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S5g1 | CC 1 / roles
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Organ BOT 18-Jul-20 10:05 PM
@Trumpet has created a new CC! CC Members | Total: 1 @Trumpet
Journalist | Townsfolk Miscellaneous Basics The Journalist can write a journal which a certain role will receive when the Journalist dies. Details The Journalist has a second secret channel. There they can write any information. When the Journalist dies, access to this channel will be granted to a player with a role that the Journalist selected. If there are several people with the same role, a random player out of those is selected. If nobody has the role (anymore), nobody gains access to the channel.
Bard | Townsfolk Miscellaneous Basics Throughout the game, all abilities used on the Bard, will be narrated to everyone in story time. Details When an immediate ability is used on the Bard, it is immediately narrated. End abilities are narrated at the end of the phase. If the Bard changes roles, abilities are no longer narrated. The narrated info is precise and reveals both the ability (e.g. “attacked”) and the cause (e.g. “Assassin”), however further details are not revealed (e.g. if a tanner disguises the Bard, it is narrated that it happened, however the applied disguise is not revealed). If the Bard is attacked, the attacker’s role is the cause.
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Organ BOT 19-Jul-20 07:36 AM
Assassin | Townsfolk Killing Basics After night 1, the Assassin may choose a player to attack during the night. Details The Assassin may only attack a total of 3 players throughout a game. The Assassin’s attack is an end night ability.
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Organ BOT 19-Jul-20 02:17 PM
Flute Player | Flute Power Basics Each night, the Flute Player may enchant two players. If all living players are either enchanted or Flute Player(s), the Flute Player(s) win. Details Whenever a player is enchanted, they will join a secret channel with the other enchanted players, excluding the Flute Player(s). The Flute Player(s) may see everything said in this channel, from the safety of their own secret channel. If an enchanted player is a role like fortune teller, crowd seeker, psychic wolf or warlock, their powers will also be obstructed. Whenever they attempt to inspect/seek a player, they will have a 60% chance that the player is displayed as the Flute Player, and a 40% chance that they are displayed as their actual role (or the role the tanner has disguised them as). This effect will disappear once all the Flute Players are dead. The players are not told when the effect disappears. Enchanting a player is an immediate ability. If there are multiple alive Flute Players, then they are one team, and they will work together. If there is more than one player in the Flute Player channel, at the start of the night, each Flute Player will be able to enchant one player. If a Flute Player turns undead, they will lose their ability to enchant players, however if there is still one or more Flute Player(s) alive, the turned Flute Player will still be asked to enchant somebody.
Flute Apprentice | Solo/Flute Power Basics The Flute Apprentice is a Flute Player that can’t enchant other players; instead, they can join the enchanted channel. Details Once, at any point during the game, the Flute Apprentice can join the enchanted channel. When the Flute Apprentice joins the enchanted channel it will seem like the Flute Apprentice was enchanted. The Flute Apprentice may target a player, and update this target whenever they like. If any player that is enchanted uses an ability on the Flute Apprentice, the ability is instead redirected onto the Flute Apprentice's target. The original player is not informed about this.
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Organ BOT 19-Jul-20 02:27 PM
Psychopath | Unaligned Miscellaneous Basics At the start of the game, the Psychopath is given a list with one third of the town’s population, rounded up, on it. If all players on that list are dead, and the Psychopath is still alive, the Psychopath wins. Details When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. If the number of players excluding the Psychopath is not divisible by 3, the number of players on the list is rounded up. The Psychopath can’t win when they are dead. Whenever they want, the Psychopath may strongly disguise themselves as any role.
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