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Mini Wolves Revamped
🕵 S6g5b Secret Channels / child
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Werewolves Bot A BOT 12-May-21 03:54 PM
Child | Townsfolk Miscellaneous Basics The day after the Child dies, there will be two lynches instead of one. Details Whenever the Child dies, there is an additional lynch the next day. If more than one Child dies, there can be more than two lynches. It is allowed to lynch the same player several times. This is useful in scenarios where the werewolves want to lynch an Executioner, who can avoid one lynch.
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🇩🇰 Fyr Og Flamme 12-May-21 04:14 PM
Efendi will represent Azerbaijan at the Eurovision Song Contest 2021 with the song Mata Hari. - Music & Lyrics: Amy van der Wel, Josh Earl, Luuk van Beers, Tony Cornelissen Music production and mixing: Roc-A-Ville Music ZEELAND The Netherlands Additional Recordings and Co-production: Beat Music BAKU Azerbaijan Mastering by Vespa Music Group T...
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🇦🇿 Efendi 12-May-21 05:47 PM
Can I just check @Host , does it matter how I die? As in does getting lynched also count?
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🇮🇸 Daði og Gagnamagnið 12-May-21 05:48 PM
Whenever you die
So you can die however
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🇦🇿 Efendi 12-May-21 05:48 PM
Ok great, thought so but worth checking, thank you.
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Werewolves Bot A BOT 12-May-21 05:49 PM
Alive Players | Total: 15 ▪️ - Ethan. (@🇬🇧 James Newman) 🎨 - Captain Luffy (@🇲🇩 Natalia Gordienko) 💠 - VoidMist (@🇲🇰 Vasil) 😌 - Jayanna (@🇫🇮 Blind Channel) 🩴 - Prophet (@🇫🇷 Barbara Pravi) 🐺 - Lord of Galaxy (@🇳🇴 TIX) 👌 - federick (@🇮🇹 Måneskin) 🐉 - Dragon (@🇵🇱 RAFAŁ) ⚔️ - shitposting-hobbits-to-gallifrey (@🇸🇲 Senhit) 🐫 - MrM (@🇦🇿 Efendi) 🕰️ - Time (@🇲🇹 Destiny) gibagul - Asometric (@🇪🇸 Blas Cantó) realsad - Bobloy (@🇨🇭 Gjon's Tears) commies - Jeanne D Arch (@🇺🇦 Go_A) 😳 - jej (@🇷🇺 Manizha) (edited)
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Werewolves Bot A BOT 12-May-21 06:45 PM
✅ Created #wyldstallions!
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🇦🇿 Efendi 13-May-21 10:12 AM
$i vamp
$i vampire (edited)
meh
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🇮🇸 Daði og Gagnamagnið 13-May-21 10:12 AM
Vamp
V
$I vampire
thonk
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🇦🇿 Efendi 13-May-21 10:13 AM
lol
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🇮🇸 Daði og Gagnamagnið 13-May-21 10:13 AM
Bot dead?
$i ping
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🇦🇿 Efendi 13-May-21 10:13 AM
$i child
yeah bot fail it seems
nvm I have to go to work anyway, just wondering what town square is scared of lol
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🇮🇸 Daði og Gagnamagnið 13-May-21 10:14 AM
I pinged the bot maker
Aight
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🇦🇿 Efendi 13-May-21 10:15 AM
(apologies for not being very active so far, that jab hit me like a train. If alive later should be able to play properly)
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🇮🇸 Daði og Gagnamagnið 13-May-21 10:16 AM
I read that its okay
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🇦🇿 Efendi 13-May-21 10:17 AM
👍
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Werewolves Bot A BOT 13-May-21 06:32 PM
✅ Created #mrm-log!
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🇩🇪 Jendrik 13-May-21 06:42 PM
Child is kinda just Citizen with extra steps and a bit more town sided
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🇦🇿 Efendi 13-May-21 06:45 PM
Yup, it seems like the sort of thing you just don't mess about with and claim, but I'm just not sure how freely lol
My instinct still devolves to a mafia-style, "townies never lie" approach, but that doesn't always seem to be how these game are played lol.
