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Werewolves Revamped
🕵 Os8f Secret Channels / wolf-cub
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Werewolves Bot B BOT 01-Dec-22 12:23 PM
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Wolf Cub [Werewolf Miscellaneous]
Basics
The night after the Wolf Cub dies, the wolfpack will be able to attack an additional player.
Details
Whenever a Wolf Cub dies, the other wolfpack members will be able to attack an additional player the night after the Wolf Cub's death. They are allowed to attack the same player several times, if they like. This ability is triggered when a player who at any point had the role of Wolf Cub dies, not when a Wolf Cub loses their role.
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Let me ask you questions here @Squirdle
14:52
I’m not going to start guessing what’s in play until I figure out my bluff
14:52
But how do I use the Wolfpack then if I can’t talk about bluffs?
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You can talk about bluffs in the wolfpack chat. I was specifically talking about you can’t work together on the WWRdle stuff
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Or I guess I can bluff to the pack about the type of wolf I am? Lol, I’m clearly confused. Lol
14:54
Oh right, okay. Don’t worry about me, that wordle stuff will be after I figure out what the eff I am doing in the game lol.
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The amazing rolelist - Confirmed, Likely, Unlikely, Dead HORRIBLE TOWN Citizen (TM) x1: Runner (TM) x1: Ranger (TM) x1: Amulet Holder x1: Fortune Teller (TI) x1: Priest (TK) x1: Unknown TMs x2: (CAN BE: Assistant, Amnesiac, Devout Villager, Bard, Bartender, Child, Citizen, Cursed Civilian, Fortune Apprentice, Idiot, Journalist, Macho, Ranger, Runner, Town Crier, Trickster, Alcoholic) Unknown TP x1: (CAN BE: Fletcher, Grandma, Hooker, Medium, Royal Knight, Stalker, Exorcist, Herald) FURRIES Wolf's Cub x1: Huck Knowledgeable Wolf x1: Phantom Corrupt Wolf x1: Krem Direwolf (PLACEHOLDER) x1: Oreo Clairvoyant Fox x1: LONELY PEOPLE Shepherd x1: Reaper x1: LONELIEST PERSON Golem x1: UNKNOWNS Leila, Nick, Snivy, Mat, Katy, Rici, Harp, Jay, Crystal, 8thSoul, Vera, Arch, ddd
📌 1
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Werewolves Bot B BOT 01-Dec-22 03:01 PM
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Bard [Townsfolk Miscellaneous]
Basics
Throughout the game, all abilities used on the Bard will be narrated to everyone in story time.
Details
All abilities used throughout a phase are narrated at the end of the phase. If the Bard changes roles, abilities are no longer narrated, however the role change is still narrated. The narrated info only reveals the ability type and not the role who used the ability. Further details are also not revealed (e.g. if a tanner disguises the Bard, it is narrated that the Bard was disguised, however the applied disguise is not revealed, nor is which role disguised the Bard). The following general ability types exist for Bard: “attacked”, “investigated”, “disguised”, “killed”, “targeted”, “protected”, “manipulated” and “changed role”. Abilities that do not fall under one of these categories (e.g. Flute Player's enchant or Hooker's sleeping) are directly revealed. Abilities used on the Bard while they are dead are not narrated. Lynches and Elections are not narrated.
15:02
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Idiot [Townsfolk Miscellaneous]
Basics
If the Idiot dies for the first time, they instead live, but lose their voting power.
Details
The first time the Idiot is lynched, attacked or killed, they will survive. However, the Idiot loses their vote and is informed about this. If the Idiot is Mayor, they will still have their Mayor vote.
15:03
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Child [Townsfolk Miscellaneous]
Basics
The day after the Child dies, there will be two lynches instead of one.
Details
Whenever the Child dies, there is an additional lynch the next day. If more than one Child dies, there can be more than two lynches. It is allowed to lynch the same player several times. This is useful in scenarios where the werewolves want to lynch an Executioner, who can avoid one lynch.
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;knowledgeable wolf
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Werewolves Bot B BOT 01-Dec-22 03:10 PM
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Knowledgeable Wolf [Werewolf Miscellaneous]
Basics
The Knowledgeable Wolf starts out with some information about the role list.
Details
At the start of the game the Knowledgeable Wolf is told some of the roles on the role list. The Knowledgeable Wolf can only be used in games with a partial or private role list and usually receives a partial role list. Alternatively, the Hosts may decide to tell the Knowledgeable Wolf about all the roles in the game.
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Original message was deleted or could not be loaded.
Werewolves Bot B BOT 01-Dec-22 03:19 PM
Pinned a message.
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;corrupt wolf
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Werewolves Bot B BOT 01-Dec-22 03:19 PM
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Corrupt Wolf [Werewolf Power]
Limited Role
Basics
The Corrupt Wolf can manipulate a player's votes in the next day's public polls.
Details
Each night, the Corrupt Wolf may select a player and a number of votes (2 or -1). The next day, the selected player has the chosen vote value instead of their usual value. The number of votes replaces the player's vote, it is not additive. However, the Mayor retains their extra vote. Manipulating a vote is immediate. The Corrupt Wolf may manipulate a member of the wolfpack. The Corrupt Wolf may also communicate with their chosen player in a whispers channel during the day. The Corrupt Wolf is a lycan and also part of the pack. The Corrupt Wolf is not affected by redirections.
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;clairvoyant fox
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Werewolves Bot B BOT 01-Dec-22 03:21 PM
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Clairvoyant Fox [Werewolf Investigative]
Basics
Each day, the Clairvoyant Fox may investigate one player, and the results will be known to both them and the Wolfpack. Once per game, the Clairvoyant Fox may alternatively join the wolfpack as a regular wolf.
Details
When the Clairvoyant Fox investigates a player, they see that player's role. If the Clairvoyant Fox survives the day, the result of the investigation is also announced to the wolfpack at the start of the night. The wolfpack only sees the result and that it is from a Clairvoyant Fox - they don't know who was checked. The Clairvoyant Fox is neither a lycan, nor a member of the wolfpack. If the Clairvoyant Fox chooses to join the wolfpack, they may not investigate that day, and will lose their power as they will become a regular wolf. Joining the wolfpack and investigating a player are immediate abilities. The investigation is affected by weak disguises, redirections, and obstructions.
15:27
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Innkeeper [Townsfolk Investigative]
Basics
Each night, the Innkeeper may check any role to determine the number of players currently alive with that role.
Details
Each night the Innkeeper can get a status on a specific role. Checking the status of a specific role will let the Innkeeper know how many players with that role are left in the game. Checking the status of a specific role is an immediate ability. Checking status on roles works on any role whether in the game or not. The Innkeeper is affected by strong disguises.
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;aura teller
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Werewolves Bot B BOT 01-Dec-22 03:28 PM
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Aura Teller [Townsfolk Investigative]
Basics
Each night, the Aura Teller may check a target to determine if they are “a threat” or “not a threat”.
