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Werewolves Revamped
🕵 S5g7 Secret Channels / fortune-teller
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Werewolves Bot B BOT 13-Jan-21 07:50 PM
Fortune Teller | Townsfolk Investigative Basics Each night, the Fortune Teller may check one player’s role. Details Each night, the Fortune Teller can inspect a player. The Fortune Teller will be told what their role is. Inspecting a player is an immediate ability. The Fortune Teller gains more information, but is affected by weak disguises and obstructions.
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Red Werewolf 13-Jan-21 07:51 PM
@Participant check who?
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Mocha Brown 13-Jan-21 08:16 PM
Ohh nice
Erm I'll think about it (edited)
Rolelist: Town (7) 1 x Priest 1 x Huntress 1 x Royal Knight 1 x Fortune Teller 1 x Medium 3 x Citizen Wolves (5) 1 x Psychic Wolf 1 x Scared Wolf 2 x Wolf 1 x Tanner Solo (2) 1 x White Werewolf 1 x Reaper Unaligned (1) 1 x Cupid
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Werewolves Bot B BOT 13-Jan-21 08:21 PM
Priest | Townsfolk Killing Basics Each night, the Priest may use his holy water on a player. If that player is a lycan, that player will be attacked. Otherwise, the Priest risks their own death. Details Using holy water upon a player is an end night ability. If the targeted player is a lycan, they are attacked. If they are townsfolk, the Priest dies. Using holy water on a player is an end night ability.
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Huntress | Townsfolk Killing Basics The Huntress may select a player to attack with their dying breath. Details The Huntress may target a player, and update this target whenever they like. When the Huntress dies in any way other than by directly being lynched, their target will be attacked by them. The Huntress’s role is revealed to all, and the other player is attacked immediately. If the Huntress did not target a living player, the Huntress’s role isn’t revealed.
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Medium | Townsfolk Power Basics Each night, the Medium may ask the dead players one question. Details During each night the Medium has access to a second secret channel, once day starts the channel is locked, and a Yes/No poll is created. The question needs to be one simple yes/no question without any hidden meaning to it. Not voting as a dead participant should not give the Medium any information. In the night, the Medium can ask any question, and all dead participants are able to vote on it during the day. Of course, there can be members of all teams in the dead participants. Once the day ends, the poll is closed, and the Medium gains access to the second secret channel again.
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⛔ Database error. Could not find role psychic!
Psychic Wolf | Werewolf Investigative Basics Each night, the Psychic Wolf may guess one players role, and if their guess is correct, it is confirmed. Details The Psychic Wolf is affected by weak disguises and obstructions. The Psychic Wolf's guessing is an immediate ability.
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Tanner | Werewolf Power Basics Each day, the Tanner may disguise up to two players as roles of the Tanner’s choosing. Details Each day, the Tanner can weakly disguise two players; the night after, to roles affected by weak disguises, their roles will appear to be what the Tanner has disguised the players as. The Tanner may disguise themselves. Disguising players is an immediate effect. If the tanner disguises a player who is part of the wolfpack, the tanner is informed by the Hosts that “At least one of the players you tanned this night is part of the wolfpack”. If the Tanner dies, the assigned players will keep their disguises for the night. All players lose their disguise at the end of the night. The Tanner is not a lycan, and is not part of the wolfpack.
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White Werewolf | Solo Killing Basics The White Werewolf is a werewolf who is not satisfied with merely killing the townsfolk; they must kill all the werewolves as well. On even numbered nights, the White Werewolf may kill a member of the wolfpack. Details To the werewolves, the White Werewolf will appear to be a regular wolf. However, it is the White Werewolf’s goal to win the game completely alone; even the other werewolves must die. Killing a member of the wolfpack is an end night ability. If only werewolves and the White Werewolf are left alive, the game will continue until either all werewolves are dead or the White Werewolf is dead. The White Werewolf is strongly disguised as a regular wolf as long as they live.
Reaper | Solo Power Basics The Reaper can give living players powers of dead players, temporarily. This turns them Sleepless. The Reaper wins when all living players have been turned Sleepless. Details The reaper knows the roles of all dead players. Each day, the reaper may select a dead player and a living player. The living player will gain the power of the dead player. The empowered player becomes sleepless as an end night ability, and loses their power in the morning. If the targeted player in turn targets the Reaper with their power, the targeted player is instead immediately killed by the Reaper. If the empowered player dies, the Reaper gains immunity to all attacks for the next night. Abilities like the Macho still apply, but the power will not go through if it targets the Reaper. Dead players may be the reaper's target multiple times, while each living player may only be the Reaper's target once. If, at any day start, all living players are Reapers or sleepless, the Reapers win. The powers of dead unaligned roles do not transfer to living players. It is as if the dead player was a citizen.
