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Werewolves Revamped
S4g8 | CC 1 / bestplayer
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MP BOT 05-Jun-20 03:31 PM
@Dove has created a new CC! CC Members | Total: 1 @Dove
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Dove 05-Jun-20 03:31 PM
cl
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MP BOT 05-Jun-20 03:31 PM
Cult Leader | Townsfolk Killing Basics The Cult Leader acts as a cult member, except that if the Cult Leader dies the cult loses its ability to attack at night. Details The Cult Leader is part of the cult. After the first night, the cult can attack one player each night. When the Cult Leader dies, the Cult can no longer attack at night. If the Cult Leader loses their role, the cult continues to exist, until the original Cult Leader dies. The cult decides their victims by voting on whom they suspect most. The cult’s attack is an end night ability.
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Dove 05-Jun-20 03:31 PM
cu
cupid
cup
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MP BOT 05-Jun-20 03:31 PM
Cupid | Unaligned Align Basics The Cupid chooses a player to be their lover, and forms an inseparable team with that player. Details During the first night, the Cupid must choose a player to become their lover. If the Cupid does not choose in time, they will fall in love with a random player. The lover is added to the Cupid’s secret channel. The Cupid and their lover form an inseparable team; they will die if the other player dies. Choosing a lover is an immediate ability. By default the Cupid wins with the townsfolk team. If the lover is on a different team, they will only win when both win conditions are fulfilled. For example, if the couple is Cupid and a werewolf, everyone else must die. Another example is when the couple is Undead and a Vampire, then the normal Vampire win condition must be reached. Or, if they’re both townsfolk, they belong to the townsfolk team and can win together with them. The Cupid’s love overrides any other mechanic that may cause a player to change teams for any reason; the Cupid is always on the same team as their lover. After choosing a lover, unless they are also unaligned, the Cupid is no longer unaligned. See edge cases for more information.
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Dove 05-Jun-20 03:35 PM
hun
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MP BOT 05-Jun-20 03:35 PM
Huntress | Townsfolk Killing Basics The Huntress may select a player to attack with their dying breath. Details The Huntress may target a player, and update this target whenever they like. When the Huntress dies in any way other than by directly being lynched, their target will be attacked by them. The Huntress’s role is revealed to all, and the other player is attacked immediately. If the Huntress did not target a living player, the Huntress’s role isn’t revealed.
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Dove 06-Jun-20 10:31 AM
cl
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MP BOT 06-Jun-20 10:31 AM
Cult Leader | Townsfolk Killing Basics The Cult Leader acts as a cult member, except that if the Cult Leader dies the cult loses its ability to attack at night. Details The Cult Leader is part of the cult. After the first night, the cult can attack one player each night. When the Cult Leader dies, the Cult can no longer attack at night. If the Cult Leader loses their role, the cult continues to exist, until the original Cult Leader dies. The cult decides their victims by voting on whom they suspect most. The cult’s attack is an end night ability.
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Dove 06-Jun-20 10:31 AM
cs
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MP BOT 06-Jun-20 10:31 AM
Crowd Seeker | Townsfolk Investigative Basics The Crowd Seeker may investigate up to 3 players players each night by guessing their roles. Each correct guess is confirmed. Details The Crowd Seeker can select up to three different players each night, and guess for each of them what their role could be. Any correct guesses made will be confirmed. The Crowd Seeker is affected by weak disguises and obstructions. The Crowd Seeker’s seeking is an immediate ability.
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Dove 06-Jun-20 10:32 AM
me
med
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MP BOT 06-Jun-20 10:32 AM
Medium | Townsfolk Power Basics Each night, the Medium may ask the dead players one question. Details During each night the Medium has access to a second secret channel, once day starts the channel is locked, and a Yes/No poll is created. In the night, the Medium can ask any question, and all dead participants are able to vote on it during the day. Of course, there can be members of all teams in the dead participants. Once the day ends, the poll is closed, and the Medium gains access to the second secret channel again.
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Dove 06-Jun-20 10:33 AM
curse
cur
cu
cursed
curs
bro
c
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MP BOT 06-Jun-20 10:33 AM
Citizen | Townsfolk Miscellaneous Basics The Citizen has no special abilities. Details All the Citizen vote during the day on whomever they suspect to be an enemy, and hope during the night that they won’t get killed.
