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Werewolves Revamped
🕵 S8g2 Secret Channels / vampire
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Werewolves Bot B BOT 24-Jun-22 03:01 PM
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Vampire [Solo Recruitment - Underworld Team]
Basics
The Vampire wins by secretly turning all the living players into undead. The Vampire demonizes players; if a demonized player is killed in the night, they will instead turn into an undead.
Details
Each night, the Vampire may demonize one player. On even numbered nights, the Vampire may demonize a second player. The target will not know about it by that time. Vampires cannot demonize themselves or other members of the underworld. When a demonized player is killed in the night, they will turn into an undead. The Vampire wins the game, along with the undead, if all players are either Vampire, dead or undead. If there are several Vampires, they work together. Demonizing a player is an immediate ability. If no members of the underworld channel remain, all demonized players are no longer demonized.
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Mat "The Mistress" 24-Jun-22 03:29 PM
YO
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Werewolves Bot B BOT 24-Jun-22 03:34 PM
⛔ Database error. Could not find role red!
15:35
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Riding Hood [Unaligned Miscellaneous]
Basics
The Riding Hood wins when they are killed by a werewolf.
Details
When the Riding Hood wins, the Riding Hood ascends and stops playing. The game continues. The Riding Hood will win if they are killed by a lycan, a werewolf or by the wolfpack's kill. If the Riding Hood is killed in another way, they lose. If the Riding Hood is protected they neither die nor do they ascend. When the Riding Hood is killed by the wolfpack, the wolfpack may not attack anyone the following night. When the Riding Hood is killed by a werewolf (but not the wolfpack's kill), that werewolf will be unable to kill the following night. If that werewolf is also part of the wolfpack they do not get a vote on the wolfpack's kill for that night. If no werewolves are left and if the wolfpack either has no players left or is disbanded the Riding Hood stops playing, descends and loses.
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Werewolves Bot B BOT 24-Jun-22 04:50 PM
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Tracking Wolf [Werewolf Investigative]
Basics
Each night, the Tracking Wolf may find out how much of a threat a player is to the pack.
Details
Each night, the Tracking Wolf may check the category of a player's role to find out how much of a threat they are to the pack. The Tracking Wolf only learns how much of a threat the player is and not the role's category. For townsfolk and solo categories, investigative and killing roles are considered a major threat; power, recruitment and group roles a significant threat; and miscellaneous roles a slight threat. Werewolf killing roles are considered a slight threat. All other werewolf roles, as well as all unaligned roles, are not considered a threat. The Tracking Wolf’s check is an immediate ability. The Tracking Wolf is affected by strong disguises and redirections, but not by obstructions.
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Mat "The Mistress" 24-Jun-22 04:50 PM
trigger warning
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The House 24-Jun-22 05:03 PM
ah
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Mat "The Mistress" 24-Jun-22 05:38 PM
hi vera?
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The House 24-Jun-22 05:41 PM
hm?
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Mat "The Mistress" 24-Jun-22 06:24 PM
why the ah
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The House 24-Jun-22 06:24 PM
i realised why you said trigger warning lmao
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Mat "The Mistress" 24-Jun-22 07:21 PM
lel
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Werewolves Bot B BOT 24-Jun-22 07:28 PM
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Tanner [Werewolf Power]
Basics
Each day, the Tanner may disguise up to two players as roles of the Tanner’s choosing.
Details
Each day, the Tanner can weakly disguise two players; the night after, to roles affected by weak disguises, their roles will appear to be what the Tanner has disguised the players as. The Tanner may disguise themself. Disguising players is an immediate effect. If the Tanner disguises a player who is part of the wolfpack, the Tanner is informed by the Hosts that “At least one of the players you tanned today is part of the wolfpack”. If the Tanner dies, the assigned players will keep their disguises for the night. All players lose their disguise at the end of the night. The Tanner is not a lycan, is not part of the wolfpack, and is not affected by strong disguises.
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Mat "The Mistress" 24-Jun-22 07:29 PM
LMFAO DID TS GET TOLD HE'S A WOLF
19:30
can't decide if i should expose him or play along
19:31
i think me not reacting for a while while being online at least gives an impression of me discussing with pack
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Mat "The Mistress" 24-Jun-22 07:38 PM
i think I'll wait for night, demonise him and then expose him
19:39
no wait that doesn't make any sense
19:39
lel
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Mat "The Mistress" 24-Jun-22 07:48 PM
well I'll probably demonise him either way, and play along??
19:52
only one non-instadie role (edited)
19:52
kinda difficult for me, the vamp!!!!!!!
19:56
fuk
20:00
it doesn't matter if ts really is tanner or not, this play is sorta small brain
20:00
,,, wait vamp doesn't get disguised?
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Werewolves Bot B BOT 24-Jun-22 08:29 PM
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Devout Villager [Townsfolk Miscellaneous]
Basics
The Devout Villager is a normal citizen, with one exception: they can never change role.
Details
When a role changing ability affects the Devout Villager, it fails. If the infecting wolf tries to infect the devout villager the infection fails and nothing happens. If a vampire tries to demonize the Devout Villager it happens normally, however if the Devout Villager is attacked they will die instead of turning undead.
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Mat "The Mistress" 24-Jun-22 08:30 PM
the no switch right
20:30
yeah
20:30
fuc
20:30
i actually don't think i will demonise ts.
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The House 24-Jun-22 11:00 PM
@Casino Patron You may demonize a player.
Exported 31 message(s)