper dies, the Wraith may turn one player sleepless each night.
05:59
Author icon
Spirit [Solo Miscellaneous - Nightmare Team]
Limited Role
Basics
The Spirit is a part of the reaper’s secret army and pretends to be their old role. When the reaper uses a recruitment power on a player, they become a Spirit.
Details
The Spirit has the same win condition as the reaper; they will win when all remaining players are part of the nightmare team. They lose their previous role, but if they were part of a group like the wolfpack, they will remain in the channel and will still be able to vote as long as at least one other member of their group is still alive. However, their vote will not be counted. If all members of a group have changed role or died, the group is disbanded and any abilities it may have had are lost.
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Noisy Merchant from Kondiz 24-Nov-22 06:01 AM
hopefully bart dies soon
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Werewolves Bot B BOT 24-Nov-22 06:01 AM
Author icon
Angel [Unaligned Miscellaneous]
Basics
The Angel wins when they are lynched.
Details
When the Angel wins, the Angel ascends and stops playing and the game continues. In addition, the following lynch will be canceled. The Angel may select a player that dies when the Angel is lynched, if this player has voted for the Angel when the Angel is lynched, it is announced and they will also die. The Angel may change their target once per phase, with 1 emergency change to be used whenever the Angel wants to. The Angel cannot select themself. Targetting a player is an immediate effect. If they haven’t selected a valid target, a random player that has voted for the Angel is selected instead. If the Angel is lynched by unusual means (e.g. by the invisible Stalker votes or the Executioner selecting them) the player responsible for this will die with the Angel. If nobody except the Angel has voted for the Angel, the Angel dies and does not win. If the Angel's target didn't vote for the Angel, but did put invisible votes on the Angel, they are considered a valid target.
06:01
Author icon
Chef [Unaligned Miscellaneous]
Basics
The Chef can choose to make charmed food or poisoned food each night, and select a customer. The following day, the customer can decide to eat the food, and, depending on the food, gain invulnerability for the night or die. The Chef wins if they are alive at the end of the game, and at least one waiter remains.
Details (1/2)
At the beginning of each day, the customer chosen by the Chef is given the opportunity to eat the food. They can choose yes or no, but they don’t know what food the Chef sent them. If they eat the poisoned food, they die at the end of the day. If they eat the charmed food, they are invulnerable from night attacks for the next night. After the night ends, the effect of the charmed food disappears. Making food and selecting a customer is a start-day ability. Eating the food is an end-day ability. If the Chef dies during the day, the customer is immediately removed from the restaurant without having eaten the food. Once a customer has eaten food, they can no longer be sent food.
Details (2/2)
Each game has a certain amount of players that are “waiters” - one from the townsfolk team, one from the werewolf team, and one from each solo team. Waiters are not informed about this, nor does it affect their win condition or ability. The waiters are on different teams. The Chef wins, if at least one waiter, and the Chef itself are alive when the game ends. The Chef is able to win with any team, even if that teams win condition is to kill all others. If a new solo team is created during the game, they do not gain a waiter. When the last waiter dies, the Chef stops playing, descends and loses. The Chef may not select themself as customer.
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Noisy Merchant from Kondiz 24-Nov-22 06:01 AM
;waiter
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Werewolves Bot B BOT 24-Nov-22 06:01 AM
❗ Could not find role waiter. Did you mean wager?
06:01
Devil's Wager | Additional Info - Hell Team
The Devil's Wager recipient may choose one of these four options: 1) The recipient may choose to sell their soul, to attack another player. Selling the soul immediately adds it to the pool. At the end of the night the devil will attack the player chosen by the recipient. If the recipient chooses a member of the hell team, they will sell their soul as normal, but the devil will not execute the attack. The recipient is not informed. 2) The recipient may choose to sell their soul, to protect a player. Selling the soul immediately adds it to the pool. For the rest of the night the player chosen by the recipient will be protected from any attacks to target them. The recipient may choose to protect themself. 3) The recipient may choose to sell their identity, to see another player’s role. Checking another player is an immediate effect, and the role is shown to both the recipient and the devil. Afterwards, the devil is privately informed what role the recipient has. Both of the investigations are affected by weak disguises. Checking the other player is affected by redirections and obstructions, but checking the recipient is not. These effects are seen from the devil’s perspective, not the recipient’s. 4) The recipient may choose to ignore the devil's wager. The Devil's Wager recipient may choose until the end of the night, if they have not chosen by then, the wager is automatically ignored. If the Devil dies before the night ends, the recipient is not informed, but no new wager action can happen anymore. The recipient cannot undo selling their soul, but if they have chosen an attack, they may change the target until the end of the night, or switch to a protection instead. Protections are immediate and cannot be changed.
