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Werewolves Revamped
Os4d | CC 2 / botspam
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Resetti BOT 26-Jun-20 11:52 PM
@Savannah has created a new CC! CC Members | Total: 1 @Savannah
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Savannah 26-Jun-20 11:52 PM
Um
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Resetti BOT 26-Jun-20 11:52 PM
Unaligned Miscellaneous Angel Chef Despot Psychopath Riding Hood Survivor
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Savannah 26-Jun-20 11:52 PM
Rh
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Resetti BOT 26-Jun-20 11:52 PM
Riding Hood | Unaligned Miscellaneous Basics If the Riding Hood gets killed by the wolfpack, the Riding Hood wins and ascends. The wolfpack will not be able to attack the next night. Details The Riding Hood will not die if they're protected, or if a Lone Wolf attacks them.
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Savannah 26-Jun-20 11:52 PM
This seems likely
Riding hood and chef
Ti
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Resetti BOT 26-Jun-20 11:58 PM
Townsfolk Investigative Aura Teller Coroner Crowd Seeker Fortune Teller Huntsman Oracle Receptionist
Huntsman | Townsfolk Investigative Basics Each night, the Huntsman may check a target to determine if they are “part of the wolf pack” or not. Details The Huntsman cannot see a player’s role, but they can check whether a player is in the wolfpack. The Huntsman’s inspection is an immediate ability. Since the Huntsman does not check the role itself, they are not affected by any disguises.
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Savannah 27-Jun-20 12:00 AM
Might be at
Because 2 tk
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Savannah 27-Jun-20 12:17 AM
R
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Resetti BOT 27-Jun-20 12:17 AM
Ranger | Townsfolk Miscellaneous Basics The Ranger may select a player to reveal with their dying breath. Details The Ranger may target a player, and update this target whenever they like. When the Ranger dies in any way other than by directly being lynched, his target will be revealed in story time. The Ranger’s role, his target, and their role will be revealed to all. If the Ranger did not target a living player, the Ranger’s role isn’t revealed. The Ranger is affected by strong disguises.
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Savannah 27-Jun-20 12:17 AM
Tm
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Resetti BOT 27-Jun-20 12:17 AM
Townsfolk Miscellaneous Acrobat Bard Bartender Child Citizen Cursed Civilian Fortune Apprentice Journalist Macho Ranger Runner Trickster Town Crier
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Savannah 27-Jun-20 12:17 AM
Ba
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Resetti BOT 27-Jun-20 12:18 AM
Barber | Townsfolk Killing Basics Once per game, the Barber may choose to immediately attack one player during the day. Details After the first day, at any time during the day, the Barber may once attack another player. The Barber also receives the choice whether they want to be revealed or not. If they choose to be revealed both their role and name is announced, otherwise neither is. The Barber’s attack is an immediate ability.
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Savannah 27-Jun-20 12:18 AM
B
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Resetti BOT 27-Jun-20 12:18 AM
Baker | Townsfolk Group Basics There is always more than one Baker. All the Bakers have a secret channel where they can communicate with the other Bakers securely. Details Bakers are a special type of townsfolk; they know all other players who gained the Baker role. They can fully trust and rely on each other. Bakers share a private channel, where they can communicate with each other. If a Baker loses their role, they will still keep access to the channel. This means that at some point, a Baker may betray the group. If a Baker is infected by the infected wolf their role changes to bloody butcher, instead of werewolf. If this happens, all other Bakers become butchers, and are notified.
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Savannah 27-Jun-20 12:18 AM
Bar
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Resetti BOT 27-Jun-20 12:18 AM
Bartender | Townsfolk Miscellaneous Basics The Bartender can talk in the tavern without having their identity revealed. Details The Bartender has a secret channel where they can talk. Every message in that channel will be sent anonymously in the tavern chat. The Bartender can not exist in any game with less than 30 players.
