are you sure we need to do this? it's a lot of sacrifice for killing 1 person
Fidel Fiddlesticks03-Apr-20 08:17 PM
No
Dennis03-Apr-20 08:17 PM
because sharl is confirmed town
Fidel Fiddlesticks03-Apr-20 08:17 PM
It's 2 people
Syrah is wolf
Tea is not
we can kill 2 townies
Dennis03-Apr-20 08:17 PM
if we kill sharl then it confirms anyone who votes him as wolf
tea is killed anyway
Fidel Fiddlesticks03-Apr-20 08:18 PM
Town has no TKs
and no mayor if we kill him
they wont be able to lynch 2 people
Dennis03-Apr-20 08:18 PM
yea but town has majority at this point, right?
Fidel Fiddlesticks03-Apr-20 08:18 PM
Yes
Kinda
but butchers were leading
Dennis03-Apr-20 08:19 PM
so they'll lynch a wolf, wolf kills a town until no wolves left
that can never work unless you have a couple cubs
unless town is stupid and will listen to the wolves tomorrow
Fidel Fiddlesticks03-Apr-20 08:20 PM
They wont
They already have almost every wolf figured out
so we need to act quickly
Dennis03-Apr-20 08:26 PM
how?
i guess if they know the wolves we dont have a choice
but how can they confirm anyone
Fidel Fiddlesticks03-Apr-20 09:45 PM
@Dennis 10 minutes
pls pay attention in that time
ok?
@Dennis
Dennis03-Apr-20 09:47 PM
I'll try
im in MCC though
Fidel Fiddlesticks03-Apr-20 09:55 PM
@Dennis
1 minute
Dennis03-Apr-20 09:55 PM
1 minute before end or switch in 1 minute
Fidel Fiddlesticks03-Apr-20 09:56 PM
Just prepare
ok?
Gimme answers
this is stressful xD
Dennis03-Apr-20 09:56 PM
i will try
Fidel Fiddlesticks03-Apr-20 09:57 PM
GO @Companion
GO @Companion
Dennis03-Apr-20 09:57 PM
if sharl doesnt have enough votes ill switch back
Fidel Fiddlesticks03-Apr-20 10:12 PM
@Dennis check meuh pls
wait
ok not meuh
Dennis03-Apr-20 10:18 PM
FP
Teller Teller (But Not Actually)BOT03-Apr-20 10:18 PM
Charming Bandit | Charm Power
Basics
Each night, the Charming Bandit may convince two companions. If all living companions are either convinceed or Charming Bandit(s), the Charming Bandit(s) win.
Details
Whenever a companion is convinceed, they will join a secret channel with the other convinceed companions, excluding the Charming Bandit(s). The Charming Bandit(s) may see everything said in this channel, from the safety of their own secret channel.
If an convinceed companion is a role like peeking researcher, cunning survivor, selfish augur or peeking scavenger, their powers will also be obstructed. Whenever they attempt to inspect/seek a companion, they will have a 60% chance that the companion is displayed as the Charming Bandit, and a 40% chance that they are displayed as their actual role (or the role the fashion designer has disguised them as). This effect will disappear once all the Charming Bandits are dead. The companions are not told when the effect disappears.
Convincing a companion is an immediate ability.
If there are multiple alive Charming Bandits, then they are one team, and they will work together. If there is more than one companion in the Charming Bandit channel, at the start of the night, each Charming Bandit will be able to convince one companion. If a Charming Bandit turns nightdwellers, they will lose their ability to convince companions, however if there is still one or more Charming Bandit(s) alive, the turned Charming Bandit will still be asked to convince somebody.
Dennis03-Apr-20 10:18 PM
too late
it wouldnt return a role anyway
Fidel Fiddlesticks03-Apr-20 10:19 PM
Ah
Did it give fp
Dennis03-Apr-20 10:25 PM
yes
Fidel Fiddlesticks04-Apr-20 12:13 PM
say the phrase "let me drink my sweet tea and eat my grits in peace" to sharl and meuh
@Dennis codeword from journalist
Tea
Idk if you wanna say
Dennis04-Apr-20 12:22 PM
I'm confused, what is it for?
Town already knows us
What is there to hide
Fidel Fiddlesticks04-Apr-20 12:24 PM
Idk
Just letting you know
Also they dont know 2 wolves still
Fidel Fiddlesticks04-Apr-20 04:48 PM
Did the fp say anything else?
@Dennis
Dennis04-Apr-20 04:49 PM
no
Fidel Fiddlesticks04-Apr-20 04:49 PM
who are the enchanteds now?
Dennis04-Apr-20 05:11 PM
void and alfie were added
Dennis04-Apr-20 09:33 PM
is void wolf?
Dennis04-Apr-20 10:00 PM
we could've tied it
Fidel Fiddlesticks04-Apr-20 10:00 PM
Void is not wolf
He is huntress
Dennis04-Apr-20 10:00 PM
oh nice
how did this happen
who to check
@Fidel Fiddlesticks
Fidel Fiddlesticks04-Apr-20 10:10 PM
uh
idk
Dennis04-Apr-20 10:20 PM
just give me a name so i dont check a wolf
we didnt get new people in #convinced so i think FP is dead
Fidel Fiddlesticks04-Apr-20 10:30 PM
Jackson
Dennis04-Apr-20 11:03 PM
FP
Teller Teller (But Not Actually)BOT04-Apr-20 11:03 PM
Charming Bandit | Charm Power
Basics
Each night, the Charming Bandit may convince two companions. If all living companions are either convinceed or Charming Bandit(s), the Charming Bandit(s) win.
Details
Whenever a companion is convinceed, they will join a secret channel with the other convinceed companions, excluding the Charming Bandit(s). The Charming Bandit(s) may see everything said in this channel, from the safety of their own secret channel.
If an convinceed companion is a role like peeking researcher, cunning survivor, selfish augur or peeking scavenger, their powers will also be obstructed. Whenever they attempt to inspect/seek a companion, they will have a 60% chance that the companion is displayed as the Charming Bandit, and a 40% chance that they are displayed as their actual role (or the role the fashion designer has disguised them as). This effect will disappear once all the Charming Bandits are dead. The companions are not told when the effect disappears.
Convincing a companion is an immediate ability.
If there are multiple alive Charming Bandits, then they are one team, and they will work together. If there is more than one companion in the Charming Bandit channel, at the start of the night, each Charming Bandit will be able to convince one companion. If a Charming Bandit turns nightdwellers, they will lose their ability to convince companions, however if there is still one or more Charming Bandit(s) alive, the turned Charming Bandit will still be asked to convince somebody.