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Dove 06-Jun-20 10:33 AM
cc
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MP BOT 06-Jun-20 10:33 AM
Cursed Civilian | Townsfolk Miscellaneous Basics If the Cursed Civilian is attacked by a lycan, they will turn into a packless wolf instead of dying. Details The Cursed Civilian is part of the townsfolk team, however they may betray their team at some point. If attack any other way than by a lycan, the Cursed Civilian will die as usual.
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Dove 06-Jun-20 10:34 AM
ma
m
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MP BOT 06-Jun-20 10:34 AM
Macho | Townsfolk Miscellaneous Basics If attacked, the Macho will be told the name of one of their attackers and will not die until the beginning of the next night. Details If the Macho is attacked during the night, they will survive until the end of the next day, and will be able to attempt to spread the word about their killer. If the Macho is lynched, they will die as usual. The Macho will know who attacked them, and it is up to them to decide whether they want to share this information or not. At the end of that day, the Macho dies. If it’s a group that attacked the Macho, the attacker’s name is told to the Macho. If the Macho is attacked multiple times in a single night, they will not be killed by any of them, and the kill they are informed of will be chosen randomly from all their attackers.
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Dove 06-Jun-20 10:34 AM
ass
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MP BOT 06-Jun-20 10:34 AM
Assassin | Townsfolk Killing Basics After night 1, the Assassin may choose a player to attack during the night. Details The Assassin may only attack a total of 3 players throughout a game. The Assassin’s attack is an end night ability.
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Dove 06-Jun-20 10:34 AM
hoo
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MP BOT 06-Jun-20 10:34 AM
Hooker | Townsfolk Power Basics Each night, the Hooker sleeps with another player. They will not be killed by attacks, but will be affected by taking place at their target’s house. Details Since the Hooker is at the other player’s house and not at home, any attacks in the night will fail; however, if the person they’re sleeping over at is being attacked, then so are they. Choosing a player to sleep with is an immediate ability. From that point on, they will stay with that player for the rest of the night. The Hooker may also choose not to sleep with anybody.
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Dove 06-Jun-20 10:34 AM
jo
j
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MP BOT 06-Jun-20 10:34 AM
Journalist | Townsfolk Miscellaneous Basics The Journalist can write a journal which a certain role will receive when the Journalist dies. Details The Journalist has a second secret channel. There they can write any information. When the Journalist dies, access to this channel will be granted to a player with a role that the Journalist selected. If there are several people with the same role, a random player out of those is selected. If nobody has the role (anymore), nobody gains access to the channel.
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Dove 06-Jun-20 10:35 AM
psy
ps
p
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MP BOT 06-Jun-20 10:35 AM
Priest | Townsfolk Killing Basics Each night, the Priest may use his holy water on a player. If that player is a lycan, that player will be attacked. Otherwise, the Priest risks their own death. Details Using holy water upon a player is an end night ability. If the targeted player is a lycan, they are attacked. If they are townsfolk, the Priest dies. Using holy water on a player is an end night ability.
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Dove 06-Jun-20 10:35 AM
pw
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MP BOT 06-Jun-20 10:35 AM
Psychic Wolf | Werewolf Investigative Basics Each night, the Psychic Wolf may guess one players role, and if their guess is correct, it is confirmed. Details The Psychic Wolf is affected by weak disguises and obstructions. The Psychic Wolf's guessing is an immediate ability.
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Dove 06-Jun-20 10:35 AM
df
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MP BOT 06-Jun-20 10:35 AM
Disguised Fox | Werewolf Power Basics Each day, the Disguised Fox must select a disguise. Once per game, the Disguised Fox may alternatively join the wolfpack as a regular wolf. Details Each day, the Disguised Fox must either select a disguise or choose to join the wolfpack. If the Disguised Fox does not select a disguise, they will be disguised as a wolf. The Disguised Fox's disguise is a strong disguise. The Hosts announce to the wolfpack at the start of each night what disguise the Disguised Fox has chosen. The Disguised Fox's disguise wears off at the end of each night. The Disguised Fox and wolfpack do not know each other's identities, as the Disguised Fox is not a lycan, nor a member of the wolfpack. If the Disguised Fox chooses to join the wolfpack, they may not select a disguise for that night, and will lose their power as they will become a regular wolf. Joining the wolfpack is an immediate ability.