Details
The Aura Teller cannot see a player’s role, but they can check whether or not they are a threat. Lycans, and roles classified as killing roles show up as a threat. The Aura Teller’s inspection is an immediate ability. Some roles or players may be able to kill, but will not show up as threats as they are neither lycans nor a role classified as a killing role. The Aura Teller is affected by strong disguises and redirections, but not by obstructions.
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Ibrandle
The amazing rolelist - Confirmed, Likely, Unlikely, Dead HORRIBLE TOWN Citizen (TM) x1: Runner (TM) x1: Ranger (TM) x1: Amulet Holder x1: Fortune Teller (TI) x1: Priest (TK) x1: Unknown TMs x2: (CAN BE: Assistant, Amnesiac, Devout Villager, Bard, Bartender, Child, Citizen, Cursed Civilian, Fortune Apprentice, Idiot, Journalist, Macho, Ranger, Runner, Town Crier, Trickster, Alcoholic) Unknown TP x1: (CAN BE: Fletcher, Grandma, Hooker, Medium, Royal Knight, Stalker, Exorcist, Herald) FURRIES Wolf's Cub x1: Huck Knowledgeable Wolf x1: Phantom Corrupt Wolf x1: Krem Direwolf (PLACEHOLDER) x1: Oreo Clairvoyant Fox x1: LONELY PEOPLE Shepherd x1: Reaper x1: LONELIEST PERSON Golem x1: UNKNOWNS Leila, Nick, Snivy, Mat, Katy, Rici, Harp, Jay, Crystal, 8thSoul, Vera, Arch, ddd
Furries lmao
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Love a good list with humour.
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Werewolves Bot B BOT 01-Dec-22 03:49 PM
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Reaper [Solo Killing - Nightmare Team]
Basics
Each night the Reaper may turn one player sleepless. The Reaper wins when all living players have been turned sleepless or are part of the nightmare team. Additionally, the Reaper may use the general powers of dead players, temporarily.
Details (1/2)
Each night, the Reaper can immediately turn one player sleepless. The Reaper knows the final role of all dead players, and is informed the night after they die. During the night the Reaper will be able to use a power depending on the category of every player that has died since the start of the previous night. The gained abilities can only be used during this phase, and are lost after that. Killing roles allow the Reaper to attack one player during the night (end night). Power roles allow the Reaper to turn an additional player sleepless. Investigative roles allow the Reaper to check the role of one player (affected by weak disguises, redirections, and obstructions). Recruitment roles allow the Reaper to convert a player into a spirit. When another role dies, the Reaper gains a strong disguise for the current night and the following day. This disguise is chosen at the start of the game. If the Reaper doesn’t choose a role, they will be disguised as a citizen.
Details (2/2)
If the Reaper changes role, the disguise is lost. Players are privately informed when they become sleepless. Members of the nightmare team or channel cannot be turned sleepless. When a sleepless player uses a power (except for targeting) on the Reaper, their power fails and the Reaper automatically attacks them (immediate). If no members of the nightmare team or channel remain all players are no longer sleepless, however they are not informed about this.
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Hey @Squirdle Is there any roles (in the entire game list) that learns what roles are in play?
15:55
I could dig around but you know the game better than me so maybe you could quicken this hunt.
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There no one role that can learn all the roles in play at once. At least you have an advantage with the knowledge wolf list of what roles you do know exist. And the fun of it is trying to figure out what roles exist.
15:59
Also next time when you have a question ping @ host
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I mean, is there a town role that maybe learns 1 role per day or something? Or is the knowledgeable wolf a 1 of a kind, kind of role?
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Squirdle
Also next time when you have a question ping @ host
Yeah sorry, thought of that after I sent it.
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Ibrandle
I mean, is there a town role that maybe learns 1 role per day or something? Or is the knowledgeable wolf a 1 of a kind, kind of role?
The fortune teller is able to figure out a role of a person once per night phase which based off of the knowledge wolf list you know exists
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Werewolves Bot B BOT 01-Dec-22 04:02 PM
❗ Could not find role ctc. Did you mean cursed civilian (aka CC)?
16:02
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Cursed Civilian [Townsfolk Miscellaneous]
Basics
If the Cursed Civilian is attacked by a wolfish player, they will turn into a wolf instead of dying.
Details
The Cursed Civilian is part of the townsfolk team, however they may betray their team at some point. If attacked any other way than by a wolfish player, the Cursed Civilian will die as usual.
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Ctc means cursed cit?
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Ctc is counter claim
16:09
Cc is cursed cit or conspiracy channel
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Cool thanks.
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;alchoholic
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Werewolves Bot B BOT 01-Dec-22 04:26 PM
❗ Could not find role alchoholic. Did you mean alcoholic?
16:26
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Alcoholic [Townsfolk Miscellaneous]
Limited Role
Basics
The Alcoholic spends the night drinking at the tavern and is thus absent for any attacks on them.
Details
During the night, the Alcoholic is fully immune against all attacks targeting them, though they may still be killed by other means. The Alcoholic cannot exist without a bartender, and loses their power as soon as the bartender dies. The Alcoholic dies at the end of the first night without a living Bartender.
16:30
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Bartender [Townsfolk Miscellaneous]
Basics
The Bartender can talk in the tavern without having their identity revealed.
Details
The Bartender has a secret channel where they can talk. Every message in that channel will be sent anonymously in the tavern chat. If the Bartender loses their role, they lose their ability to anonymously talk in the tavern chat. The Bartender is often used together with the Alcoholic, in which case it is important for the Bartender to remain hidden.
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Ibrandle
Ctc means cursed cit?
Cuc could be used ash abbreviation for cursed cit lmao
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Werewolves Bot B BOT 01-Dec-22 04:34 PM
❗ Could not find role cuc. Did you mean cupid (aka Cup)?
16:34
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Cupid [Unaligned Align - Townsfolk Base Alignment]
Basics
The Cupid chooses one player to be their lover, and forms an inseparable team with that player.
Details (1/2)
During Night 1, the Cupid must choose one player to become their lover. If the Cupid does not choose in time, they will fall in love with a random player. The lover is added to the Cupid’s secret channel and the lover's role is revealed to the Cupid. The Cupid and their lover form an inseparable team; they will die if the other player dies. When this happens it is announced. Choosing a lover is an immediate ability. By default the Cupid wins with the townsfolk team. If the lover is on a different team, they will only win when both win conditions are fulfilled. For example, if the couple is Cupid and a wolf, everyone else must die. If the lover is a townsfolk role, they are townsfolk aligned and can win together with them (more examples can be found in $info cupid alignment). The Cupid’s love overrides any other mechanic that may cause a player to change teams for any reason; the Cupid is always on the same team as their lover.
Details (2/2)
After choosing a lover, unless they are also unaligned, the Cupid is no longer unaligned. If the lover is unaligned, the couple can either win with townsfolk or with the lover's win condition, however even though they have a second win condition they are simply considered to be townsfolk aligned. If the Cupid loses their role before selecting a lover, a random lover is chosen. The Cupid can never change role to anything but another cupid variant (more info in $info cupid variants).