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Werewolves Bot B BOT 24-Nov-22 12:49 PM
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Cursed Civilian [Townsfolk Miscellaneous]
Basics
If the Cursed Civilian is attacked by a lycan or a werewolf, they will turn into a wolf instead of dying.
Details
The Cursed Civilian is part of the townsfolk team, however they may betray their team at some point. If attacked any other way than by a lycan or a werewolf, the Cursed Civilian will die as usual.
12:49
Author icon
Journalist [Townsfolk Miscellaneous]
Basics
The Journalist can write a journal which a certain role will receive when the Journalist dies.
Details
The Journalist has a second secret channel. There they can write any information. When the Journalist dies, access to this channel will be granted to a player with a role that the Journalist selected. The Journalist can select a role and update their targeted role once per phase, with 1 emergency change to be used whenever the Journalist wants. If there are several people with the same role, a random player out of those is selected. If nobody has the role (anymore), nobody gains access to the channel. If the Journalist loses their role, the journal is lost.
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Noisy Merchant from Kondiz 24-Nov-22 12:53 PM
@Host Could I ask for how this changing access once per phase work? For your reference, last night I chose Bart to be the target receiving the access to my journal if I die. Could I possibly change my target again this morning?
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Apprentice Scribe Matolomew II 24-Nov-22 12:54 PM
Yes
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Noisy Merchant from Kondiz 24-Nov-22 12:55 PM
Could the devil kill again in the morning?
12:55
or only during the night
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Apprentice Scribe Matolomew II 24-Nov-22 12:55 PM
You can change your "Target" (the person who receives the Journal) once per Phase. You also have 1 Emergency Change, should you already changed targets, but need to change again.
12:56
Devil can kill via Wager or Soul Kill. Wager Kills happen only during the night, while Soul Kills can happen anytime. (edited)
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Noisy Merchant from Kondiz 24-Nov-22 12:56 PM
oh I see
12:56
thanks
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Apprentice Scribe Matolomew II 24-Nov-22 12:56 PM
That's why I'm here, you're welcome :)
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Noisy Merchant from Kondiz 24-Nov-22 12:57 PM
2 more chances... i could possibly get sosu 2 kill 2 more ppl 4 me!!
12:57
its decided sosus my favourite player now
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Apprentice Scribe Matolomew II 24-Nov-22 12:57 PM
why?
12:57
You are still Town
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Noisy Merchant from Kondiz 24-Nov-22 12:57 PM
uh
12:58
for your context
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Apprentice Scribe Matolomew II 24-Nov-22 12:58 PM
Yes?
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Noisy Merchant from Kondiz 24-Nov-22 01:09 PM
This town is probably going to try lynching a hell player today because they think they had already narrowed down the wolves, and the reporter is still alive, so they can check the role of the hell player through that. Which, probably lead to them leisurely lynching the hells, the uas and the wolves one by one. And that's the last thing I want. I need them to lynch the wolves first before going for hell players and uas. This town isn't going to guard me, and they aren't even trying to fool me about that. How many nights I am going to last if Swurtle killed two town people and there are two more wolves roaming in the woods? In that context, Bart needs to be gone. So to get risk of Bart i messaged Sosu saying that I am the dog turned journalist, and claiming that Bart is going to lynch me tomorrow blah blah, I am so mad and I am waiting for my journal to go to Bart so that he will know he was in the wrong blah blah. Basically just send the signal that Bart needs to be gone to Sosu. I am dumb, and even someone as dumb as me knew that Nick was likely going to be killed last night by wager if the hell players contacted Alpha yesterday. If Nick died yesterday there would be no one to check for my role, so I needed a target that the hell player could not refuse to kill. Preferably someone who wolves could not refuse to kill either. That's Bart again. (edited)
13:11
This town has been playing questionably from the beginning so it's hard to trust them. gotta do that myself and even if i die its gonna be worth it cause i already had my fun in the game (edited)
13:12
Anyway TLDR I am going to try if I can get Sosu to kill Bemo, Mat or the warlock if they are still alive.