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Savannah 27-Jun-20 12:18 AM
Bard
Bd
Br
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Resetti BOT 27-Jun-20 12:18 AM
Bard | Townsfolk Miscellaneous Basics Throughout the game, all abilities used on the Bard, will be narrated to everyone in story time. Details When an immediate ability is used on the Bard, it is immediately narrated. End abilities are narrated at the end of the phase. If the Bard changes roles, abilities are no longer narrated. The narrated info is precise and reveals both the ability (e.g. “attacked”) and the cause (e.g. “Assassin”), however further details are not revealed (e.g. if a tanner disguises the Bard, it is narrated that it happened, however the applied disguise is not revealed). If the Bard is attacked, the attacker’s role is the cause.
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Savannah 27-Jun-20 12:38 AM
Wanna exchange claims
@Resetti what is your claim
@Isabelle give resetti an inactivity penalty, they wont claim to me
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Isabelle 27-Jun-20 12:47 AM
😔
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Savannah 27-Jun-20 02:32 AM
Wm
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Resetti BOT 27-Jun-20 02:32 AM
Werewolf Miscellaneous Alpha Wolf Bloody Butcher Hellhound Knowledge Wolf Packless Wolf Scared Wolf Wolf Wolf's Cub
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Savannah 27-Jun-20 02:32 AM
Wp
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Resetti BOT 27-Jun-20 02:32 AM
Werewolf Power Disguised Fox Infected Wolf Lone Wolf Saboteur Wolf Sneaking Wolf Stalker Wolf Tanner
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Savannah 27-Jun-20 02:33 AM
Sw
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Resetti BOT 27-Jun-20 02:33 AM
Scared Wolf | Werewolf Miscellaneous Basics The Scared Wolf will be protected from the first night attack to target them. Details The Scared Wolf is the runner of the werewolves. If it is attacked by anyone at night, it will escape unharmed the first time. After being attacked once, it will lose its ability.
Sneaking Wolf | Werewolf Power Basics The Sneaking Wolf will appear as a citizen to all investigative roles. Details The Sneaking Wolf is strongly disguised as citizen and will appear as citizen to all roles and powers inspecting them. If the Sneaking Wolf loses their role, they no longer appear as Citizen.
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Savannah 27-Jun-20 02:34 AM
Wi
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Resetti BOT 27-Jun-20 02:34 AM
Werewolf Investigative Lone Warlock Psychic Wolf Warlock
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Savannah 27-Jun-20 02:37 AM
R
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Resetti BOT 27-Jun-20 02:37 AM
Ranger | Townsfolk Miscellaneous Basics The Ranger may select a player to reveal with their dying breath. Details The Ranger may target a player, and update this target whenever they like. When the Ranger dies in any way other than by directly being lynched, his target will be revealed in story time. The Ranger’s role, his target, and their role will be revealed to all. If the Ranger did not target a living player, the Ranger’s role isn’t revealed. The Ranger is affected by strong disguises.
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Savannah 27-Jun-20 02:38 AM
Re
Rec
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Resetti BOT 27-Jun-20 02:38 AM
Receptionist | Townsfolk Investigative Basics Each night, the Receptionist may check any role to determine the number of players currently alive with that role. Details Each night the Receptionist can get a status on a specific role. Checking the status of a specific role will let the Receptionist know how many players with that role are left in the game. Checking the status of a specific role is an immediate ability. Checking status on roles works on any role whether in the game or not.
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Savannah 27-Jun-20 03:49 AM
tp
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Resetti BOT 27-Jun-20 03:49 AM
Townsfolk Power Fletcher Grandma Hooker Medium Royal Knight Stalker
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Savannah 27-Jun-20 03:49 AM
f
fl
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Resetti BOT 27-Jun-20 03:49 AM
Fletcher | Townsfolk Power Basics Fletcher selects a target. Unless the Fletcher changes their mind before they die, their target gains the abilities of a Huntress. Details The Fletcher must choose a target to be “Fletcher’s Customer” at the start of the game. Their target can not be changed. If no target is selected before Night 1, a target is randomly assigned. Fletcher’s Customer gains a private channel and may select a target of their own who will be killed if Fletcher’s Customer is killed. At any point while the Fletcher is alive, the Fletcher may irreversibly revoke Fletcher’s Customer's abilities. Choosing and revoking a customer are immediate abilities.
