Werewolves Revamped
bruh
21 messages
Zhanir BOT 03-Jun-19 05:56 PM
@Raffhawk09 has created a new CC! Members: @Raffhawk09 @tomh
Raffhawk09 03-Jun-19 05:56 PM
Why are you called Marhjo?
tomh 03-Jun-19 05:57 PM
I don't know, i cannot change the name
Raffhawk09 03-Jun-19 05:57 PM
What role are you?
tomh 03-Jun-19 05:57 PM
angle
Raffhawk09 03-Jun-19 05:58 PM
Okay
tomh 03-Jun-19 05:58 PM
what about you raff fork
Raffhawk09 03-Jun-19 05:58 PM
I'm not answering to raff fork
tomh 03-Jun-19 05:58 PM
ok Walton Productions
what are're'you
Raffhawk09 03-Jun-19 05:58 PM
I'm a look alike
tomh 03-Jun-19 05:58 PM
well
looks like we're gonna have a good game
get it
Raffhawk09 03-Jun-19 05:59 PM
Not really
Explain
tomh 03-Jun-19 05:59 PM
you're a look alike
Raffhawk09 03-Jun-19 05:59 PM
Hahahahaha
No.
Toffee didn't even make that joke
Whisper Bot BOT 04-Jun-19 01:01 PM
Devil | Solo - Hell Basics Each day, the devil may choose a player to send the Devil’s Wager to. The target may choose to either learn another player’s role, or kill another player but sell their soul in the process. The devil has a variety of uses for souls. When everyone is dead or soulless the Devil wins. Details The wager is sent at the end of the day. The Devil can anonymously communicate with the target & will be notified of the result of the wager - he will learn who was killed/which person was inspected & what role the target saw. If the player chooses to see another player’s role (immediate), it will work like the fortune teller powers; effects like enchanted/disguises still apply. These effects are seen from the player’s perspective, not the devil’s; the flute player powers apply if the chosen player is enchanted, not when the devil is enchanted. At the start of the game the devil may choose a role that players that attempt to learn the devil’s role using the wager will learn. If the Devil doesn't choose a role, he will show up as citizen. If the player chooses to kill another player (end night), then they will become soulless. All normal rules like the end condition and your team still apply, but the Devil can't target soulless players. The person the target chooses to kill, dies at the end of the night, though normal effects like the scared wolf and being demonized still applies. An exception is that killing the Devil always fails. The Devil can use a soul to protect someone else from all attacks for one night (select person before the night begins) or kill a player of their liking (both day and night time; immediate). If the Devil is attacked at night and they have spare souls, they will be protected and a soul will be used up automatically. The Devil starts the game off with a single soul that they can use whenever.