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yeah, use cuc from now on, cuc has a better sound
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Nah CC all the way
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im going to brand it with my special branding powers.
16:38
sorry hosts, you gave me this power and you can not take that away from me!
16:38
im going to brand everything this game!
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I think yours is apple products
16:45
I brand le
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oh shit! i think youre right! but that means i can brand everything as apple products.... ihost, imeme, icar.... etc.... so with that, icuc.... its a brand now, sorry
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Guess a role with /guess, you get 5 guesses. Afterwards, show your result with /result. Roles are categorized by 4 attributes: team (town, wolf, solo, ua), version added in (see a list in /list), category (Transformation & Align > Killing & Recruitment > Group > Investigative > Power > Miscellaneous) and status (default, limited, deleted). If you get the first four columns right, but the role isn't right, an additional column for the first letter of the role name is added.
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/barber
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It’s /guess and then u put barber
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up means newer? correct?
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Up means older
16:56
Down means newer
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okay... copy
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Rhythm Heaven Heardle 01-Dec-22 04:57 PM
No it's the opposite
16:57
Up is newer!!
16:57
Just go by numerical order
16:57
1 is lowest (edited)
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icopy
16:59
oh god, this wordle game is going to be hard for me.... i dont know a lot of the roles so categories are going to be a mess of guesses
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Thanks Luffy for the correction again
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Rhythm Heaven Heardle 01-Dec-22 05:00 PM
Try /list
17:00
U can also search by categories
17:00
By doing stuff like $info miscellaneous
17:01
Oh sorry it'd be wolf miscellaneous
17:01
Or town miscellaneous, etc
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column 1 town, wolf, solo, UA column 2 Version added column 3 Transformation & Align > Killing & Recruitment > Group > Investigative > Power > Miscellaneous column 4 default, limited, deleted (edited)
📌 1
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Original message was deleted or could not be loaded.
Werewolves Bot B BOT 01-Dec-22 05:02 PM
Pinned a message.
17:02
❗ Could not find role miscellaneous. Did you mean solo miscellaneous?
17:02
Solo Miscellaneous
Imp Imp (Hell Team) DemonicCupid Demonic Cupid (Hell Team) Undead Undead (Underworld Team) PlagueCarrier Plague Carrier (Plague Team) CupidHag Cupid Hag (Hag Team) Corpse Corpse (Graveyard Team) Spirit Spirit (Nightmare Team)
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Rhythm Heaven Heardle 01-Dec-22 05:03 PM
Italicized means limited
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Werewolves Bot B BOT 01-Dec-22 05:04 PM
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Barber [Townsfolk Killing]
Basics
Once per game, the Barber may choose to immediately attack one player during the day.
Details
After Day 1, at any time during the day, the Barber may once attack another player. The Barber also chooses whether they want to be revealed or not. If they choose to be revealed both their role and name is announced, otherwise neither is. The Barber’s attack is an immediate ability. If the Barber's attack fails, they are not revealed.
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And the roles in /list you don’t find anywhere else is deleted
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so its a giant logic puzzle. i typically love logic puzzles. but oof.... ioverwhelmed
17:07
i need a spread sheet.
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Rhythm Heaven Heardle 01-Dec-22 05:07 PM
We have one
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OOH?!?
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Rhythm Heaven Heardle 01-Dec-22 05:08 PM
But need the editing perms fixed before we can post
17:08
Cuz rn anyone with the link can edit
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well... i would like that when its ready. cant really get anywhere without that, unless i want to deep dive every role lol.
17:09
but on your own terms, im not too bothered about guessing everything.
17:11
ibartender^tm
17:12
hmm... do you know code for that upper text... forget the name of it.... for like.... putting "TM" above stuff
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Rhythm Heaven Heardle 01-Dec-22 05:12 PM
Don't think it's possible on discord as far as I know
17:12
™️
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^tm^
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Rhythm Heaven Heardle 01-Dec-22 05:12 PM
There's an emote for it apparently
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oh, dope. how many people can my apple branding annoy.... i have a new game here (edited)
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silly question, "old 1 and 2" comes before 0 in the order of versions?
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Rhythm Heaven Heardle 01-Dec-22 05:25 PM
Yeah
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Werewolves Bot B BOT 01-Dec-22 05:26 PM
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Barber [Townsfolk Killing]
Basics
Once per game, the Barber may choose to immediately attack one player during the day.
Details
After Day 1, at any time during the day, the Barber may once attack another player. The Barber also chooses whether they want to be revealed or not. If they choose to be revealed both their role and name is announced, otherwise neither is. The Barber’s attack is an immediate ability. If the Barber's attack fails, they are not revealed.
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Rhythm Heaven Heardle 01-Dec-22 05:26 PM
Ur very interested in barber
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well, cuz i guessed it for the wordle and im trying to figure out the columns its in.... i know its killing, and the version, the rest i dont know
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Werewolves Bot B BOT 01-Dec-22 05:27 PM
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Barber [Townsfolk Killing]
Basics
Once per game, the Barber may choose to immediately attack one player during the day.
Details
After Day 1, at any time during the day, the Barber may once attack another player. The Barber also chooses whether they want to be revealed or not. If they choose to be revealed both their role and name is announced, otherwise neither is. The Barber’s attack is an immediate ability. If the Barber's attack fails, they are not revealed.
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i also need a haircut
17:28
; deleted
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Werewolves Bot B BOT 01-Dec-22 05:28 PM
❗ Could not find role deleted. Did you mean elected?
17:28
Elected
Mayor Mayor Reporter Reporter Guardian Guardian
17:28
Limited Roles
These roles are still in development, or a not intended to be used in normal games. Limited roles may be subject to drastic changes, and can't be used in partial lists (unless the limited role itself is specifically listed). Limited Roles are generally not mentioned/considered in other non-limited info messages. List: Alcoholic Alcoholic (TM) AmuletHolder Amulet Holder (TK) Apocalyptic Cupid (UAA) Apocalyptic Horseman (SK) Apprentice Apprentice (UAA) ArchivistFox Archivist Fox (WI) Bat Bat (SR) Cerberus Cerberus (SP) Corpse Corpse (SM) CorruptWolf Corrupt Wolf (WP) Detective (UAM) Firebug Firebug (SK) Flute Charmer (SP) Golem Golem (UAM) HerdingDog Herding Dog (SP) Horseman Horseman (SP) HorsemanofPestilence Horseman of Pestilence (SP) HorsemanofWar Horseman of War (SP) HorsemanofFamine Horseman of Famine (SP) HorsemanofDeath Horseman of Death (SP) Juror Juror (TG) PackTanner Pack Tanner (WP) Reaper Reaper (SK) Recluse Recluse (WM) Shepherd Shepherd (SP) Spirit Spirit (SM) Thief Thief (UAA) TrackingWolf Tracking Wolf (WI) UnemployedChef Unemployed Chef (UAM) Wraith Wraith (SK) Zombie Zombie (SR) ZombifiedCupid Zombified Cupid (UAA)
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Rhythm Heaven Heardle 01-Dec-22 05:29 PM
Barber is in old2
17:29
According to spreadsheet
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;default
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Werewolves Bot B BOT 01-Dec-22 05:29 PM
❗ Could not find role default. Did you mean devout villager (aka Devout)?
