The Flute Apprentice is a Flute Player that canβt enchant other players; instead, they can become the Flute Player if no Flute Players remain. Additionally, the Flute Apprentice can redirect the abilities of enchanted players.
Details
The Flute Apprentice may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Flute Apprentice wants.
If any player that is enchanted uses an ability on the Flute Apprentice, the ability is instead redirected onto the Flute Apprentice's target. The original player is not informed about this.
If no Flute Players remain, the Flute Apprentice turns into a Flute Player and loses their redirection power.
okay out of all the town misc the best to fake imo are runner assistant and journo
assistant is kinda similar to flute apprentice so I don't really wanna fake it but idk
If you have any other suggestions lmk i could be wrong
The Assistant may select a player to redirect one werewolf action to. The action cannot be an attack.
Details
The Assistant may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Assistant wants.
When the Assistant is affected by a werewolf power, that is not an attack, it will be redirected to the target without the werewolves being informed.
The Assistant's redirection power can only be used once per game. The Assistant is informed when their power is used, but they are not told what ability they redirected.
to be fair we could use reverse psychology but idk
19:45
we have time before we have to claim
19:46
anyway in terms of choosing who to enchant we need to choose people who aren't as likely to die. in an ideal world we would enchant TI as well but we have no way of knowing who it is yet
hm. they haven't been active at all meaning they're either super inactive or talking in other chats
sure might as well
we're enchanting 2 people tho i think so we have to pick another person