Guess a role with /guess, you get 5 guesses. Afterwards, show your result with /result. Roles are categorized by 4 attributes: team (town, wolf, solo, ua), version added in (see a list in /list), category (Transformation & Align > Killing & Recruitment > Group > Investigative > Power > Miscellaneous) and status (default, limited, deleted). If you get the first four columns right, but the role isn't right, an additional column for the first letter of the role name is added.
I only got three guesses because a host gave me incorrect info about the arrows so I wasted two guesses in the wrong direction. Would have gotten it in five though if I followed my trend after the fact.
"For the second column just to confirm the the up arrow means newer version right?"
"No it’s reverse. Higher arrow means older version and lower arrow means newer version."
"Wait isn't v15 the newest version??? How is there still an arrow?"
"It means guess a role that is lower than v15"
we can just keep this around and improve it after the game, it would be fairly difficult to change to supporting several active wwrdles at the same time the way I programmed it rn so I won't be doing it for now
we can just keep this around and improve it after the game, it would be fairly difficult to change to supporting several active wwrdles at the same time the way I programmed it rn so I won't be doing it for now
@Participant well i was hoping i wouldnt have to do this but here we go
i'm the amulet holder, please cc me and claim
you can tell im not the fake amulet holder because if so i will just die at the beginning of N1
if you want to wait until N1 to claim to me, i can understand that, but i'd prefer if you claim now: i want to try and sort out a mayor and lynch
can't believe i'm dying N2 again because you fuckers can't organise yourselves without me. fuck you guys
At the start of the game, the Amulet Holder is the first holder of the Amulet of Protection. Whoever holds the amulet is protected from attacks during the night, but must pass it to another player during the day.
Basics
When passing the amulet, up to three players may be specified (either at once or separately) and the amulet will be passed to the first player who has not previously had the amulet. Selecting a target is an immediate effect and should the selection fail the holder is immediately informed, however passing the amulet is an end-day ability. If the holder of the amulet does not or cannot choose a player to pass the amulet to, it shatters at the end of the day, killing the holder.
Holders of the amulet do not know who gave them the amulet, nor do they know who has previously held it.
The Amulet Holder must pass the amulet during Day 1.
Once per game, the Amulet Holder may choose to shatter the amulet during the day, destroying it and immediately attacking the holder.
At the start of the game, the Amulet Holder is the first holder of the Amulet of Protection. Whoever holds the amulet is protected from attacks during the night, but must pass it to another player during the day.
Basics
When passing the amulet, up to three players may be specified (either at once or separately) and the amulet will be passed to the first player who has not previously had the amulet. Selecting a target is an immediate effect and should the selection fail the holder is immediately informed, however passing the amulet is an end-day ability. If the holder of the amulet does not or cannot choose a player to pass the amulet to, it shatters at the end of the day, killing the holder.
Holders of the amulet do not know who gave them the amulet, nor do they know who has previously held it.
The Amulet Holder must pass the amulet during Day 1.
Once per game, the Amulet Holder may choose to shatter the amulet during the day, destroying it and immediately attacking the holder.
@Participant well i was hoping i wouldnt have to do this but here we go
i'm the amulet holder, please cc me and claim
you can tell im not the fake amulet holder because if so i will just die at the beginning of N1
if you want to wait until N1 to claim to me, i can understand that, but i'd prefer if you claim now: i want to try and sort out a mayor and lynch
can't believe i'm dying N2 again because you fuckers can't organise yourselves without me. fuck you guys
@Participant it's been a couple hours so I'm once again pinging to ask for claims (and please vote huck for mayor!). even if you're not comfortable claiming until N1 (which i do get, but please, the sooner you claim the more likely we can lynch a scum tonight) please make a cc with me!
Honestly it's ballsy to not have a Lynch Target because it's not a bad idea for a Wolf to just give up their life to take out the amulet holder before it gets passed on by lynching that person
There aren't really any good ones. If you want to just put the vote on whoever voted you would have to look at the reactions first. But if the wolf snipe at the very last second you wouldn't know who to throw vote on
Each night the Reaper may turn one player sleepless.
The Reaper wins when all living players have been turned sleepless or are part of the nightmare team.
Additionally, the Reaper may use the general powers of dead players, temporarily.