13:12
Could be Harp, Akira or Leila.
13:13
but yeah help appreciated mato
13:14
But it's very unlikely, I haven't thought of a way to do it yet.
13:14
i on gamethrow so no worries
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Noisy Merchant from Kondiz 24-Nov-22 01:32 PM
HOPEFULLY THE JURY CHECKED MY ROLE OR MATS
13:32
im so full of hope
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Apprentice Scribe Matolomew II 24-Nov-22 01:33 PM
I see
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Noisy Merchant from Kondiz 24-Nov-22 01:33 PM
could i edit some of my messages if you ve read em
13:33
cause theres like
13:34
some of my yelling ily 2 arch
13:34
which prolly isnt a good look on me
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Noisy Merchant from Kondiz 24-Nov-22 01:54 PM
ok damn
13:54
i take that all back
13:55
leilas one of the suspect of warlock and if they announce it like that then leilas prolly warlock
13:55
with that not accepting wager sosus definitely sending his wager 2night 2 a wolf
13:56
if he knows the identity of any
13:56
honestly they should have used a wager 2 kill mat
13:57
but im already lying here 4 them 2 carry me 2 the end
13:57
theres nothing else 2 do
13:57
cries
13:58
IF ANYONE IN THE GHOST TOWN IS READING THIS PLEASE TELL BART I AM TERRIBLY SORRY.
13:58
cries
13:59
im honestly so fucking dumb
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Noisy Merchant from Kondiz 24-Nov-22 04:31 PM
;role
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Werewolves Bot B BOT 24-Nov-22 04:31 PM
❗ Could not find role role. Did you mean none?
16:31
Author icon
None [Unaligned Miscellaneous]
Technical Role
Basics
The main goal for the None is to ping the Game Masters, so they realize they forgot to assign a role to the None. After night 1, the None may choose a Game Master to kill each night.
Details
The None is a rare role that is theoretically possible to gain, but should seldom appear in games, since it is only obtainable via the bot being broken, or the Game Masters forgetting to assign a role. The None can win with any team except the wolves, even if their win condition is to kill all others. Killing a Game Master is an end effect.
16:32
Unaligned Categories
Unaligned Align (UAA) Unaligned Align - Cupid (UAC) Unaligned Align - Hags (UAH) Unaligned Miscellaneous (UAM) Unaligned Extra (UAE)
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Noisy Merchant from Kondiz 24-Nov-22 04:32 PM
;unaligned align
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Werewolves Bot B BOT 24-Nov-22 04:32 PM
Unaligned Align
Dog Dog Cat Cat LookAlike Look-Alike Cupid Cupid Several Cupid Variants ($i uac) Apprentice Apprentice Thief Thief Hag Hag Several Hag Variants ($i uah)
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Noisy Merchant from Kondiz 24-Nov-22 04:33 PM
;unaligned miscellaneous
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Werewolves Bot B BOT 24-Nov-22 04:33 PM
Unaligned Miscellaneous
Angel Angel Chef Chef Despot Despot Psychopath Psychopath RidingHood Riding Hood PlagueDoctor Plague Doctor UnalignedPlaceholder Detective Golem Golem UnemployedChef Unemployed Chef
16:33
Author icon
Detective [Unaligned Miscellaneous]
Limited Role
Basics
During the day, the detective compiles information on other players. At night, they try to solve the mystery by guessing the contents of the role list. If their guess is correct, the Detective wins.
Details
Each day, the detective has to choose between guessing one player's current role or learning the final role of a dead player. If they guess a player's current role correctly, it is confirmed. The detective is not affected by any disguises, obstructions or redirections. Each night, the detective must try to submit the contents (players and their roles) of the entire initial role list in their secret channel. If their guess is correct, they ascend and win the game. If their guess is wrong, they are informed how many guesses (but not which) were correct.
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Noisy Merchant from Kondiz 24-Nov-22 04:34 PM
;riding hood
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Werewolves Bot B BOT 24-Nov-22 04:34 PM
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Riding Hood [Unaligned Miscellaneous]
Basics
The Riding Hood wins when they are killed by a werewolf.
