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Werewolves Revamped
🕵 S4g8 Secret Channels / wolf
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MP BOT 05-Jun-20 03:18 PM
Wolf | Werewolf Miscellaneous Basics The Wolf has no special abilities. Details The Wolf is a player who acts like a regular player during the day, but secretly kills players during the night, together with all the other werewolves.
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Penguin 05-Jun-20 03:23 PM
THE BOT HATES ME WHYYYY
Omg penguin
Love you @Host
But fuck you bot
Omfg www
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Elephant Bird 05-Jun-20 03:23 PM
🙂
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Penguin 05-Jun-20 03:24 PM
Crying
I dont deserve
LOG, SUPERB, RAVEN, MEUH???? SUPERB????
Im calling the CPS to take me away
Town: 13 1x Cult Leader 1x Crowd Seeker 1x Cult Member 1x Medium 1x Cursed Civ 1x Macho 1x Assassin 2x Huntress 2x Hooker 2x Journalist Wolves: 8 1x Tanner 1x Psychic Wolf 1x Disguised Fox 4x Wolf 1x Scared Wolf Solo: 4 1x Vampire 1x White Werewolf 2x Pyromancer Unaligned: 2 2x Cupid
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Blu 05-Jun-20 03:27 PM
oh my god steil im so sorry i had no part in assigning roles i would never have done that to you
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Penguin 05-Jun-20 03:27 PM
Crypt😔
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MP BOT 05-Jun-20 03:27 PM
⛔ Syntax error. Unknown command vampire!
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Penguin 05-Jun-20 03:27 PM
V
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MP BOT 05-Jun-20 03:27 PM
Vampire | Underworld Power Basics The Vampire wins by secretly turning all the living players into undead. The Vampire demonizes players; if a demonized player is attacked in the night, they will instead turn into an undead. Details Each night, the Vampire may demonize a player. On even numbered nights, the Vampire may demonize a second player. The target will not know about it by that time. When a demonized player is attacked, they will turn into an undead. The Vampire wins the game, along with the undead, if all players are either Vampire, dead or undead. If there are several Vampires, they work together. Demonizing a player is an immediate ability.
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Blu 05-Jun-20 03:27 PM
it must suck to be with superb 😔 im so so sorry for your gain
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Penguin 05-Jun-20 03:28 PM
LOOOOOL
Dw
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MP BOT 05-Jun-20 03:29 PM
⛔ Syntax error. Unknown command dw!
⛔ Database error. Could not find role dw!
⛔ Syntax error. Unknown command disguised!
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Penguin 05-Jun-20 03:29 PM
Disguised_wolf
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MP BOT 05-Jun-20 03:29 PM
Werewolf Bot Player Help
Use $help <command> to get information about a command. While ingame react to messages with 📌 to pin them! Player arguments can be names, emojis, ids, nicknames or discord tags %s and %c can be used to refer to yourself and to the current channel, in all commands. Arguments can't contain spaces, unless the argument is quoted "like this"
$ping - Tests the bot $info - Returns role info $cc [create|create_hidden] - Creates a CC $cc [create_multi|create_multi_hidden] - Creates multiple CCs $cc [add|remove|promote|leave|list|owners] - Manages a CC $spectate - Makes you a spectator $webhook - Repeats a message as a webhook pretending to be you $list - Lists signed up players $alive - Lists alive players $signup - Signs you up for the next game $emojis - Gives a list of emojis and player ids (Useful for CC creation) $ping - Tests the bot $ping - Tests the bot
⛔ Database error. Could not find role dw!
⛔ Database error. Could not find role disguised!
⛔ Database error. Could not find role disguised_wolf!
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Penguin 05-Jun-20 03:30 PM
@Host im sorry but help pls
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Blu 05-Jun-20 03:30 PM
disguised fox
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MP BOT 05-Jun-20 03:30 PM
Disguised Fox | Werewolf Power Basics Each day, the Disguised Fox must select a disguise. Once per game, the Disguised Fox may alternatively join the wolfpack as a regular wolf. Details Each day, the Disguised Fox must either select a disguise or choose to join the wolfpack. If the Disguised Fox does not select a disguise, they will be disguised as a wolf. The Disguised Fox's disguise is a strong disguise. The Hosts announce to the wolfpack at the start of each night what disguise the Disguised Fox has chosen. The Disguised Fox's disguise wears off at the end of each night. The Disguised Fox and wolfpack do not know each other's identities, as the Disguised Fox is not a lycan, nor a member of the wolfpack. If the Disguised Fox chooses to join the wolfpack, they may not select a disguise for that night, and will lose their power as they will become a regular wolf. Joining the wolfpack is an immediate ability.