Details (1/2)
Each night, the Reaper can immediately turn one player sleepless.
The Reaper knows the final role of all dead players, and is informed the night after they die. During the night the Reaper will be able to use a power depending on the category of every player that has died since the start of the previous night.
The gained abilities can only be used during this phase, and are lost after that.
Killing roles allow the Reaper to attack one player during the night (end night).
Power roles allow the Reaper to turn an additional player sleepless.
Investigative roles allow the Reaper to check the role of one player (affected by weak disguises, redirections, and obstructions).
Recruitment roles allow the Reaper to convert a player into a spirit.
When another role dies, the Reaper gains a strong disguise for the current night and the following day. This disguise is chosen at the start of the game.
If the Reaper doesn’t choose a role, they will be disguised as a citizen.
Details (2/2)
If the Reaper changes role, the disguise is lost.
Players are privately informed when they become sleepless. Members of the nightmare team or channel cannot be turned sleepless.
When a sleepless player uses a power (except for targeting) on the Reaper, their power fails and the Reaper automatically attacks them (immediate).
If no members of the nightmare team or channel remain all players are no longer sleepless, however they are not informed about this.
Just because a single sleepless person would have had to target them specifically, assuming their role could even target, and with that they would die.
I have no idea what my sleep schedule is going to look like today considering it's almost 5 am for me so I'm placing my reporter vote on Jay because they're conf
13:47
until they say otherwise and I happen to be alive before phase change
i mean if we vote the golem as guardian then the golem will die. Which means we will the opportunity to get a guardian and we will have no protection during the night.
14:16
so in my opinion i dont think we should vote the golem as guardian
Nerdle
i mean if we vote the golem as guardian then the golem will die. Which means we will the opportunity to get a guardian and we will have no protection during the night.
If the Golem is elected guardian, they win. The next night, players that opposed the Golem's election will be protected. Additionally, there will cease to be elections for guardian.
Details
When the Golem wins, the Golem ascends and stops playing. The game continues.
The next night, everyone that didn't vote for the Golem will be protected from attacks. Additionally, there will cease to be elections for guardian.
Each night, the Golem may choose one player, and they will be protected from attacks (end-night).
The Golem can only select each player once throughout the game.
Additionally, each night, the Golem must choose a player that they will not be able to select for the rest of the game (Immediate). This must be a currently selectable player. If no player is selected, a random one will be selected instead.
Any attack against a player protected by the Golem's ability or election fails, however a protected player may still die through other means.
but arch claimed FT to me, and i presume eighth was the actual TI, but i never got a TP claim (because of the two people who didn't claim) so i assumed he was the missing TP and was forced to trust arch even though i got bad vibes because i thought i was gonna die
kinda feel like this fuckup wasn't my fault, i genuinely had no choice but to trust someone because i assumed i was gonna die and i needed to pass on info
listen. we're fucked. inactivity super fucked the game. i probably fucked up but i don't feel i had a choice in the matter. let's just go wild go crazy.
The Sneaking Wolf will appear as a citizen to most investigative roles.
Details
The Sneaking Wolf is strongly disguised as citizen and will appear as citizen to most roles and powers inspecting them.
If the Sneaking Wolf loses their role, they no longer appear as citizen.
15:46
Werewolf Miscellaneous
Scared Wolf
Sneaking Wolf
Wolf
Wolf Cub
Knowledgeable Wolf
Recluse
Well reaper if you're out there I think it's time to reach out before the Wolves take you out first since they know who the town are that means they know who you are too(edited)
are we sure there's absolutely no chance journo is in this game
i trust you but if you have several cit claims there's a decent chance of a correct hit. unless there's like 5 cit claims like last time in which case phantom lynch is better
The Journalist can write a journal which a certain role will receive when the Journalist dies.
Details
The Journalist has a second secret channel. There they can write any information. When the Journalist dies, access to this channel will be granted to a player with a role that the Journalist selected.
The Journalist can select a role and update their targeted role once per phase, with 1 emergency change to be used whenever the Journalist wants.
If there are several people with the same role, a random player out of those is selected. If nobody has the role (anymore), nobody gains access to the channel.
If the Journalist loses their role, the journal is lost.
@Participant Okay so
Jay has chosen me to be the next town lead. If you need proof, I can add you to the CC.
