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Werewolves Revamped
🕵 S5g1 Secret Channels / barber
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Organ BOT 18-Jul-20 09:57 PM
Barber | Townsfolk Killing Basics Once per game, the Barber may choose to immediately attack one player during the day. Details After the first day, at any time during the day, the Barber may once attack another player. The Barber also receives the choice whether they want to be revealed or not. If they choose to be revealed both their role and name is announced, otherwise neither is. The Barber’s attack is an immediate ability.
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Flute 18-Jul-20 09:58 PM
pg
pog
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Organ BOT 18-Jul-20 10:42 PM
✅ Created #zuko!
✅ Created #scummer!
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Flute 19-Jul-20 05:04 AM
ass
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Organ BOT 19-Jul-20 05:04 AM
Assassin | Townsfolk Killing Basics After night 1, the Assassin may choose a player to attack during the night. Details The Assassin may only attack a total of 3 players throughout a game. The Assassin’s attack is an end night ability.
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Flute 19-Jul-20 05:05 AM
at
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Organ BOT 19-Jul-20 05:05 AM
Aura Teller | Townsfolk Investigative Basics Each night, the Aura Teller may check a target to determine if they are “a threat” or “not a threat”. Details The Aura Teller cannot see a player’s role, but they can check whether or not they are a threat. Lycans, and killing roles show up as a threat. The Aura Teller’s inspection is an immediate ability.
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Flute 19-Jul-20 05:05 AM
would me and the assassin show up as a threat? @Mark
ig so(edited)
nvm
fa
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Organ BOT 19-Jul-20 05:06 AM
Fortune Apprentice | Townsfolk Miscellaneous Basics The Fortune Apprentice will take the place of the first town investigative role to die. Details At the start of the first day where a town investigative role died the previous day or night, the Fortune Apprentice will become the role of the first town investigative role that died, and join their secret channel. The fact that a Fortune Apprentice has changed will be announced, but the identity of the Fortune Apprentice will not be revealed. This will not happen if the Fortune Apprentice’s role has changed.
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Flute 19-Jul-20 05:06 AM
wait what
oh
wrong role
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Mark 19-Jul-20 05:06 AM
Basically all roles that can kill are "a threat"
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Organ BOT 19-Jul-20 05:06 AM
Flute Apprentice | Flute Power Basics The Flute Apprentice is a Flute Player that can’t enchant other players, instead they can join the enchanted channel. Details Once, at any point during the game, the Flute Apprentice can join the enchanted channel. When the Flute Apprentice joins the enchanted channel it will seem like the Flute Apprentice was enchanted.
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Flute 19-Jul-20 05:06 AM
oh okie thanks markieboy
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Mark 19-Jul-20 05:07 AM
👍
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Flute 19-Jul-20 05:07 AM
fp
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Organ BOT 19-Jul-20 05:07 AM
Flute Player | Flute Power Basics Each night, the Flute Player may enchant two players. If all living players are either enchanted or Flute Player(s), the Flute Player(s) win. Details Whenever a player is enchanted, they will join a secret channel with the other enchanted players, excluding the Flute Player(s). The Flute Player(s) may see everything said in this channel, from the safety of their own secret channel. If an enchanted player is a role like fortune teller, crowd seeker, psychic wolf or warlock, their powers will also be obstructed. Whenever they attempt to inspect/seek a player, they will have a 60% chance that the player is displayed as the Flute Player, and a 40% chance that they are displayed as their actual role (or the role the tanner has disguised them as). This effect will disappear once all the Flute Players are dead. The players are not told when the effect disappears. Enchanting a player is an immediate ability. If there are multiple alive Flute Players, then they are one team, and they will work together. If there is more than one player in the Flute Player channel, at the start of the night, each Flute Player will be able to enchant one player. If a Flute Player turns undead, they will lose their ability to enchant players, however if there is still one or more Flute Player(s) alive, the turned Flute Player will still be asked to enchant somebody.
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Flute 19-Jul-20 05:09 AM
flute apprentice just has to help the FP win? does FA lose if they die but FP wins
or basically whats FAs win con
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Glockenspiel 19-Jul-20 10:57 AM
fa is part of flute team
so has flute wincon
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Piano 19-Jul-20 01:03 PM
You can't kill this day
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Organ BOT 19-Jul-20 02:24 PM
✅ Created #hmhm!
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Flute 19-Jul-20 03:00 PM
wow i wish there was a packless wolf
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Organ BOT 20-Jul-20 12:45 AM
✅ Created #scumucs!
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Flute 20-Jul-20 01:18 AM
host am i gonna die tongiht
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Flute 20-Jul-20 06:46 AM
its nice not having a night ability to forget to do 😌 thanks hosts
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Piano 20-Jul-20 01:00 PM
From this day onwards you are able to use your kill! @Musician
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Flute 20-Jul-20 03:01 PM
wc
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Organ BOT 20-Jul-20 03:01 PM
Wolf’s Cub | Werewolf Miscellaneous Basics The night after the Wolf’s Cub dies, the wolfpack will be able to kill two players instead of one. Details Whenever a Wolf's Cub dies, the other wolfpack members will be able to kill a second player in one night. They are allowed to attack the same player twice, if they like. This is useful in scenarios where they want to kill runners or players who may have been demonized. This ability is triggered when a player who at any point had the role of Wolf’s Cub dies, not when a Wolf’s Cub loses their role.
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Flute 20-Jul-20 03:01 PM
oh, just dies 😔 not dies by a particular means
😔
@Host
crying
kill psychobelp and reveal me
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Piano 20-Jul-20 03:04 PM
kk
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Flute 20-Jul-20 03:28 PM
ctrl + z
undo pls
🥺
i was under the influence while making that decision
its invalid contract
stein 🥺
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Piano 20-Jul-20 03:28 PM
nah
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Flute 20-Jul-20 03:28 PM
bring him back
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Piano 20-Jul-20 03:28 PM
whats done is done
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Flute 20-Jul-20 03:28 PM
crying
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Flute 20-Jul-20 03:59 PM
psy
psyc
ps
p
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Organ BOT 20-Jul-20 03:59 PM
Priest | Townsfolk Killing Basics Each night, the Priest may use his holy water on a player. If that player is a lycan, that player will be attacked. Otherwise, the Priest risks their own death. Details Using holy water upon a player is an end night ability. If the targeted player is a lycan, they are attacked. If they are townsfolk, the Priest dies. Using holy water on a player is an end night ability.
Psychopath | Unaligned Miscellaneous Basics At the start of the game, the Psychopath is given a list with one third of the town’s population, rounded up, on it. If all players on that list are dead, and the Psychopath is still alive, the Psychopath wins. Details When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. If the number of players excluding the Psychopath is not divisible by 3, the number of players on the list is rounded up. The Psychopath can’t win when they are dead. Whenever they want, the Psychopath may strongly disguise themselves as any role.
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Flute 20-Jul-20 03:59 PM
1/3
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