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🇩🇪 Jendrik 13-May-21 06:49 PM
here it's somewhat common for stronger townies to claim roles that the wolves don't want to kill, while some roles like macho might claim a powerful role to try to get attacked by wolves
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🇦🇿 Efendi 13-May-21 06:50 PM
Yup, which makes total sense.
Its the other roles with more limited utility, when or if there's ever benefit in getting creative with those that I'm less sure about
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Werewolves Bot A BOT 14-May-21 06:22 PM
Fletcher | Townsfolk Power Basics During Day 0, the Fletcher selects a target. Unless the Fletcher changes their mind before they die, their target gains the abilities of a Huntress. Details The Fletcher must choose a target to be “Fletcher’s Customer” at the start of the game. Their target can not be changed. If no target is selected when Day 0 ends, a target is randomly assigned. The Fletcher cannot target themself. Fletcher’s Customer gains a private channel and may select a target of their own who will be killed if Fletcher’s Customer is killed. At any point while the Fletcher is alive, the Fletcher may irreversibly revoke Fletcher’s Customer's abilities. Choosing and revoking a customer are immediate abilities.
Grandma | Townsfolk Power Basics Each night, the Grandma can choose up to two players. The next day, these selected players can’t vote. That day, Grandma will get the same amount of votes as people they selected. Details Making players unable to vote is an immediate ability. If they still vote, their vote simply isn’t counted towards the final result. The Grandma's vote still looks like a normal vote, but can also count as 0 or 2, depending on how many players the Grandma chose. The 2 chosen players will additionally be added to a private channel, where the Grandma can anonymously talk to them. If the Grandma selects a player with several votes (e.g. Mayor or Grandma), they only lose 1 of their votes, but keep the others. The Grandma also only gains 1 vote, like normally. Players with negative votes or no votes can't have their negative votes stolen (and the Grandma is informed), but are still added to the channel. The Mayors extra vote cannot be stolen. The Grandma may select themself. The Grandma is not affected by redirections.
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Werewolves Bot A BOT 15-May-21 07:18 AM
Psychopath | Unaligned Miscellaneous Basics At the start of the game, the Psychopath is given a list with one third of the town’s population, rounded up, on it. If all players on that list are dead, and the Psychopath is still alive, the Psychopath wins. Details When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. If the number of players excluding the Psychopath is not divisible by 3, the number of players on the list is rounded up. The Psychopath can’t win when they are dead. The Psychopath may strongly disguise themself as any role. The disguise is applied immediately. They can update this disguise once per phase, with 1 emergency change to be used whenever the Psychopath wants to.
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Werewolves Bot A BOT 15-May-21 07:36 AM
Stalker | Townsfolk Power Basics Each night, the Stalker may assign two extra votes to a player in the next day’s polls. Details Each night, the Stalker may threaten a player. The day after, that player has 2 more invisible votes against them on the daily polls. These additional votes are revealed when the polls close. The threatened player is privately notified of the threat. Threatening a player is an immediate ability. The Stalker can anonymously talk to the person they’re threatening. The Stalker may select themself. The Stalker is not affected by redirections.
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Werewolves Bot A BOT 15-May-21 07:54 AM
Fortune Apprentice | Townsfolk Miscellaneous Basics The Fortune Apprentice will take the place of the first town investigative role to die. Details At the start of the first day where a town investigative role died the previous day or night, the Fortune Apprentice will become the role of the first town investigative role that died, and join their secret channel. This will not happen if the Fortune Apprentice’s role has changed.
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Werewolves Bot A BOT 15-May-21 10:34 AM
Riding Hood | Unaligned Miscellaneous Basics The Riding Hood wins when they are killed by a werewolf. Details When the Riding Hood wins, the Riding Hood ascends and stops playing. The game continues. The Riding Hood will win if they are killed by a lycan, a werewolf or by the wolfpack's kill. If the Riding Hood is killed in another way, they lose. If the Riding Hood is protected they neither die nor do they ascend. When the Riding Hood is killed by the wolfpack, the wolfpack may not attack anyone the following night. When the Riding Hood is killed by a werewolf (but not the wolfpack's kill), that werewolf will be unable to kill the following night. If that werewolf is also part of the wolfpack they do not get a vote on the wolfpack's kill for that night. If no werewolves are left and if the wolfpack either has no players left or is disbanded the Riding Hood dies.
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