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Werewolves Revamped
🕵 Personal & Trivia SCs / asometric
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Werewolves Bot B BOT 26-May-22 06:30 PM
Private Secret Channel This is a private secret channel that you will keep for the entire game, even if your role is switched.
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Southern Europeans | Adri 26-May-22 06:56 PM
Knowledge Wolf List Townsfolk Team • Citizen x0 • Baker x0 • Runner x0 • Fortune Apprentice x0 • Bloody Butcher x0 Werewolf Team • There is at least one Knowledge Wolf Solo Team • Some Solo Teams are really into teeth-related effects • Imp x0 Unaligned • Vicious Hag x0 • Clairvoyant Hag x0 • Cat x0
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Werewolves Bot B BOT 26-May-22 07:12 PM
⛔ Database error. Could not find role waiter!
19:12
Chef | Unaligned Miscellaneous Basics The Chef can choose to make charmed food or poisoned food each night, and select a customer. The following day, the customer can decide to eat the food, and, depending on the food, gain invulnerability for the night or die. The Chef wins if they are alive at the end of the game, and at least one waiter remains. Details At the beginning of each day, the customer chosen by the Chef is given the opportunity to eat the food. They can choose yes or no, but they don’t know what food the Chef sent them. If they eat the poisoned food, they die at the end of the day. If they eat the charmed food, they are invulnerable from night attacks for the next night. After the night ends, the effect of the charmed food disappears. Making food and selecting a customer is a start-day ability. Eating the food is an end-day ability. If the Chef dies during the day, the customer is immediately removed from the restaurant without having eaten the food. Once a customer has eaten food, they can no longer be sent food. Each game has a certain amount of players that are “waiters” - one from the townsfolk team, one from the werewolf team, and one from each solo team. Waiters are not informed about this, nor does it affect their win condition or ability. The waiters are on different teams. The Chef wins, if at least one waiter, and the Chef itself are alive when the game ends. The Chef is able to win with any team, even if that teams win condition is to kill all others. If a new solo team is created during the game, they do not gain a waiter. When the last waiter dies, the Chef stops playing, descends and loses. The Chef may not select themself as customer.
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Southern Europeans | Adri 26-May-22 07:12 PM
@Host Team | Ts is it guaranteed that if two people are waiters they are not in the same team
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Host Team | Ts 26-May-22 07:12 PM
At the start of the game yes, after thieving, no.
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Southern Europeans | Adri 26-May-22 07:13 PM
right
19:13
is this cc always mine
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Host Team | Jay 26-May-22 07:13 PM
yws
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Southern Europeans | Adri 26-May-22 07:13 PM
epic
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Host Team | Jay 26-May-22 07:13 PM
this one and your trivia team are incorruptible
19:13
the others? all fair game
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Southern Europeans | Adri 26-May-22 07:13 PM
Are there any solos that go in the wolfpack besides WWW?
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Host Team | Jay 26-May-22 07:14 PM
there are potential WWW variations
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Werewolves Bot B BOT 26-May-22 07:14 PM
White Werewolf | Solo Killing Basics The White Werewolf is a werewolf who is not satisfied with merely killing the townsfolk; they must kill all the werewolves as well. Every other night, the White Werewolf may attack a member of the wolfpack. Details To the werewolves, the White Werewolf will appear to be just another member of the wolfpack. However, it is the White Werewolf’s goal to win the game completely alone; even the other werewolves must die. Starting with Night 2, the White Werewolf may attack a member of the wolfpack every other night. If they choose not to attack, they will once again have the option to attack in the following night. Attacking a member of the wolfpack is an end-night ability. If only werewolves and the White Werewolf are left alive, the game will continue until either all werewolves are dead or the White Werewolf is dead. The White Werewolf imitates the most common Werewolf Miscellaneous role. That means, that the White Werewolf is strongly disguised as that role and gains all the abilities of that role. If the White Werewolf changes role, the disguise and abilities are lost. The White Werewolf is not part of the werewolf team, but is still considered a lycan and is part of the wolfpack.
19:16
✅ Created #better-wolfpack!
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Host Team | Ts 26-May-22 07:16 PM
you can find all solo role categories under $i solo
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Werewolves Bot B BOT 26-May-22 07:16 PM
Solo Categories Solo Recruitment (SR) Solo Killing (SK) Solo Power (SP) Solo Miscellaneous (SM)
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Southern Europeans | Adri 26-May-22 07:16 PM
ya i did it
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Host Team | Ts 26-May-22 07:16 PM
and then under each of those are all the roles
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Southern Europeans | Adri 26-May-22 07:16 PM
i was asking if there are any solos
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Host Team | Ts 26-May-22 07:16 PM
so $i sr etc
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Southern Europeans | Adri 26-May-22 07:16 PM
any are in the wolfpack
19:16
besides www
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Host Team | Ts 26-May-22 07:16 PM
yes White Werewolf and Scared White Werewolf
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Southern Europeans | Adri 26-May-22 07:17 PM
alright thanks
19:17
so wyatt has to be one of those 2 provided chef guy isnt just lying which would be bizarre
19:17
since we're both waiters and both in wolfpack
19:17
epic
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Werewolves Bot B BOT 26-May-22 10:16 PM
Infecting Wolf | Werewolf Power Basics During Night 1, the Infecting Wolf must choose one player to convert to a wolf. Details If the Infecting Wolf fails to choose a player during Night 1, a random player will be selected for them. This ability can only be used once. Infecting a player is an immediate ability. Edge Cases If a member of the wolfpack or the werewolf team is picked, the power fails and wastes the ability. If a hell team member is picked the power backfires and the Infecting Wolf becomes an imp. If a baker or butcher is picked they become a bloody butcher. If a cupid is picked they become a cupid wolf. If a trickster is picked they become a trickster wolf.
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Werewolves Bot B BOT 28-May-22 07:16 PM
✅ Created #adristeil!
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