Today's lynch will be @Belousov on the suspect that they're Corrupt Wolf
For reporter, vote me
@Sweardle right, so what this cc is saying is that you got given town lead on a complete whim and also doesn't confirm that jay actually wants me to be lynched
14:22
somehow this has made your argument even weaker
14:23
I could be a stand-in for a town trusted
14:23
so you're not even confirmed, and yet you want reporter
@Participant Katy has provided crystal clear evidence in the form of a CC that they are not a confirmed town, that Jay chose them as town on a complete whim. There was no mention of me being a lynch target in this cc or even being suspected. I think it's very clear that Katy is a wolf using the lack of a town lead to control the lynch.
Sweardle
Look, Jay was already in a bad spot and now they've given me a lynch and claim list and somehow I have to make something of it
@Participant there is overwhelming evidence that Rici is reaper from snivy under the claim of ww. Whether that claim was false or not… idk but it’s definitely gutsy as a werewolf to share this. I think it best we kill Rici
@Participant Katy has provided crystal clear evidence in the form of a CC that they are not a confirmed town, that Jay chose them as town on a complete whim. There was no mention of me being a lynch target in this cc or even being suspected. I think it's very clear that Katy is a wolf using the lack of a town lead to control the lynch.
It should be noted I did not choose to lead town. I'm literally just doing what Jay has told me to do and I'm just following up on that. If I were a wolf, it would've been much easier for me to just not do anything
well i think mat or oreo are the shep. Well because i trust snivy and it doesnt make sense katy to lynch a herded person if they are the herd (I am not sure about wolf tho). Maybe the best chance of being evil is mat? But idk what are your thoughts?
Anyways vote huck for lynch @Participant because as seen from the cc with rici he mentions how he made a deal with both phantom and huck so it’s known huck is wolf because phantom was also a wolf
Let’s say hypothetically we do lynch a wolf, then the next night phase a town will die meaning the shepherd has majority of the votes because they ccan unheard a herded person?
errrr shepherd can herd someone new every night, and they currently have 3 people herded, so while they are alive they are immune to wolf kills completely and have voting majority
17:16
neither town nor wolves can win while shepherd is alive
i don't think it's katy because katy as shepherd wouldn't go for a herded player lynch, and i don't think it's oreo because the shepherd made a reference to Katy Flute Player Moment which oreo wasn't around for so i think it's mat
How? It's no different than seeing that someone posted in one chat at one time and another person posted another chat another time around the same time and saying that these people are both on at the same time roughly.
Each night, the Shepherd may tag two players. If two tagged players visit each other, they both become herded. When everyone is dead, herded or part of the flock team the Shepherd wins.
Details (1/3)
When a tagged player visits another tagged player they become herded but remain tagged, if they then visit or are visited by another tagged player who is not herded then that player is then also herded. Tagging a player is an immediate ability.
Additionally each night the Shepherd can choose to make one tagged player herded as an end night effect.
Whenever a player is herded, they will join a secret channel with the other herded players. Becoming herded is a consequence of the action. The Shepherd may see everything said in this channel, from the safety of their secret channel.
Members of the flock can not be tagged or herded.
Every time someone is herded or unherded the Shepherd will be informed.
Details (2/3)
During the day, the Shepherd may temporarily steal the votes of herded players; players who have their votes stolen will be unherded, but remain tagged. Players with negative votes can't have their negative votes stolen (but will still be unherded). The Mayor's extra vote cannot be stolen. The Shepherd is informed how many votes they have after stealing votes. After the day ends, the votes are returned to normal.
During the night, if there's two or more herded players, the Shepherd is protected from attacks. Every time the Shepherd is attacked, two random herded players will immediately be unherded instead.
During the first phase, the Shepherd may choose a role as a strong disguise (defaults to citizen). If the Shepherd changes role, the disguise is lost.
If the game started with more than 20 players, the Shepherd may tag three players each night, instead of two.
Details (3/3)
If no members of the flock team or channel remain all players are no longer herded, however they are not informed about this.
Bro we couldn't have known if you really got the lynch list from jay or not. Again you could have completely made it up but this was this time that it wasn't made up
Bro we couldn't have known if you really got the lynch list from jay or not. Again you could have completely made it up but this was this time that it wasn't made up