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Penguin 05-Jun-20 03:31 PM
Im dumb
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MP BOT 05-Jun-20 03:31 PM
Disguised Fox | Werewolf Power Basics Each day, the Disguised Fox must select a disguise. Once per game, the Disguised Fox may alternatively join the wolfpack as a regular wolf. Details Each day, the Disguised Fox must either select a disguise or choose to join the wolfpack. If the Disguised Fox does not select a disguise, they will be disguised as a wolf. The Disguised Fox's disguise is a strong disguise. The Hosts announce to the wolfpack at the start of each night what disguise the Disguised Fox has chosen. The Disguised Fox's disguise wears off at the end of each night. The Disguised Fox and wolfpack do not know each other's identities, as the Disguised Fox is not a lycan, nor a member of the wolfpack. If the Disguised Fox chooses to join the wolfpack, they may not select a disguise for that night, and will lose their power as they will become a regular wolf. Joining the wolfpack is an immediate ability.
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Penguin 05-Jun-20 03:31 PM
Oh it works
Thanks crypt
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Blu 05-Jun-20 03:31 PM
np
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MP BOT 05-Jun-20 03:31 PM
Tanner | Werewolf Power Basics Each day, the Tanner may disguise up to two players as roles of the Tanner’s choosing. Details Each day, the Tanner can weakly disguise two players; the night after, to roles affected by weak disguises, their roles will appear to be what the Tanner has disguised the players as. The Tanner may disguise themselves. Disguising players is an immediate effect. If the tanner disguises a player who is part of the wolfpack, the tanner is informed by the Hosts that “At least one of the players you tanned this night is part of the wolfpack”. If the Tanner dies, the assigned players will keep their disguises for the night. All players lose their disguise at the end of the night. The Tanner is not a lycan, and is not part of the wolfpack.
Hooker | Townsfolk Power Basics Each night, the Hooker sleeps with another player. They will not be killed by attacks, but will be affected by taking place at their target’s house. Details Since the Hooker is at the other player’s house and not at home, any attacks in the night will fail; however, if the person they’re sleeping over at is being attacked, then so are they. Choosing a player to sleep with is an immediate ability. From that point on, they will stay with that player for the rest of the night. The Hooker may also choose not to sleep with anybody.
Crowd Seeker | Townsfolk Investigative Basics The Crowd Seeker may investigate up to 3 players players each night by guessing their roles. Each correct guess is confirmed. Details The Crowd Seeker can select up to three different players each night, and guess for each of them what their role could be. Any correct guesses made will be confirmed. The Crowd Seeker is affected by weak disguises and obstructions. The Crowd Seeker’s seeking is an immediate ability.
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Penguin 05-Jun-20 03:33 PM
Hmm
The best way for me is to play quietly and claim to have made cc with another scums i guess
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MP BOT 05-Jun-20 03:35 PM
Psychic Wolf | Werewolf Investigative Basics Each night, the Psychic Wolf may guess one players role, and if their guess is correct, it is confirmed. Details The Psychic Wolf is affected by weak disguises and obstructions. The Psychic Wolf's guessing is an immediate ability.
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MP BOT 05-Jun-20 03:54 PM
White Werewolf | Solo Killing Basics The White Werewolf is a werewolf who is not satisfied with merely killing the townsfolk; they must kill all the werewolves as well. On even numbered nights, the White Werewolf may kill a member of the wolfpack. Details To the werewolves, the White Werewolf will appear to be a regular wolf. However, it is the White Werewolf’s goal to win the game completely alone; even the other werewolves must die. Killing a member of the wolfpack is an end night ability. If only werewolves and the White Werewolf are left alive, the game will continue until either all werewolves are dead or the White Werewolf is dead. The White Werewolf is strongly disguised as a regular wolf as long as they live.
Crowd Seeker | Townsfolk Investigative Basics The Crowd Seeker may investigate up to 3 players players each night by guessing their roles. Each correct guess is confirmed. Details The Crowd Seeker can select up to three different players each night, and guess for each of them what their role could be. Any correct guesses made will be confirmed. The Crowd Seeker is affected by weak disguises and obstructions. The Crowd Seeker’s seeking is an immediate ability.
