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Werewolves Revamped
survivor
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Teller Teller (But Not Actually) BOT 01-Apr-20 09:06 PM
Survivor | Traveling Survivors Miscellaneous Basics The Survivor has no special abilities. Details All the Survivor vote during the day on whomever they suspect to be an enemy, and hope during the night that they won’t get killed.
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Der Geschirrspüler 01-Apr-20 09:13 PM
Wth
so i dont even get a vest
or
any
thing
ugh
and who are my enemies
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TT (Veronika öffne die Tür!) 01-Apr-20 09:14 PM
You're citizen
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Der Geschirrspüler 01-Apr-20 09:14 PM
Oh
haha
ffs
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TT (Veronika öffne die Tür!) 01-Apr-20 09:14 PM
Everything is renamed to fit the theme
make the best out of it!
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Der Geschirrspüler 01-Apr-20 09:20 PM
Merci!
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cryptidjay 01-Apr-20 09:21 PM
hey cdw
do u like your nick
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Der Geschirrspüler 01-Apr-20 10:24 PM
Its nice, i appreciate the effort to get it as close to cdw as possible 😌
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Teller Teller (But Not Actually) BOT 02-Apr-20 05:45 PM
⛔ Syntax error. Unknown command emoji!
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🍄 🕴️ 🌌 🐘 🐺 👌 🐛 🍕 🐮 😳 ♐ 💩 🥝 🦝 🐉 🦜 🦻 <:worm4:663828508413526037> 👀 🎨 🥵 🐸 🖤 💠
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⛔ Syntax error. Invalid Player #1!
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✅ Successfully created 23 CCs!
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cryptidjay 02-Apr-20 05:50 PM
cdw stop making so many fucking ccs challenge
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Der Geschirrspüler 02-Apr-20 05:50 PM
Only 23 smh
and thats it i ppromis :)
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TT (Lokomotivführer Thomas) 02-Apr-20 05:50 PM
another 23 tomorrow
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Der Geschirrspüler 02-Apr-20 05:51 PM
👀
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Teller Teller (But Not Actually) BOT 02-Apr-20 05:58 PM
❌ You're not allowed to use this command!
Provider | Unaligned Miscellaneous Basics The Provider can choose to make care package or trapped package each night, and select a resource recipient. The following day, the resource recipient can decide to eat the resources, and, depending on the resources, gain invulnerability for the night or die. The Provider wins if they are alive at the end of the game, and at least one gardener remains. Details At the beginning of each day, the resource recipient chosen by the Provider is given the opportunity to eat the resources. They can choose yes or no, but they don’t know what resources the Provider sent them. If they eat the trapped package, they die at the end of the day. If they eat the care package, they are invulnerable from night attacks for the next night. After the night ends, the effect of the care package disappears. Making resources and selecting a resource recipient is an end night ability. Eating the resources is an end day ability. Once a resource recipient has eaten resources, they can no longer be sent resources. Each game has a certain amount of companions that are “gardeners”, they are not informed about this, nor does it affect their win condition or ability. The gardeners are on different teams. The Provider wins, if at least one gardener, and the Provider itself are alive when the game ends. The Provider is able to win with any team, even if that teams win condition is to kill all others. The Provider dies once they are unable to win, this usually happens when the last gardener dies.
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Der Geschirrspüler 02-Apr-20 06:00 PM
Traveling Survivors (Townsfolk): 6x Miscellaneous - Me (Citizen) - Harperette (Runner) - Sav (Runner) - Dennis(Guardsmen) - Federick (Citizen) - Alfie (Citizen) - Leila (Citizen) - Syrah (Journalist) - Mjn (Citizen) - Propertea (Journalist) - Arch(Citizen) - 3let (Cursed Citizen) 2x Group - Sharl (Butcher) - Luffy (Butcher) 2x Killing - Belp (Huntress) - 1x Investigative - Motorcyclists (Werewolves): 7x Misecllaneous -Ruby(Bloody Butcher) - - - - - - 1x Investigative - Bandits(Solo): 2x Power - - 1x Killing - Unaligned: 2x Miscellaneous - LoG (Chef) - (edited)
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Teller Teller (But Not Actually) BOT 02-Apr-20 06:01 PM
Pinned a message.
Scavenger | Traveling Survivors Group Basics The Scavenger is like the traveller group, a group of trusted companions; except for that exactly one Scavenger is a motorcyclist! Details There is always more than one Scavenger. All the Scavengers have a secret channel where they can communicate with the other Scavengers securely. Exactly one Scavenger is actually a motorcyclist spy called the selfish scavenger.
