Werewolves Revamped
scared-wolf
34 messages
Werewolves Bot B BOT 01-Nov-19 03:00 PM
Scared Wolf | Werewolves Basics The Scared Wolf will be protected from the first night kill to target them. Details The Scared Wolf is the runner of the werewolves. If it is attacked by anyone at night, it will escape unharmed the first time. After being attacked once, it will lose its ability.
Werewolves Bot B BOT 01-Nov-19 03:30 PM
⛔ Syntax error. Invalid subcommand ghost!
⛔ Syntax error. Invalid Player #1!
⛔ Syntax error. Invalid Player #2!
✅ Created #ghost!
Werewolves Bot B BOT 01-Nov-19 09:49 PM
Psychic Wolf | Werewolves Basics Each night, the Psychic Wolf may guess one players role, and if their guess is correct, it gets confirmed. Details The Psychic Wolf is a member of the wolf pack. The White Werewolf will appear as a regular Werewolf to this power, regardless of what they are checked as. The Psychic Wolf’s powers are influenced by the flute player; if they’re enchanted, and there’s still a flute player alive, guessing a player has a 60% chance of confirming them as a flute player, and a 40% chance of confirming them as their actual role (or at least the role that the tanner gave them).
Werewolves Bot B BOT 01-Nov-19 11:16 PM
Warlock | Werewolves Basics Each night, the Warlock may check one player’s role. Details Each night, the Warlock may inspect a player. The Warlock will be told what their role is.The Warlock is the corrupted version of a fortune teller. It is the Warlock’s goal to survive with all the werewolves. Inspecting a player is an immediate effect; the role will be revealed immediately. The Warlock’s powers are influenced by disguising powers. The Warlock will see the White Werewolf as a Werewolf. The Warlock’s powers are influenced by the flute player; if they’re enchanted, and there’s still a flute player alive, inspecting a player has a 60% chance of displaying them as a flute player, and a 40% chance of displaying them as their actual role (or at least the role that the tanner gave them).
Lone Warlock | Werewolves Basics Each night, the Lone Warlock may check one player’s role. When the first member of the wolfpack dies, the Lone Warlock joins the wolfpack. Details Each night, the Lone Warlock may inspect a player. The Lone Warlock will be told what their role is. The Lone Warlock is a corrupted version of a fortune teller, with traits of the lone wolf. It is the Lone Warlock’s goal to survive with all the werewolves. When a member of the wolf pack dies, the Lone Warlock loses their powers and joins the wolf pack. Inspecting a player is an immediate effect; the role will be revealed immediately. The Lone Warlock’s powers are influenced by disguising powers. The Lone Warlock will see the White Werewolf as a Werewolf. The Lone Warlock’s powers are influenced by the flute player; if they’re enchanted, and there’s still a flute player alive, inspecting a player has a 60% chance of displaying them as a flute player, and a 40% chance of displaying them as their actual role (or at least the role that the tanner gave them).
Werewolves Bot B BOT 01-Nov-19 11:33 PM
Assassin | Townsfolk Basics After night 1, the Assassin may choose a player to kill during the night. The Assassin may only kill a total of 3 players throughout a game. Details The Assassin’s kill is an end effect; the attacked player will die at the end of the night.
Fantome 01-Nov-19 11:34 PM
Assassin, Barber, Cult Leader, Priest & $INFO Huntress
Werewolves Bot B BOT 01-Nov-19 11:34 PM
Huntress | Townsfolk Basics The Huntress may select a player to kill with their dying breath. Details The Huntress may target a player, and update this target whenever they like. When the Huntress dies in any way other than by directly being lynched, her target will die along with her. The role will be revealed to all, and the other player is killed immediately. If the Huntress did not target an alive player, the Huntress's role isn't revealed. Special effects like turning undead still apply. If the Huntress turns undead, they lose their powers entirely; when they die after turning undead, they will not take any target with them, no matter when they selected that target.
Priest | Townsfolk Basics Each night, the Priest may use his holy water on a player. If that player is a werewolf, that player will die. Otherwise, the Priest risks their own death. Details Using holy water upon a player is an end effect. The targeted player will die, if they're part of the wolfpack, or the lone wolf. The Priest will die if the target is an Innocent Team member, but if the target is a Solo or Unaligned player, neither the Priest nor the target will die. If the target is part of the Werewolf Team, but not part of the wolfpack, and not the lone wolf, neither the Priest nor the target will die.
