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Werewolves Revamped
🕵 S6g6 Secret Channels / wolf
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Werewolves Bot B BOT 28-May-21 03:35 PM
Wolf | Werewolf Miscellaneous Basics The Wolf has no special abilities. Details The Wolf is a player who acts like a regular player during the day, but secretly kills players during the night, together with all the other werewolves.
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Werewolves Bot B BOT 28-May-21 03:56 PM
Oracle | Townsfolk Investigative Basics Every night, the Oracle can select two players and see if they have the same current alignment as each other. Each player can only be checked once. Details Each night, the Oracle can inspect two players. The Oracle will be told whether they have the same current alignment or not. This result is not affected by disguises. The Oracle can select itself as one of the two players, but can only select each player once throughout the game. Inspecting players is an immediate ability. Unaligned roles (if they are still unaligned) have the same alignment as each other, solo roles on opposing teams do not. Some role's current alignments may be different than their role's starting alignment (e.g. Cupid, Cupid's Lover).
Fortune Apprentice | Townsfolk Miscellaneous Basics The Fortune Apprentice will take the place of the first town investigative role to die. Details At the start of the first day where a town investigative role died the previous day or night, the Fortune Apprentice will become the role of the first town investigative role that died, and join their secret channel. This will not happen if the Fortune Apprentice’s role has changed.
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Werewolves Bot B BOT 28-May-21 04:05 PM
Hellhound | Werewolf Miscellaneous Basics There is always more than one Hellhound. All the Hellhounds have a secret channel where they can communicate with the other Hellhounds securely. Details Hellhounds are the werewolf version of bakers. These werewolves know from each other that they are Hellhounds, and they can use and share this information in their battle against the white werewolf. Sometimes it is, and sometimes it is not, in the interest of the werewolf team to immediately inform the rest of the werewolves that they are Hellhounds. If a Hellhound betrays the group in any way (by changing alignment or role) the Hellhounds are immediately disbanded.
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Werewolves Bot B BOT 28-May-21 04:29 PM
Cupid | Unaligned Align - Townsfolk Base Alignment Basics The Cupid chooses one player to be their lover, and forms an inseparable team with that player. Details During Night 1, the Cupid must choose one player to become their lover. If the Cupid does not choose in time, they will fall in love with a random player. The lover is added to the Cupid’s secret channel. The Cupid and their lover form an inseparable team; they will die if the other player dies. Choosing a lover is an immediate ability. By default the Cupid wins with the townsfolk team. If the lover is on a different team, they will only win when both win conditions are fulfilled. For example, if the couple is Cupid and a wolf, everyone else must die. If the lover is townsfolk, they are townsfolk aligned and can win together with them. The Cupid’s love overrides any other mechanic that may cause a player to change teams for any reason; the Cupid is always on the same team as their lover. After choosing a lover, unless they are also unaligned, the Cupid is no longer unaligned. If the lover is unaligned, the couple can either win with townsfolk or with the lover's win condition. If the Cupid loses their role before selecting a lover, a random lover is chosen.
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Werewolves Bot B BOT 28-May-21 06:21 PM
✅ Created #claimp!
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Werewolves Bot B BOT 28-May-21 06:39 PM
Clairvoyant Fox | Werewolf Investigative Basics Each day, the Clairvoyant Fox may investigate one player, and the results will be known to both them and the Wolfpack. Once per game, the Clairvoyant Fox may alternatively join the wolfpack as a regular wolf. Details Each day, the Clairvoyant Fox may either investigate one player or choose to join the wolfpack. When the Clairvoyant Fox investigates a player they see that player's role. The investigation is affected by weak disguises and obstructions. If the Clairvoyant Fox survives the day, the result of the investigation is announced to them as well as to the wolfpack at the start of the night. The wolfpack only sees the result and that it's from a Clairvoyant Fox - they don't know who was checked. The Clairvoyant Fox and wolfpack do not know each other's identities, as the Clairvoyant Fox is not a lycan, nor a member of the wolfpack. If the Clairvoyant Fox chooses to join the wolfpack, they may not investigate that day, and will lose their power as they will become a regular wolf. Joining the wolfpack is an immediate ability and investigating a player is an end effect.
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Werewolves Bot B BOT 28-May-21 07:50 PM
Town Crier | Townsfolk Miscellaneous Basics The Town Crier knows another townsfolks's role at the start of the game. Details The Town Crier will be told the role and identity of one other arbitrary person from the Townsfolk team at the start of the game. This information is one-directional. The role given is not under the influence of any other powers, and therefore is completely reliable.
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Werewolves Bot B BOT 28-May-21 08:21 PM
✅ Created #tc!
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Werewolves Bot B BOT 30-May-21 01:32 PM
✅ Created #☺!
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