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Werewolves Revamped
S6g4 | CC 1 / spamming
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Werewolves Bot B BOT 30-Apr-21 04:33 PM
@Ravager has created a new CC! CC Members | Total: 1 @Ravager
✅ Renamed channel to spamming!
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Ravager 30-Apr-21 04:33 PM
aight
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Werewolves Bot B BOT 30-Apr-21 04:34 PM
Crowd Seeker | Townsfolk Investigative Basics The Crowd Seeker may investigate up to 3 players each night by guessing their roles. Each correct guess is confirmed. Details The Crowd Seeker can select up to three different players each night, and guess for each of them what their role could be. All guesses have to be made at the same time, and all correct ones will be confirmed. The Crowd Seeker is affected by weak disguises and obstructions. The Crowd Seeker’s seeking is an immediate ability.
Aura Teller | Townsfolk Investigative Basics Each night, the Aura Teller may check a target to determine if they are “a threat” or “not a threat”. Details The Aura Teller cannot see a player’s role, but they can check whether or not they are a threat. Lycans, and roles classified as killing roles show up as a threat. The Aura Teller’s inspection is an immediate ability. The Aura Teller is only affected by strong disguises. Some roles or players may be able to kill, but will not show up as threats as they are neither lycans nor a role classified as a killing role.
Flute Player | Solo Power - Flute Team Basics Each night, the Flute Player may enchant a certain amount of players. If all living players are either enchanted or Flute team members, the Flute team wins. Details Whenever a player is enchanted, they will join a secret channel with the other enchanted players, but without the Flute Player(s). The Flute Player(s) may see everything said in this channel, from the safety of their own secret channel. If an enchanted player is an investigative role, that is affected by obstructions, they will have a 60% chance that the player is displayed as a Flute Player, and a 40% chance for the inspection to happen normally, whenever they attempt to inspect a player. This effect will disappear once all members of the flute team are dead. The players are not told when the effect disappears. Enchanting a player is an immediate ability. If there are multiple Flute Players, then they are one team, and they will work together. The Flute Player is able to enchant 1 player for every ten players in the game (rounded). If there is more than one player in the Flute Player channel (not counting Flute Apprentices), each Flute Player will only be able to enchant 1 player for every twenty players in the game (rounded). The amount of players used is the amount of players that are part of the game, not the alive players. If a Flute Player turns undead, they will lose their ability to enchant players, however if there is still one or more Flute Player(s) alive, the turned Flute Player will still be asked to enchant somebody.
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Werewolves Bot B BOT 01-May-21 03:04 PM
✅ Created #creeper_aww_man!
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Werewolves Bot B BOT 02-May-21 03:31 PM
Aura Teller | Townsfolk Investigative Basics Each night, the Aura Teller may check a target to determine if they are “a threat” or “not a threat”. Details The Aura Teller cannot see a player’s role, but they can check whether or not they are a threat. Lycans, and roles classified as killing roles show up as a threat. The Aura Teller’s inspection is an immediate ability. The Aura Teller is only affected by strong disguises. Some roles or players may be able to kill, but will not show up as threats as they are neither lycans nor a role classified as a killing role.
Flute Player | Solo Power - Flute Team Basics Each night, the Flute Player may enchant a certain amount of players. If all living players are either enchanted or Flute team members, the Flute team wins. Details Whenever a player is enchanted, they will join a secret channel with the other enchanted players, but without the Flute Player(s). The Flute Player(s) may see everything said in this channel, from the safety of their own secret channel. If an enchanted player is an investigative role, that is affected by obstructions, they will have a 60% chance that the player is displayed as a Flute Player, and a 40% chance for the inspection to happen normally, whenever they attempt to inspect a player. This effect will disappear once all members of the flute team are dead. The players are not told when the effect disappears. Enchanting a player is an immediate ability. If there are multiple Flute Players, then they are one team, and they will work together. The Flute Player is able to enchant 1 player for every ten players in the game (rounded). If there is more than one player in the Flute Player channel (not counting Flute Apprentices), each Flute Player will only be able to enchant 1 player for every twenty players in the game (rounded). The amount of players used is the amount of players that are part of the game, not the alive players. If a Flute Player turns undead, they will lose their ability to enchant players, however if there is still one or more Flute Player(s) alive, the turned Flute Player will still be asked to enchant somebody.
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Werewolves Bot B BOT 04-May-21 09:39 AM
Saboteur Wolf | Werewolf Power Basics Each night, the Saboteur Wolf may select one player to disqualify from the public election poll. Details Each night, the Saboteur Wolf may select one player. That player can not be voted for in the election poll in the following day phase. The selected player can still be lynched and can still vote in the election poll. The Saboteur Wolf may not sabotage the same player two nights in a row, but can sabotage themself or others in the wolfpack. Sabotaging is an immediate ability.
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Ravager 04-May-21 09:40 AM
Yeah thought so
Jay will get mayor this day if void dies
It still buys me a day of people not knowing dead roles
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Ravager 04-May-21 09:19 PM
@Shepherd Villager if devil is dead but demon is still alive and 1 soul was unused is the demon able to use that soul to kill someone?
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Shepherd Villager 04-May-21 09:20 PM
yes
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Ravager 04-May-21 09:20 PM
aight
i hope demon is still alive and can kill someone for me
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