Werewolves Revamped
scared-wolf
7 messages
Werewolves Bot B BOT 27-Jul-19 09:00 PM
Scared Wolf | Werewolves Basics The Scared Wolf will be protected from the first night kill to target them. Details The scared wolf is the runner of the werewolves. If it is attacked by anyone at night, it will escape unharmed the first time. After being attacked once, it will lose its ability.
Werewolves Bot B BOT 28-Jul-19 12:56 AM
Journalist | Townsfolk Basics The Journalist can write a journal which a certain role will receive when the Journalist dies. Details The Journalist has a second secret channel. There they can write any information. When the Journalist dies access to this channel will be granted to a player with a role that the Journalist selected. If there are several people with the same role, a random player out of those is selected. If nobody has the role (anymore), nobody gains access to the channel.
Werewolves Bot B BOT 28-Jul-19 11:44 AM
Huntress | Townsfolk Basics The huntress may select a player to kill with their dying breath. Details The Huntress may target a player, and update this target whenever she likes. When the huntress dies in any way other than by directly being lynched, her target will die along with her. The role will be revealed to all, and the other player is killed immediately. Special effects like turning undead still apply. If the huntress turns undead, they lose their powers entirely; when they die after turning undead, they will not take any target with them, no matter when they selected that target.
Alice Howlter 29-Jul-19 11:01 AM
@Participant You were attacked but ran away
Werewolves Bot B BOT 29-Jul-19 01:23 PM
⛔ Syntax error. Unknown command devil!
Devil | Solo - Hell Basics Each day, the devil may choose a player to send the Devil’s Wager to. The target may choose to either learn another player’s role, or kill another player but sell their soul in the process. The devil has a variety of uses for souls. When everyone is dead or soulless the Devil wins. Details The wager is sent at the end of the day. The Devil can anonymously communicate with the target & will be notified of the result of the wager - he will learn who was killed/which person was inspected & what role the target saw. If the player chooses to see another player’s role (immediate), it will work like the fortune teller powers; effects like enchanted/disguises still apply. These effects are seen from the player’s perspective, not the devil’s; the flute player powers apply if the chosen player is enchanted, not when the devil is enchanted. At the start of the game the devil may choose a role that players that attempt to learn the devil’s role using the wager will learn. If the Devil doesn't choose a role, he will show up as citizen. If the player chooses to kill another player (end night), then they will become soulless. All normal rules like the end condition and your team still apply, but the Devil can't target soulless players. The person the target chooses to kill, dies at the end of the night, though normal effects like the scared wolf and being demonized still applies. An exception is that killing the Devil always fails. The Devil can use a soul to protect someone else from all attacks for one night (select person before the night begins) or kill a player of their liking (both day and night time; immediate). If the Devil is attacked at night and they have spare souls, they will be protected and a soul will be used up automatically. The Devil starts the game off with a single soul that they can use whenever.
NK17 29-Jul-19 11:10 PM
-- You have been sacrificed for peace to be restored --