17:29
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Devout Villager [Townsfolk Miscellaneous]
Basics
The Devout Villager is a normal citizen, with one exception: they can never change role.
Details
When a role changing ability affects the Devout Villager, it fails. If the infecting wolf tries to infect the devout villager the infection fails and nothing happens. If a vampire tries to demonize the Devout Villager it happens normally, however if the Devout Villager is attacked they will die instead of turning undead.
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Rhythm Heaven Heardle 01-Dec-22 05:29 PM
Default means neither limited nor deleted
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Werewolves Bot B BOT 01-Dec-22 05:29 PM
❗ Could not find role default. Did you mean devout villager (aka Devout)?
17:29
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Devout Villager [Townsfolk Miscellaneous]
Basics
The Devout Villager is a normal citizen, with one exception: they can never change role.
Details
When a role changing ability affects the Devout Villager, it fails. If the infecting wolf tries to infect the devout villager the infection fails and nothing happens. If a vampire tries to demonize the Devout Villager it happens normally, however if the Devout Villager is attacked they will die instead of turning undead.
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so i was right about team (townsfolk) and default..... newer than 2 (eff!) and either group or investigative or power (edited)
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Werewolves Bot B BOT 01-Dec-22 05:32 PM
Ability Types - Group Membership
Group membership is a passive ability that makes the role be part of a group, usually roles are part of a group from the start of the game (e.g. Baker, Wolf). Some roles can join groups at a later point in the game, either passively (e.g. Lone Wolf) or actively (e.g. Disguised Fox). Townsfolk roles that are part of a group are classified as Townsfolk Group roles, Werewolf roles are classified as Werewolf Group if they are part of a second group ontop of the wolfpack. Solo roles are usually part of groups by default, so they are not categorized differently. In some games, player can betray their group by changing their role (e.g. by turning undead or being infected by the Infecting Wolf), however they will still remain a member of the group.
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Guess a role with /guess, you get 5 guesses. Afterwards, show your result with /result. Roles are categorized by 4 attributes: team (town, wolf, solo, ua), version added in (see a list in /list), category (Transformation & Align > Killing & Recruitment > Group > Investigative > Power > Miscellaneous) and status (default, limited, deleted). If you get the first four columns right, but the role isn't right, an additional column for the first letter of the role name is added.
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;shepard
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Werewolves Bot B BOT 01-Dec-22 05:35 PM
❗ Could not find role shepard. Did you mean shepherd?
17:35
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Shepherd [Solo Power - Flock Team]
Limited Role
Basics
Each night, the Shepherd may tag two players. If two tagged players visit each other, they both become herded. When everyone is dead, herded or part of the flock team the Shepherd wins.
Details (1/3)
When a tagged player visits another tagged player they become herded but remain tagged, if they then visit or are visited by another tagged player who is not herded then that player is then also herded. Tagging a player is an immediate ability. Additionally each night the Shepherd can choose to make one tagged player herded as an end night effect. Whenever a player is herded, they will join a secret channel with the other herded players. Becoming herded is a consequence of the action. The Shepherd may see everything said in this channel, from the safety of their secret channel. Members of the flock can not be tagged or herded. Every time someone is herded or unherded the Shepherd will be informed.
Details (2/3)
During the day, the Shepherd may temporarily steal the votes of herded players; players who have their votes stolen will be unherded, but remain tagged. Players with negative votes can't have their negative votes stolen (but will still be unherded). The Mayor's extra vote cannot be stolen. The Shepherd is informed how many votes they have after stealing votes. After the day ends, the votes are returned to normal. During the night, if there's two or more herded players, the Shepherd is protected from attacks. Every time the Shepherd is attacked, two random herded players will immediately be unherded instead. At the start of the game, the Shepherd may choose a role as a strong disguise. If the Shepherd doesn’t choose a role, they will be disguised as a citizen. If the Shepherd changes role, the disguise is lost. If the game started with more than 20 players, the Shepherd may tag three players each night, instead of two.
Details (3/3)
If no members of the flock team or channel remain all players are no longer herded, however they are not informed about this.
17:36
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Juror [Townsfolk Group]
Limited Role
Basics
The Jurors have a secret channel where they can communicate among themselves securely. During nights, the jury votes to investigate a player. If the jury successfuly investigates a non-town role, it is announced.
Details
The Juror is part of the jury. After night 1, the jury can vote to investigate a player each night. The jury recieves the result of the investigation at the end of the night. If the result of the investigation shows a non-town role, the role is announced publicly. The jury is disbanded if there are 1 or fewer Jurors left; this means the jury is active only if at least two Jurors are alive. Any member of the jury, even if they lose their role, can still vote on who to investigate. One of the Jurors that has voted for the jury's target is randomly chosen as the investigator, who performs the investigations. The jury is affected by weak disguises and obstructions. These effects are seen from the investigator's perspective.
17:38
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Assistant [Townsfolk Miscellaneous]
Basics
The Assistant may select a player to redirect one werewolf action to. The action cannot be an attack.
Details
The Assistant may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Assistant wants. When the Assistant is affected by a wolfish player's power, that is not an attack, it will be redirected to the target without the wolfish player being informed. The Assistant's redirection power can only be used once per game. The Assistant is informed when their power is used, but they are not told what ability they redirected.
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what category is assistant?
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Rhythm Heaven Heardle 01-Dec-22 05:40 PM
It's next to the name
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Werewolves Bot B BOT 01-Dec-22 05:40 PM
Townsfolk Miscellaneous
Assistant Assistant Amnesiac Amnesiac DevoutVillager Devout Villager Bard Bard Bartender Bartender Child Child Citizen Citizen CursedCivilian Cursed Civilian FortuneApprentice Fortune Apprentice Idiot Idiot Journalist Journalist Macho Macho Ranger Ranger Runner Runner TownCrier Town Crier Trickster Trickster Alcoholic Alcoholic
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oops, i mean power or whatever, the third column
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Rhythm Heaven Heardle 01-Dec-22 05:41 PM
Miscellaneous, no?
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or power? sounds like a power, idfk lol
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Rhythm Heaven Heardle 01-Dec-22 05:41 PM
It's misc
17:42
Misc powers are passive ones
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kay.