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MP BOT 05-Jun-20 07:42 PM
Alive Players | Total: 27 🌌 - Sharl Eclair (@Owl) 😠 - Meuh (@Flamingo) 🐼 - kruthers (@Falcon) 👨🦼 - Savannah (@Dove) 🤮 - Raffhawk09 (@Hawk) 🥺 - Jayanna (@Finch) 🐸 - PsychoBelp (@Chicken) 🐺 - Lord of Galaxy (@Duck) 🐉 - DragonEye3k (@Macaw) 😔 - Angel_of_Death (@Albatross) 🍄 - SpikedJackson (@Vulture) 🥴 - jej (@Sparrow) 🇺🇸 - nexus (@Pigeon) 👌 - federick (@Booby) 🤜 - Darkgamerboi05 (@Hornbill) 😃 - Topkinsme (@Ostrich) 🕵️ - Internet Alien (@Toucan) 🤔 - Wyatt (@Eagle) 🥕 - Carrot Playz (@Goose) 🤠 - tomh (@Lovebird) game - Captain Luffy (@Tit) 💤 - Raven1207 (@Raven) 👀 - Cdw849 (@Cockatoo) 🐛 - Leilaboo (@Cardinal) 🎥 - ~Steilsson~ (@Penguin) 🔥 - Steinator (@Woodpecker) bobgun - BartTheBart (@Crow)(edited)
✅ Created #iwantmy!
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Penguin 05-Jun-20 07:44 PM
Well i definitely need to stop targetting similar targets when making cc
But i tend to play safe when im scum so
Gomawo
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MP BOT 05-Jun-20 07:48 PM
Journalist | Townsfolk Miscellaneous Basics The Journalist can write a journal which a certain role will receive when the Journalist dies. Details The Journalist has a second secret channel. There they can write any information. When the Journalist dies, access to this channel will be granted to a player with a role that the Journalist selected. If there are several people with the same role, a random player out of those is selected. If nobody has the role (anymore), nobody gains access to the channel.
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Penguin 05-Jun-20 07:49 PM
@Host just to be clear, journ can change target anytime right?
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Elephant Bird 05-Jun-20 07:49 PM
Yes
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Penguin 05-Jun-20 07:49 PM
Ty for the fast response dogpet
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Jake 05-Jun-20 07:50 PM
uhm
no
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Penguin 05-Jun-20 07:50 PM
Wha
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Jake 05-Jun-20 07:50 PM
once once per phase, with one emergency change you can use whenever
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Elephant Bird 05-Jun-20 07:50 PM
Yes
But they can still change it anytime
Just not too much
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Penguin 05-Jun-20 07:51 PM
The change each phase were immediate or is it end of phase?
Ah okay then
Thanjs
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Blu 05-Jun-20 07:51 PM
changes are immediate
but only once per phase (plus emergency)
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Jake 05-Jun-20 07:52 PM
yup
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Penguin 05-Jun-20 07:55 PM
H
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MP BOT 05-Jun-20 07:55 PM
Huntress | Townsfolk Killing Basics The Huntress may select a player to attack with their dying breath. Details The Huntress may target a player, and update this target whenever they like. When the Huntress dies in any way other than by directly being lynched, their target will be attacked by them. The Huntress’s role is revealed to all, and the other player is attacked immediately. If the Huntress did not target a living player, the Huntress’s role isn’t revealed.
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Penguin 05-Jun-20 07:55 PM
Hooker
Ho
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MP BOT 05-Jun-20 07:55 PM
Hooker | Townsfolk Power Basics Each night, the Hooker sleeps with another player. They will not be killed by attacks, but will be affected by taking place at their target’s house. Details Since the Hooker is at the other player’s house and not at home, any attacks in the night will fail; however, if the person they’re sleeping over at is being attacked, then so are they. Choosing a player to sleep with is an immediate ability. From that point on, they will stay with that player for the rest of the night. The Hooker may also choose not to sleep with anybody.
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MP BOT 06-Jun-20 04:02 PM
Macho | Townsfolk Miscellaneous Basics If attacked, the Macho will be told the name of one of their attackers and will not die until the beginning of the next night. Details If the Macho is attacked during the night, they will survive until the end of the next day, and will be able to attempt to spread the word about their killer. If the Macho is lynched, they will die as usual. The Macho will know who attacked them, and it is up to them to decide whether they want to share this information or not. At the end of that day, the Macho dies. If it’s a group that attacked the Macho, the attacker’s name is told to the Macho. If the Macho is attacked multiple times in a single night, they will not be killed by any of them, and the kill they are informed of will be chosen randomly from all their attackers.