Speedy Survivor | Traveling Survivors Miscellaneous Basics Once per game, if attacked by a motorcyclist, the Speedy Survivor shall escape. Details When they are attacked, the Speedy Survivor will not die, but will be vulnerable to future attacks. Speedy Survivors are informed that they were attacked. If a Speedy Survivor is targeted by any kill other than a motorcyclist kill, they will die the first time. If a Speedy Survivor evades the motorcycle gang, the motorcycle gang is told why.
⛔ Database error. Could not find role bloody!
Selfish Scavenger | Motorcyclist Miscellaneous Basics The Selfish Scavenger is the motorcyclist spy in the scavenger group. They are part of both channels. Details The Selfish Scavenger is a motorcyclist who is also part of the scavenger group. They are the traitor among the group, who tries to gain information.
Guardsman | Traveling Survivors Miscellaneous Basics The Guardsman may select a companion to reveal with their dying breath. Details The Guardsman may target a companion, and update this target whenever they like. When the Guardsman dies in any way other than by directly being sacrificeed, his target will be revealed in story time. The Guardsman’s role, his target, and their role will be revealed to all. If the Guardsman did not target a living companion, the Guardsman’s role isn’t revealed. The Guardsman is affected by strong disguises.
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Teller Teller (But Not Actually) BOT 02-Apr-20 09:39 PM
Speedy Survivor | Traveling Survivors Miscellaneous Basics Once per game, if attacked by a motorcyclist, the Speedy Survivor shall escape. Details When they are attacked, the Speedy Survivor will not die, but will be vulnerable to future attacks. Speedy Survivors are informed that they were attacked. If a Speedy Survivor is targeted by any kill other than a motorcyclist kill, they will die the first time. If a Speedy Survivor evades the motorcycle gang, the motorcycle gang is told why.
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Der Geschirrspüler 02-Apr-20 09:40 PM
.
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Teller Teller (But Not Actually) BOT 02-Apr-20 09:40 PM
Provider | Unaligned Miscellaneous Basics The Provider can choose to make care package or trapped package each night, and select a resource recipient. The following day, the resource recipient can decide to eat the resources, and, depending on the resources, gain invulnerability for the night or die. The Provider wins if they are alive at the end of the game, and at least one gardener remains. Details At the beginning of each day, the resource recipient chosen by the Provider is given the opportunity to eat the resources. They can choose yes or no, but they don’t know what resources the Provider sent them. If they eat the trapped package, they die at the end of the day. If they eat the care package, they are invulnerable from night attacks for the next night. After the night ends, the effect of the care package disappears. Making resources and selecting a resource recipient is an end night ability. Eating the resources is an end day ability. Once a resource recipient has eaten resources, they can no longer be sent resources. Each game has a certain amount of companions that are “gardeners”, they are not informed about this, nor does it affect their win condition or ability. The gardeners are on different teams. The Provider wins, if at least one gardener, and the Provider itself are alive when the game ends. The Provider is able to win with any team, even if that teams win condition is to kill all others. The Provider dies once they are unable to win, this usually happens when the last gardener dies.
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Der Geschirrspüler 02-Apr-20 09:44 PM
Alfie
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Teller Teller (But Not Actually) BOT 02-Apr-20 09:56 PM
Secretary | Traveling Survivors Miscellaneous Basics The Secretary can write a record which a certain role will receive when the Secretary dies. Details The Secretary has a second secret channel. There they can write any information. When the Secretary dies, access to this channel will be granted to a companion with a role that the Secretary selected. If there are several people with the same role, a random companion out of those is selected. If nobody has the role (anymore), nobody gains access to the channel.
Guntoter | Traveling Survivors Killing Basics The Guntoter may select a companion to attack with their dying breath. Details The Guntoter may target a companion, and update this target whenever they like. When the Guntoter dies in any way other than by directly being sacrificeed, their target will be attacked by them. The Guntoter’s role is revealed to all, and the other companion is attacked immediately. If the Guntoter did not target a living companion, the Guntoter’s role isn’t revealed.
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Teller Teller (But Not Actually) BOT 02-Apr-20 10:18 PM
Impressionable Youth | Traveling Survivors Miscellaneous Basics If the Impressionable Youth is attacked by a gang member, they will turn into a packless selfish survivor instead of dying. Details The Impressionable Youth is part of the traveling survivors team, however they may betray their team at some point. If attack any other way than by a gang member, the Impressionable Youth will die as usual.
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