17:43
between 12 and old 2..... misc town default
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Werewolves Bot B
Click to see attachment 🖼️
Rhythm Heaven Heardle 01-Dec-22 05:43 PM
The list is here
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ithanks
17:45
guess ill make a default list 🤷🏻‍♂️
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You can take a look at the spreadsheet in #information it should have all the info you would need
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oh yeah, thats MASSIVELY helpful
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Ibrandle
yeah, use cuc from now on, cuc has a better sound
cciv is the best option 🙂
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Team🇻Category🔤 🟩🔼🔽🟩🟩🔽🟩🟩🟩🔼🟩🟩🟩🔽🟩🟩🟩🟩🟩🟩🟩
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good. happy now
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hey, just had a thought, when people share results it sort of answers a few questions. (if up or down it means it cant be the first or last in the list).... i dont care really, but if you guys do. 🤷🏻‍♂️
18:56
#just helping the hosts 🙂
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i believe they are aware of this
19:00
there's also things like most people will start guessing with a town role so you can tell if its town or not by whether most people have green or red on their guess
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true. but wtv, im happy to sit back tomorrow and let those clues roll in 😛
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Werewolves Bot B BOT 01-Dec-22 10:54 PM
Author icon
Golem [Unaligned Miscellaneous]
Limited Role
Basics
If the Golem is elected guardian, they win. The next night, players that opposed the Golem's election will be protected. Additionally, there will cease to be elections for guardian.
Details
When the Golem wins, the Golem ascends and stops playing. The game continues. The next night, everyone that didn't vote for the Golem will be protected from attacks. Additionally, there will cease to be elections for guardian. Each night, the Golem may choose one player, and they will be protected from attacks (end-night). The Golem can only select each player once throughout the game. Additionally, each night, the Golem must choose a player that they will not be able to select for the rest of the game (Immediate). This must be a currently selectable player. If no player is selected, a random one will be selected instead. Any attack against a player protected by the Golem's ability or election fails, however a protected player may still die through other means.
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;sheperd
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Werewolves Bot B BOT 01-Dec-22 10:56 PM
❗ Could not find role sheperd. Did you mean shepherd?
22:56
Author icon
Shepherd [Solo Power - Flock Team]
Limited Role
Basics
Each night, the Shepherd may tag two players. If two tagged players visit each other, they both become herded. When everyone is dead, herded or part of the flock team the Shepherd wins.
Details (1/3)
When a tagged player visits another tagged player they become herded but remain tagged, if they then visit or are visited by another tagged player who is not herded then that player is then also herded. Tagging a player is an immediate ability. Additionally each night the Shepherd can choose to make one tagged player herded as an end night effect. Whenever a player is herded, they will join a secret channel with the other herded players. Becoming herded is a consequence of the action. The Shepherd may see everything said in this channel, from the safety of their secret channel. Members of the flock can not be tagged or herded. Every time someone is herded or unherded the Shepherd will be informed.
Details (2/3)
During the day, the Shepherd may temporarily steal the votes of herded players; players who have their votes stolen will be unherded, but remain tagged. Players with negative votes can't have their negative votes stolen (but will still be unherded). The Mayor's extra vote cannot be stolen. The Shepherd is informed how many votes they have after stealing votes. After the day ends, the votes are returned to normal. During the night, if there's two or more herded players, the Shepherd is protected from attacks. Every time the Shepherd is attacked, two random herded players will immediately be unherded instead. At the start of the game, the Shepherd may choose a role as a strong disguise. If the Shepherd doesn’t choose a role, they will be disguised as a citizen. If the Shepherd changes role, the disguise is lost. If the game started with more than 20 players, the Shepherd may tag three players each night, instead of two.
Details (3/3)
If no members of the flock team or channel remain all players are no longer herded, however they are not informed about this.
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does visiting mean cc'ing?
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Rhythm Heaven Heardle 01-Dec-22 11:00 PM
An action or power that targets a player is a visit
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right, so say the fortune teller uses their thing on someone, thats a visit. (just checking)
23:02
;fortune teller
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Werewolves Bot B BOT 01-Dec-22 11:02 PM
Author icon
Fortune Teller [Townsfolk Investigative]
Basics
Each night, the Fortune Teller may check one player’s role.
Details
Each night, the Fortune Teller can inspect a player. The Fortune Teller will be told what their role is. Inspecting a player is an immediate ability. The Fortune Teller gains more information, but is affected by weak disguises, redirections, and obstructions.
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Rhythm Heaven Heardle 01-Dec-22 11:05 PM
Yup
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Werewolves Bot B BOT 01-Dec-22 11:10 PM
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Reaper [Solo Killing - Nightmare Team]
Basics
Each night the Reaper may turn one player sleepless. The Reaper wins when all living players have been turned sleepless or are part of the nightmare team. Additionally, the Reaper may use the general powers of dead players, temporarily.
Details (1/2)
Each night, the Reaper can immediately turn one player sleepless. The Reaper knows the final role of all dead players, and is informed the night after they die. During the night the Reaper will be able to use a power depending on the category of every player that has died since the start of the previous night. The gained abilities can only be used during this phase, and are lost after that. Killing roles allow the Reaper to attack one player during the night (end night). Power roles allow the Reaper to turn an additional player sleepless. Investigative roles allow the Reaper to check the role of one player (affected by weak disguises, redirections, and obstructions). Recruitment roles allow the Reaper to convert a player into a spirit. When another role dies, the Reaper gains a strong disguise for the current night and the following day. This disguise is chosen at the start of the game. If the Reaper doesn’t choose a role, they will be disguised as a citizen.
Details (2/2)
If the Reaper changes role, the disguise is lost. Players are privately informed when they become sleepless. Members of the nightmare team or channel cannot be turned sleepless. When a sleepless player uses a power (except for targeting) on the Reaper, their power fails and the Reaper automatically attacks them (immediate). If no members of the nightmare team or channel remain all players are no longer sleepless, however they are not informed about this.
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town or wolf, transform & align, before V12, default or deleted
23:31
#info transformation
23:32
#i transformation
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Werewolves Bot B BOT 01-Dec-22 11:32 PM
❗ Could not find role transformation.
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Rhythm Heaven Heardle 01-Dec-22 11:34 PM
It's a category
23:34
You have to write alignment + categories to see a list
23:35
So for example town miscellaneous, or wolf miscellaneous
23:35
But not just miscellaneous on its own
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Guess a role with /guess, you get 5 guesses. Afterwards, show your result with /result. Roles are categorized by 4 attributes: team (town, wolf, solo, ua), version added in (see a list in /list), category (Transformation & Align > Killing & Recruitment > Group > Investigative > Power > Miscellaneous) and status (default, limited, deleted). If you get the first four columns right, but the role isn't right, an additional column for the first letter of the role name is added.
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oh for fuck.... went the wrong way.... gah
23:49
bows
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Rhythm Heaven Heardle 01-Dec-22 11:50 PM
Nice, you did it
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the yellow square is what did it. thanks yellow square.
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;dire wolf
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Werewolves Bot B BOT 02-Dec-22 01:14 AM
❗ Could not find role dire wolf. Did you mean direwolf?
01:14
Author icon
Direwolf [Werewolf Killing]
Basics
The Direwolf may attack two people every night if they are the last player left in the pack.
Details
If, at the start of the night, the Direwolf is the last remaining member of the wolfpack, the wolfpack will be able to attack an additional player. Usually, this means the Direwolf will be able to attack two people, but in some situations the amount of attacks and the attacker may also be influenced by other roles/abilities.
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Soooo, hearded… I’m on the shepards team now?
