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Werewolves Revamped
🕵 Os8d Secret Channels / zombie
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Werewolves Bot B BOT 28-Oct-22 12:59 PM
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Exorcist [Townsfolk Power]
Basics
Each day, the Exorcist may remove negative effects from one player.
Details
Each day, the Exorcist can exorcise one player. All negative effects caused by solo roles are removed from the player and the Exorcist is informed which effects were removed. Exorcising a player is an immediate effect. Players that have already been exorcised can not be exorcised again. The Exorcist can not cure players if they have changed role as the result of an effect, such as the Undead, but can still remove other possible effects the Undead has. All the members of the solo team whose effect is cured are informed about this. Negative Effects The following effects can be removed by the Exorcist: Enchanted - Flute Team Soulless - Hell Team Powdered - Pyro Team Demonized - Underworld Team Contaminated/Contagious - Plague Team Sleepless - Nightmare Team Tagged/Herded - Flock Team Bitten - Graveyard Team
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Werewolves Bot B BOT 28-Oct-22 04:16 PM
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Bat [Solo Recruitment - Underworld Team]
Limited Role
Basics
Each day, the Bat may choose one player to haunt in the following night. The Bat will not be affected by attacks targetting them, but will instead be affected by those taking place at their target’s house. Any player that interacts with the Bat's target while the Bat is visiting becomes demonized.
Details (1/2)
Choosing a player to haunt is an end-day ability. Throughout the following night, they will stay with that player. The Bat may also choose not to haunt anybody. Since the Bat is at the other player’s house and not at home, any attacks targeting the Bat in the night will fail; however, if the person they’re haunting is being attacked, then the Bat is also attacked. Any player that interacts with the Bat's target in any way while the Bat is visiting will become demonized immediately, and the Bat is told the name of the newly demonized player. The Bat may not haunt the same player twice and can only haunt demonized players or members of the underworld team. If they select an invalid player, their action will fail and they will be informed. If the Bat is haunting another player while being protected from attacks, the protection is ignored; only protections for the player they are haunting apply.
Details (2/2)
The Bat is part of the Underworld team and channel. The Bat is demonized from the start of the game and may be turned into an undead.
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Original message was deleted or could not be loaded.
Exorcist is a day ability but thanks for asking
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Shh I'm drinking
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it used to be a night ability so understandable mistake
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Werewolves Bot B BOT 28-Oct-22 11:49 PM
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Undead [Solo Miscellaneous - Underworld Team]
Basics
The Undead is a part of the vampire’s secret army and pretends to be their old role. If a demonized player dies during the night, they will not die, and will instead lose their original role and become an Undead.
Details
An Undead has the same win condition as the vampire; they will win when all remaining players are part of the underworld team. They lose their previous role, but if they were part of a group like the wolfpack, they will remain in the channel and will still be able to vote (though internally their vote won't be counted) as long as at least one other member of their group is still alive. If all members of a group have changed role or died, the group is disbanded and any abilities it may have had are lost.
23:49
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Vampire [Solo Recruitment - Underworld Team]
Basics
The Vampire wins by secretly turning all the living players into undead. The Vampire demonizes players; if a demonized player is killed in the night, they will instead turn into an undead.
Details
Each night, the Vampire may demonize one player. On even numbered nights, the Vampire may demonize a second player. The target will not know about it by that time. Vampires cannot demonize themselves or other members of the underworld. When a demonized player is killed in the night, they will turn into an undead. The Vampire wins the game, along with the undead, if all players are either Vampire, dead or undead. If there are several Vampires, they work together. Demonizing a player is an immediate ability. If no members of the underworld channel remain, all demonized players are no longer demonized.
23:49
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Zombie [Solo Recruitment - Graveyard Team]
Limited Role
Basics
Each night, the Zombie may bite another player. If a player is bitten a second time they become a Zombie.
Details (1/2)
When a Zombie bites another player they become “bitten“. The bitten player does not know about this. When a Zombie bites a player that is already bitten, they immediately become a Zombie. If a Zombie dies, every other Zombie that has been turned by the dying Zombie also dies. The Zombies win when all players are either dead or part of the graveyard team. Zombies are part of the graveyard channel and know the other Zombies and corpses. Zombies cannot bite other members of the graveyard channel. When a player turns into a Zombie, they betray their team and join the graveyard channel. They may not immediately bite another player. They lose their previous role, but if they were part of a group like the wolfpack, they will remain in the channel and will still be able to vote (though internally their vote won't be counted) as long as at least one other member of their group is still alive.