Details
When the Riding Hood wins, the Riding Hood ascends and stops playing. The game continues. The Riding Hood will win if they are killed by a lycan, a werewolf or by the wolfpack's kill. If the Riding Hood is killed in another way, they lose. If the Riding Hood is protected they neither die nor do they ascend. When the Riding Hood is killed by the wolfpack, the wolfpack may not attack anyone the following night. When the Riding Hood is killed by a werewolf (but not the wolfpack's kill), that werewolf will be unable to kill the following night. If that werewolf is also part of the wolfpack they do not get a vote on the wolfpack's kill for that night. If no werewolves are left and if the wolfpack either has no players left or is disbanded the Riding Hood stops playing, descends and loses.
16:36
Author icon
Despot [Unaligned Miscellaneous]
Basics
If the Despot is elected mayor, they win. The next day, the election will be skipped.
Details
When the Despot wins, the Despot ascends and stops playing. The game continues.
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Apprentice Scribe Matolomew II 24-Nov-22 04:36 PM
You need anything?
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Noisy Merchant from Kondiz 24-Nov-22 04:37 PM
shoot sr, i just wanna see others role i havent seen yet
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Apprentice Scribe Matolomew II 24-Nov-22 04:38 PM
Bart wants to let you know, that he has a Horse Sticker waiting for you
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Noisy Merchant from Kondiz 24-Nov-22 04:39 PM
is that a free honse away ticket
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Apprentice Scribe Matolomew II 24-Nov-22 04:39 PM
I guess?
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Noisy Merchant from Kondiz 24-Nov-22 04:40 PM
honk tell him his horses r cool and there goes my regard that none will harm the other two
16:41
if phantom hasnt devoured yet, that is
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Apprentice Scribe Matolomew II 24-Nov-22 04:41 PM
exhaustedpepe
16:41
he can see your messages
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Noisy Merchant from Kondiz 24-Nov-22 04:41 PM
dont tell me bart doesnt know phantom had his eyes on his horses since forever
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Apprentice Scribe Matolomew II 24-Nov-22 04:50 PM
he knows, but the results will suprise you
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Noisy Merchant from Kondiz 24-Nov-22 04:51 PM
r you perhaps suggesting that someone else yummed his horses
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Apprentice Scribe Matolomew II 24-Nov-22 04:58 PM
i am legally obliged to say no comment, but we both know what happened
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Pechang, the Ghost Captain 24-Nov-22 04:59 PM
mato actually ate them himself
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Apprentice Scribe Matolomew II 24-Nov-22 05:01 PM
NO
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Werewolves Bot B BOT 24-Nov-22 05:29 PM
Author icon
Detective [Unaligned Miscellaneous]
Limited Role
Basics
During the day, the detective compiles information on other players. At night, they try to solve the mystery by guessing the contents of the role list. If their guess is correct, the Detective wins.
Details
Each day, the detective has to choose between guessing one player's current role or learning the final role of a dead player. If they guess a player's current role correctly, it is confirmed. The detective is not affected by any disguises, obstructions or redirections. Each night, the detective must try to submit the contents (players and their roles) of the entire initial role list in their secret channel. If their guess is correct, they ascend and win the game. If their guess is wrong, they are informed how many guesses (but not which) were correct.
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Noisy Merchant from Kondiz 24-Nov-22 05:30 PM
shoot
17:30
hosts do you guys wanna play this
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Apprentice Scribe Matolomew II 24-Nov-22 05:30 PM
pla this how?
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Noisy Merchant from Kondiz 24-Nov-22 05:31 PM
theres barely a few days left until they win now
17:31
and i dont have anything to do with the town
17:32
so until they win
17:32
every phase i suggest a list of the players roles in this game
17:32
see if i can make the right list before the town wins
17:33
how about that
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Apprentice Scribe Matolomew II 24-Nov-22 05:33 PM
uhhh i don't think Ts will allow me to do this, so I have to decline
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Noisy Merchant from Kondiz 24-Nov-22 05:33 PM
its fine : )
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Werewolves Bot B BOT 24-Nov-22 05:37 PM
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Golem [Unaligned Miscellaneous]
Limited Role
Basics
If the Golem is elected guardian, they win. The next night, players that opposed the Golem's election will be protected.
