Werewolves Revamped
dump
29 messages
Werewolves Bot B BOT 30-Sep-19 07:53 AM
A new CC has been created! CC Members | Total: 1 @Pen
❌ You're not allowed to use this command!
Pen 30-Sep-19 07:53 AM
was that not the look up
Ah it's info
Werewolves Bot B BOT 30-Sep-19 07:54 AM
Executioner | Townsfolk Basics Whenever the Executioner is chosen to be lynched, it will be prevented, and the Executioner will be able to choose another player. That player will by lynched in their place. Details After the failed lynch, the Executioner, can no longer use their ability. The Executioner may alternatively choose not to kill a player in their place.
Pen 30-Sep-19 07:54 AM
Hm
Werewolves Bot B BOT 30-Sep-19 07:54 AM
⛔ Database error. Could not find role royal!
Royal Knight | Townsfolk Basics Once per game, the Royal Knight may cancel the lynch. Details Cancelling the lynch is an immediate effect. However, the fact that the lynch has been canceled will only be revealed at the end of the day. The Royal Knight also receives the choice whether they want to be revealed or not. Cancelling the lynch results in nobody dying from the lynch that day. The Royal Knight may cancel the lynch at any time of day or night, and it will apply to the next lynch.
Citizen | Townsfolk Basics The Citizen has no special abilities. All the innocents vote during the day on whomever they suspect to be an enemy, and hope during the night that they won’t get killed.
Pen 30-Sep-19 07:57 AM
I see
Werewolves Bot B BOT 30-Sep-19 07:58 AM
Baker | Townsfolk Basics There is always more than one Baker. All the Bakers have a secret channel where they can communicate with the other Bakers securely. Details Bakers are a special type of innocents; they know all other players who gained the Baker role. They can fully trust and rely on each other. Bakers share a private channel, where they can communicate with each other. If a Baker loses their role by becoming undead or infected, they will still keep access to the channel. This means that at some point, a Baker may betray the group. If a Baker is infected by the infected wolf their role changes to bloody butcher, instead of werewolf. All other Bakers become butchers, and are notified.
Werewolves Bot B BOT 30-Sep-19 08:36 AM
Cult Member | Townsfolk Basics The Cult Members and the leader have a secret channel where they can communicate among themselves securely. Each night, the cult votes to kill one player. Details The Cult Member is part of the cult. The cult can kill one player each night, except for the first night. When the cult leader dies, the cult can no longer kill at night. The cult decides their victims by voting on whom they suspect most. The cult’s kill is an end effect; the chosen victim will die at the end of the night. Any member of the cult, who no longer is a Cult Member or cult leader, can still vote on who to kill, but their vote isn't counted.
Werewolves Bot B BOT 30-Sep-19 08:45 AM
Psychopath | Unaligned Basics At the start of the game, the Psychopath is given a list with one third of the town’s population, rounded up, on it. If all players on that list are dead, and the Psychopath is still alive, the Psychopath wins. Details When the Psychopath wins, the Psychopath ascends and stops playing. The game continues. If the number of players excluding the Psychopath is not divisible by 3, the number of players on the list is rounded up. The Psychopath can't team win when they are dead, unless there were several Psychopaths in the dead Psychopath's group, and one is still alive. If there are several Psychopaths they usually don't work together, and have their own lists.
Werewolves Bot B BOT 30-Sep-19 08:54 AM
Chef | Unaligned Basics The Chef can choose to make charmed food or poisoned food each night, and select a customer. The following day, the customer can decide to eat the food, and, depending on the food, gain invulnerability for the night or die. The Chef wins if they are alive at the end of the game, and at least one waiter remains. Details At the beginning of each day, the customer chosen by the Chef is given the opportunity to eat the food. They can choose yes or no, but they don't know what food the Chef sent them. If they eat the poisoned food, they die at the end of the day. If they eat the charmed food, they are invulnerable from night attacks for the next night. After the night ends, the effect of the charmed food disappears. Making food and selecting a customer is an end night effect. Eating the food is an end day effect. Once a customer has eaten food, they can no longer be sent food. Each game has a certain amount of players that are 'waiters', they are not informed about this, nor does it affect their win condition or ability. The waiters are on different teams. The Chef wins, if at least one waiter, and the Chef itself are alive when the game ends.The Chef is able to win with any team, even if that teams win condition is to kill all others. The Chef dies once they are unable to win, this usually happens when the last waiter dies.
Werewolves Bot B BOT 30-Sep-19 11:00 AM
Bartender | Townsfolk Basics Can secretly talk in the tavern without having their identity revealed. Details The Bartender has a secret channel where they can talk. Every message in that channel will be sent anonymously in the tavern chat.
Werewolves Bot B BOT 30-Sep-19 11:19 AM
❌ You're not allowed to use this command!
Pen 30-Sep-19 11:19 AM
Keep forgetting it's infoooo
Werewolves Bot B BOT 30-Sep-19 11:20 AM
Ice King | Solo - Ice Basics Each night, the Ice King can submit a list of players, and if all guesses are correct, then all guessed players will have their public votes nulled. Details Each night, the Ice King can submit a list of players; they can guess the roles of as many players as they want. If they have submitted all their guesses, and all guesses are correct, then all guessed players will be frozen. Frozen players are not notified about this, but their votes will no longer count in the public votes. Instead the Ice King gains one vote. One exception is the mayor - the second mayor vote is still counted. Guessing roles and freezing players is an immediate effect. If all players but the Ice King are frozen, the Ice King wins. When the Ice King dies, all frozen players will be unfrozen and their vote will count again.