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Dove 06-Jun-20 10:36 AM
sw
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MP BOT 06-Jun-20 10:36 AM
Scared Wolf | Werewolf Miscellaneous Basics The Scared Wolf will be protected from the first night attack to target them. Details The Scared Wolf is the runner of the werewolves. If it is attacked by anyone at night, it will escape unharmed the first time. After being attacked once, it will lose its ability.
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Dove 06-Jun-20 10:36 AM
tan
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MP BOT 06-Jun-20 10:36 AM
Tanner | Werewolf Power Basics Each day, the Tanner may disguise up to two players as roles of the Tanner’s choosing. Details Each day, the Tanner can weakly disguise two players; the night after, to roles affected by weak disguises, their roles will appear to be what the Tanner has disguised the players as. The Tanner may disguise themselves. Disguising players is an immediate effect. If the tanner disguises a player who is part of the wolfpack, the tanner is informed by the Hosts that “At least one of the players you tanned this night is part of the wolfpack”. If the Tanner dies, the assigned players will keep their disguises for the night. All players lose their disguise at the end of the night. The Tanner is not a lycan, and is not part of the wolfpack.
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Dove 06-Jun-20 10:37 AM
va
vamp
v
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MP BOT 06-Jun-20 10:37 AM
Vampire | Underworld Power Basics The Vampire wins by secretly turning all the living players into undead. The Vampire demonizes players; if a demonized player is attacked in the night, they will instead turn into an undead. Details Each night, the Vampire may demonize a player. On even numbered nights, the Vampire may demonize a second player. The target will not know about it by that time. When a demonized player is attacked, they will turn into an undead. The Vampire wins the game, along with the undead, if all players are either Vampire, dead or undead. If there are several Vampires, they work together. Demonizing a player is an immediate ability.
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Dove 06-Jun-20 10:37 AM
ww
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MP BOT 06-Jun-20 10:37 AM
Wolf | Werewolf Miscellaneous Basics The Wolf has no special abilities. Details The Wolf is a player who acts like a regular player during the day, but secretly kills players during the night, together with all the other werewolves.
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Dove 06-Jun-20 10:37 AM
www
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MP BOT 06-Jun-20 10:37 AM
White Werewolf | Solo Killing Basics The White Werewolf is a werewolf who is not satisfied with merely killing the townsfolk; they must kill all the werewolves as well. On even numbered nights, the White Werewolf may kill a member of the wolfpack. Details To the werewolves, the White Werewolf will appear to be a regular wolf. However, it is the White Werewolf’s goal to win the game completely alone; even the other werewolves must die. Killing a member of the wolfpack is an end night ability. If only werewolves and the White Werewolf are left alive, the game will continue until either all werewolves are dead or the White Werewolf is dead. The White Werewolf is strongly disguised as a regular wolf as long as they live.
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Dove 06-Jun-20 10:38 AM
py
p
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MP BOT 06-Jun-20 10:38 AM
Priest | Townsfolk Killing Basics Each night, the Priest may use his holy water on a player. If that player is a lycan, that player will be attacked. Otherwise, the Priest risks their own death. Details Using holy water upon a player is an end night ability. If the targeted player is a lycan, they are attacked. If they are townsfolk, the Priest dies. Using holy water on a player is an end night ability.
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Dove 06-Jun-20 10:38 AM
pyro
pm
pyr
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MP BOT 06-Jun-20 10:38 AM
Pyromancer | Pyro Killing Basics Each night, the Pyromancer may either powder a player or ignite all currently powdered players. The Pyromancer wins when they are the last one alive. Details Each night the Pyromancer may either powder or ignite all currently powdered people. Powdering is an immediate ability, and igniting is an end night ability. If there are several Pyromancers, they work together.