Details
When the Golem wins, the Golem ascends and stops playing. The game continues. The next night, everyone that didn't vote for the Golem will be protected from attacks. Each night, the Golem may choose one player, and they will immediately be protected from attacks during the remainder of the current night. Any attack against a player protected by the Golem's ability or election fails, however a protected player may still die through other means.
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Noisy Merchant from Kondiz 24-Nov-22 05:38 PM
;unemployed chef
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Werewolves Bot B BOT 24-Nov-22 05:38 PM
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Unemployed Chef [Unaligned Miscellaneous]
Limited Role
Basics
The Unemployed Chef can use their charmed food to protect one player each night. The Unemployed Chef wins if they are alive at the end of the game, and at least one waiter remains.
Details
Protecting a player is an immediate night effect. A protected player is invulnerable from night attacks for the current night. After the night ends, the effect of the charmed food disappears. Once a player has received charmed food, they can no longer be protected. Each game has a certain amount of players that are “waiters” - one from the townsfolk team, one from the werewolf team, and one from each solo team. Waiters are not informed about this, nor does it affect their win condition or ability. The waiters are on different teams. The Unemployed Chef wins, if at least one waiter, and the Unemployed Chef themself are alive when the game ends. The Unemployed Chef is able to win with any team, even if that teams win condition is to kill all others. If a new solo team is created during the game, they do not gain a waiter. When the last waiter dies, the Unemployed Chef stops playing, descends and loses. The Unemployed Chef may not protect themself.
17:39
Author icon
Chef [Unaligned Miscellaneous]
Basics
The Chef can choose to make charmed food or poisoned food each night, and select a customer. The following day, the customer can decide to eat the food, and, depending on the food, gain invulnerability for the night or die. The Chef wins if they are alive at the end of the game, and at least one waiter remains.
Details (1/2)
At the beginning of each day, the customer chosen by the Chef is given the opportunity to eat the food. They can choose yes or no, but they don’t know what food the Chef sent them. If they eat the poisoned food, they die at the end of the day. If they eat the charmed food, they are invulnerable from night attacks for the next night. After the night ends, the effect of the charmed food disappears. Making food and selecting a customer is a start-day ability. Eating the food is an end-day ability. If the Chef dies during the day, the customer is immediately removed from the restaurant without having eaten the food. Once a customer has eaten food, they can no longer be sent food.
Details (2/2)
Each game has a certain amount of players that are “waiters” - one from the townsfolk team, one from the werewolf team, and one from each solo team. Waiters are not informed about this, nor does it affect their win condition or ability. The waiters are on different teams. The Chef wins, if at least one waiter, and the Chef itself are alive when the game ends. The Chef is able to win with any team, even if that teams win condition is to kill all others. If a new solo team is created during the game, they do not gain a waiter. When the last waiter dies, the Chef stops playing, descends and loses. The Chef may not select themself as customer.
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Noisy Merchant from Kondiz 24-Nov-22 05:40 PM
;plague doctor
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Werewolves Bot B BOT 24-Nov-22 05:40 PM
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Plague Doctor [Unaligned Miscellaneous]
Basics
The Plague Doctor is mostly immune to the plague bearer’s disease and requires the plague team to be eliminated in order to win. Each night, they may check a player for symptoms of the plague. Additionally, they are also able to cure players.
Details (1/2)
As soon as the plague team is eliminated, the Plague Doctor ascends and wins. The Plague Doctor cannot win while dead. Each night, the Plague Doctor may check a player for symptoms of the plague. The Plague Doctor will immediately be informed if and since when their target has had the plague. Members of the plague team do not have any symptoms and will never show up as having the plague. The Plague Doctor starts off with vials that can cure the plague. They have one vial for every five players in the game (rounded). Each night, the Plague Doctor may also choose to use one of their vials to immediately cure a player. Cured players no longer have the plague and stop being contagious, however they will not be informed of this. A player that is already in the final stage of the plague (i.e. they have already been informed that they have it) is too far gone to be saved and can not be cured anymore.
Details (2/2)
If the plague bearer attempts to contaminate the Plague Doctor with one of their rodents, the Plague Doctor immediately dies (not an attack). Otherwise, the Plague Doctor is immune to the disease. The Plague team cannot win while a Plague Doctor is alive.