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Savannah 27-Jun-20 03:50 AM
st
s
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Resetti BOT 27-Jun-20 03:50 AM
Stalker | Townsfolk Power Basics Each night, the Stalker may assign two extra votes to a player in the next day’s lynch poll. Details Each night, the Stalker may threaten a player. The morning after, that player has 2 more invisible votes against them on the daily lynch poll. The threatened player is privately notified of the threat. Threatening a player is an immediate ability. The Stalker can anonymously talk to the person they’re threatening.
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Savannah 27-Jun-20 07:27 AM
fa
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Resetti BOT 27-Jun-20 07:27 AM
Fortune Apprentice | Townsfolk Miscellaneous Basics The Fortune Apprentice will take the place of the first town investigative role to die. Details At the start of the first day where a town investigative role died the previous day or night, the Fortune Apprentice will become the role of the first town investigative role that died, and join their secret channel. The fact that a Fortune Apprentice has changed will be announced, but the identity of the Fortune Apprentice will not be revealed. This will not happen if the Fortune Apprentice’s role has changed.
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Savannah 27-Jun-20 07:38 AM
rea
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Resetti BOT 27-Jun-20 07:38 AM
Reaper | Solo Power Basics The Reaper can give living players powers of dead players, temporarily. This turns them Sleepless. The Reaper wins when all living players have been turned Sleepless. Details The reaper knows the roles of all dead players. Each day, the reaper may select a dead player and a living player. The living player will gain the power of the dead player. The empowered player becomes sleepless as an end night ability, and loses their power in the morning. If the targeted player in turn targets the Reaper with their power, the targeted player is instead immediately killed by the Reaper. If the empowered player dies, the Reaper gains immunity to all attacks for the next night. Abilities like the Macho still apply, but the power will not go through if it targets the Reaper. Dead players may be the reaper's target multiple times, while each living player may only be the Reaper's target once. If, at any day start, all living players are Reapers or sleepless, the Reapers win.
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Savannah 27-Jun-20 07:38 AM
re
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Savannah 27-Jun-20 02:30 PM
Hh
He
Hell
Heh
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Resetti BOT 27-Jun-20 02:30 PM
Hellhound | Werewolf Miscellaneous Basics There is always more than one Hellhound. All the Hellhounds have a secret channel where they can communicate with the other Hellhounds securely. Details Hellhounds are the werewolf version of bakers. These werewolves know from each other that they are Hellhounds, and they can use and share this information in their battle against the white werewolf. Sometimes it is, and sometimes it is not, in the interest of the werewolf team to immediately inform the rest of the werewolves that they are Hellhounds.
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Savannah 27-Jun-20 02:30 PM
Hel
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Resetti BOT 27-Jun-20 02:30 PM
Hellhound | Werewolf Miscellaneous Basics There is always more than one Hellhound. All the Hellhounds have a secret channel where they can communicate with the other Hellhounds securely. Details Hellhounds are the werewolf version of bakers. These werewolves know from each other that they are Hellhounds, and they can use and share this information in their battle against the white werewolf. Sometimes it is, and sometimes it is not, in the interest of the werewolf team to immediately inform the rest of the werewolves that they are Hellhounds.
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Savannah 27-Jun-20 02:51 PM
T
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Resetti BOT 27-Jun-20 02:51 PM
Trickster | Townsfolk Miscellaneous Basics On all public polls the Trickster's vote is counted as negative one. Details When the Trickster votes on public polls, their vote appears normally, however internally it is counted with the value -1. If the Trickster becomes Mayor, their vote is counted as -2. Results of players that receive 0 or less votes are not displayed.
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Savannah 27-Jun-20 10:05 PM
sw
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Resetti BOT 27-Jun-20 10:05 PM
Scared Wolf | Werewolf Miscellaneous Basics The Scared Wolf will be protected from the first night attack to target them. Details The Scared Wolf is the runner of the werewolves. If it is attacked by anyone at night, it will escape unharmed the first time. After being attacked once, it will lose its ability.
