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Werewolves Revamped
🕵 Os7d Secret Channels #2 / scared-white-werewolf
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Werewolves Bot B BOT 26-May-22 06:30 PM
Scared White Werewolf | Solo Killing | Limited Basics The Scared White Werewolf is a werewolf who is not satisfied with merely killing the townsfolk; they must kill all the werewolves as well. Details The Scared White Werewolf is a variant of the white werewolf intended for bigger games. It works exactly like the White Werewolf ($info white werewolf), with one exception: They will be protected from the first night attack to target them. They are informed that they were attacked. After being attacked once, it will lose this ability.
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Host Team | Jay 26-May-22 06:44 PM
Scared White Werewolf Knowledge Wolf List Townsfolk Team • Mad Scientist x0 • Royal Knight x0 • Journalist x0 • Medium x0 • Bard x0 Werewolf Team • There might, maybe, by any chance, be a Knowledge Wolf. We're not sure either. Solo Team • There is at least one Scared White Werewolf • Undead x0 Unaligned • Cautious Hag x0 • Dog x0
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Host Team | Ts 26-May-22 07:15 PM
You are imitating Knowledge Wolf
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Host Team | Ts 26-May-22 10:09 PM
You may not attack tonight.
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Werewolves Bot B BOT 26-May-22 11:07 PM
Werewolf Categories Werewolf Killing (WK) Werewolf Investigative (WI) Werewolf Power (WP) Werewolf Miscellaneous (WM) Werewolf Transformation (WT)
23:08
Werewolf Transformation Trickster Wolf
23:09
Solo Categories Solo Recruitment (SR) Solo Killing (SK) Solo Power (SP) Solo Miscellaneous (SM)
23:09
Solo Recruitment Vampire (Underworld Team) Zombie (Graveyard Team)
23:09
⛔ Syntax error. Unknown command sk!
23:09
Solo Killing Demon (Hell Team) Devil (Hell Team) Pyromancer (Pyro Team) Wisp (Pyro Team) White Werewolf Plague Bearer (Plague Team) Wraith (Nightmare Team) Bitter Hag (Hag Team) Scared White Werewolf Pyronner (Pyro Team)
23:10
⛔ Database error. Could not find role plaguist!
23:10
⛔ Database error. Could not find role plagueist!
23:10
⛔ Database error. Could not find role plagueist!
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🇺🇸-Team | Wyatt (Lead) 26-May-22 11:10 PM
@Host Is "plagueist" an actual possible role in this setup?
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Werewolves Bot B BOT 26-May-22 11:11 PM
Plague Team Plague Bearer Plague Carrier
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🇺🇸-Team | Wyatt (Lead) 26-May-22 11:11 PM
ahh
23:11
thanks
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Werewolves Bot B BOT 26-May-22 11:11 PM
Plague Bearer | Solo Killing - Plague Team Basics The Plague Bearer's disease is lethal and highly contagious. Their desire is to kill off all other players. Details They start off with rodents that carry the plague. They have one rodent for every five players in the game (rounded). If there are several Plague Bearers they know each other. The Plague Bearers rodent counts are combined and each Plague Bearer may use one rodent per night. During every night, they may free one of their rodents to contaminate another player. Contaminated players will be affected by the disease. If the Plague Bearer attempts to contaminate an already contaminated player, they are informed, but the rodent is still used up. Contaminating a player is an immediate ability. Contaminated players are contagious, and remain so till their death. Any player who visits or is visited by a contagious player is also immediately contaminated. Any type of action (target, attack, investigation, etc) is counted as a visit. At the start of the second night after being contaminated the player is informed that they are contaminated. At the end of the second night after being contaminated the player will stop being contagious and die (not an attack). If no members of the plague team remain all players are no longer contaminated, however they are not informed about this. If the Plague Bearer attempts to use a rodent on the Plague Doctor, the attempt fails, the Plague Doctor dies (not an attack) and the rodent is not used up. The Plague Bearer cannot win while a Plague Doctor is alive.
23:11
Plague Carrier | Solo Miscellaneous - Plague Team Basics The Plague Carrier wins with the plague bearers and joins a channel with them to communicate securely. Details The Plague Carrier does not have any special abilities. If somebody tries to copy a plague bearer a Plague Carrier is created instead. The Plague Carrier can be a carrier of the plague but once they become contaminated they don't die and instead stay contagious for the rest of the game. The plague bearer may not attempt to directly contaminate the Plague Carrier using one of their rodents. The Plague Carrier cannot win while a Plague Doctor is alive. If the last plague bearer dies, and there are vials left, the Plague Carrier stops being contagious and becomes a plague bearer.