Details (2/2)
If all members of a group have changed role or died, the group is disbanded and any abilities it may have had are lost. Edge Cases If a Zombie changes their role, they will no longer die when its creator Zombie dies, nor will it cause the death of Zombies it has created (neither immediately, nor when it dies). If a Zombie tries to turn a member of the hell team (second bite), their power backfires, and instead the Zombie becomes an imp. Since members of hell can't be turned into Zombies, they may be bitten for a “second“ time several times.
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Werewolves Bot B BOT 29-Oct-22 12:29 AM
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Bat [Solo Recruitment - Underworld Team]
Limited Role
Basics
Each day, the Bat may choose one player to haunt in the following night. The Bat will not be affected by attacks targetting them, but will instead be affected by those taking place at their target’s house. Any player that interacts with the Bat's target while the Bat is visiting becomes demonized.
Details (1/2)
Choosing a player to haunt is an end-day ability. Throughout the following night, they will stay with that player. The Bat may also choose not to haunt anybody. Since the Bat is at the other player’s house and not at home, any attacks targeting the Bat in the night will fail; however, if the person they’re haunting is being attacked, then the Bat is also attacked. Any player that interacts with the Bat's target in any way while the Bat is visiting will become demonized immediately, and the Bat is told the name of the newly demonized player. The Bat may not haunt the same player twice and can only haunt demonized players or members of the underworld team. If they select an invalid player, their action will fail and they will be informed. If the Bat is haunting another player while being protected from attacks, the protection is ignored; only protections for the player they are haunting apply.
Details (2/2)
The Bat is part of the Underworld team and channel. The Bat is demonized from the start of the game and may be turned into an undead.
00:29
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Vampire [Solo Recruitment - Underworld Team]
Basics
The Vampire wins by secretly turning all the living players into undead. The Vampire demonizes players; if a demonized player is killed in the night, they will instead turn into an undead.
Details
Each night, the Vampire may demonize one player. On even numbered nights, the Vampire may demonize a second player. The target will not know about it by that time. Vampires cannot demonize themselves or other members of the underworld. When a demonized player is killed in the night, they will turn into an undead. The Vampire wins the game, along with the undead, if all players are either Vampire, dead or undead. If there are several Vampires, they work together. Demonizing a player is an immediate ability. If no members of the underworld channel remain, all demonized players are no longer demonized.
00:32
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Devil [Solo Killing - Hell Team]
Basics
Each day, the Devil may choose one player to send the devil’s wager to. The devil's wager recipient may choose one of four options. The Devil can use the hell team's pool of souls. When everyone is dead, unaligned or soulless the Devil wins.
Details (1/2)
At the start of the game, the Devil may choose a role as a weak disguise. If the Devil doesn’t choose a role, they will show up as a citizen. At the start of the game the Devil's soul is added to the hell team's pool of souls, and they are soulless afterwards. The Devil may use souls from the pool to protect or attack somebody. If the Devil is attacked while a soul is in the pool, a soul will automatically be used to protect the Devil. Use $info souls for a detailed explanation. The Devil can't send the wager to soulless players. The wager is sent at the start of the night. The wager cannot be redirected onto another player. The Devil can anonymously communicate with the recipient. Until the end of the night, the recipient may choose to sell their soul to protect or attack somebody, or to share their identity to learn the role of another player, which the devil will also see. Alternatively, they may also ignore the wager.
Details (2/2)
If the Devil dies before the night ends, the recipient is not informed, however no wager action can happen anymore. Use $info wager for a detailed explanation. Members of the Hell team cannot change role or betray the team in any way.
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HallOween SpiriT 29-Oct-22 11:53 AM
@Undead Participant exorcise whom?
