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Werewolves Revamped
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Hotel Manager 09-Aug-22 06:55 PM
(Season #<N> - Game <N>) (Offseason Game <N>) | <NAME> General Info: 🐺 Theme: The roles are standard werewolves roles. Each player has received one role, and has to play according to its alignment and goals. 🔢 Players: There are 15 players. 🛠Hosts: The @Hosts for this game are @Hotel Manager & @Lead Hotel Personnel. Details: 🕰Phase Duration: This game will have 12 hour phases. This means 12 hours of night, followed by 12 hours of day. The game will start with Day 0, followed by Night 1. 🌆 Phase Changes: The phase change will happen at 09:00UTC. We will commit to an accuracy of ± 30 minutes. 🔓 Role List: The role list for this game is public. All roles, and categories will be known. 🗣CC Limit: • There is a cc limit of 2. • At the end of every phase, a new cc will be added.
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Bot Help Simplified and extended bot information. CCs $cc create <CC Name> <Player List> Create a CC $cc create_hidden <CC Name> <Player List> Create a hidden CC $cc add <Player List> Adds players to a CC $cc remove <Player List> Removes players from a CC (also demotes) $cc promote <Player List> Gives players permissions to the CC $cc owners Lists all players that created the CC or were promoted $cc rename <name> Renames a CC $cc archive Adds a lock to the name of the CC showing that it's archived, Can be reversed with $cc rename $cc leave Makes you leave a CC (also demotes) Once a CC has no live owners left / all owners have left, the CC can't be modified anymore. $c promote is actually useful btw 😄 $cc create_multi <CC Name 1> <Player List 1> <CC Name 2> <Player List 2> Interprets each line of the command (except the first, as a $c create command. ($c create_hidden_multi also exists) <Player List> Can be one or more players, seperated by spaces. Players can be referenced as: • Name (e.g. Marten or "Vera but actually a frog") (important: players with spaces in their names need to be quoted) • Nickname (e.g. Mjn or Vera) • ID (e.g. 331803222064758786 or 277156693765390337) • Emoji (e.g. 🥝 or 🏹) • Discord Tag (e.g. @Marten or @Vera but actually a frog) Information $i <role name> Shows information about a role. (e.g. Citizen or Fortune Teller) $i <role type> Lists all roles of a certain type (e.g. Townsfolk Investigative or TI) Any message shorter than or exactly 3 characters in a CC or SC is automatically interpreted as an $i command. Other $l To list all players $a To list all alive players $h For help $e Emoji/ID list You can react with 📌 to pin a message
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To create a Conspiracy Channel do the following: $cc create <CC Name> <List of Player> Both the CC Name and players may not contain spaces unless they're quoted. The List of players can be any amount of players - even none. The list of players is a list of player references separated by spaces. You can reference players the following ways: Discord Name: Ts (or ts or TS etc) Current Nickname: EasTser (or eastser or EaStSeR etc) Discord Emoji: 🛠️ Unicode Emoji: 🛠️ (will be converted to discord emoji by discord) Discord Tag: @Ts (though this is only really works if the person is in the channel you're using to create the new CC) Discord Id: 242983689921888256 (this seems kinda useless but if you have Developer mode enabled you can get discord user ids very quickly and it's faster than typing the name manually, also used in combination with $emojis) Also, personally when I want to create CCs I will run $a ($list_alive) and $e ($emojis) before that. This will first create a list of players and their emojis and then a list of emojis and their player ids, that way you can copy any line from the $e output (and use the $a output to identify which line you want to use) to create a channel with any player named after their emoji ($cc create <paste any line from $e here>)
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S8G4 Role List Townsfolk (8) - 1x Hooker - 1x Aura Teller - 1x Priest - 1x Child - 2x Journalist - 2x Citizen Werewolves (4) - 1x Sneaking Wolf - 1x Wolf - 1x Clairvoyant Fox - 1x Scared Wolf Solo - 1x Devil - 1x Demon Unaligned - 1x Chef
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