Werewolves Bot B BOT 02-Nov-19 06:27 PM
✅ Created #oh!
Werewolves Bot B BOT 02-Nov-19 06:40 PM
Hooker | Townsfolk Basics Each night, the Hooker sleeps with another player. They will not be killed by night kills, but will be affected by night kills taking place at their target’s house. Details Since the Hooker is at the other player’s house and not at home, any attacks in the night will fail; however, if the person they’re sleeping over at is being attacked, then so are they. Choosing a player to sleep with is an immediate effect. From that point on, they will stay with that player for the rest of the night. The Hooker may also choose not to sleep with anybody.
Fantome 02-Nov-19 06:42 PM
&info trickster
Werewolves Bot B BOT 02-Nov-19 06:42 PM
Trickster | Townsfolk Basics On all public votes the Trickster's vote is counted as negative one. Details When the Trickster votes on public votes, such as Lynch and Election, their vote appears normally, however internally it is counted with the value -1. If the Trickster becomes Mayor, their vote is counted as -2. Results of players that receive 0 or less votes are not displayed.
Werewolves Bot B BOT 02-Nov-19 11:44 PM
White Werewolf | Solo - WWW Basics The White Werewolf is a werewolf who is not satisfied with merely killing the innocent; they must kill all the wolves as well. On even numbered nights, the White Werewolf may kill a member of the wolf pack. Details To the werewolves, the White Werewolf will appear to be a regular werewolf. However, it is the White Werewolf’s goal to win the game completely alone; even the other werewolves must die. Killing a member of the pack is an end effect. If only werewolves and the White Werewolf are left alive, the game will continue until either all werewolves are dead or the White Werewolf is dead. The White Werewolf will show up as a regular werewolf to most inspecting roles, such as the fortune teller. The reporter can still see the White Werewolf's role after they die.
Werewolves Bot B BOT 03-Nov-19 10:38 PM
Psychopath | Unaligned Basics At the start of the game, the Psychopath is given a list with one third of the town’s population, rounded up, on it. If all players on that list are dead, and the Psychopath is still alive, the Psychopath wins. Details When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. If the number of players excluding the Psychopath is not divisible by 3, the number of players on the list is rounded up. The Psychopath can't team win when they are dead, unless there were several Psychopaths in the dead Psychopath's group, and one is still alive. If there are several Psychopaths they usually don't work together, and have their own lists.
Fantome 03-Nov-19 10:40 PM
&info despot
Werewolves Bot B BOT 03-Nov-19 10:40 PM
Despot Basics If the Despot is elected Mayor, they win. All players who voted for them as mayor will lose their public voting power for the next day phase. Details When the Despot wins, the Despot ascends and stops playing.The game continues. The Despot may be elected Mayor any day, not just the first one. The votes of all players whose votes contributed to the Despot’s victory will be nullified the next day phase, for both the election and the lynch.
Look-Alike | Unaligned Basics The Look-Alike copies the role of another player during the first night. Details During the first night, the Look-Alike must choose a player. All data, including whether they are enchanted or not, demonized, in love, etc, is copied. If the Look-Alike does not copy a player in time, a target will be randomly selected for them. Choosing a player to copy is an immediate effect. The target is not told they have been copied by the Look-Alike. This means that if the Look-Alike copies a werewolf, they will join the wolf ranks, but the werewolves will not be told who has been copied; it could be that they copied the white werewolf, after all. After using their ability the Look-Alike is no longer unaligned.
Fantome 04-Nov-19 11:20 PM
so my list is sav* fred* wyatt/michael* dracula levi psycho candyman supermoon voidmist
Fantome 04-Nov-19 11:36 PM
@Game Master is it illegal
Werewolves Bot B BOT 04-Nov-19 11:55 PM
⛔ Syntax error. Invalid Player #1!
✅ Created #candy!
⛔ Syntax error. Invalid Player #1!
✅ Created #dragon!
Jeanne D'Arch 05-Nov-19 01:27 AM
What is illegal?
@Fantome
Alice Howlter 05-Nov-19 11:17 AM
you got attacked! @Participant
Fantome 05-Nov-19 07:10 PM
&FCC create mcm mcm
Werewolves Bot B BOT 05-Nov-19 07:11 PM
⛔ Syntax error. Invalid Player #1!
✅ Created #mcm!
Jeanne D'Arch 06-Nov-19 03:10 AM
Big dead.