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Dove 06-Jun-20 10:38 AM
cup
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MP BOT 06-Jun-20 10:38 AM
Cupid | Unaligned Align Basics The Cupid chooses a player to be their lover, and forms an inseparable team with that player. Details During the first night, the Cupid must choose a player to become their lover. If the Cupid does not choose in time, they will fall in love with a random player. The lover is added to the Cupid’s secret channel. The Cupid and their lover form an inseparable team; they will die if the other player dies. Choosing a lover is an immediate ability. By default the Cupid wins with the townsfolk team. If the lover is on a different team, they will only win when both win conditions are fulfilled. For example, if the couple is Cupid and a werewolf, everyone else must die. Another example is when the couple is Undead and a Vampire, then the normal Vampire win condition must be reached. Or, if they’re both townsfolk, they belong to the townsfolk team and can win together with them. The Cupid’s love overrides any other mechanic that may cause a player to change teams for any reason; the Cupid is always on the same team as their lover. After choosing a lover, unless they are also unaligned, the Cupid is no longer unaligned. See edge cases for more information.
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Dove 06-Jun-20 04:13 PM
hu
hun
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MP BOT 06-Jun-20 04:13 PM
Huntress | Townsfolk Killing Basics The Huntress may select a player to attack with their dying breath. Details The Huntress may target a player, and update this target whenever they like. When the Huntress dies in any way other than by directly being lynched, their target will be attacked by them. The Huntress’s role is revealed to all, and the other player is attacked immediately. If the Huntress did not target a living player, the Huntress’s role isn’t revealed.
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Dove 06-Jun-20 04:39 PM
med
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MP BOT 06-Jun-20 04:39 PM
Medium | Townsfolk Power Basics Each night, the Medium may ask the dead players one question. Details During each night the Medium has access to a second secret channel, once day starts the channel is locked, and a Yes/No poll is created. In the night, the Medium can ask any question, and all dead participants are able to vote on it during the day. Of course, there can be members of all teams in the dead participants. Once the day ends, the poll is closed, and the Medium gains access to the second secret channel again.
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Dove 07-Jun-20 12:04 AM
vam
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MP BOT 07-Jun-20 12:04 AM
Vampire | Underworld Power Basics The Vampire wins by secretly turning all the living players into undead. The Vampire demonizes players; if a demonized player is attacked in the night, they will instead turn into an undead. Details Each night, the Vampire may demonize a player. On even numbered nights, the Vampire may demonize a second player. The target will not know about it by that time. When a demonized player is attacked, they will turn into an undead. The Vampire wins the game, along with the undead, if all players are either Vampire, dead or undead. If there are several Vampires, they work together. Demonizing a player is an immediate ability.
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Dove 07-Jun-20 10:46 AM
pyr
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MP BOT 07-Jun-20 10:46 AM
Pyromancer | Pyro Killing Basics Each night, the Pyromancer may either powder a player or ignite all currently powdered players. The Pyromancer wins when they are the last one alive. Details Each night the Pyromancer may either powder or ignite all currently powdered people. Powdering is an immediate ability, and igniting is an end night ability. If there are several Pyromancers, they work together.
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Dove 08-Jun-20 06:06 PM
(OWL IS CLUELESS)
(LIE TO EVERYONE, EVEN YOUR ALLIES)
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Blu 08-Jun-20 06:11 PM
isn't that uhhh
game throwing
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Dove 08-Jun-20 06:11 PM
it'd be gamethrowing if I didn't know whzt I was doing
which I DO KNOW
i thnk
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Blu 08-Jun-20 06:12 PM
convincing.
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Dove 08-Jun-20 06:12 PM
just go chirp somewhere else
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Blu 08-Jun-20 06:12 PM
no. chirp chirp.
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Dove 08-Jun-20 06:12 PM
the entire world will admire by genius as I lay fire on the last remaining bird
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Blu 08-Jun-20 06:12 PM
by
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Dove 08-Jun-20 06:12 PM
i said chirp off
dumb bird
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Blu 08-Jun-20 06:12 PM
pecks you
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Dove 08-Jun-20 06:13 PM
this is why ur kept in a cage
RABID
WiLD
SAVAGE
animal
Exported 94 message(s)