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Host Team | Ts 26-May-22 11:11 PM
it used to be called Evil Scientist, but got revamped
23:11
and now they're full roles
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Host Team | Ts
it used to be called Evil Scientist, but got revamped
Host Team | Vera 26-May-22 11:12 PM
just like Werewolves!
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Werewolves Bot B BOT 26-May-22 11:13 PM
Thief | Unaligned Align | Limited Basics Each night, the Thief chooses one player to switch roles with. Details When they switch with a player, they become that player's role, and the other player becomes the Thief. Role specific disguises are also switched. Selecting a player to switch with is an immediate effect, but switching roles is an end night action and happens after any other end night actions such as night kills. The Thief can switch with a dead player, if the player was alive when they selected them. When switching with another player, all their channels are switched. Effects such as being powdered are not swapped. If the Thief does not select a target, a random player is chosen. Each Thief may only select every player once. The Thief wins if they are still alive at the end of the game or alternatively if there's no or only Unaligned players left to select, the Thief immediately ascends and wins. This can happen immediately after selecting a player. The Thief's ability is more powerful than any other mechanic. If a Thief switches with a member of Hell, the current member of Hell betrays their team and becomes a Thief. If the Thief switches with a member of a cupid couple, that member betrays the couple to become a thief and the former thief joins the couple instead. The Thief is not affected by redirections.
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🇺🇸-Team | Wyatt (Lead) 26-May-22 11:14 PM
oh god
23:14
lol
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Host Team | Ts 27-May-22 10:05 PM
As it is an even night tonight you may attack. If you choose not to attack you may instead attack tomorrow (new change to www, reread role description if you havent) Do you want to attack? @Participant
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Werewolves Bot B BOT 27-May-22 10:12 PM
White Werewolf | Solo Killing Basics The White Werewolf is a werewolf who is not satisfied with merely killing the townsfolk; they must kill all the werewolves as well. Every other night, the White Werewolf may attack a member of the wolfpack. Details To the werewolves, the White Werewolf will appear to be just another member of the wolfpack. However, it is the White Werewolf’s goal to win the game completely alone; even the other werewolves must die. Starting with Night 2, the White Werewolf may attack a member of the wolfpack every other night. If they choose not to attack, they will once again have the option to attack in the following night. Attacking a member of the wolfpack is an end-night ability. If only werewolves and the White Werewolf are left alive, the game will continue until either all werewolves are dead or the White Werewolf is dead. The White Werewolf imitates the most common Werewolf Miscellaneous role. That means, that the White Werewolf is strongly disguised as that role and gains all the abilities of that role. If the White Werewolf changes role, the disguise and abilities are lost. The White Werewolf is not part of the werewolf team, but is still considered a lycan and is part of the wolfpack.
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🇺🇸-Team | Wyatt (Lead) 27-May-22 10:13 PM
@Host Team | Ts If I choose to delay, I can still attack N4 as well if I choose?
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Host Team | Ts 27-May-22 10:14 PM
no
22:14
you always have to wait 1 night
22:15
so you can do N2,N4 or N2,N5 or N3,N5 etc
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🇺🇸-Team | Wyatt (Lead) 27-May-22 10:24 PM
ok
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🇺🇸-Team | Wyatt (Lead) 28-May-22 08:27 AM
@Host Is there a potential role is the role-list that can attack people who attack them?
08:27
I wouldn't think so but just making sure.
08:29
I'll probably stick with the idea I had at the time which was to attack waiters.
08:29
hmm
08:34
Attack Arch @Host
08:34
I might change later idk
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🇺🇸-Team | Wyatt (Lead)
@Host Is there a potential role is the role-list that can attack people who attack them?
Host Team | Ts 28-May-22 11:39 AM
you mean like Huntress?
11:40
its not specifically people that attack them
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🇺🇸-Team | Wyatt (Lead)
Attack Arch @Host
Host Team | Ts 28-May-22 11:50 AM
Arch isn't a member of the pack
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🇺🇸-Team | Wyatt (Lead) 28-May-22 11:57 AM
wait
11:57
i'm tripping
11:57
idk why I thought I could attack non-pack (edited)
11:57
kek
11:58
I'll delay.
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Host Team | Ts 28-May-22 11:58 AM
alright
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Werewolves Bot B BOT 28-May-22 11:58 AM
⛔ Database error. Could not find role shepard!