Werewolves Bot B BOT 01-Oct-19 01:38 PM
⛔ Database error. Could not find role jpirnalist!
Journalist | Townsfolk Basics The Journalist can write a journal which a certain role will receive when the Journalist dies. Details The Journalist has a second secret channel. There they can write any information. When the Journalist dies access to this channel will be granted to a player with a role that the Journalist selected. If there are several people with the same role, a random player out of those is selected. If nobody has the role (anymore), nobody gains access to the channel.
Werewolves Bot B BOT 01-Oct-19 02:57 PM
Macho | Townsfolk Basics If killed, the Macho will not die until the beginning of the next night and will have a final day to attempt to spread the word about their killer. They are also told the name of one of their killers. Details If the Macho is killed during the night, they will survive until the next day. If the Macho is killed by the lynch, they will die as normal. The Macho will know who killed them, and it is up to them to decide whether they want to share this information or not. At the end of that day, the Macho dies. If it’s a group that killed the Macho, like the cult or the werewolves, then a random member who voted for the macho is selected. If the Macho is attacked multiple times in a single night, they will not be killed by any of them, and the kill they are informed of will be chosen randomly from all their killers.
⛔ Database error. Could not find role cultist!
Cult Member | Townsfolk Basics The Cult Members and the leader have a secret channel where they can communicate among themselves securely. Each night, the cult votes to kill one player. Details The Cult Member is part of the cult. The cult can kill one player each night, except for the first night. When the cult leader dies, the cult can no longer kill at night. The cult decides their victims by voting on whom they suspect most. The cult’s kill is an end effect; the chosen victim will die at the end of the night. Any member of the cult, who no longer is a Cult Member or cult leader, can still vote on who to kill, but their vote isn't counted.
Werewolves Bot B BOT 01-Oct-19 05:00 PM
Alive Players | Total: 13 🐅 - Vyryn (@Vyryn) 🦊 - Bob Semple Tank (@Bob Semple Tank) 😔 - sav (@savannah) 👀 - `Stinco (@`Stinco) 🐸 - PsychoBelp (@PsychoBelp) 🤡 - its_raghavan (@its_raghavan) 🔺 - Warlord Dub (@Warlord Dub) 🛠 - Pen (@Pen) 🍄 - SpikedJackson (@SpikedJackson) 🌌 - Syrah (@Syrah) 🐘 - Dennis (@Dennis) 🍑 - Jayanna (@Jayanna) 🍆 - Raffhawk09 (@Raffhawk09) (edited)
Werewolves Bot B BOT 02-Oct-19 12:28 AM
Cult Leader | Townsfolk Basics The Cult Leader acts as a cult member, except that if the Cult Leader dies the cult loses its ability to kill at night. Details The cult cannot kill a player on the first night. When the Cult Leader dies, the cult can no longer kill at night. The cult’s kill is an end effect; the chosen victim will die at the end of the night. If the Cult Leader loses their role, the cult continues to exist, until the original Cult Leader dies.
Werewolves Bot B BOT 02-Oct-19 12:44 AM
Alive Players | Total: 12 🦊 - Bob Semple Tank (@Bob Semple Tank) 😔 - sav (@savannah) 👀 - `Stinco (@`Stinco) 🐸 - PsychoBelp (@PsychoBelp) 🤡 - its_raghavan (@its_raghavan) 🔺 - Warlord Dub (@Warlord Dub) 🛠 - Pen (@Pen) 🍄 - SpikedJackson (@SpikedJackson) 🌌 - Syrah (@Syrah) 🐘 - Dennis (@Dennis) 🍑 - Jayanna (@Jayanna) 🍆 - Raffhawk09 (@Raffhawk09) (edited)
Werewolves Bot B BOT 02-Oct-19 02:38 PM
Barber | Townsfolk Basics Once per game, the Barber may choose to instantly kill one player, during the day. Details At any time during the day, the Barber may once kill another player. The Barber also receives the choice whether they want to be revealed or not. If they choose to be revealed both their role and name is announced, otherwise neither is. The Barber’s kill is an immediate effect; the attacked player will die as soon as the power has been used. The Barber cannot kill anyone on the first day or during the night.
Huntress | Townsfolk Basics The Huntress may select a player to kill with their dying breath. Details The Huntress may target a player, and update this target whenever they like. When the Huntress dies in any way other than by directly being lynched, her target will die along with her. The role will be revealed to all, and the other player is killed immediately. If the Huntress did not target an alive player, the Huntress's role isn't revealed. Special effects like turning undead still apply. If the Huntress turns undead, they lose their powers entirely; when they die after turning undead, they will not take any target with them, no matter when they selected that target.
Werewolves Bot B BOT 03-Oct-19 01:42 AM
Alive Players | Total: 6 🦊 - Bob Semple Tank (@Bob Semple Tank) 😔 - savannah (@savannah) 🐸 - PsychoBelp (@PsychoBelp) 🛠 - Pen (@Pen) 🍄 - SpikedJackson (@SpikedJackson) 🍑 - Jayanna (@Jayanna) (edited)