Werewolves Bot B
BOT
06-Mar-20 09:49 PM
Macho | Townsfolk Miscellaneous
Basics
If attacked, the Macho will be told the name of one of their attackers and will not die until the beginning of the next night.
Details
If the Macho is attacked during the night, they will survive until the end of the next day, and will be able to attempt to spread the word about their killer. If the Macho is lynched, they will die as usual. The Macho will know who attacked them, and it is up to them to decide whether they want to share this information or not. At the end of that day, the Macho dies.
If it’s a group that attacked the Macho, the attacker’s name is told to the Macho. If the Macho is attacked multiple times in a single night, they will not be killed by any of them, and the kill they are informed of will be chosen randomly from all their attackers.
Trickster | Townsfolk Miscellaneous
Basics
On all public polls the Trickster's vote is counted as negative one.
Details
When the Trickster votes on public polls, their vote appears normally, however internally it is counted with the value -1. If the Trickster becomes Mayor, their vote is counted as -2. Results of players that receive 0 or less votes are not displayed.
Ranger | Townsfolk Miscellaneous
Basics
The Ranger may select a player to reveal with their dying breath.
Details
The Ranger may target a player, and update this target whenever they like. When the Ranger dies in any way other than by directly being lynched, his target will be revealed in story time. The Ranger’s role, his target, and their role will be revealed to all. If the Ranger did not target a living player, the Ranger’s role isn’t revealed. The Ranger is affected by strong disguises.
Bartender | Townsfolk Miscellaneous
Basics
The Bartender can talk in the tavern without having their identity revealed.
Details
The Bartender has a secret channel where they can talk. Every message in that channel will be sent anonymously in the tavern chat. The Bartender can not exist in any game with less than 30 players.
Bard | Townsfolk Miscellaneous
Basics
Throughout the game, all abilities used on the Bard, will be narrated to everyone in story time.
Details
When an immediate ability is used on the Bard, it is immediately narrated. End abilities are narrated at the end of the phase. If the Bard changes roles, abilities are no longer narrated. The narrated info is precise and reveals both the ability (e.g. “attacked”) and the cause (e.g. “Assassin”), however further details are not revealed (e.g. if a tanner disguises the Bard, it is narrated that it happened, however the applied disguise is not revealed). If the Bard is attacked, the attacker’s role is the cause.