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Noisy Merchant from Kondiz 24-Nov-22 05:42 PM
;plague team
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Werewolves Bot B BOT 24-Nov-22 05:42 PM
Plague Team
PlagueBearer Plague Bearer PlagueCarrier Plague Carrier
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Noisy Merchant from Kondiz 24-Nov-22 05:42 PM
;plague bearer
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Werewolves Bot B BOT 24-Nov-22 05:42 PM
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Plague Bearer [Solo Killing - Plague Team]
Basics
The Plague Bearer's disease is lethal and highly contagious. Their desire is to kill off all other players.
Details (1/2)
The Plague Bearer starts the game with rodents that carry the plague. They have one rodent for every five players in the game (rounded). If there are several Plague Bearers then they know each other, and their rodent counts are combined. Each Plague Bearer may use one rodent per night. Each night, the Plague Bearer may free one of their rodents to contaminate another player. Contaminated players will be affected by the disease. The Plague Bearer cannot be contaminated. If the Plague Bearer attempts to contaminate an already contaminated player, they are informed, but the rodent is still used up. Contaminating a player is an immediate ability. Contaminated players are contagious, and remain so till their death. Any player who visits or is visited by a contagious player is immediately contaminated. Any type of action (target, attack, investigation, etc) is counted as a visit. At the start of the second night after being contaminated the player is informed that they are contaminated.
Details (2/2)
At the end of the second night after being contaminated the player will stop being contagious and die. This is not an attack. Should the player still be alive afterwards, they remain contagious, but will not die again. If no members of the plague team or channel remain, all players are no longer contaminated, although they are not informed about this. If the Plague Bearer attempts to use a rodent on the Plague Doctor, the attempt fails, the Plague Doctor immediately dies (not an attack), and the rodent is not used up. The Plague Bearer cannot win while a Plague Doctor is alive.
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Noisy Merchant from Kondiz 24-Nov-22 05:42 PM
;plague carrier
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Werewolves Bot B BOT 24-Nov-22 05:42 PM
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Plague Carrier [Solo Miscellaneous - Plague Team]
Basics
The Plague Carrier wins with the plague bearers and joins a channel with them to communicate securely.
Details
The Plague Carrier does not have any special abilities. If somebody tries to copy a plague bearer a Plague Carrier is created instead. The Plague Carrier can be a carrier of the plague but once they become contaminated they don't die and instead stay contagious for the rest of the game. The plague bearer may not attempt to directly contaminate the Plague Carrier using one of their rodents. The Plague Carrier cannot win while a Plague Doctor is alive. If the last plague bearer dies, and there are rodents left, the Plague Carrier stops being contagious and becomes a plague bearer. At the start of every phase, the Plague Carrier is told the amount of contagious players.
17:45
Author icon
Thief [Unaligned Align]
Limited Role
Basics
Each night, the Thief chooses one player to switch roles with.
Details (1/2)
When they switch with a player, they become that player's role, and the other player becomes the Thief. Role specific disguises are also switched. Selecting a player to switch with is an immediate effect, but switching roles is an end night action and happens after any other end night actions such as night kills. The Thief can switch with a dead player, if the player was alive when they selected them. When switching with another player, all their channels are switched. Effects such as being powdered are not swapped. Effects are kept after switching, even if a player's new role cannot have that effect. In those cases the effect becomes dormant and does nothing; it will become active again if the player once again switches role. If the Thief does not select a target, a random player is chosen. Each Thief may only select players that have never been that thief before.
Details (2/2)
The Thief wins if they are still alive at the end of the game or alternatively if there's no or only Unaligned players left to select, the Thief immediately ascends and wins. This can happen immediately after selecting a player. The Thief's ability is more powerful than any other mechanic (even more powerful than those that claim they are the most powerful). If a Thief switches with a member of Hell, the current member of Hell betrays their team and becomes a Thief. Effectively the Thief changes the player behind the role, so if a demon switches with a thief, the demon doesn't truly betray the hell team - just the player behind the demon has changed. If the Thief switches with a member of a cupid couple, that member betrays the couple to become a thief and the former thief joins the couple instead. The Thief is not affected by redirections.
17:45
Author icon
Hag [Unaligned Align]
Limited Role
Basics
The Hag can win with any team, unless that team has wronged the hags. The Hag will turn into a specific type of hag at the end of the day.