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Rhythm Heaven Heardle 02-Dec-22 02:36 PM
No
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Do people in this position tell the pack? Like if you’ve been wagered kind of deal.
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Rhythm Heaven Heardle 02-Dec-22 02:36 PM
Yes
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Okay, I’m going to ask the Shepard the same thing, but it’s strat, not me being dumb.
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old 2, killing or transform, ~townsfolk~ ~default~
17:10
(whats the code for strikethrough on the font?)
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Rhythm Heaven Heardle 02-Dec-22 05:10 PM
What u did but double on each side
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townsfolk
17:11
nice!
17:17
BOOM BABY!
17:22
;town crier
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Werewolves Bot B BOT 02-Dec-22 05:22 PM
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Town Crier [Townsfolk Miscellaneous]
Basics
The Town Crier knows another townsfolks's role at the start of the game.
Details
The Town Crier will be told the role and identity of one other arbitrary person from the Townsfolk team at the start of the game. This information is one-directional. The role given is not under the influence of any other powers, and therefore is completely reliable.
17:29
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Macho [Townsfolk Miscellaneous]
Basics
If attacked, the Macho will be told the name of their attacker and will not die until the beginning of the next night.
Details
If the Macho is attacked during the night, they will survive until the end of the next day, and will be able to attempt to spread the word about their attacker. If a Macho is attacked, the fact that the Macho was attacked that night is announced in storytime. The Macho will know who attacked them, and it is up to them to decide whether they want to share this information or not. At the end of that day, the Macho dies. If it’s a group that attacked the Macho, the attacker’s name is told to the Macho. If the Macho is attacked multiple times in a single night, they will not be killed by any of them, and the attacker they are informed of will be chosen randomly. If the Macho is lynched, they will die as usual.
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Rhythm Heaven Heardle 02-Dec-22 05:34 PM
IBRANDLE 335 5/6 ⬛⬛⬛⬛ 🟨⬛⬛⬛ ⬛⬛⬛🟨 🟩⬛⬛🟨 🟩🟩🟩🟩
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wtf? what did you just send me lol
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Challenge your skills to guess the brand name in six tries, A new Ibrandle is available each day
17:35
Where did you think I got these names from lmao
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lol. that reminds me.... i need to brand more things today
17:39
oh! and understand what that original message means now. good job? ive never played wrdle
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Werewolves Bot B BOT 02-Dec-22 05:42 PM
✅ Created #ew-maths!
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Werewolves Bot B BOT 02-Dec-22 06:20 PM
Townsfolk Miscellaneous
Assistant Assistant Amnesiac Amnesiac DevoutVillager Devout Villager Bard Bard Bartender Bartender Child Child Citizen Citizen CursedCivilian Cursed Civilian FortuneApprentice Fortune Apprentice Idiot Idiot Journalist Journalist Macho Macho Ranger Ranger Runner Runner TownCrier Town Crier Trickster Trickster Alcoholic Alcoholic
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Werewolves Bot B BOT 02-Dec-22 06:35 PM
✅ Created #french!
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;sheperd
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Werewolves Bot B BOT 02-Dec-22 06:57 PM
❗ Could not find role sheperd. Did you mean shepherd?
18:57
Author icon
Shepherd [Solo Power - Flock Team]
Limited Role
Basics
Each night, the Shepherd may tag two players. If two tagged players visit each other, they both become herded. When everyone is dead, herded or part of the flock team the Shepherd wins.
Details (1/3)
When a tagged player visits another tagged player they become herded but remain tagged, if they then visit or are visited by another tagged player who is not herded then that player is then also herded. Tagging a player is an immediate ability. Additionally each night the Shepherd can choose to make one tagged player herded as an end night effect. Whenever a player is herded, they will join a secret channel with the other herded players. Becoming herded is a consequence of the action. The Shepherd may see everything said in this channel, from the safety of their secret channel. Members of the flock can not be tagged or herded. Every time someone is herded or unherded the Shepherd will be informed.
Details (2/3)
During the day, the Shepherd may temporarily steal the votes of herded players; players who have their votes stolen will be unherded, but remain tagged. Players with negative votes can't have their negative votes stolen (but will still be unherded). The Mayor's extra vote cannot be stolen. The Shepherd is informed how many votes they have after stealing votes. After the day ends, the votes are returned to normal. During the night, if there's two or more herded players, the Shepherd is protected from attacks. Every time the Shepherd is attacked, two random herded players will immediately be unherded instead. At the start of the game, the Shepherd may choose a role as a strong disguise. If the Shepherd doesn’t choose a role, they will be disguised as a citizen. If the Shepherd changes role, the disguise is lost. If the game started with more than 20 players, the Shepherd may tag three players each night, instead of two.
Details (3/3)
If no members of the flock team or channel remain all players are no longer herded, however they are not informed about this.
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oops. dammitim dumb
00:22
would it have read sacred white wolf wrong there? cuz thats v14 which was right
00:24
pretty sure sacred white werewolf is right, is there a sacred wolf that could have confused the program? @Host
00:24
(dont want the answer, just dont understand the results
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Rhythm Heaven Heardle 03-Dec-22 12:24 AM
.scared wolf
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;sacred white werewolf
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Werewolves Bot B BOT 03-Dec-22 12:24 AM
❗ Could not find role sacred white werewolf. Did you mean scared white werewolf?
00:24
Author icon
Scared White Werewolf [Solo Killing - White Wolves]
Limited Role
Basics
The Scared White Werewolf is a werewolf who is not satisfied with merely killing the townsfolk; they must kill all the werewolves as well.
Details
The Scared White Werewolf is a variant of the white werewolf intended for bigger games. It works exactly like the White Werewolf ($info white werewolf), with one exception: They will be protected from the first night attack to target them. They are informed that they were attacked. After being attacked once, it will lose this ability.
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should have had that in 3... ill do better next time gang 😛
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iluffy™️ .... is north america canada by chance?
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Rhythm Heaven Heardle 03-Dec-22 12:35 AM
Yup
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NICE! my fellow canuck
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Rhythm Heaven Heardle 03-Dec-22 12:35 AM
I think we talked about it last game
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oh right! haha, toronto... doi
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Rhythm Heaven Heardle 03-Dec-22 12:35 AM
I wanted to nickname you canuckle this time
00:36
It's the Canada wordle
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that would be a disgusting wordle.
00:36
but one i might understand i guess
00:36
i much prefer branding people also lol.
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Werewolves Bot B BOT 03-Dec-22 12:45 AM
✅ Created #jay-huck!
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Werewolves Bot B BOT 03-Dec-22 03:31 PM
Townsfolk Power
Fletcher Fletcher Grandma Grandma Hooker Hooker Medium Medium RoyalKnight Royal Knight Stalker Stalker Exorcist Exorcist Herald Herald
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lol ethan. trying to drag out some comments from the shep.
