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Werewolves Revamped
🕵 S8G5 Secret Channels / flute-apprentice
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Werewolves Bot B BOT 19-Sep-22 04:15 PM
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Flute Apprentice [Solo Power - Flute Team]
Basics
The Flute Apprentice is a Flute Player that can’t enchant other players; instead, they can become the Flute Player if no Flute Players remain. Additionally, the Flute Apprentice can redirect the abilities of enchanted players.
Details
The Flute Apprentice may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Flute Apprentice wants. If any player that is enchanted uses an ability on the Flute Apprentice, the ability is instead redirected onto the Flute Apprentice's target. The original player is not informed about this. If no Flute Players remain, the Flute Apprentice turns into a Flute Player and loses their redirection power.
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Werewolves Bot B BOT 19-Sep-22 04:27 PM
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Flute Player [Solo Power - Flute Team]
Basics
Each night, the Flute Player may enchant a certain amount of players. If all living players are either enchanted, unaligned or Flute team members, the Flute team wins.
Details (1/2)
Whenever a player is enchanted, they will immediately join a secret channel with the other enchanted players, but without the Flute Player(s). The Flute Player(s) may see everything said in this channel, from the safety of their own secret channel. If an enchanted player is an investigative role, that is affected by obstructions, they will have a 60% chance that the player is displayed as a Flute Player, and a 40% chance for the inspection to happen normally, whenever they attempt to inspect a player. This effect will disappear once no members of the Flute Player channel or team remain. The players are not told when the effect disappears. The Flute Player is able to enchant 1 player for every ten players in the game (rounded). They may not enchant a member of the flute team or channel. If there is more than one player in the Flute Player channel (not counting Flute Apprentices), each Flute Player will only be able to enchant 1 player for every twenty players in the game (rounded).
Details (2/2)
The amount of players used is the amount of players that are part of the game, not the alive players. If there are multiple Flute Players, then they are one team, and they will work together. If a Flute Player loses their role, they will lose their ability to enchant players. Role changes are not revealed to the other Flute Players. It is never revealed to the Flute Players how many or which players have been enchanted.
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Captain etrseLUffy 19-Sep-22 09:01 PM
@Participant you may set a target
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rth kemenbil 19-Sep-22 09:11 PM
@Host target Ts sure
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Werewolves Bot B BOT 20-Sep-22 10:47 PM
✅ Created #leilakrem!
22:48
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Assistant [Townsfolk Miscellaneous]
Basics
The Assistant may select a player to redirect one werewolf action to. The action cannot be an attack.
Details
The Assistant may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Assistant wants. When the Assistant is affected by a werewolf power, that is not an attack, it will be redirected to the target without the werewolves being informed. The Assistant's redirection power can only be used once per game. The Assistant is informed when their power is used, but they are not told what ability they redirected.
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rth kemenbil 20-Sep-22 10:59 PM
lmaooo what is happening harper can't be ft can she
22:59
surely she wouldn't claim to me
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rth kemenbil 20-Sep-22 11:24 PM
i already know flute team's not about to win i'm just trying to stay alive and have a bit of banter
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rth kemenbil 20-Sep-22 11:41 PM
this is so funny
23:42
LMAO??
23:44
getting "cleared" by "ft" ✌️ maybe i shoulda played along with harper but how was i to know she would pull this absolutely 1000 iq play
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trLUsfe e e e e e e e e e e 21-Sep-22 10:11 AM
the men in kemenbil stands for men because you are a men who happens to be dead
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