Details
The Hag is one of the hags ($i hags). At the start of the game, the Hag may name one other hag role. At the end of the day the Hag turns into one of the other hag roles, however they can not become the one they named nor can they immediately become a bitter hag. If the Hag doesn't choose they can turn into any of the other hag roles (except bitter hag). The Hag does not have a spell at the start of the game, but gains one later, once they turn into another hag role.
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Noisy Merchant from Kondiz 24-Nov-22 07:40 PM
these icons r all delicately drawn
19:40
i wonder if they came from the same person
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Werewolves Bot B BOT 24-Nov-22 07:45 PM
Author icon
Angel [Unaligned Miscellaneous]
Basics
The Angel wins when they are lynched.
Details
When the Angel wins, the Angel ascends and stops playing and the game continues. In addition, the following lynch will be canceled. The Angel may select a player that dies when the Angel is lynched, if this player has voted for the Angel when the Angel is lynched, it is announced and they will also die. The Angel may change their target once per phase, with 1 emergency change to be used whenever the Angel wants to. The Angel cannot select themself. Targetting a player is an immediate effect. If they haven’t selected a valid target, a random player that has voted for the Angel is selected instead. If the Angel is lynched by unusual means (e.g. by the invisible Stalker votes or the Executioner selecting them) the player responsible for this will die with the Angel. If nobody except the Angel has voted for the Angel, the Angel dies and does not win. If the Angel's target didn't vote for the Angel, but did put invisible votes on the Angel, they are considered a valid target.
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Noisy Merchant from Kondiz 24-Nov-22 07:45 PM
woa
19:45
beautiful
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Werewolves Bot B BOT 24-Nov-22 07:46 PM
Author icon
Detective [Unaligned Miscellaneous]
Limited Role
Basics
During the day, the detective compiles information on other players. At night, they try to solve the mystery by guessing the contents of the role list. If their guess is correct, the Detective wins.
Details
Each day, the detective has to choose between guessing one player's current role or learning the final role of a dead player. If they guess a player's current role correctly, it is confirmed. The detective is not affected by any disguises, obstructions or redirections. Each night, the detective must try to submit the contents (players and their roles) of the entire initial role list in their secret channel. If their guess is correct, they ascend and win the game. If their guess is wrong, they are informed how many guesses (but not which) were correct.
19:46
Werewolf Bot Player HelpU​se $help <comma​nd> to get info​rmation about a comma​nd. W​hile ingame react to messages with 📌 to pin them! Player arguments can be names, emojis, ids, nicknames o​r disco​rd tags Arguments cant contain spaces, unless the argument is quoted "like this"; - Returns role info . - Returns simplified role info $info - Returns role info $ping - Tests the bot $help - Provides info​rmation about comma​nds $cc [create|create_hidden] - Creates a CC $cc [create_multi|create_multi_hidden] - Creates multiple CCs $cc [add|remove|promote|demote|leave] - Manages CC members $cc leave - Leave a CC $cc [l​ist|owners] - Shows CC Info $cc [rename|archive] - Manages a CC name $spectate - Makes you a spectato​r $substitute - Makes you a substitute player $l​ist - Lists signed up players $l​ist_alphabetical - Lists signed up players (alphabetical) $alive - Lists alive players $signup - Signs you up fo​r the next game $emojis - Emoji & Player ID l​ist fo​r CCs $roll [-|whitel​ist|blackl​ist|number|?d?] - Ra​ndomizes
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Noisy Merchant from Kondiz 24-Nov-22 07:47 PM
whoops
19:47
nope
19:47
definitely cant use that
19:48