15:43
maybe a too far moment. but hey, ive seen worse in these cahts
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oooo
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Werewolves Bot B BOT 03-Dec-22 10:19 PM
Author icon
Reaper [Solo Killing - Nightmare Team]
Basics
Each night the Reaper may turn one player sleepless. The Reaper wins when all living players have been turned sleepless or are part of the nightmare team. Additionally, the Reaper may use the general powers of dead players, temporarily.
Details (1/2)
Each night, the Reaper can immediately turn one player sleepless. The Reaper knows the final role of all dead players, and is informed the night after they die. During the night the Reaper will be able to use a power depending on the category of every player that has died since the start of the previous night. The gained abilities can only be used during this phase, and are lost after that. Killing roles allow the Reaper to attack one player during the night (end night). Power roles allow the Reaper to turn an additional player sleepless. Investigative roles allow the Reaper to check the role of one player (affected by weak disguises, redirections, and obstructions). Recruitment roles allow the Reaper to convert a player into a spirit. When another role dies, the Reaper gains a strong disguise for the current night and the following day. This disguise is chosen at the start of the game. If the Reaper doesn’t choose a role, they will be disguised as a citizen.
Details (2/2)
If the Reaper changes role, the disguise is lost. Players are privately informed when they become sleepless. Members of the nightmare team or channel cannot be turned sleepless. When a sleepless player uses a power (except for targeting) on the Reaper, their power fails and the Reaper automatically attacks them (immediate). If no members of the nightmare team or channel remain all players are no longer sleepless, however they are not informed about this.
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so reaper has a strong disguise, meaning that if FT checks him then it would appear as if he was the role he chose at the beginning of the game? thus making the FT not a threat to him in theory.... is that (Mechanically correct?)
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Werewolves Bot B BOT 04-Dec-22 12:33 AM
Author icon
Fortune Teller [Townsfolk Investigative]
Basics
Each night, the Fortune Teller may check one player’s role.
Details
Each night, the Fortune Teller can inspect a player. The Fortune Teller will be told what their role is. Inspecting a player is an immediate ability. The Fortune Teller gains more information, but is affected by weak disguises, redirections, and obstructions.
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hey hosts. just being paranoid here..... do you think trying to annoy the shep is a dirty play? like, i dont want to make real enemies, just want to get info by being a troll.
01:35
you dont have to tell me if its working or anything, just want to know the temperment of people around here..... 👍 if its a DW about it 👎 cool it off a bit. no spoilers or cheats
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trying to get people talking in whisper channels generally works very well, usually the only role that you really should be careful with is the devil as it has the power to instantly kill. Shepher does not, so there's not much they can do
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oh, im not worried about the game and me talking to much, being careful in that regard. i just mean, i dont want to annoy people with my trolling to the point that im toxic, yeah know?
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havent seen you do anything that seems toxic yet, so it seems fine
02:20
if we see anything as toxic we will just inform you about it
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cool. thanks yall.
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;corrupt wolf
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Werewolves Bot B BOT 04-Dec-22 04:10 PM
Author icon
Corrupt Wolf [Werewolf Power]
Limited Role
Basics
The Corrupt Wolf can manipulate a player's votes in the next day's public polls.
Details
Each night, the Corrupt Wolf may select a player and a number of votes (2 or -1). The next day, the selected player has the chosen vote value instead of their usual value. The number of votes replaces the player's vote, it is not additive. However, the Mayor retains their extra vote. Manipulating a vote is immediate. The Corrupt Wolf may manipulate a member of the wolfpack. The Corrupt Wolf may also communicate with their chosen player in a whispers channel during the day. The Corrupt Wolf is a lycan and also part of the pack. The Corrupt Wolf is not affected by redirections.
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yo.... i failed last night right? pretty sure it took 6 but i cant fully remember
16:54
just trying to figure out if i wanna try and figure out todays wrdl
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just do it, im not sure if its 100% decided how winner badges will be given out
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We might give out multiple
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I want a badge! But also, this hangover doesn’t want me to use my brain. Aka, wrdle
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no pressure but phase change is happening is less than 10 mins you should finish WWRdle soon before it changes
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no sweat. under the wire 😛
22:55
suck it hangover!
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Werewolves Bot B BOT 04-Dec-22 11:36 PM
✅ Created #shep!
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how am i doing in the ranking? maybe a badge?
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Werewolves Bot B BOT 05-Dec-22 04:29 PM
✅ Created #nickhuck!
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@Host is this where i cast my extra mayor vote? (cant add 2 of the same emoji to the poll
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it's automatic
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oh, it just counts as 2? cool
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the role gives you +1 on public polls (edited)
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Ibrandle
oh, it just counts as 2? cool
yes but no
17:46
because it's +1
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and if the shep changes it, but 1 stays the same and the other goes to where the shep wants it?
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so if you have a vote value of 0 (like an attacked idiot) you have 1 vote
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Ibrandle
and if the shep changes it, but 1 stays the same and the other goes to where the shep wants it?
shepherd gains 1 you lose 1 (edited)
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copy that
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shepherd can't steal -1 or mayor votes
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cool. i think im slowly understanding this shep 😛
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I am really happy people seem to be fine with it
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i mean, fine with it yes, but confusing AF lol
17:52
gets really strong late game.
17:52
and whoever is the shep is doing a fricken bang up job at it too.
17:53
also, in a game of murder, just playing tag is hilarious to me
17:58
@Host is the shep brand new?
17:58
like never been used before?
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it's been in since
17:59
Version 11
17:59
but got changed I think at Version 12
17:59
or 13
17:59
then buffed at version 14
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ah i see.
18:00
whats your favourite role on that list?
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it's been used 3 times outside of mini wolves, including this game
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Ibrandle
whats your favourite role on that list?
the role list?
18:00
or the /list one
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like, of all the roles, whats the best one?
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I have a personal preference to shepherd only cause I made it
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im only used to in person WW so its interesting to see all these other roles
18:01
lol yeah, gotta love your creations
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yeah lots of roles are custom as we design them to fit what we need
18:02
we had 3 solo power teams when shepherd was made
18:02
but one is now sk and one is sr
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have you ever heard of blood on the clocktower? there are some really fun and cool roles in that game that could be fun to borrow
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yeah I know botc
18:02
mr turtle used to be admin on a botc server
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oh sweet! yeah, i joined their server (or a server) and the games seem pretty small.... and i like this group alot
18:03
so just stick here i reckon
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nice the one I was in and turtle admined died a bit ago
18:04
earlier this year
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oh, too bad. but good for us i guess lol
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yeah, once i get to know this group more i may make some botc suggestions for adding. but ill be shy for a bit as to not to step on toes 😛
18:06
but that being said, i could see why you wouldnt wantot add botc stuff... stay more true to WW, rather than merging games
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if you have any suggestions for roles, once this game is done or if you die you can place them in #suggestions
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sure, might do. i really like the idea of poisoning = bad info gathering. but thats just an example.
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we do already have a few bad info roles
18:09
flute player has a similar effect to poisoner
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fp already has something like that when an ti is enchanted 60% of the time their checks fails
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oh okay... yeah, thats why i might not make suggestions right away, not sure whats already been kind of implemented and stuff.