11:58
Shepherd | Solo Power - Flock Team | Limited Basics Each night, the Shepherd may tag two players. If two tagged players visit each other, they both become herded. When everyone is dead, herded or part of the flock team the Shepherd wins. Details When a tagged player visits another tagged player they become herded but remain tagged, if they then visit or are visited by another tagged player who is not herded then that player is then also herded. Tagging a player is an immediate ability. Whenever a player is herded, they will join a secret channel with the other herded players. Becoming herded is a consequence of the action. The Shepherd may see everything said in this channel, from the safety of their secret channel. Members of the flock can not be tagged or herded. During the day, the Shepherd may steal one herded player's votes for the current day, however that player will be unherded. Players with negative votes can't have their negative votes stolen (but will still be unherded). The Mayors extra vote cannot be stolen. The Shepherd is informed how many votes they have after stealing a vote. During the night, if there's two or more herded players, the Shepherd is protected from attacks. Every time the Shepherd is attacked, two random herded players will immediately be unherded instead. At the start of the game, the Shepherd may choose a role as a strong disguise. If the Shepherd doesn’t choose a role, they will be disguised as a citizen. If the Shepherd changes role, the disguise is lost. If the game started with more than 20 players, the Shepherd may tag three players each night, instead of two. If no members of the flock team or channel remain all players are no longer herded, however they are not informed about this.
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Host Team | Ts 28-May-22 12:00 PM
you chose not to attack
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Host Team | Ts
you mean like Huntress?
🇺🇸-Team | Wyatt (Lead) 28-May-22 12:03 PM
I meant like Veteran in ToS.
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Host Team | Ts 28-May-22 12:03 PM
Unsure what that is but we dont have anything that directly attacks its attacker
12:03
Except for Reaper
12:03
but thats different technically
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Werewolves Bot B BOT 28-May-22 12:03 PM
Reaper | Solo Power - Nightmare Team Basics Each night the Reaper may turn one player sleepless. The Reaper wins when all living players have been turned sleepless or are part of the nightmare team. Additionally, the Reaper may use the powers of dead players, temporarily. Details The Reaper knows the roles of all dead players, and is informed as soon as they die. During the next day and/or night the Reaper will be able to use the power of every player that has died since the start of the previous day/night. The gained abilities can only be used during this/these phase(s), and are lost after that. Day abilities have to be used during the day and night abilities during the night. General abilities can be used during both the next day and night. If one of the dead players had a disguise when they died, their disguise is applied to the Reaper for two phases. Use $info reaper abilities for a detailed explanation on how the reaper can use certain abilities. Each night, the Reaper can immediately turn one player sleepless. Players are privately informed when they become sleepless. The Reaper cannot become sleepless, nor can other members of the nightmare team or channel. The Reaper cannot use any powers on a player they have already turned sleepless, unless it's a power that specifically requires sleepless players to work. However, when a sleepless player uses a power on the Reaper, their power fails and the Reaper automatically attacks them (immediate). One exception is that sleepless players may still target the Reaper. If no members of the nightmare team or channel remain all players are no longer sleepless, however they are not informed about this.
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Host Team | Ts 28-May-22 12:03 PM
it attacks anyone thats sleepless and interacts with them
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🇺🇸-Team | Wyatt (Lead) 28-May-22 12:04 PM
Ok that's good info to have
12:04
thanks
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Host Team | Ts 28-May-22 12:08 PM
Your defense was used
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🇺🇸-Team | Wyatt (Lead) 28-May-22 01:09 PM
oh god 😨
13:14
I'm trying to do some calculations here.
13:14
so Adri I know is wolfpack and waiter like myself.
13:15
@Host Hypothetically there was all wolfpack, white werewolf, and scared white werewolf. Would there be 3 different waiters for that situation?
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Host Team | Vera 28-May-22 01:17 PM
yes
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🇺🇸-Team | Wyatt (Lead) 28-May-22 01:17 PM
ok thanks
13:20
unless I really am miscounting that means Adri is part of wolfpack and not solo
13:20
hmm
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🇺🇸-Team | Wyatt (Lead) 29-May-22 04:43 AM
I have the option of not attacking right?
04:43
because atm it probably seems most enticing with Adri dead.
04:43
actually
04:43
probably not
04:44
wait
04:44
yeah
04:44
I don't think I can attack
04:44
because Stein knows for sure I'm solo wolf
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🇺🇸-Team | Wyatt (Lead)
I have the option of not attacking right?
Host Team | Vera 29-May-22 10:15 AM
you do
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🇺🇸-Team | Wyatt (Lead) 29-May-22 11:17 AM
I'm not attacking then.
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Host Team | Ts 29-May-22 11:23 AM
👍
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Host Team | Jay 29-May-22 12:25 PM
Perished on the barbeque.
Exported 79 message(s)