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i have no strategies for this
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Werewolves Bot B BOT 29-Oct-22 04:36 PM
Alive Players | Total: 16 🎨 - Captain Luffy (@Captain Spooky) ☢️ - Swurtle (@Sweetlejuice) 4️⃣ - harperette (@Harper-treat-te) 🧋 - the kremblin (@Frankremstein) 🇪 - Nick262008 (@SataNick) 🐙 - Alphaviki (@Afraid Alpha) 🍅 - Relaxed Mato (@Reanimato) 🫡 - !Phantomtomic (@Spectral Phantom) 🐛 - Leilaboo (@LeilaBOO!) 🐓 - Jean D. Arch (@Jean O. Lantern) 🦓 - riciano (@Trickano) 💙 - TheOreo (@BOOreo) 🐉 - Dragon (@Spooky Dragon) 🖕 - ddd8000 (@Ding Dong Ditch) 🛠️ - Ts (@TombStone) 👍 - Akira (@Scarekira) (edited)
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@Host exorcise Nick I guess
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TombStone
@Host exorcise Nick I guess
Exercising @SataNick
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Boogeyman
Exercising @SataNick
feedback? no effects removed?
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TombStone
feedback? no effects removed?
got distracted logging
19:28
@Undead Participant No effects removed
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Werewolves Bot B BOT 29-Oct-22 08:03 PM
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Mayor [Elected]
Basics
The Mayor leads the town. They have the privilege of being able to post in #story_time. When there are more than 15 living players, each night the Mayor chooses whether the top one or two players being voted on will be lynched during the next day. When there are 15 or less living players, the Mayor instead receives an extra vote in polls.
Details
The Mayor can be a powerful role to help either the innocent team or the werewolves team, but they tend to garner a lot of attention and may be killed quickly. If the Mayor misuses their ability to post in #story_time, they may be demoted or killed at the discretion of the Game Masters. If there is no mayor, the lynch vote always only kills the top voted player. The Mayor's extra vote cannot be nullified, stolen or removed under any circumstances. If the Mayor's normal vote is a negative vote, the extra vote becomes a negative vote too.
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Werewolves Bot B BOT 29-Oct-22 09:19 PM
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Zombie [Solo Recruitment - Graveyard Team]
Limited Role
Basics
Each night, the Zombie may bite another player. If a player is bitten a second time they become a Zombie.
Details (1/2)
When a Zombie bites another player they become “bitten“. The bitten player does not know about this. When a Zombie bites a player that is already bitten, they immediately become a Zombie. If a Zombie dies, every other Zombie that has been turned by the dying Zombie also dies. The Zombies win when all players are either dead or part of the graveyard team. Zombies are part of the graveyard channel and know the other Zombies and corpses. Zombies cannot bite other members of the graveyard channel. When a player turns into a Zombie, they betray their team and join the graveyard channel. They may not immediately bite another player. They lose their previous role, but if they were part of a group like the wolfpack, they will remain in the channel and will still be able to vote (though internally their vote won't be counted) as long as at least one other member of their group is still alive.
Details (2/2)
If all members of a group have changed role or died, the group is disbanded and any abilities it may have had are lost. Edge Cases If a Zombie changes their role, they will no longer die when its creator Zombie dies, nor will it cause the death of Zombies it has created (neither immediately, nor when it dies). If a Zombie tries to turn a member of the hell team (second bite), their power backfires, and instead the Zombie becomes an imp. Since members of hell can't be turned into Zombies, they may be bitten for a “second“ time several times.
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FROGS! AAAAAAA 29-Oct-22 10:10 PM
i honestly think this is one of your most terrifying pfps
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its one of the more high effort ones
22:25
most of the time I just change colors
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FROGS! AAAAAAA 29-Oct-22 10:50 PM
i think real human was also one of the more terrifying ones
22:50
the masked one
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yeah I liked that one
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FROGS! AAAAAAA 29-Oct-22 10:51 PM
but this one is just very unsettling
22:51
ig thats makes it scary
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Werewolves Bot B BOT 30-Oct-22 02:47 AM
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Psychopath [Unaligned Miscellaneous]
Basics
At the start of the game, the Psychopath is given an arbitrary list with one third of the town’s population, rounded up, on it. If all players on that list are dead, and the Psychopath is still alive, the Psychopath wins.
Details
When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. If the number of players excluding the Psychopath is not divisible by 3, the number of players on the list is rounded up. The Psychopath can’t win when they are dead. The Psychopath may strongly disguise themself as any role. The disguise is applied immediately. They can update this disguise once per phase, with 1 emergency change to be used whenever the Psychopath wants to. If the Psychopath changes role, the disguise is lost.
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@Undead Participant Do you want to exorcise anyone today?