18:10
but either way, this game is really well done. super good job you all 🙂
18:11
i dont care what they say about you host, youre alright 😛 lol
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you can read through all of the current roles when you have the time and afterwards suggest ideas
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I think a lot of the basic roles are from miller hollow
18:11
then we added from there
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also, i played the campaign version of WW, there are some really interesting roles in that game as well.
18:15
are there any roles for evil or solo that if; they get a player to say a certain word then they change from town to wolf or solo/ UA?
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Ibrandle
have you ever heard of blood on the clocktower? there are some really fun and cool roles in that game that could be fun to borrow
I actually read through all their roles once to gather new ideas
18:38
though there probably a definitely things that could be adopted to WWR that I missed
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Ibrandle
are there any roles for evil or solo that if; they get a player to say a certain word then they change from town to wolf or solo/ UA?
This is a mechanic we don't do
18:39
We have some unclear and unwritten principles on what sort of things we allow and what not
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Werewolves Bot B BOT 05-Dec-22 07:27 PM
Author icon
Ranger [Townsfolk Miscellaneous]
Basics
The Ranger may select a player to reveal with their dying breath.
Details
The Ranger may target a player. They can update this target once per phase, with 1 emergency change to be used whenever the Ranger wants. When the Ranger dies in any way other than by directly being lynched, their target will be revealed in story time. The Ranger’s role, their target, and their role will be revealed to all. If the Ranger did not target a living player, the Ranger’s role isn’t revealed. The Ranger is affected by strong disguises.
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If ranger dies and targets someone with dying breath, is that considered visiting? I assume so. @Host
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Ibrandle
If ranger dies and targets someone with dying breath, is that considered visiting? I assume so. @Host
What role is this in reference to?
19:29
iirc some things are handled differently
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In reference to the shep and being tagged. Tagged player gets checked by ranger, do they get herded?
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Yes but as well the initial targeting of said player is a visit that can herd
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Oh shit, so if say ranger has the target currently as “Ethan”, then moves it the next day to “turtle”, then both Ethan and turtle have been visited?
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Ibrandle
Oh shit, so if say ranger has the target currently as “Ethan”, then moves it the next day to “turtle”, then both Ethan and turtle have been visited?
Yep
19:45
If shepherd tags ranger anyone they target that's tagged after that gets herded
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Oh jeez.
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Ranger, assistant, errr
19:47
Basically any role that targets a player
19:47
Can herd someone
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Werewolves Bot B BOT 05-Dec-22 08:01 PM
Author icon
Shepherd [Solo Power - Flock Team]
Limited Role
Basics
Each night, the Shepherd may tag two players. If two tagged players visit each other, they both become herded. When everyone is dead, herded or part of the flock team the Shepherd wins.
Details (1/3)
When a tagged player visits another tagged player they become herded but remain tagged, if they then visit or are visited by another tagged player who is not herded then that player is then also herded. Tagging a player is an immediate ability. Additionally each night the Shepherd can choose to make one tagged player herded as an end night effect. Whenever a player is herded, they will join a secret channel with the other herded players. Becoming herded is a consequence of the action. The Shepherd may see everything said in this channel, from the safety of their secret channel. Members of the flock can not be tagged or herded. Every time someone is herded or unherded the Shepherd will be informed.
Details (2/3)
During the day, the Shepherd may temporarily steal the votes of herded players; players who have their votes stolen will be unherded, but remain tagged. Players with negative votes can't have their negative votes stolen (but will still be unherded). The Mayor's extra vote cannot be stolen. The Shepherd is informed how many votes they have after stealing votes. After the day ends, the votes are returned to normal. During the night, if there's two or more herded players, the Shepherd is protected from attacks. Every time the Shepherd is attacked, two random herded players will immediately be unherded instead. During the first phase, the Shepherd may choose a role as a strong disguise (defaults to citizen). If the Shepherd changes role, the disguise is lost. If the game started with more than 20 players, the Shepherd may tag three players each night, instead of two.
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If no members of the flock team or channel remain all players are no longer herded, however they are not informed about this.
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@Host it says the list has been updated (for wrdle) is that shown in the spreadsheet too?
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Rhythm Heaven Heardle 05-Dec-22 11:51 PM
Yeah I think so
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theres a new sheet on the same link
23:51
"Role List v2"
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okay thanks 🙂
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The old one has been hidden but you may still see it if you have it open already
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yeah, i have the old one open for the whole time, ill scrap that
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you can now use /list for filtering though so the sheet shouldnt be necessary
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naw, spread sheet organizes better for solving (for me)
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Role List | Shortened Names old-1: ForTel, Baker, CulLea, CulMem, CroSee, Huntress, CurCiv, Runner, Citizen, Wolf, Warlock, FluPla, WhiWer, Cupid, Mayor, Reporter, CupLov old-2: TowEld, Priestes, Idiot, Executio, Barber, ForApp, Macho, Stalker, MadSci, Hooker, Grandma, AurTel, Butcher, Exorcist, RoyKni, Priest, Assassin, SacWol, CurCas, InfWol, Tanner, LonWol, Look-Ali, Dog, Guardian, SolAng, AltAlc old-3: JacRob, RobJac, Witch, BloBut, Hellhoun, WolCub, TheThi, FouHor, Immortal, Imp, Undead, Vampire, Devil, AmuCra, SolPsy, SolDes, AltIceKin, OriInn v0: Innkeepe, ScaWol, Pyromanc v1: TowCri, Huntsman, PsyWol, Survivor, Despot, Psychopa v2: Angel v4: Coroner, LonWar v6: Trickste, Archange, Saint, AltPla, AltZom v7: Journali, Medium, PacWol, AlpWol, Chef, VerCurCiv v8: Bartende, SabWol, IceKin v9: Acrobat, Claimspa, Fletcher, Oracle, Child, Bard, Ranger, DisFox, KnoWol, SneWol, IceQue, GraWer, Reaper, PlaBea, FluApp, Apprenti, ImmSur, FluNov, FleCus, EviSci v10: RidHoo v11: ClaFox, PacTan, Shepherd, HerDog, PlaCar, Wisp, Demon v12: TasVil, Assistan, Juror, Wraith, CupWol, DemCup, FlaCup, LupCup, UndCup, AltCorWol, AltInn v13: Amnesiac, Herald, TriWol, Direwolf, ProHag, CauHag, Thief, PlaDoc, VicHag, Hag, Cat v14: DevVil, ArcFox, CorWol, TraWol, ScaWhiWer, Zombie, Bat, Corpse, Spirit, UneChe, Golem, CupHag, PlaCup, SpeCup, ZomCup v15: Alcoholi, AmuHol, Recluse, Horseman, HorofDea, HorofPes, HorofFam, Cerebus, Firebug, FluCha, ApoHor, HorofWar, Detectiv, ApoCup unadded: Cryptogr, Burglar, LasLivCit, EleBar, ForMas, CupWra, Pyronner, PyrBar, RunVam, Vigilant, VamWit
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