Vampire | Underworld Power Basics The Vampire wins by secretly turning all the living players into undead. The Vampire demonizes players; if a demonized player is attacked in the night, they will instead turn into an undead. Details Each night, the Vampire may demonize a player. On even numbered nights, the Vampire may demonize a second player. The target will not know about it by that time. When a demonized player is attacked, they will turn into an undead. The Vampire wins the game, along with the undead, if all players are either Vampire, dead or undead. If there are several Vampires, they work together. Demonizing a player is an immediate ability.
Assassin | Townsfolk Killing Basics After night 1, the Assassin may choose a player to attack during the night. Details The Assassin may only attack a total of 3 players throughout a game. The Assassin’s attack is an end night ability.
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MP BOT 06-Jun-20 06:31 PM
⛔ Syntax error. Invalid Player #1!
⛔ Syntax error. Invalid Player #2!
✅ Created #internet!
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Penguin 07-Jun-20 04:08 AM
Somehow i definitely think that ww is a bit underpowered this game
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MP BOT 07-Jun-20 02:49 PM
Hooker | Townsfolk Power Basics Each night, the Hooker sleeps with another player. They will not be killed by attacks, but will be affected by taking place at their target’s house. Details Since the Hooker is at the other player’s house and not at home, any attacks in the night will fail; however, if the person they’re sleeping over at is being attacked, then so are they. Choosing a player to sleep with is an immediate ability. From that point on, they will stay with that player for the rest of the night. The Hooker may also choose not to sleep with anybody.
Pyromancer | Pyro Killing Basics Each night, the Pyromancer may either powder a player or ignite all currently powdered players. The Pyromancer wins when they are the last one alive. Details Each night the Pyromancer may either powder or ignite all currently powdered people. Powdering is an immediate ability, and igniting is an end night ability. If there are several Pyromancers, they work together.
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Penguin 07-Jun-20 02:50 PM
@Host hooker bypass pyro?
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Elephant Bird 07-Jun-20 02:50 PM
they can't avoid being powdered
but with the ignition they are only killed if the house they are visiting was powdered
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Penguin 07-Jun-20 02:51 PM
The fuck
bobgun
I shouldve claimed hooker
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MP BOT 07-Jun-20 03:23 PM
Tanner | Werewolf Power Basics Each day, the Tanner may disguise up to two players as roles of the Tanner’s choosing. Details Each day, the Tanner can weakly disguise two players; the night after, to roles affected by weak disguises, their roles will appear to be what the Tanner has disguised the players as. The Tanner may disguise themselves. Disguising players is an immediate effect. If the tanner disguises a player who is part of the wolfpack, the tanner is informed by the Hosts that “At least one of the players you tanned this night is part of the wolfpack”. If the Tanner dies, the assigned players will keep their disguises for the night. All players lose their disguise at the end of the night. The Tanner is not a lycan, and is not part of the wolfpack.
Crowd Seeker | Townsfolk Investigative Basics The Crowd Seeker may investigate up to 3 players players each night by guessing their roles. Each correct guess is confirmed. Details The Crowd Seeker can select up to three different players each night, and guess for each of them what their role could be. Any correct guesses made will be confirmed. The Crowd Seeker is affected by weak disguises and obstructions. The Crowd Seeker’s seeking is an immediate ability.
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MP BOT 08-Jun-20 04:48 AM
Undead | Underworld Miscellaneous Basics The Undead are the vampire’s secret army. If a demonized player is attacked during the night, they will lose their original role and become an Undead. Details When a demonized player is attacked during the night, they are now part of the vampire’s team, and they have the same win condition as the vampire; they will win once all players are either vampire, dead or Undead. The Undead is one of the most complex roles in the game. The Undead is a dead player who pretends to be alive. They lose their previous role, but if they were part of a group like the wolfpack, they will remain in the channel and be able to vote as long as at least one other member of their group is still alive. However in cases like the wolfpack, their vote will internally count for 0 when calculating the decision of the group poll. If all members of a certain group have been turned their ability will be lost. If all members of a group are dead or turned, the group is disbanded.
⛔ Database error. Could not find role vamp!
Vampire | Underworld Power Basics The Vampire wins by secretly turning all the living players into undead. The Vampire demonizes players; if a demonized player is attacked in the night, they will instead turn into an undead. Details Each night, the Vampire may demonize a player. On even numbered nights, the Vampire may demonize a second player. The target will not know about it by that time. When a demonized player is attacked, they will turn into an undead. The Vampire wins the game, along with the undead, if all players are either Vampire, dead or undead. If there are several Vampires, they work together. Demonizing a player is an immediate ability.
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Elephant Bird 09-Jun-20 04:14 PM
DEAD BIRB
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