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🕵 Os7a Secret Channels / flute-player
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Werewolves Bot B BOT 16-Oct-21 07:09 PM
Flute Player | Solo Power - Flute Team Basics Each night, the Flute Player may enchant a certain amount of players. If all living players are either enchanted, unaligned or Flute team members, the Flute team wins. Details Whenever a player is enchanted, they will immediately join a secret channel with the other enchanted players, but without the Flute Player(s). The Flute Player(s) may see everything said in this channel, from the safety of their own secret channel. If an enchanted player is an investigative role, that is affected by obstructions, they will have a 60% chance that the player is displayed as a Flute Player, and a 40% chance for the inspection to happen normally, whenever they attempt to inspect a player. This effect will disappear once all members of the flute team are dead. The players are not told when the effect disappears. The Flute Player is able to enchant 1 player for every ten players in the game (rounded). If there is more than one player in the Flute Player channel (not counting Flute Apprentices), each Flute Player will only be able to enchant 1 player for every twenty players in the game (rounded). The amount of players used is the amount of players that are part of the game, not the alive players. If there are multiple Flute Players, then they are one team, and they will work together. If a Flute Player loses their role, they will lose their ability to enchant players, however if there is still one or more flute team member alive, the turned Flute Player will still be asked to enchant somebody.
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Doctor K 16-Oct-21 07:09 PM
well it looks like the bot broke
ahh nah was just slow
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Student Council Leader Ash 16-Oct-21 07:17 PM
you fucking terrified me my dude
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Werewolves Bot B BOT 16-Oct-21 09:01 PM
Solo Power Flute Apprentice (Flute Team) Flute Player (Flute Team) Vampire (Underworld Team) Reaper (Nightmare Team) Shepherd (Flock Team)
Solo Killing Demon (Hell Team) Devil (Hell Team) Pyromancer (Pyro Team) Wisp (Pyro Team) Gray Werewolf White Werewolf Plague Bearer (Plague Team) Bitter Hag (Hag Team)
Reaper | Solo Power - Nightmare Team Basics Each night the Reaper may turn one player sleepless. The Reaper wins when all living players have been turned sleepless. Additionally, the Reaper may use the powers of dead players, temporarily. Details The Reaper knows the roles of all dead players, and is informed as soon as they die. During the next day and/or night the Reaper will be able to use the power of every player that has died since the start of the previous day/night. The gained abilities can only be used during this/these phase(s), and are lost after that. Day abilities have to be used during the day and night abilities during the night. General abilities can be used during both the next day and night. If one of the dead players had a disguise when they died, their disguise is applied to the Reaper for two phases. Use $info reaper abilities for a detailed explanation on how the reaper can use certain abilities. Each night, the Reaper can immediately turn one player sleepless. Players are privately informed when they become sleepless. The Reaper cannot become sleepless. The Reaper cannot use any powers on a player they have already turned sleepless. However, when a sleepless player uses a power on the Reaper, their power fails and they die. One exception is that sleepless players may still target the Reaper.
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Doctor K 17-Oct-21 02:44 AM
Logging action in here:
Enchant Vera and Luffy (if its 2, if its 1 just 1 do Luffy) (i think it should be 2 as 18 rounds to 20 and that givs 2)
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Student Council Leader Ash 17-Oct-21 12:11 PM
Pinned a message.
Mauled by the wolves in the forest.
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Student Council Leader Ash 17-Oct-21 12:11 PM
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