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Savannah 27-Jun-20 10:05 PM
stw
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Resetti BOT 27-Jun-20 10:05 PM
Stalker Wolf | Werewolf Power Basics Each night, the Stalker Wolf may assign two extra votes to a player in the next day’s lynch poll. Details Each night, the Stalker Wolf may threaten a player. The morning after, that player has 2 more invisible votes against them on the daily lynch poll. The threatened player is privately notified of the threat. Threatening a player is an immediate ability. The Stalker Wolf can anonymously talk to the person they’re threatening, they will see the Stalker Wolf as Wolf.
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Savannah 27-Jun-20 10:26 PM
wp
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Resetti BOT 27-Jun-20 10:26 PM
Werewolf Power Disguised Fox Infected Wolf Lone Wolf Saboteur Wolf Sneaking Wolf Stalker Wolf Tanner
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Savannah 28-Jun-20 12:10 AM
um
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Resetti BOT 28-Jun-20 12:10 AM
Unaligned Miscellaneous Angel Chef Despot Psychopath Riding Hood Survivor
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Savannah 28-Jun-20 01:40 AM
Tp
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Resetti BOT 28-Jun-20 01:40 AM
Townsfolk Power Fletcher Grandma Hooker Medium Royal Knight Stalker
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Savannah 28-Jun-20 01:40 AM
Rk
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Resetti BOT 28-Jun-20 01:40 AM
Royal Knight | Townsfolk Power Basics Once per game, the Royal Knight may cancel the lynch. Details Cancelling the lynch is an immediate ability. However, the fact that the lynch has been canceled will only be revealed at the end of the day. The Royal Knight also receives the choice whether they want to be revealed or not. Cancelling the lynch results in nobody dying from the lynch that day. The Royal Knight may cancel the lynch at any time of day or night, and it will apply to the next lynch.
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Savannah 28-Jun-20 01:40 AM
A
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Resetti BOT 28-Jun-20 01:40 AM
Angel | Unaligned Miscellaneous Basics The Angel wins when they are lynched. Details When the Angel wins, the Angel ascends and stops playing. The game continues. On all public votes the Angel starts out with -1 invisible votes. The Angel may select a player that dies when the Angel is lynched, if this player has voted for the Angel when the Angel is lynched, it is announced and they will also die. If they haven’t, a random player that has voted for the Angel is selected instead. If the Angel is lynched by unusual means (e.g. by the invisible Stalker votes or the Executioner selecting them) the player responsible for this will die with the Angel. If nobody except the Angel has voted for the Angel, nobody dies. The Angel cannot select themselves.
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Savannah 28-Jun-20 02:16 AM
Ti
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Resetti BOT 28-Jun-20 02:16 AM
Townsfolk Investigative Aura Teller Coroner Crowd Seeker Fortune Teller Huntsman Oracle Receptionist
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Savannah 28-Jun-20 06:16 PM
Tm
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Resetti BOT 28-Jun-20 06:16 PM
Townsfolk Miscellaneous Acrobat Bard Bartender Child Citizen Cursed Civilian Fortune Apprentice Journalist Macho Ranger Runner Trickster Town Crier
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Savannah 29-Jun-20 10:11 PM
wm
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Resetti BOT 29-Jun-20 10:11 PM
Werewolf Miscellaneous Alpha Wolf Bloody Butcher Hellhound Knowledge Wolf Packless Wolf Scared Wolf Wolf Wolf's Cub
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Savannah 29-Jun-20 10:11 PM
wp
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Resetti BOT 29-Jun-20 10:11 PM
Werewolf Power Disguised Fox Infected Wolf Lone Wolf Saboteur Wolf Sneaking Wolf Stalker Wolf Tanner
Sneaking Wolf | Werewolf Power Basics The Sneaking Wolf will appear as a citizen to all investigative roles. Details The Sneaking Wolf is strongly disguised as citizen and will appear as citizen to all roles and powers inspecting them. If the Sneaking Wolf loses their role, they no longer appear as Citizen.
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Savannah 29-Jun-20 10:14 PM
am
um
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Resetti BOT 29-Jun-20 10:14 PM
Unaligned Miscellaneous Angel Chef Despot Psychopath Riding Hood Survivor
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Al 02-Jul-20 12:14 PM
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Exported 93 message(s)