Guild icon
Werewolves Revamped
🕵 S8g2b Secret Channels / huntress
Avatar
Werewolves Bot B BOT 25-Jun-22 01:09 PM
Author icon
Huntress [Townsfolk Killing]
Basics
The Huntress may select a player to attack with their dying breath.
Details
The Huntress may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Huntress wants. When the Huntress dies in any way other than by directly being lynched, their target will be attacked by them. The other player is attacked immediately and if it succeeds, the Huntress’s role is revealed to all. If the Huntress did not target a living player, the Huntress’s role isn’t revealed.
Avatar
Harp "The Better" 25-Jun-22 01:10 PM
4
Avatar
Werewolves Bot B BOT 25-Jun-22 01:16 PM
Signed Up Players | Total: 16 🐼 - kruthers (@Kruthers "The Panda") 👁🗨 - MatMeistress (@Mat "The Mistress") 🧋 - the kremblin (@Krem "De la Krem") 🐛 - Leilaboo (@Leila "Big Spender" Boo) 🦎 - shapechange (@Jay "The Shapechanger") ☢️ - Swurtle (@Swurtle "The Turtle") 🐙 - Alphaviki (@Alpha "The Hound") 💰 - Wyatt (@Wyatt "The Veteran") 🌌 - Sharl Eclair (@Sharl "The Eye" Eclair) 🍅 - Relaxed Mato (@Mato "The Relaxer") 4️⃣ - harperette (@Harp "The Better") orb - BartTheBart (@Bart "The Bart") 😱 - Risabu (@Risabu "The Lucky Stranger") 🐘 - Dennis (@Dennis "The Dealer") 🥝 - Marten (@Marten "The Legend") 🤟 - Prophet (@Prophet "The Clairvoyant") (edited)
13:16
✅ Created #crabs-tanners!
13:19
Author icon
Tanner [Werewolf Power]
Basics
Each day, the Tanner may disguise up to two players as roles of the Tanner’s choosing.
Details
Each day, the Tanner can weakly disguise two players; the night after, to roles affected by weak disguises, their roles will appear to be what the Tanner has disguised the players as. The Tanner may disguise themself. Disguising players is an immediate effect. If the Tanner disguises a player who is part of the wolfpack, the Tanner is informed by the Hosts that “At least one of the players you tanned today is part of the wolfpack”. If the Tanner dies, the assigned players will keep their disguises for the night. All players lose their disguise at the end of the night. The Tanner is not a lycan, is not part of the wolfpack, and is not affected by strong disguises.
Avatar
Ts "The Pokerface" 25-Jun-22 11:01 PM
@Harp "The Better" you may pick a target and update it every phase, we will not remind you again in the future
Avatar
Harp "The Better" 25-Jun-22 11:01 PM
gunk
23:01
funky
Avatar
Harp "The Better" 26-Jun-22 10:07 AM
@Host target dennis
Avatar
Avatar
Harp "The Better"
@Host target dennis
Ts "The Pokerface" 26-Jun-22 10:52 AM
👍
Avatar
Harp "The Better" 26-Jun-22 12:43 PM
@Host target leila
Avatar
Avatar
Harp "The Better"
@Host target leila
Ts "The Pokerface" 26-Jun-22 12:43 PM
👍
Avatar
Werewolves Bot B BOT 27-Jun-22 11:03 AM
Author icon
Fortune Teller [Townsfolk Investigative]
Basics
Each night, the Fortune Teller may check one player’s role.
Details
Each night, the Fortune Teller can inspect a player. The Fortune Teller will be told what their role is. Inspecting a player is an immediate ability. The Fortune Teller gains more information, but is affected by weak disguises, redirections, and obstructions.
Avatar
Harp "The Better" 27-Jun-22 01:46 PM
@Host change to alpha
Avatar
Lady Luck 27-Jun-22 01:46 PM
okay
Avatar
Werewolves Bot B BOT 27-Jun-22 07:59 PM
Author icon
Devout Villager [Townsfolk Miscellaneous]
Basics
The Devout Villager is a normal citizen, with one exception: they can never change role.
Details
When a role changing ability affects the Devout Villager, it fails. If the infecting wolf tries to infect the devout villager the infection fails and nothing happens. If a vampire tries to demonize the Devout Villager it happens normally, however if the Devout Villager is attacked they will die instead of turning undead.
Avatar
Harp "The Better" 27-Jun-22 11:58 PM
@Host change to krem
Avatar
Avatar
Harp "The Better"
@Host change to krem
Ts "The Pokerface" 27-Jun-22 11:58 PM
👍
Avatar
Lady Luck 27-Jun-22 11:58 PM
👍
Avatar
Harp "The Better" 27-Jun-22 11:58 PM
👍
Avatar
Werewolves Bot B BOT 28-Jun-22 02:50 PM
Author icon
Devil [Solo Killing - Hell Team]
Basics
Each day, the Devil may choose one player to send the devil’s wager to. The devil's wager recipient may choose one of four options. The Devil can use the hell team's pool of souls. When everyone is dead, unaligned or soulless the Devil wins.
Details (1/2)
At the start of the game, the Devil may choose a role as a weak disguise. If the Devil doesn’t choose a role, they will show up as a citizen. At the start of the game the Devil's soul is added to the hell team's pool of souls, and they are soulless afterwards. The Devil may use souls from the pool to protect or attack somebody. If the Devil is attacked while a soul is in the pool, a soul will automatically be used to protect the Devil. Use $info souls for a detailed explanation. The Devil can't send the wager to soulless players. The wager is sent at the start of the night. The wager cannot be redirected onto another player. The Devil can anonymously communicate with the recipient. Until the end of the night, the recipient may choose to sell their soul to protect or attack somebody, or to share their identity to learn the role of another player. Alternatively, they may also ignore the wager.
Details (2/2)
If the Devil dies before the night ends, the recipient is not informed, however no wager action can happen anymore. Use $info wager for a detailed explanation. Members of the Hell team cannot change role or betray the team in any way.
14:51
Devil's Wager | Additional Info - Hell Team
The Devil's Wager recipient may choose one of these four options: 1) The recipient may choose to sell their soul, to attack another player. Selling the soul immediately adds it to the pool. At the end of the night the devil will attack the player chosen by the recipient. If the recipient chooses a member of the hell team, they will sell their soul as normal, but the devil will not execute the attack. The recipient is not informed. 2) The recipient may choose to sell their soul, to protect a player. Selling the soul immediately adds it to the pool. For the rest of the night the player chosen by the recipient will be protected from any attacks to target them. The recipient may choose to protect themself. 3) The recipient may choose to sell their identity, to see another player’s role. Checking another player is an immediate effect. Afterwards, the devil is privately informed what role the recipient has. Both of the investigations are affected by weak disguises. Checking the other player is affected by redirections and obstructions, but checking the recipient is not. These effects are seen from the devil’s perspective, not the recipient’s. 4) The recipient may choose to ignore the devil's wager. The Devil's Wager recipient may choose until the end of the night, if they have not chosen by then, the wager is automatically ignored. If the Devil dies before the night ends, the recipient is not informed, but no new wager action can happen anymore. The recipient cannot undo selling their soul, but if they have chosen an attack, they may change the target until the end of the night, or switch to a protection instead. Protections are immediate and cannot be changed.
Exported 22 message(s)