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Cupid | Unaligned Align Basics The Cupid chooses a player to be their lover, and forms an inseparable team with that player. Details During the first night, the Cupid must choose a player to become their lover. If the Cupid does not choose in time, they will fall in love with a random player. The lover is added to the Cupid’s secret channel. The Cupid and their lover form an inseparable team; they will die if the other player dies. Choosing a lover is an immediate ability. By default the Cupid wins with the townsfolk team. If the lover is on a different team, they will only win when both win conditions are fulfilled. For example, if the couple is Cupid and a werewolf, everyone else must die. Another example is when the couple is Undead and a Vampire, then the normal Vampire win condition must be reached. Or, if they’re both townsfolk, they belong to the townsfolk team and can win together with them. The Cupid’s love overrides any other mechanic that may cause a player to change teams for any reason; the Cupid is always on the same team as their lover. After choosing a lover, unless they are also unaligned, the Cupid is no longer unaligned. See edge cases for more information.
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Mocha Brown 13-Jan-21 08:26 PM
@Host check Kruthers please
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Red Werewolf 13-Jan-21 08:32 PM
Kruthers is cupid
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Mocha Brown 13-Jan-21 08:33 PM
Ty
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Werewolves Bot B BOT 13-Jan-21 08:33 PM
✅ Created #panda!
Cupid | Unaligned Align Basics The Cupid chooses a player to be their lover, and forms an inseparable team with that player. Details During the first night, the Cupid must choose a player to become their lover. If the Cupid does not choose in time, they will fall in love with a random player. The lover is added to the Cupid’s secret channel. The Cupid and their lover form an inseparable team; they will die if the other player dies. Choosing a lover is an immediate ability. By default the Cupid wins with the townsfolk team. If the lover is on a different team, they will only win when both win conditions are fulfilled. For example, if the couple is Cupid and a werewolf, everyone else must die. Another example is when the couple is Undead and a Vampire, then the normal Vampire win condition must be reached. Or, if they’re both townsfolk, they belong to the townsfolk team and can win together with them. The Cupid’s love overrides any other mechanic that may cause a player to change teams for any reason; the Cupid is always on the same team as their lover. After choosing a lover, unless they are also unaligned, the Cupid is no longer unaligned. See edge cases for more information.
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Werewolves Bot B BOT 13-Jan-21 09:15 PM
✅ Created #star-emoji!
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Werewolves Bot B BOT 14-Jan-21 04:45 PM
✅ Created #turtletoise!
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Red Werewolf 14-Jan-21 05:54 PM
he_brings_milk
he brings milk (to you)
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Mocha Brown 14-Jan-21 06:03 PM
THANK YOU
It's nice milk
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Red Werewolf 14-Jan-21 06:03 PM
knifeturt
he was a traitor!
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Mocha Brown 14-Jan-21 06:25 PM
😳
:(
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Mocha Brown 14-Jan-21 10:02 PM
Investigate Vera please
Sorry I'm impatient
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Red Werewolf 14-Jan-21 10:03 PM
Vera is citizen
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Mocha Brown 14-Jan-21 10:06 PM
Ty
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Red Werewolf 15-Jan-21 12:00 PM
can i just say i didnt even know what your emoji was when i named you
sheer skill and talent
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Mocha Brown 15-Jan-21 12:01 PM
Perfection
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Werewolves Bot B BOT 15-Jan-21 01:18 PM
✅ Created #rip-mr-turtle-2021-died-too-young!
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Werewolves Bot B BOT 15-Jan-21 02:07 PM
✅ Created #hello!
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Red Werewolf 15-Jan-21 10:03 PM
@Participant check who?
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Mocha Brown 15-Jan-21 10:04 PM
Hmm
Raf please
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Free Speech Green 15-Jan-21 10:05 PM
Rof
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Red Werewolf 15-Jan-21 10:06 PM
Rafmeister is Scared Wolf
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Mocha Brown 15-Jan-21 10:07 PM
Thank you
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Red Werewolf 17-Jan-21 12:21 PM
also dead
Exported 45 message(s)