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@Host exorcise oreo
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HallOween SpiriT 30-Oct-22 12:50 PM
Okay
12:50
Let me check the sheet before I give feedback
12:51
No effects removed @Undead Participant
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Werewolves Bot B BOT 30-Oct-22 03:09 PM
✅ Created #hi!
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Werewolves Bot B BOT 30-Oct-22 04:45 PM
✅ Created #hi!
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huh I already had a cc with swurtle
16:57
the krem d0 thing is annoying
16:58
it could easily be coincidence or fake, but using it could also be meta
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HallOween SpiriT 30-Oct-22 11:37 PM
@Undead Participant you've been zombified
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Werewolves Bot B BOT 30-Oct-22 11:37 PM
✅ Renamed channel to zombie!
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TombStone BOT 31-Oct-22 10:18 PM
Deleted Message @TombStone You're not allowed to delete messages during the game!
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@Undead Participant Who do you want to bite?
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@Host bite harp
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TombStone
@Host bite harp
Bitten @Harper-treat-te (edited)
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*ignore i put the wrong player in confirmation, i got the right one
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I didnt even notice
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Werewolves Bot B BOT 01-Nov-22 04:34 PM
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Pyromancer [Solo Killing - Pyro Team]
Basics
Each night, the Pyromancer may either powder one player or ignite all currently powdered players.
Details
Each night the Pyromancer may either powder or ignite all currently powdered people. When a Pyromancer chooses to ignite, all powdered players will be attacked by them. If a powdered player survives the attack, they still remain powdered. Powdering is an immediate ability, and igniting is an end-night ability. Instead of powdering the Pyromancer may also unpowder. The Pyromancer is a member of the pyro team and channel. The Pyros win when they're the last ones alive.
16:35
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Wisp [Solo Killing - Pyro Team]
Basics
The Wisp visits a person each day, igniting them if they are powdered.
Details (1/2)
The Wisp may visit one person each day, if that person has been powdered, then the Wisp ignites the visited person at the end of the day. If that person is not powdered, the Wisp powders that person. This is an immediate action. The Wisp is only informed at the end of the day whether they powdered or attacked. The Wisp may not visit themself. The Wisp is a member of the pyro team, but not a member of the pyro channel. That means they do not know the other members of their team. If the Wisp is ignited by the pyros the Wisp will be alerted they were ignited, but will not be killed. Whoever ignited the Wisp will be informed that their target could not be ignited. This message is unique and different from other ways the igniting could fail. When no members of the pyro channel are left, the Wisp is informed and turns into a pyromancer at the start of the next phase and joins the pyro channel.
Details (2/2)
If several Wisps exist when the last member of the pyro channel dies, all of them turn into pyromancers and join the pyro channel.
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@Host when an effect is removed the solo team learns immediately exactly from who the effect was removed, right?
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HallOween SpiriT 01-Nov-22 07:13 PM
yep
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Werewolves Bot B BOT 01-Nov-22 10:09 PM
Abilities - Delaying Abilities
Delaying Immediate Abilities is possible in three ways: 1) An immediate ability can be chosen one phase before it has to be executed (e.g. a Fortune Teller choosing a target during the day). If this is the case, the Game Masters will execute the immediate ability at an arbitrary time during its phase (the time can not be chosen). 2) An immediate ability may be executed roughly 15 minutes before the next phase change, if requested. If several conflicting immediate abilities are delayed this way, the order in which they were requested is preserved. Abilities delayed this way can be cancelled/rerequested. 3) An end-day/start-night ability or an end delayed immediate day ability (using 2) may be chosen with an additional condition dependent on the outcome of the lynch and/or election. This only applies if the target is visibly lynched/elected. Should the target unexpectedly die/be elected, the condition won't be used.
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@Host delay bite rici
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TombStone
@Host delay bite rici
Delay biting @Trickano, ping if you want to change it (edited)
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@HallOween SpiriT bite rici
01:22
what I typed host
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HallOween SpiriT 02-Nov-22 01:22 AM
Okay
01:22
doesn't matter kruters is probably sleeping
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you have the letters of host in the right order in your nickname lol
01:23
so @host<tab> changes to you
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HallOween SpiriT
Okay
is that the action confirmation or are you just saying its okay I pinged you thonk
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HallOween SpiriT 02-Nov-22 01:23 AM
Okay confirmed
Exported 64 message(s)