Juror x2 | Jay, Nick Runner x2 | Krus, Bart Ranger x2 | Katy, Bemo Citizen x2 | Harp, Akira Medium x1 | Eight Royal Knight x1 | Meuh 3rd Juror, Coroner x1 | Snivy, Sharl Priest x1 | Arch Assassin x1 | Swurtle Huntress x1 | Oreo Huntsman x1 | Soul Cupid x1 | Krem Saboteur Wolf, Lone Wolf x4 | Alpha, Dragon, Wyatt, Huck Sneaking Wolf x1 | Turtle Recluse x1 | Mat Wolf's Cub x1 | Rici Dire Wolf x1, Tracking Wolf x1 | Luffy, Ethan Warlock x1 | Leila Hell x3 | Sosu, Phantom, Dennis Cat x1 | Nanika Chef x1 | Vera Waiter x5 | Nick, ???, Luffy, Ethan, Phantom P1 Wolf bites Hell & Waiter. P2 Wolf bites Jay. Assassin slays Luffy. P3 Hell soulkills Meuh. Wolf bites Oreo. Oreo hunts Wyatt. Oreo curses Krem. Priest wets Ethan. Assassin slays Nanika. P4 Town squeezes Phantom. Wolf bites Swurtle. Priest wets Dragon. Assassin slays Dennis. P5 Town squeezes Turtle. Wolf bites Katy dies. Priest wets Rici. P6 Town squeezes Alpha. Wolf wagers Bart. Wolf bites Nick & Suso/???. Priest wets Huck. if towns still figuring out whether Chefs town or anti town then ??? is Bemo if not ??? is Akira/Eight 2 lazy 2 go fishing priest water everywhere so wet (edited)
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Tourney-engineer Samuel 24-Nov-22 07:59 PM
They're all drawn by @Archmage Vezian of the Arcaneum
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Noisy Merchant from Kondiz 24-Nov-22 08:00 PM
whoops
20:01
sr, i didnt remember that the editing message would ping u
20:01
are you ok samuel
20:02
thanks for the explanation, veras amazing (edited)
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Werewolves Bot B BOT 24-Nov-22 09:24 PM
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Huntsman [Townsfolk Investigative]
Basics
Each night, the Huntsman may check a target to determine if they are “part of the wolfpack” or not.
Details
The Huntsman cannot see a player’s role, but they can check whether a player is in the wolfpack. The Huntsman’s inspection is an immediate ability. Since the Huntsman does not check the role itself, they are not affected by any disguises or obstructions, but are affected by redirections.
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Noisy Merchant from Kondiz 25-Nov-22 06:03 AM
;soulkill
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Werewolves Bot B BOT 25-Nov-22 06:03 AM
❗ Could not find role soulkill. Did you mean solo killing (aka Solo Kill)?
06:03
Solo Killing
Demon Demon (Hell Team) Devil Devil (Hell Team) Pyromancer Pyromancer (Pyro Team) Wisp Wisp (Pyro Team) WhiteWerewolf White Werewolf (White Wolves) PlagueBearer Plague Bearer (Plague Team) Firebug Firebug (Pyro Team) Reaper Reaper (Nightmare Team) Wraith Wraith (Nightmare Team) BitterHag Bitter Hag (Hag Team) SoloPlaceholder Apocalyptic Horseman (Horsemen Team) HorsemanofDeath Horseman of Death (Horsemen Team)
06:03
❗ Could not find role soulkill. Did you mean solo killing (aka Solo Kill)?
06:03
Solo Killing
Demon Demon (Hell Team) Devil Devil (Hell Team) Pyromancer Pyromancer (Pyro Team) Wisp Wisp (Pyro Team) WhiteWerewolf White Werewolf (White Wolves) PlagueBearer Plague Bearer (Plague Team) Firebug Firebug (Pyro Team) Reaper Reaper (Nightmare Team) Wraith Wraith (Nightmare Team) BitterHag Bitter Hag (Hag Team) SoloPlaceholder Apocalyptic Horseman (Horsemen Team) HorsemanofDeath Horseman of Death (Horsemen Team)
06:03
Souls | Additional Info - Hell Team
Members of the hell team that can use Souls (soul users) may use a Soul to protect someone from all attacks for the current night. If used during the day the player will be protected for the next night. Using a Soul to protect a player is an immediate effect. Soul users may use a Soul to attack a player. The player will be attacked immediately and it is not revealed why they died. This ability may be used during both day and night. If the attack fails it is explained. If a soul user is attacked during the night and if they have a spare soul in the pool, they will be protected and a soul will be used up automatically. If they are attacked several times a soul is used for every attack. If several soul users are attacked at the same time and there aren't enough souls to protect them all, the protections are chosen randomly, but the Devil is always protected first. When souls are used to protect a member the whole of hell is informed of who was attacked.
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Noisy Merchant from Kondiz 25-Nov-22 12:43 PM
is it game throwing if i wanna get lynched
12:44
cause im curious abt everyones role
12:44
and theres nothing left 2 do in the game atp
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