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Werewolves Revamped
Os7a | CC 1 / trinity
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Werewolves Bot B BOT 16-Oct-21 08:01 PM
@Whiny Luffy has created a new CC! CC Members | Total: 2 @Whiny Luffy @Darling Jay
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Darling Jay 16-Oct-21 08:08 PM
👼
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Darling Jay 16-Oct-21 10:17 PM
Luffy not saying hi, kinda sus
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Whiny Luffy 16-Oct-21 10:25 PM
hi
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Whiny Luffy 17-Oct-21 01:16 AM
Hello darling
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Darling Jay 17-Oct-21 03:31 AM
:shakey_breath: h-hii
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Whiny Luffy 17-Oct-21 06:21 PM
h-hii 😳
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Darling Jay 17-Oct-21 10:15 PM
So uhmmm, whyd ya vote harry for die?
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Whiny Luffy 17-Oct-21 10:15 PM
he was obviously evil lol
didnt u read
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Darling Jay 17-Oct-21 10:16 PM
Mmm okay, okay, because he wouldn't claim right?
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Whiny Luffy 17-Oct-21 10:16 PM
yeah
and hes basically confirmed evil now
why didn u vote
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Darling Jay 17-Oct-21 10:17 PM
Confirmed evil is a bit of a stretch but ok
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Whiny Luffy 17-Oct-21 10:17 PM
he is
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Darling Jay 17-Oct-21 10:17 PM
Because i didnt want to
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Whiny Luffy 17-Oct-21 10:17 PM
he said he was idiot
idiot doesnt die by lynch
but he died
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Darling Jay 17-Oct-21 10:18 PM
Idi
I
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Werewolves Bot B BOT 17-Oct-21 10:18 PM
Interrogator | Townsfolk | Fake Role Basics The interrogator interrogates one player each night, and can choose to execute them at the end of the night. Details Each day, the interrogator chooses a player to interrogate in the next night. The player will be able to communicate privately with the interrogator, and then the interrogator can choose if they want to execute the interrogation target or not. The interrogator gets a total of 3 executions, and can not execute night 1. If the interrogator executes a town role, the interrogator will lose all remaining executions.
Idiot | Townsfolk Miscellaneous | Limited Basics If the Idiot dies for the first time, they instead live, but lose their voting power. Details If the Idiot dies due to the lynch or due to an attack, the first death will be prevented. However, the Idiot loses their vote and is informed about this. If the Idiot is Mayor, they will still have their Mayor vote.
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Darling Jay 17-Oct-21 10:19 PM
I c i c, pretty weird bad claim, but okay
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Whiny Luffy 17-Oct-21 10:19 PM
so now u agre
confirmed evil
right
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Darling Jay 17-Oct-21 10:20 PM
Suuuuuuure
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Whiny Luffy 17-Oct-21 10:20 PM
u dont sound very sure
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Darling Jay 17-Oct-21 10:21 PM
At least I didn't disagree
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Whiny Luffy 17-Oct-21 10:21 PM
what would turtle have said
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Darling Jay 17-Oct-21 10:23 PM
Sure.
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Whiny Luffy 17-Oct-21 10:24 PM
nah
he would have said
OK.
or
I guess.
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Darling Jay 17-Oct-21 10:25 PM
Either way he would've been very rude
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Darling Jay 18-Oct-21 01:49 PM
Loofy 😔
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Darling Jay 19-Oct-21 01:33 PM
De
Dev
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Werewolves Bot B BOT 19-Oct-21 01:33 PM
Devil | Solo Killing - Hell Team Basics Each day, the Devil may choose one player to send the devil’s wager to. The devil's wager recipient may choose one of four options. The Devil can use the hell team's pool of souls. When everyone is dead, unaligned or soulless the Devil wins. Details At the start of the game, the Devil may choose a role as a weak disguise. If the Devil doesn’t choose a role, they will show up as a citizen. At the start of the game the Devil's soul is added to the hell team's pool of souls, and they are soulless afterwards. The Devil may use souls from the pool to protect or attack somebody. If the Devil is attacked while a soul is in the pool, a soul will automatically be used to protect the Devil. Use $info souls for a detailed explanation. The Devil can't send the wager to soulless players. The wager is sent at the end of the day. The wager cannot be redirected onto another player. The Devil can anonymously communicate with the recipient. The recipient may choose to sell their soul to protect or attack somebody, or to share their identity to learn the role of another player. Alternatively, they may also ignore the wager. Use $info wager for a detailed explanation. Members of the Hell team cannot change role or betray the team in any way.
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Darling Jay 19-Oct-21 01:34 PM
Rea
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Werewolves Bot B BOT 19-Oct-21 01:34 PM
Reaper | Solo Power - Nightmare Team Basics Each night the Reaper may turn one player sleepless. The Reaper wins when all living players have been turned sleepless. Additionally, the Reaper may use the powers of dead players, temporarily. Details The Reaper knows the roles of all dead players, and is informed as soon as they die. During the next day and/or night the Reaper will be able to use the power of every player that has died since the start of the previous day/night. The gained abilities can only be used during this/these phase(s), and are lost after that. Day abilities have to be used during the day and night abilities during the night. General abilities can be used during both the next day and night. If one of the dead players had a disguise when they died, their disguise is applied to the Reaper for two phases. Use $info reaper abilities for a detailed explanation on how the reaper can use certain abilities. Each night, the Reaper can immediately turn one player sleepless. Players are privately informed when they become sleepless. The Reaper cannot become sleepless. The Reaper cannot use any powers on a player they have already turned sleepless. However, when a sleepless player uses a power on the Reaper, their power fails and they die. One exception is that sleepless players may still target the Reaper.
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Werewolves Bot B BOT 19-Oct-21 01:51 PM
Reaper Abilities | Additional Info - Nightmare Team Limitations If a role with limited uses of their power dies, the Reaper will only receive a power if it has uses left. Other limitations, like only being able to select every player once or only being able to select specific players still apply, but the Reaper is not informed which player can't be selected. If they select an invalid player, they are informed that their power failed. Powers The Reaper is able to use passive powers. They are also able to use powers involving a reveal, however nobody will be revealed. Group roles don't give the reaper any powers, nor does the Reaper gain access to any secret channels (e.g. Journal) or info (e.g. Psychopath List, Town Crier) the dead player had. Abilities that involve effects (e.g. enchanting, powdering, igniting powdered players) instead work with the sleepless effect. If an ability results in a role change (e.g. Look-Alike, Infected Wolf), no role change happens, instead a permanent strong disguise of the role that the player would have turned into is applied to the player. The Reaper is informed which disguise is being used. All abilities involving anonymous communication (e.g. Devil, Stalker) happen in the #reaper_selected channel, instead of their normal one. If the Reaper dies, any abilities with effects that would occur in a later phase do not trigger, but those that still happen in the same phase do trigger. Special Cases • Fletcher: No ability is gained • Bartender: No ability is gained • Macho: As usual, but chosen attacker becomes sleepless • Foxes: The wolfpack is not informed of what the Reaper chooses • Direwolf: The Reaper may attack one player • Exorcist: Makes target sleepless, but still removes other effects
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Darling Jay 19-Oct-21 01:59 PM
Sm
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Werewolves Bot B BOT 19-Oct-21 01:59 PM
Solo Miscellaneous Imp (Hell Team) Undead (Underworld Team) Wraith (Nightmare Team) Herding Dog (Flock Team) Plague Carrier (Plague Team)
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Darling Jay 19-Oct-21 01:59 PM
So
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Werewolves Bot B BOT 19-Oct-21 01:59 PM
â›” Database error. Could not find role solo other!
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