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Werewolves Revamped
🕵 S7g8 Secret Channels / scared-wolf
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Werewolves Bot B BOT 13-May-22 01:31 PM
Scared Wolf | Werewolf Miscellaneous Basics The Scared Wolf will be protected from the first night attack to target them. Details The Scared Wolf is the runner of the werewolves. If it is attacked by anyone at night, it will escape unharmed the first time. The Scared Wolf is informed that they were attacked. After being attacked once, it will lose its ability.
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Dennisia 13-May-22 01:33 PM
pensivegayblob
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Werewolves Bot B BOT 15-May-22 12:39 PM
Herald | Townsfolk Power | Limited Basics The Herald selects a role and is informed when the last player with that role dies. Details The Herald may immediately change their target once per phase, with 1 emergency change to be used whenever the Herald wants to. If several players die at the same time the Herald is not informed which of the players had their selected role. If there are no players of the selected role, or if the last player with the selected role changes to a different role, the Herald is not informed. The Herald is not affected by any disguises.
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Exorcist | Townsfolk Power | Limited Basics Each night, the Exorcist may remove negative effects from one player. Details Each night, the Exorcist can exorcise one player. All negative effects caused by solo roles are removed from the player and the Exorcist is informed which effects were removed. Exorcising a player is an immediate effect. Players that have already been exorcised can not be exorcised again. The Exorcist can not cure players if they have changed role as the result of an effect, such as the Undead, but can still remove other possible effects the Undead has. The solo team whose effect is cured is informed about this. Negative Effects The following effects can be removed by the Exorcist: Enchanted - Flute Team Soulless - Hell Team Powdered - Pyro Team Demonized - Underworld Team Sleepless - Nightmare Team Tagged - Flock Team Contaminated/Contagious - Plague Team
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Werewolves Bot B BOT 16-May-22 12:33 AM
Innkeeper | Townsfolk Investigative Basics Each night, the Innkeeper may check any role to determine the number of players currently alive with that role. Details Each night the Innkeeper can get a status on a specific role. Checking the status of a specific role will let the Innkeeper know how many players with that role are left in the game. Checking the status of a specific role is an immediate ability. Checking status on roles works on any role whether in the game or not. The Innkeeper is affected by strong disguises.
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Psychopath | Unaligned Miscellaneous Basics At the start of the game, the Psychopath is given a list with one third of the town’s population, rounded up, on it. If all players on that list are dead, and the Psychopath is still alive, the Psychopath wins. Details When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. If the number of players excluding the Psychopath is not divisible by 3, the number of players on the list is rounded up. The Psychopath can’t win when they are dead. The Psychopath may strongly disguise themself as any role. The disguise is applied immediately. They can update this disguise once per phase, with 1 emergency change to be used whenever the Psychopath wants to.
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Werewolves Bot B BOT 16-May-22 10:06 AM
✅ Created #hi!
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